Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Need help?

    Create a topic in the appropriate section
    Don't write everything in the chat!
  • Take a look at the marketplace

    There you can buy
    everything related to game servers
  • Don't want a ban?

    Please read our rules
    Don't disturb the order!
  • Sell or buy?

    Use services of the guarantor
    We will make your deal safe
  • 0
MrMiBl

Проблема с MF-TOW

Dayz Epoch 1.0.6.1.

Поставил скрипт MF-TOW по этому гайду (естественно переменные изменил на правильные) Скрипт работает. Загвоздка заключается в том, что можно буксировать закрытую технику, попытки установить:

Скрытый текст

### Disable towing of locked vehicles (optional) ###

If you want to disable towing of vehicles that are locked to stop those pesky bandits from trolling people follow the optional steps below:

__Step 12:__ Unpack the following files:

- ```dayz_code.pbo``` located in your ```@dayz_epoch``` folder.
- ```dayz_server.pbo```

__Step 13:__ Grab a copy of the ```local_lockUnlock.sqf``` file from ```dayz_code\compile\``` and paste them into your ```compiles``` folder located in the root of your MPMission folder.

__Step 14:__ Open up your copy of ```local_lockUnlock.sqf``` in a text editor. Around __line 5__ locate the following code:

```sqf
if (local _vehicle) then {
    if(_status) then {
        _vehicle setVehicleLock "LOCKED";
    } else {
        _vehicle setVehicleLock "UNLOCKED";
    };
};
```

and change it to:

```sqf
if (local _vehicle) then {
    if(_status) then {
        _vehicle setVehicleLock "LOCKED";
        _vehicle setVariable ["MF_Tow_Cannot_Tow",true,true];
    } else {
        _vehicle setVehicleLock "UNLOCKED";
        _vehicle setVariable ["MF_Tow_Cannot_Tow",false,true];
    };
};
```

__Step 15:__ Open your custom ```compiles.sqf``` file located in the root of your MPMissions folder in a text editor. Around __line 512__ located the following line:

```sqf
local_lockUnlock = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_lockUnlock.sqf";
```

and change it to:

```sqf
local_lockUnlock = compile preprocessFileLineNumbers "compile\local_lockUnlock.sqf";
```

__Step 16:__ Open ```server_publishVehicle2.sqf``` located in the ```dayz_server\compile\``` folder in a text editor. Around __line 4__ locate the following code:

```sqf
if(!_donotusekey) then {
    // Lock vehicle
    _object setvehiclelock "locked";
};
```

and change it to:

```sqf
if(!_donotusekey) then {
    // Lock vehicle
    _object setvehiclelock "locked";
    _object setVariable ["MF_Tow_Cannot_Tow",true,true];
};
```

__Step 17:__ Open ```server_monitor.sqf``` located in the ```dayz_server\system\``` folder in a text editor. Locate the following code:

```sqf
if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
    _object setvehiclelock "locked";
};
```

and change it to:

```sqf
if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
    _object setvehiclelock "locked";
    _object setVariable ["MF_Tow_Cannot_Tow",true,true];
};
```

__Step 18: Repack ```dayz_server.pbo``` and upload it to your server.

Не увенчались успехом. с этим "фиксом" теперь при нажатии "буксировать" выдаёт сообщение о том, что "техника закрыта"

Если из server_monitor.sqf удалить _object setVariable ["MF_Tow_Cannot_Tow",true,true]; то буксировка работает даже на закрытую технику....

Server.rpt

Скрытый текст


=====================================================================
== D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== arma2oaserver.exe  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch1.0.6.1;@extDB;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2017/10/06 08:13:24
Current time:  2018/01/02 15:59:38

