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Showing results for tags 'проблема'.
Found 15 results
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В общем, делал я скрипт для гонок и столкнулся со следующей проблемой: Вот отрезок кода: _group = group player; _group addWaypoint [блаблабла координаты] waypoint setWaypointStatements ["true", "start_race = 0; systemChat format ['%1. Время пошло', 'Старт']"]; При присвоении start_race = 0 запускается дебаг который считает время показывает точку и тд. И вот получается какая интересная вещь, когда вейпоинт проходит какой либо игрок start_race = 0 становится у всех игроков, хотя вейпоинты у всех игроков разные. Т.е. Один игрок уже прошел старт, а второй еще нет, но у второго появился дебаг когда прошел первый. И хрен пойми че делать, я заколебался уже. Получается, что start_race делается каким то образом глобальной публичной переменной. Как сделать чтобы она не была таковой?)
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Проблема заключается в том, что стандартный античит Epoch блокирует клавиши в скриптах у игроков . Например, есть скрипт спуска по тросу с объектов и игроки не могут спустится, потому что у них не работает клавиша "S", хотя у администратора все работает. Что нужно убрать из стандартного античита, чтобы у игроков не блокировались кнопки?
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Значится, имею: Сервер - 1 шт. Данный скрипт - 1 шт. Файл CfgCraftingRecipies.hpp - 1 шт. Подключение сего файла в config.hpp - 1 шт. Результат: Каждая категория отображается дважды и не соответствует своему названию(одна из двух всегда пустая, но есть 1-2 категории, которые включают в себя то, что нужно). Что было предпринято: 1. Возврат класса CfgCraftingRecipies назад в config.hpp. 2. Переустановка скрипта. Может кто-нибудь сталкивался с подобной проблемой или имеет информацию по ее решению? Пример категории Repair Kits: Содержимое CfgCraftingRecipies.hpp: class CfgCraftingRecipes { //#include "EBM\recipes.hpp" class BreachingChargeBigMomma: Exile_AbstractCraftingRecipe { name = "Breaching Charge (Big Momma)"; pictureItem = "Exile_Item_BreachingCharge_BigMomma"; returnedItems[] = { {1, "Exile_Item_BreachingCharge_BigMomma"} }; tools[] = { "Exile_Item_Foolbox" }; components[] = { {3, "Exile_Item_BreachingCharge_Metal"}, {1, "Exile_Item_MobilePhone"}, {1, "Exile_Item_DuctTape"}, {1, "Exile_Item_ZipTie"} }; category = "Explosives"; }; class BreachingChargeMetal: Exile_AbstractCraftingRecipe { name = "Breaching Charge (Metal)"; pictureItem = "Exile_Item_BreachingCharge_Metal"; returnedItems[] = { {1, "Exile_Item_BreachingCharge_Metal"} }; tools[] = { "Exile_Item_Foolbox" }; components[] = { {1, "Exile_Item_DuctTape"}, {1, "Exile_Item_ExtensionCord"}, {1, "SatchelCharge_Remote_Mag"} }; category = "Explosives"; }; class BreachingChargeWood: Exile_AbstractCraftingRecipe { name = "Breaching Charge (Wood)"; pictureItem = "Exile_Item_BreachingCharge_Wood"; returnedItems[] = { {1, "Exile_Item_BreachingCharge_Wood"} }; tools[] = { "Exile_Item_Foolbox" }; components[] = { {1, "Exile_Item_DuctTape"}, {1, "DemoCharge_Remote_Mag"} }; category = "Explosives"; }; class CookBBQSandwich: Exile_AbstractCraftingRecipe { name = "Cook BBQ Sandwich"; pictureItem = "Exile_Item_BBQSandwich_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_BBQSandwich_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_BBQSandwich"} }; category = "Food"; }; class CookCatFood: Exile_AbstractCraftingRecipe { name = "Cook Cat Food"; pictureItem = "Exile_Item_CatFood_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_CatFood_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_CatFood"} }; category = "Food"; }; class CookChristmasTinner: Exile_AbstractCraftingRecipe { name = "Cook Christmas Tinner"; pictureItem = "Exile_Item_ChristmasTinner_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_ChristmasTinner_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_ChristmasTinner"} }; category = "Food"; }; class CookCoffee: Exile_AbstractCraftingRecipe { name = "Brew Coffee"; pictureItem = "Exile_Item_PlasticBottleCoffee"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_PlasticBottleCoffee"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_PlasticBottleFreshWater"}, {1, "Exile_Item_InstantCoffee"} }; category = "Water"; }; class CookDogFood: Exile_AbstractCraftingRecipe { name = "Cook Dog Food"; pictureItem = "Exile_Item_DogFood_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_DogFood_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_DogFood"} }; category = "Food"; }; class CookGloriousKnakworst: Exile_AbstractCraftingRecipe { name = "Cook Glorious Knakworst"; pictureItem = "Exile_Item_GloriousKnakworst_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_GloriousKnakworst_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_GloriousKnakworst"} }; category = "Food"; }; class CookMacasCheese: Exile_AbstractCraftingRecipe { name = "Cook Macas Cheese"; pictureItem = "Exile_Item_MacasCheese_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MacasCheese_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_MacasCheese"} }; category = "Food"; }; class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe { name = "Cook Dirty Water"; pictureItem = "Exile_Item_PlasticBottleFreshWater"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_PlasticBottleFreshWater"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_PlasticBottleDirtyWater"} }; category = "Water"; }; class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe { name = "Cook Salt Water"; pictureItem = "Exile_Item_PlasticBottleFreshWater"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_PlasticBottleFreshWater"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_PlasticBottleSaltWater"} }; category = "Water"; }; class CookSausageGravy: Exile_AbstractCraftingRecipe { name = "Cook Sausage Gravy"; pictureItem = "Exile_Item_SausageGravy_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_SausageGravy_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_SausageGravy"} }; category = "Food"; }; class CookSurstromming: Exile_AbstractCraftingRecipe { name = "Cook Surströmming"; pictureItem = "Exile_Item_Surstromming_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_Surstromming_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_Surstromming"} }; category = "Food"; }; class CraftBandage: Exile_AbstractCraftingRecipe { name = "Craft Bandage"; pictureItem = "Exile_Item_Bandage"; returnedItems[] = { {1, "Exile_Item_Bandage"} }; components[] = { {4, "Exile_Item_ToiletPaper"} }; category = "Medical"; }; class CraftConcreteDoorway: Exile_AbstractCraftingRecipe { name = "Craft Concrete Doorway"; pictureItem = "Exile_Item_ConcreteDoorwayKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteDoorwayKit"}, {3, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {3, "Exile_Item_Cement"}, {3, "Exile_Item_Sand"}, {3, "Exile_Item_MetalPole"}, {3, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcreteFloor: Exile_AbstractCraftingRecipe { name = "Craft Concrete Floor"; pictureItem = "Exile_Item_ConcreteFloorKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteFloorKit"}, {2, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {2, "Exile_Item_Cement"}, {2, "Exile_Item_Sand"}, {2, "Exile_Item_MetalPole"}, {2, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcreteFloorPort: Exile_AbstractCraftingRecipe { name = "Craft Concrete Floor Port"; pictureItem = "Exile_Item_ConcreteFloorPortKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteFloorPortKit"}, {3, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {3, "Exile_Item_Cement"}, {3, "Exile_Item_Sand"}, {3, "Exile_Item_MetalPole"}, {3, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcreteGate: Exile_AbstractCraftingRecipe { name = "Craft Concrete Gate"; pictureItem = "Exile_Item_ConcreteGateKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteGateKit"}, {4, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {4, "Exile_Item_Cement"}, {4, "Exile_Item_Sand"}, {4, "Exile_Item_MetalPole"}, {4, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcretStairs: Exile_AbstractCraftingRecipe { name = "Craft Concrete Stairs"; pictureItem = "Exile_Item_ConcreteStairsKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteStairsKit"}, {1, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {1, "Exile_Item_Cement"}, {1, "Exile_Item_Sand"}, {1, "Exile_Item_MetalPole"}, {1, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcretSupport: Exile_AbstractCraftingRecipe { name = "Craft Concrete Support"; pictureItem = "Exile_Item_ConcreteSupportKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteSupportKit"}, {1, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {1, "Exile_Item_Cement"}, {1, "Exile_Item_Sand"}, {1, "Exile_Item_MetalPole"}, {1, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftConcreteWall: Exile_AbstractCraftingRecipe { name = "Craft Concrete Wall"; pictureItem = "Exile_Item_ConcreteWallKit"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_ConcreteWallKit"}, {2, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {2, "Exile_Item_Cement"}, {2, "Exile_Item_Sand"}, {2, "Exile_Item_MetalPole"}, {2, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Concrete"; }; class CraftFirePlace: Exile_AbstractCraftingRecipe { name = "Craft Fire Place"; pictureItem = "Exile_Item_CampFireKit"; returnedItems[] = { {1, "Exile_Item_CampFireKit"} }; components[] = { {2, "Exile_Item_WoodLog"} }; category = "Miscellaneous"; }; class CraftFloodLight: Exile_AbstractCraftingRecipe { name = "Craft Flood Light"; pictureItem = "Exile_Item_FloodLightKit"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_FloodLightKit"} }; components[] = { {1, "Exile_Item_MetalPole"}, {1, "Exile_Item_LightBulb"}, {1, "Exile_Item_ExtensionCord"} }; category = "Miscellaneous"; }; class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe { name = "Craft Fortification Upgrade"; pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT requiresFire = 1; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_FortificationUpgrade"} }; components[] = { {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalBoard"} }; tools[] = {"Exile_Item_Grinder"}; category = "Parts"; }; class CraftHBarrier5Kit: Exile_AbstractCraftingRecipe { name = "Craft H-barrier (5 Blocks)"; pictureItem = "Exile_Item_HBarrier5Kit"; requiredInteractionModelGroup = "WorkBench"; tools[] = { "Exile_Item_Pliers" }; returnedItems[] = { {1, "Exile_Item_HBarrier5Kit"} }; components[] = { {3, "Exile_Item_SandBagsKit_Long"}, {2, "Exile_Item_MetalWire"} }; category = "Miscellaneous"; }; class CraftMetalBoard: Exile_AbstractCraftingRecipe { name = "Craft Metal Board"; pictureItem = "Exile_Item_MetalBoard"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MetalBoard"} }; components[] = { {2, "Exile_Item_JunkMetal"} }; tools[] = {"Exile_Item_Grinder"}; category = "Parts"; }; class CraftMetalHedgehog: Exile_AbstractCraftingRecipe { name = "Craft Metal Hedgehog"; pictureItem = "Exile_Item_MetalHedgehogKit"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MetalHedgehogKit"} }; components[] = { {4, "Exile_Item_MetalPole"} }; tools[] = {"Exile_Item_Grinder"}; category = "Miscellaneous"; }; class CraftMetalPole: Exile_AbstractCraftingRecipe { name = "Craft Metal Pole"; pictureItem = "Exile_Item_MetalPole"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MetalPole"} }; components[] = { {4, "Exile_Item_JunkMetal"} }; tools[] = {"Exile_Item_Grinder"}; category = "Parts"; }; class CraftPortableGenerator: Exile_AbstractCraftingRecipe { name = "Craft Portable Generator"; pictureItem = "Exile_Item_PortableGeneratorKit"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_PortableGeneratorKit"} }; components[] = { {4, "Exile_Item_MetalBoard"}, {1, "Exile_Item_FuelCanisterFull"}, {1, "Exile_Item_ExtensionCord"} }; category = "Miscellaneous"; }; /*class CraftRazorWireKit: Exile_AbstractCraftingRecipe { name = "Craft Razor Wire Kit Kit"; pictureItem = "Exile_Item_RazorWireKit_Long"; requiredInteractionModelGroup = "WorkBench"; tools[] = { "Exile_Item_Grinder", "Exile_Item_Pliers", "Exile_Item_Screwdriver" }; returnedItems[] = { {1, "Exile_Item_RazorWireKit_Long"} }; components[] = { {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalWire"}, {1, "Exile_Item_MetalScrews"} }; };*/ class CraftRepairKitConcrete: Exile_AbstractCraftingRecipe { name = "Craft Concrete Repair Kit"; pictureItem = "Exile_Item_Cement"; requiresConcreteMixer = true; returnedItems[] = { {1, "Exile_Item_RepairKitConcrete"}, {1, "Exile_Item_WaterCanisterEmpty"}, {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {4, "Exile_Item_Cement"}, {2, "Exile_Item_Sand"}, {1, "Exile_Item_WaterCanisterDirtyWater"}, {1, "Exile_Item_FuelCanisterFull"} }; category = "Repair Kits"; }; class CraftRepairKitMetal: Exile_AbstractCraftingRecipe { name = "Craft Metal Repair Kit"; pictureItem = "Exile_Item_MetalBoard"; requiresFire = 0; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_RepairKitWood"} }; components[] = { {4, "Exile_Item_MetalBoard"} }; tools[] = { "Exile_Item_Foolbox", "Exile_Item_Grinder" }; category = "Repair Kits"; }; class CraftRepairKitWood: Exile_AbstractCraftingRecipe { name = "Craft Wood Repair Kit"; pictureItem = "Exile_Item_WoodPlank"; requiresFire = 0; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_RepairKitWood"} }; components[] = { {4, "Exile_Item_WoodPlank"} }; tools[] = { "Exile_Item_Foolbox" }; category = "Repair Kits"; }; class CraftSandBagsKitCorner: Exile_AbstractCraftingRecipe { name = "Craft Sandbags Kit (Corner)"; pictureItem = "Exile_Item_SandBagsKit_Corner"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_SandBagsKit_Corner"} }; components[] = { {3, "Exile_Item_Sand"} }; category = "Miscellaneous"; }; class CraftSandBagsKitLong: Exile_AbstractCraftingRecipe { name = "Craft Sand Bags Kit (Long)"; pictureItem = "Exile_Item_SandBagsKit_Long"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_SandBagsKit_Long"} }; components[] = { {6, "Exile_Item_Sand"} }; category = "Miscellaneous"; }; class CraftStorageCrate: Exile_AbstractCraftingRecipe { name = "Craft Storage Crate"; pictureItem = "Exile_Item_StorageCrateKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_StorageCrateKit"} }; components[] = { {5, "Exile_Item_WoodPlank"} }; category = "Storage"; }; class CraftWaterBarrel: Exile_AbstractCraftingRecipe { name = "Craft Water Barrel"; pictureItem = "Exile_Item_WaterBarrelKit"; requiredInteractionModelGroup = "WorkBench"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_WaterBarrelKit"} }; components[] = { {20, "Exile_Item_PlasticBottleEmpty"} }; category = "Miscellaneous"; }; class CraftWireFenceKit: Exile_AbstractCraftingRecipe { name = "Craft Wire Fence Kit"; pictureItem = "Exile_Item_WireFenceKit_Long"; requiredInteractionModelGroup = "WorkBench"; tools[] = { "Exile_Item_Grinder", "Exile_Item_Pliers", "Exile_Item_Screwdriver" }; returnedItems[] = { {1, "Exile_Item_RazorWireKit_Long"} }; components[] = { {4, "Exile_Item_MetalPole"}, {6, "Exile_Item_MetalWire"}, {1, "Exile_Item_MetalScrews"} }; category = "Miscellaneous"; }; class CraftWoodDoorWay: Exile_AbstractCraftingRecipe { name = "Craft Wood Doorway"; pictureItem = "Exile_Item_WoodDoorwayKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodDoorwayKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodFloor: Exile_AbstractCraftingRecipe { name = "Craft Wood Floor"; pictureItem = "Exile_Item_WoodFloorKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodFloorKit"} }; components[] = { {4, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodFloorPort: Exile_AbstractCraftingRecipe { name = "Craft Wood Floor Port"; pictureItem = "Exile_Item_WoodFloorPortKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodFloorPortKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodGate: Exile_AbstractCraftingRecipe { name = "Craft Wood Gate"; pictureItem = "Exile_Item_WoodGateKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodGateKit"} }; components[] = { {8, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodPlank: Exile_AbstractCraftingRecipe { name = "Craft Wood Plank"; pictureItem = "Exile_Item_WoodPlank"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodPlank"} }; components[] = { {2, "Exile_Item_WoodLog"} }; tools[] = {"Exile_Item_Handsaw"}; category = "Wood"; }; class CraftWoodStairs: Exile_AbstractCraftingRecipe { name = "Craft Wood Stairs"; pictureItem = "Exile_Item_WoodStairsKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodStairsKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodSupport: Exile_AbstractCraftingRecipe { name = "Craft Wood Support"; pictureItem = "Exile_Item_WoodSupportKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodSupportKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodWall: Exile_AbstractCraftingRecipe { name = "Craft Wood Wall"; pictureItem = "Exile_Item_WoodWallKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodWallKit"} }; components[] = { {4, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodWallHalf: Exile_AbstractCraftingRecipe { name = "Craft 1/2 Wood Wall"; pictureItem = "Exile_Item_WoodWallHalfKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodWallHalfKit"} }; components[] = { {2, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodWindow: Exile_AbstractCraftingRecipe { name = "Craft Wood Window"; pictureItem = "Exile_Item_WoodWindowKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodWindowKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWorkBench: Exile_AbstractCraftingRecipe { name = "Craft Work Bench"; pictureItem = "Exile_Item_WorkBenchKit"; returnedItems[] = { {1, "Exile_Item_WorkBenchKit"} }; components[] = { {4, "Exile_Item_WoodLog"} }; category = "Wood"; }; class EmptyFuelCanister: Exile_AbstractCraftingRecipe { name = "Empty Fuel Canister"; pictureItem = "Exile_Item_FuelCanisterEmpty"; returnedItems[] = { {1, "Exile_Item_FuelCanisterEmpty"} }; components[] = { {1, "Exile_Item_FuelCanisterFull"} }; category = "Miscellaneous"; }; class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe { name = "Empty Dirty Water"; pictureItem = "Exile_Item_PlasticBottleEmpty"; returnedItems[] = { {1, "Exile_Item_PlasticBottleEmpty"} }; components[] = { {1, "Exile_Item_PlasticBottleDirtyWater"} }; category = "Water"; }; class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe { name = "Empty Salt Water"; pictureItem = "Exile_Item_PlasticBottleEmpty"; returnedItems[] = { {1, "Exile_Item_PlasticBottleEmpty"} }; components[] = { {1, "Exile_Item_PlasticBottleSaltWater"} }; category = "Water"; }; class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe { name = "Fill Dirty Water"; pictureItem = "Exile_Item_PlasticBottleDirtyWater"; requiredInteractionModelGroup = "WaterSource"; returnedItems[] = { {1, "Exile_Item_PlasticBottleDirtyWater"} }; components[] = { {1, "Exile_Item_PlasticBottleEmpty"} }; category = "Water"; }; class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe { name = "Fill Fresh Water"; pictureItem = "Exile_Item_PlasticBottleFreshWater"; requiredInteractionModelGroup = "CleanWaterSource"; returnedItems[] = { {1, "Exile_Item_PlasticBottleFreshWater"} }; components[] = { {1, "Exile_Item_PlasticBottleEmpty"} }; category = "Water"; }; class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe { name = "Fill Salt Water"; pictureItem = "Exile_Item_PlasticBottleSaltWater"; requiresOcean = 1; returnedItems[] = { {1, "Exile_Item_PlasticBottleSaltWater"} }; components[] = { {1, "Exile_Item_PlasticBottleEmpty"} }; category = "Water"; }; class FillEmptyWaterCanisterWithDirtyWater: Exile_AbstractCraftingRecipe { name = "Fill Dirty Water"; pictureItem = "Exile_Item_WaterCanisterDirtyWater"; requiredInteractionModelGroup = "WaterSource"; returnedItems[] = { {1, "Exile_Item_WaterCanisterDirtyWater"} }; components[] = { {1, "Exile_Item_WaterCanisterEmpty"} }; category = "Water"; }; class FillFuelCanister: Exile_AbstractCraftingRecipe { name = "Fill Fuel Canister"; pictureItem = "Exile_Item_FuelCanisterFull"; requiredInteractionModelGroup = "FuelSource"; returnedItems[] = { {1, "Exile_Item_FuelCanisterFull"} }; components[] = { {1, "Exile_Item_FuelCanisterEmpty"} }; category = "Miscellaneous"; }; class UpgradeToConcreteDoor: Exile_AbstractCraftingRecipe { name = "Upgrade to Concrete Door"; pictureItem = "Exile_Item_ConcreteDoorKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_ConcreteDoorKit"} }; components[] = { {1, "Exile_Item_ConcreteDoorwayKit"}, {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalBoard"} }; category = "Concrete"; }; class UpgradeToConcreteFloorPort: Exile_AbstractCraftingRecipe { name = "Upgrade to Concrete Floor Port"; pictureItem = "Exile_Item_ConcreteFloorPortKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_ConcreteFloorPortKit"} }; components[] = { {1, "Exile_Item_ConcreteFloorKit"}, {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalBoard"} }; category = "Concrete"; }; class UpgradeToConcreteGate: Exile_AbstractCraftingRecipe { name = "Upgrade to Concrete Gate"; pictureItem = "Exile_Item_ConcreteGateKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_ConcreteGateKit"} }; components[] = { {1, "Exile_Item_ConcreteWallKit"}, {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalBoard"} }; category = "Concrete"; }; class UpgradeToConcreteWindow: Exile_AbstractCraftingRecipe { name = "Upgrade to Concrete Window"; pictureItem = "Exile_Item_ConcreteWindowKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_ConcreteWindowKit"} }; components[] = { {1, "Exile_Item_ConcreteWallKit"}, {2, "Exile_Item_MetalPole"}, {4, "Exile_Item_MetalBoard"} }; category = "Concrete"; }; class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Door"; pictureItem = "Exile_Item_WoodDoorKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodDoorKit"} }; components[] = { {1, "Exile_Item_WoodDoorwayKit"}, {2, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Floor Port"; pictureItem = "Exile_Item_WoodFloorPortKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodFloorPortKit"} }; components[] = { {1, "Exile_Item_WoodFloorKit"}, {2, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class UpgradeToWoodGate: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Gate"; pictureItem = "Exile_Item_WoodGateKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodGateKit"} }; components[] = { {1, "Exile_Item_WoodWallKit"}, {4, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class UpgradeToWoodWall: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Wall"; pictureItem = "Exile_Item_WoodWallHalfKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodWallKit"} }; components[] = { {2, "Exile_Item_WoodWallHalfKit"} }; category = "Wood"; }; class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Window"; pictureItem = "Exile_Item_WoodWindowKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodWindowKit"} }; components[] = { {1, "Exile_Item_WoodWallKit"}, {2, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodDrawBridge: Exile_AbstractCraftingRecipe { name = "Craft Wood Draw Bridge"; pictureItem = "Exile_Item_WoodDrawBridgeKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodDrawBridgeKit"} }; components[] = { {8, "Exile_Item_WoodPlank"}, {1, "Exile_Item_JunkMetal"}, {1, "Exile_Item_MetalScrews"} }; category = "Wood"; }; class CraftWoodFloorPortSmall: Exile_AbstractCraftingRecipe { name = "Craft Wood Floor Port (Small)"; pictureItem = "Exile_Item_WoodFloorPortSmallKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodFloorPortSmallKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CraftWoodLadder: Exile_AbstractCraftingRecipe { name = "Craft Wood Ladder"; pictureItem = "Exile_Item_WoodLadderKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodLadderKit"} }; components[] = { {6, "Exile_Item_WoodPlank"} }; category = "Wood"; }; class CookAlsatianSteak: Exile_AbstractCraftingRecipe { name = "Cook Alsatian Steak"; pictureItem = "Exile_Item_AlsatianSteak_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_AlsatianSteak_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_AlsatianSteak_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookCatSharkFilet: Exile_AbstractCraftingRecipe { name = "Cook Cat Shark Filet"; pictureItem = "Exile_Item_CatSharkFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_CatSharkFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_CatSharkFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookChickenFilet: Exile_AbstractCraftingRecipe { name = "Cook Chicken Filet"; pictureItem = "Exile_Item_ChickenFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_ChickenFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_ChickenFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookFinSteak: Exile_AbstractCraftingRecipe { name = "Cook Fin Steak"; pictureItem = "Exile_Item_FinSteak_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_FinSteak_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_FinSteak_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookGoatSteak: Exile_AbstractCraftingRecipe { name = "Cook Goat Steak"; pictureItem = "Exile_Item_GoatSteak_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_GoatSteak_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_GoatSteak_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookMackerelFilet: Exile_AbstractCraftingRecipe { name = "Cook Mackerel Filet"; pictureItem = "Exile_Item_MackerelFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MackerelFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_MackerelFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookMulletFilet: Exile_AbstractCraftingRecipe { name = "Cook Mullet Filet"; pictureItem = "Exile_Item_MulletFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_MulletFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_MulletFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookOrnateFilet: Exile_AbstractCraftingRecipe { name = "Cook Ornate Filet"; pictureItem = "Exile_Item_OrnateFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_OrnateFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_OrnateFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookRabbitSteak: Exile_AbstractCraftingRecipe { name = "Cook Rabbit Steak"; pictureItem = "Exile_Item_RabbitSteak_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_RabbitSteak_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_RabbitSteak_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookRoosterFilet: Exile_AbstractCraftingRecipe { name = "Cook Rooster Filet"; pictureItem = "Exile_Item_RoosterFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_RoosterFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_RoosterFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookSalemaFilet: Exile_AbstractCraftingRecipe { name = "Cook Salema Filet"; pictureItem = "Exile_Item_SalemaFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_SalemaFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_SalemaFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookSheepSteak: Exile_AbstractCraftingRecipe { name = "Cook Sheep Steak"; pictureItem = "Exile_Item_SheepSteak_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_SheepSteak_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_SheepSteak_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookSnakeFilet: Exile_AbstractCraftingRecipe { name = "Cook Snake Filet"; pictureItem = "Exile_Item_SnakeFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_SnakeFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_SnakeFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookTunaFilet: Exile_AbstractCraftingRecipe { name = "Cook Tuna Filet"; pictureItem = "Exile_Item_TunaFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_TunaFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_TunaFilet_Raw"} }; category = "Food"; }; /////////////////////////////////////////////////////////////////////////////// class CookTurtleFilet: Exile_AbstractCraftingRecipe { name = "Cook Turtle Filet"; pictureItem = "Exile_Item_TurtleFilet_Cooked"; requiresFire = 1; returnedItems[] = { {1, "Exile_Item_TurtleFilet_Cooked"} }; tools[] = { "Exile_Item_CookingPot" }; components[] = { {1, "Exile_Item_TurtleFilet_Raw"} }; category = "Food"; }; class UpgradeToWoodDrawBridge: Exile_AbstractCraftingRecipe { name = "Upgrade to Wood Draw Bridge"; pictureItem = "Exile_Item_WoodDrawBridgeKit"; requiredInteractionModelGroup = "WorkBench"; returnedItems[] = { {1, "Exile_Item_WoodDrawBridgeKit"} }; components[] = { {1, "Exile_Item_WoodGateKit"}, {2, "Exile_Item_WoodPlank"}, {1, "Exile_Item_JunkMetal"}, {1, "Exile_Item_MetalScrews"} }; category = "Wood"; }; };
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При продаже техники в любой момент времени, после рестарта она появляется (по сути дюпается) в том же самом месте, с теми же повреждениями и с тем же лутом!!! может кто сталкивался????
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Блокирует покупку домов и приглашения в банду на Алтис Лайф. Кто знает как решить данную проблему?
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Привет всем. Может кто сталкивался с подобной проблемой, в алтис лайф 4.0 иногда у игроков пропадают все деньги, тупо скидываются на 0. Как и почему это происходит, никак понять не могу. Причем происходит это редко, как у гражданских, так и у полиции. Если кто решал подобную проблему, подскажите куда смотреть.
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Помогите пожалуйста с выходом новой версии эпоча1,52 епоч 0,3,4,0 перестал работать инфистар кто решил проблему пожалуйста помогите все пиратское мой скайп ( S_karabei ) или отпишитесь спасибо за ранее
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Сервер Эпоч 3.2.1. Прописываю новые сенсоры в классе class Sensors { items=5; // - тут дописываю количество сенсоров class Item0 ... и тд. Но почему-то работают только первые три сенсора... Кто знает как исправить? Причем дело не в синтаксисе последних сенсоров... если перенести нижние сенсоры на верх, соблюдая всё что нужно, то они работают... но перестают работать сенсоры оказавшиеся ниже третьего...