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
15:59:52 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
15:59:55 Connected to Steam servers
15:59:55 Unsupported language Russian in stringtable
15:59:55 Unsupported language Russian in stringtable
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
16:00:03 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
16:00:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
16:00:18 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
16:00:18 "MPframework inited"
16:00:18 "dayz_preloadFinished reset"
16:00:20 "<infiSTAR.de> Error loading infiSTAR DLL"
16:00:20 "<infiSTAR.de> 44da67274f52"
16:00:20 "<infiSTAR.de> 49ac4b8606937236df7be60a1d2a9602"
16:00:20 "<infiSTAR.de> "
16:00:20 "<infiSTAR.de> Waiting for BIS_fnc_init..."
16:00:20 Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
16:00:20   Error position: <BIS_fnc_init && !_recompile) exitwith {t>
16:00:20   Error Undefined variable in expression: bis_fnc_init
16:00:20 File ca\Modules\Functions\init.sqf, line 28
16:00:21 "Epoch detected"
16:00:21 "<infiSTAR.de> BIS_fnc_init done - AntiHack STARTING...!"
16:00:21 "<infiSTAR.de> Your AHconfig.sqf is missing Variables!"
16:00:21 Warning Message: Script low_admins.sqf not found
16:00:21 Warning Message: Script normal_admins.sqf not found
16:00:21 Warning Message: Script super_admins.sqf not found
16:00:21 Warning Message: Script blacklist.sqf not found
16:00:21 "<infiSTAR.de> iproductVersion: 06-08-2017 19-43-14-v1442 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
16:00:21 "<infiSTAR.de> start: <infiSTAR.de> iproductVersion: 06-08-2017 19-43-14-v1442 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
16:00:21 "<infiSTAR.de> _fnc_RandomGen: {
_abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
_gen = _abc select (random ((count _abc)-1));
_arr = ['a','4','9','a','c','4','b','8','6','0','6','9','3','7','2','3','6','d','f','7','b','e','6','0','a','1','d','2','a','9','6','0','2'];
for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
_gen
}"
16:00:21 "<infiSTAR.de> _simple: t5633085b2b9386760066345e"
16:00:21 "<infiSTAR.de> _dialogIds: x741348523339477f392342"
16:00:21 "<infiSTAR.de> _badtxts: k5a8976490156082a324059"
16:00:21 "<infiSTAR.de> _randvar1: s434b8a1c339a397b47407b"
16:00:21 "<infiSTAR.de> _randvar2: l813214266d9f1d386f39"
16:00:21 "<infiSTAR.de> _randvar0: g9d1a1e24529a2f0167"
16:00:21 "<infiSTAR.de> _randvar3: o3b7a469379633e7730497d"
16:00:21 "<infiSTAR.de> _randvar4: m86697814073136546b22"
16:00:21 "<infiSTAR.de> _randvar5: x1a12698b665a263739"
16:00:21 "<infiSTAR.de> _randvar6: x1313866e7a8720163634"
16:00:21 "<infiSTAR.de> _randvar8: q42367436975282925212"
16:00:21 "<infiSTAR.de> _randvar9: v2066170028466e682079"
16:00:21 "<infiSTAR.de> _randvar11: d891910086922693c578473"
16:00:21 "<infiSTAR.de> _randvar12: r78871308492010809b9f4936"
16:00:21 "<infiSTAR.de> _randvar13: e6653706f842729001a"
16:00:21 "<infiSTAR.de> _randvar19: e3a96162a018b88389d309994"
16:00:21 "<infiSTAR.de> _randvar27: e004a10295d0f3f6d5659"
16:00:21 "<infiSTAR.de> _randvar26: w86634279861f64401461"
16:00:21 "<infiSTAR.de> _randvar25: u3e6d2d6e700a646751"
16:00:21 "<infiSTAR.de> _randvar31: n9a398f475f73721c09846436"
16:00:21 "<infiSTAR.de> _randvar33: k6c16223d369937297624"
16:00:21 "<infiSTAR.de> _randvar34: z2c866d92604d5a061c99"
16:00:21 "<infiSTAR.de> _randvar35: f685e3613730380068652"
16:00:21 "<infiSTAR.de> _randvar36: o013a4a5827636e9627"
16:00:21 "<infiSTAR.de> _randvar37: x692e7d175a277a5a5d76"
16:00:21 "<infiSTAR.de> _randvar39: t32265627034b34601d4616"
16:00:21 "<infiSTAR.de> _clickOnMapTimer: i716a6e7677207a30868a"
16:00:21 "<infiSTAR.de> _clickOnMapCaught: k78131c8886837a8c444677"
16:00:21 "<infiSTAR.de> _fnc_handlerandvar10: p662d81504b960647295052"
16:00:21 "<infiSTAR.de> _remark: m7d4953338c628b643100"
16:00:21 "<infiSTAR.de> _AHpos: z696979136b163b59648a"
16:00:21 "<infiSTAR.de> _loadedcheckpos: a3969423d1a57604360"
16:00:21 "<infiSTAR.de> _loadedchecktime: o60528236147a4726363a72"
16:00:21 "<infiSTAR.de> _MenuChecksRunningx: s6c778a2d54993a5a8936"
16:00:21 "<infiSTAR.de> _oneachframe: p034a2d7d141a8b76295399"
16:00:21 "<infiSTAR.de> _anotherloop: f5949268a1c1c8e3d2409"
16:00:21 "<infiSTAR.de> _clientoncetwo: u7b9e4469666f06780a57"
16:00:21 "<infiSTAR.de> _lastUnlock: m52861746884a028258"
16:00:21 "<infiSTAR.de> _AdminReqCheck: n3b2469292f1386763a52"
16:00:21 "<infiSTAR.de> _antidupeCheckVar: u3a3b4636560a3726336a"
16:00:21 "<infiSTAR.de> _antiantihack1_rndvar: c848662598d6d305c431a2a"
16:00:21 "<infiSTAR.de> _antiantihack2_rndvar: g10597d4a13361259196e5a12"
16:00:21 "<infiSTAR.de> _antidupePVResVar: l62263a4b502b1443596719"
16:00:21 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_o132a6b60467b947982"
16:00:21 "<infiSTAR.de> _randvar10: PVAHR_0_t4669203a5a463a202704"
16:00:22 "<infiSTAR.de> AntiHack LOADED!"
16:00:22 "<infiSTAR.de> CREATING AdminMenu"
16:00:22 "<infiSTAR.de> AdminMenu LOADED!"
16:00:22 "<infiSTAR.de> ADDING SERVERSIDE HANDLERS"
16:00:22 "<infiSTAR.de> AntiHack FULLY LOADED"
16:00:22 "<infiSTAR.de> starting main server loop"
16:00:24 "extDB: Connected to database."
16:00:24 BIKE: loading version 2.8.2 ...
16:00:24 BIKE: adding bike to safe vehicle list...
16:00:25 "HIVE: Starting"
16:00:25 ["TIME SYNC: Local Time set to:",[2012,8,2,13,0],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,2,13,0]]
16:00:25 "HIVE: trying to get objects"
16:00:25 "SERVER FPS: 15  PLAYERS: 1"
16:00:25 "HIVE: found 34 objects"
16:00:25 "HIVE: Request sent"
16:00:25 "HIVE: Streamed 34 objects"
16:00:26 "Res3tting B!S effects..."
16:00:26 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
16:00:26 "WAI: AI Config File Loaded"
16:00:26 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
16:00:26 "WAI: Initialising missions"
16:00:26 "WAI: AI Monitor Started"
16:00:28 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 34 objects in 2.7 seconds (unscheduled)"
16:00:28 "Total Number of spawn locations 6"
16:00:28 "[VEHICLE CLEANUP ZONE]: SUV_Blue (SUV Blue) by Штрафстоянка @012128 [1255.27,2550.7,0.000518799] [ID:639,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
16:00:28 "[VEHICLE CLEANUP ZONE]: SUV_Blue Un-Locked"
16:00:28 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 ('Шкода-1203') by Штрафстоянка @011128 [1126.35,2557.37,0.00386333] [ID:640,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
16:00:28 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 Un-Locked"
16:00:28 "CLEANUP: INITIALIZING Vehicle SCRIPT"
16:00:28 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
16:00:28 "EPOCH EVENTS INIT"
16:00:31 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:53 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:54 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:54 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [5562.84,7860.1,0] with 8 items."
16:00:54 "HIVE: WRITE: "CHILD:305:640:[4,[1147.32,2476.37,0.030612]]:0.991:""
16:00:54 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 TP from [1126.35,2557.37,0.00386333] 011128 to [1147.36,2476.35] 011128"
16:00:54 "HIVE: WRITE: "CHILD:305:639:[358,[1202.46,2460.51,0.0424151]]:0.997:""
16:00:54 "[VEHICLE CLEANUP ZONE]: SUV_Blue TP from [1255.27,2550.7,0.000518799] 012128 to [1202.46,2460.49] 012128"
16:00:54 "CRASHSPAWNER: Spawning crash site (CrashSite_UN) at [8563.82,6330.36,0] with 7 items."