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Доброго времени, уважаемые. Поскольку основа мода, скрипты и прочее идут с Эпока, то пишу сюда. В общем, на Оверпоке не пашет оплата баз через столбик, а убрать оплату в принципе не помогло, базы по прежнему пропадают, за не имением арендной платы, так сказать, за износ. Буду очень признателен, если кто подскажет, что можно с этим сделать. Или может быть есть скрипт на перманентные базы, касаемо этой вот оплаты. Post Scriptum. Сам сервером не обладаю, лишь хэлпую)
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Я заметил такую проблему: если игрок, неважно откуда, неважно с каким пингом или скоростью интернета, заходит через обычный поиск серверов (в arma), то соединение проходит успешно. Заходит, играет. Разумеется у него в папке arma 2 oa есть addons из папки arma 2, сам мод dayz epoch и параметр запуска [-nosplash -mod=@Dayz_Epoch и т.д.] Но как только ко мне пробует зайти человек через dayz commander - он сразу вылетает. До RPT дело даже не доходит. Вот что в консоли: [2015-07-10 | 23:13:09] Player #1 IIIEHOTIII (IP ADDRESS:2304) connected [2015-07-10 | 23:13:10] Player #1 IIIEHOTIII - GUID: ******* (unverified) [2015-07-10 | 23:13:11] Player #1 IIIEHOTIII - Legacy GUID: ******** [2015-07-10 | 23:13:11] Verified GUID (*********) of player #1 IIIEHOTIII [2015-07-10 | 23:13:11] Player #1 IIIEHOTIII disconnected Все необходимые порты у меня открыты. Сервер виден во всех трекерах. Но зайти ко мне могут только через список серверов в arma 2 Версия Epoch, разумеется, 1.5.0.1, Версия армы и патч: 1.63.125548 Конфиг такой: hostName = "##SERVER NAME##"; password = ""; passwordAdmin = "###"; maxPlayers = 50; steamport = 8766; steamqueryport = 27016; logFile = "server_log.txt"; voteThreshold = 2; voteMissionPlayers = 3; reportingIP = "arma2oapc.master.gamespy.com"; timeStampFormat = "short"; motd[] = {"###"}; motdInterval = 0; vonCodecQuality = 10; disableVoN = 0; kickduplicate = 1; verifySignatures = 2; persistent = 1; BattlEye = 1; doubleIdDetected = ""; onUserConnected = ""; onUserDisconnected = ""; onUnsignedData = "kick (_this select 0)"; onHackedData = "kick (_this select 0)"; onDifferentData = ""; regularCheck = ""; requiredBuild = 125548; requiredSecureId = 2; class Missions { class Mission1 { template = "DayZ_Epoch_11.Chernarus"; difficulty="regular"; }; }; Также пробовал ставить requiredBuild = 112555 Сервер также виден, в арме, в командере, на ARMA 2 Game statistics, но опять же, люди могут заходить только через список серверов arma 2 Поделитесь инфой нужной //я на этом форуме впервые, поэтому что-то могу не знать по оформлению, извиняюсь
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Доброго времени суток! Нужна помощь знающих людей! Я установил ARMA3 ЭПОХА на выделенный сервер, после настройки при заходе на него игрок попадает в меню создания игры для выбора задания а не в лобби сервера. Как убрать это меню? Заранее благодарю!
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Проблема заключается в том, что когда запускаю сервер без включённой игры и стима, то сервер норм запускается но при подключении к ниму просто это окно исчезает. А когда запускаю игру через стим, а потом сервер то вот что происходит: Без надписи вверху после Arma 3. И при заходе на него комп виснет минут на 10-15 и висит картинка Стартис и больше нечего. В чём проблема помогите. Запуск сервера вот таким образом: start /REALTIME .\arma3server.exe -port=3017 -mod=@life_server;@extDB -name=cfg -config=cfg\server.cfg -noCB -maxMem=2048 -cpuCount=4
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Здравствуйте! Нужна помощь! После обновления Epoch мода до версии 0.3.0.2 батлай стал изгонять с ошибками: 09.04.2015 00:02:43: xxxxx (93.178.122.7:2316) ba29193e5f9bbf9821f961896bfxxxxx - #0 "this select 0)) then {[(_this select 0), "", [], true] call bis_fnc_initVehicle;};" 09.04.2015 00:25:21: xxxxx (93.178.122.7:2316) ba29193e5f9bbf9821f961896bfxxxxx - #0 "BIS_fnc_setVehicleMass_fsm = _this execfsm 'A3\functions_f_mark\Vehicles\fn_setVehicleMass.fsm'; BIS_fnc_setVehicleMass_fsm" Как исправить фильтры? Я в этом нуб) Заранее спасибо!