16:00:55 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,0],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,2,13,0]]
16:00:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6745.77,8060.41,0] with 6 items."
16:00:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6155.25,8398.26,0] with 5 items."
16:00:57 No owner
16:00:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6603.38,9437.2,0] with 4 items."
16:00:57 No owner
16:00:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [4469.22,5648.03,0] with 5 items."
16:00:58 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [7953.24,5425.67,0] with 6 items."
16:00:59 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:59 "HIVE: Vehicle Spawn limit reached!"
16:00:59 "HIVE: Spawning # of Debris: 0"
16:00:59 "HIVE: Spawning # of Ammo Boxes: 0"
16:00:59 "HIVE: Spawning # of Veins: 20"
16:00:59 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGIN PUBLISHING, Location Комарово [034130]"
16:01:00 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 0 Debris, 0 SupplyCrates and 20 MineVeins in 31.569 seconds (scheduled)"
16:01:03 "<infiSTAR.de> Player-Log: Mr.MiBl(76561198161483438) - 0h 00min | ******ADMIN******"
16:01:16 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (Mr.MiBl) REMOTE,"76561198161483438"]"
16:01:16 "infiSTAR.de ******ADMIN-LOGIN******: Mr.MiBl(76561198161483438)"
16:01:16 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (Mr.MiBl) REMOTE,"76561198161483438"]"
16:01:16 "INFO - Player: Mr.MiBl(UID:76561198161483438/CID:20) Status: CLIENT LOADED & PLAYING"
16:01:16 "HIVE: WRITE: "CHILD:303:638:[[[],[]],[[],[]],[[],[]]]:0:""
16:01:16 "HIVE: WRITE: "CHILD:303:637:[[[],[]],[[],[]],[[],[]]]:0:""
16:01:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
16:01:20 "B 1-1-B:1 (Mr.MiBl) REMOTE, SafeZoneState, [0], 3"
16:01:20 "<infiSTAR.de> SAFEZONELOG: Mr.MiBl(76561198161483438) -    Left SafeZone @034130"
16:01:34 "<infiSTAR.de> LockUnlockVehicle: Lada1 UNLOCKED @034130 [3440.7,2354.9,0.000130177]"
16:01:36 "<infiSTAR.de> LockUnlockVehicle: SUV_Blue UNLOCKED @034130 [3443.52,2359.63,-0.000246525]"
16:01:42 "HIVE: WRITE: "CHILD:305:637:[65.318497,[3440.704346,2354.899902,0.000130177]]:0.988:""
16:01:42 "HIVE: WRITE: "CHILD:306:637:[["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
16:01:43 "HIVE: WRITE: "CHILD:305:637:[65.317245,[3440.704346,2354.899902,0.00013113]]:0.988:""
16:01:43 "HIVE: WRITE: "CHILD:306:637:[["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
16:01:45 "HIVE: WRITE: "CHILD:305:638:[4.728901,[3443.522949,2359.625732,-0.000246525]]:0.995:""
16:01:45 "HIVE: WRITE: "CHILD:306:638:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["palivo",0],["motor",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0]]:0:""
16:01:47 "HIVE: WRITE: "CHILD:305:638:[4.729964,[3443.522949,2359.625732,-0.000243664]]:0.995:""
16:01:47 "HIVE: WRITE: "CHILD:306:638:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["palivo",0],["motor",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0]]:0:""
16:06:52 "SERVER FPS: 45  PLAYERS: 1"
16:07:12 "WAI: [Mission:[Hero] Junk Yard]: Starting... [4002.28,7619.28,0]"
16:07:13 "WAI: Spawned a group of 4 AI (Bandit) at [4000.28,7614.28,0]"
16:07:13 No owner
16:07:13 No owner
16:07:13 No owner
16:07:13 No owner
16:07:13 "WAI: Spawned a group of 4 AI (Bandit) at [4000.28,7614.28,0]"
16:07:14 "WAI: Spawned a group of 8 AI (Bandit) at [3983.28,7638.28,0]"
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 "WAI: Spawned a group of 8 AI (Bandit) at [4019.28,7640.28,0]"
16:09:57 "WAI: [Mission:[Bandit] Lunch break Convoy]: Starting... [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned in 3 KORD_high_TK_EP1"
 

Client.rpt

Скрытый текст


=====================================================================
== D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
== "D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -nosplash -noPause -mod=@DayZ_Epoch1.0.6.1
=====================================================================
Exe timestamp: 2017/10/06 08:13:23
Current time:  2018/01/02 15:16:09

Version 1.63.131129
Warning Message: No entry 'C:\Users\MiBl\Documents\ArmA 2\ArmA2OA.cfg.3D_Performance'.
Warning Message: '/' is not a value
Warning Message: No entry 'C:\Users\MiBl\Documents\ArmA 2\ArmA2OA.cfg.adapter'.
Warning Message: '/' is not a value
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
CrashSite_US: MainTurret - unknown animation source MainTurret
CrashSite_US: MainGun - unknown animation source mainGun
CrashSite_US: Gatling - unknown animation source Gatling
22887200# 1055158: uh1y_crashed.p3d is not soldier nor transport.
No transport
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
2nd UV set needed, but not defined in ReportStack not available
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
Fresnel k must be >0, given n=0.8,k=0
Fresnel k must be >0, given n=0.8,k=0
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Pecheneg_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[202.573,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,19]]
["Local date on this client:",[2012,8,2,13,19]]
"<infiSTAR.de> randvar26 created (18.066)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (18.198)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (18.381)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (18.381)"
"<infiSTAR.de> randvar1 created randvar27 (18.381)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[220.511,"onPreloadStarted"]
[223.917,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
No owner
No owner
No owner
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731","M249_DZ"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[1397.99,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,39]]
["Local date on this client:",[2012,8,2,13,39]]
"<infiSTAR.de> randvar26 created (17.905)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (18.188)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (18.379)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (18.379)"
"<infiSTAR.de> randvar1 created randvar27 (18.379)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[1416.26,"onPreloadStarted"]
[1417.08,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
Client: Object (id 2:11, type Type_85) is local - update is ignored.
Client: Object (id 2:10, type Type_82) is local - update is ignored.
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["M249_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[1967.21,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,48]]
["Local date on this client:",[2012,8,2,13,47]]
No owner
No owner
"<infiSTAR.de> randvar26 created (50.662)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (50.942)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (51.126)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (51.126)"
"<infiSTAR.de> randvar1 created randvar27 (51.126)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[1987,"onPreloadStarted"]
[1988.59,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
Client: Object (id 2:11, type Type_85) is local - update is ignored.
Client: Object (id 2:10, type Type_82) is local - update is ignored.
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
[2187.04,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["M249_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
["Date & time received:",[2012,8,2,13,52]]
["Local date on this client:",[2012,8,2,13,51]]
No owner
No owner
"<infiSTAR.de> randvar26 created (48.737)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (48.927)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (49.212)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (49.212)"
"<infiSTAR.de> randvar1 created randvar27 (49.212)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[2205.64,"onPreloadStarted"]
[2206.5,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
No owner
No owner
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
[2690.16,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731","M249_DZ"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
["Date & time received:",[2012,8,2,13,0]]
["Local date on this client:",[2012,8,2,12,60]]
"<infiSTAR.de> randvar26 created (55.425)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (55.72)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (56.011)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (56.011)"
"<infiSTAR.de> randvar1 created randvar27 (56.011)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[2708.22,"onPreloadStarted"]
[2709,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
 

Если вы нашли ещё какие-то ошибки у меня в логах, и знаете их решение (или хотя-бы направление) - то буду благодарен если поделитесь информацией

Share this post


Link to post
Share on other sites

4 answers to this question

Recommended Posts

  • 0
В 04.01.2018 в 00:07, guyfromgarlem сказал:

самый норм варик https://github.com/F507DMT/mf-tow

+ этот гайд 

 и все буит ок

Не знаю что именно помогло, но спасибо. Работает

Share this post


Link to post
Share on other sites



  • 0

Решил что может пригодиться

server_monitor.sqf 

Скрытый текст

_object setFuel _fuel;
            if (!_isSafeObject) then {
                _DZE_VehObjects set [count _DZE_VehObjects,_object]; 
                _object call fnc_veh_ResetEH;
              //if (_ownerID != "0" && {!(_object isKindOf "Bicycle")}) then {_object setVehicleLock "locked";};
                if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
                _object setvehiclelock "locked";
                _object setVariable ["MF_Tow_Cannot_Tow",true,true];
                };    
                _serverVehicleCounter set [count _serverVehicleCounter,_type]; // total each vehicle
            [_object] execVM "\z\addons\dayz_server\compile\Server_DeleteObjInsafezone.sqf";                                                                                   
            } else {
                _object enableSimulation true;
            };

 

Share this post


Link to post
Share on other sites
  • 0

Можно как то в эту часть кода внести проверку на открытую технику?

// Initialise script
_cursorTarget = cursorTarget;
_towableVehicles = [_cursorTarget] call MF_Tow_Towable_Array;
_towableVehiclesTotal = count (_towableVehicles);

// Add the action to the players scroll wheel menu if the cursor target is a vehicle which can tow.
if(_towableVehiclesTotal > 0) then {
	if (s_player_towing < 0) then {
		if(!(_cursorTarget getVariable ["MFTowIsTowing", false])) then {
			s_player_towing = player addAction ["Attach Tow", format["%1\tow_AttachTow.sqf", MF_Tow_Base_Path], _cursorTarget, 0, false, true, "",""];				
		} else {
			s_player_towing = player addAction ["Detach Tow", format["%1\tow_DetachTow.sqf", MF_Tow_Base_Path], _cursorTarget, 0, false, true, "",""];			
		};
	};
} 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By fedotovyasha
      не подключается к серверу и пишет что на сервере нету такого мода, хотя он там есть. Названия менял, другие моды все отключил, ничего не помогает. В батниках все прописано
    • By JustBullet
      Всем привет! :) Как я рад всех видеть снова, дошли руки до ковыряния станделона (если уже его можно так назвать).
       
      Что пытаюсь сделать:
      1. Создать Рюкзак.
      2. Создать Радио.
          - Положить Батарейку в Радио.
      3. Положить Радио(с Батареей) в Персональный слот Рюкзака.
      4. Дополнительно поместить Радио в слот быстрого доступа (на панель).
       
      EntityAI itemEnt_Bag = player.GetInventory().CreateInInventory("FurCourierBag"); // Создаем РЮКЗАК. EntityAI itemEnt_Radio = player.GetInventory().CreateInInventory("PersonalRadio"); // Создаем РАДИО. itemEnt_Radio.GetInventory().CreateAttachment("Battery9V"); // Помещаем в Радио Батарейку. itemEnt_Bag.GetInventory().CreateAttachment(itemEnt_Radio); // Помещаем в РЮКЗАК РАДИО. player.SetQuickBarEntityShortcut(itemEnt_Radio, 0, true); // Помещаем РАДИО на первый слот. тут возникает проблема, в четвертой строке, поскольку я помещаю Элемент Радио+Батарея в Рюкзак, а команда ожидает Строковый параметр (String). Проблема больше в незнании мной синтаксиса. Возможно и в логике построения. Вообщем прошу помощи разобраться с этой строчкой :)))
       
      п.с. так разумеется срабатывает но без батарейки:
      itemEnt_Bag.GetInventory().CreateAttachment("PersonalRadio"); // Помещаем в РЮКЗАК РАДИО. Каким параметром/командой я могу загнать Радио с батареей в персональный слот Рюкзака?
    • By Gromillla
      Доброго времени суток дамы и господа, и сразу к вопросу, в миссиях 2.2.5 версии, если боты "бандиты", то они скин игрока видят и реагируют на него, а если миссии с ботами "героями", то они скин игрока не видят. Скин  "RUS_Soldier_Marksman". Как соответственно решить эту проблему? Ошибок в РПТ нет.
    • By petpoleoo
      Ребят ваша помощь нужна,суть проблема такая,мент кидает гражданского в тюрьму а вместо той тюрьмы где он должен быть игрок в поле скачет в редакторе была в этом месте только одна метка sky drive но ее перенести пробывали 0 эмоций,кто сталкивался может какую мысль подкините идею как решить;)
       

      Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.
    • By SPIRT
      В общем после недавнего обновления BattleEye стало выкидывать из игры с ошибкой BattleEye типа вам нужно перезагрузить игру. Хочу поделиться тем что помогло мне . Сразу говорю винда у меня пиратская .Итак начнем .
      1.Отключаемся от интернета.
      2.Вырубаем антивирус полностью.
      3.Заходим в Панель управления -- Администрирование -- Службы -- ищем Защита программного обеспечения --- останавливаем ее.
      4.Дальше идем по адресу диск С Windows -- System32  там надо найти два файла C7483456-A289-439d-8115-601632D005A0  перед этими цифрами могут стоять еще цифры но это не важно , удаляем их.
      5. Обратно запускаем Защита программного обеспечения. В правом нижнем углу появится надпись  что ваша Windows не является лицензионной.
      6. Перезагружаем комп - и активируем нашу винду, я активировал программой Windows 7 Loader . 
       
      У меня процесс сошел с мертвой точки со второй активации  , но согласитесь это лучше чем переустанавливать Windows 7 или переходить с любимой системы на 10 винду . Кому поможет ставим +  врепу. 
       
      PS в параметрах папок и поиска не забываем выставить  показывать скрытые файлы и папки !
       
  • Our picks

×
×
  • Create New...

Important Information

By using this site, you automaticly agree to our Guidelines and Privacy Policy.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.