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SIR2100

В бд не сохраняются координаты техники и построек

После установки скрипта Plot 4 Life постройки и машины стали скакать по карте. На скриншоте видно, что местоположение в мире [any,any]. Какие файлы отвечают за сохранение в бд? Подскажите, помощь могу оплатить.

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

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5 answers to this question

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  • 0

Не был подключен файл KK_Functions.sqf в серверной части.

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  • 0
 

лог покажите, только под спойлер:

[spoiler] [/spoiler]

 

Edited by dimquea (see edit history)

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Все время ошибка от ифнистара маячит. Остальное от тестов скриптов, которые не влияют на постройку.

[spoiler]

=====================================================================
== C:\Users\D395~1\AppData\Local\Temp\system.sys
== C:\Users\D395~1\AppData\Local\Temp\system.sys -mod=@DayZ_Epoch -name=Donatello -connect=195.88.243.196 -port=2302 -beta=Expansion\beta;Expansion\beta\Expansion -nosplash
=====================================================================
Exe timestamp: 2014/08/05 21:08:34
Current time:  2015/06/29 23:12:40


Version 1.63.112555
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Unable to get my public IP address: 0




=====================================================================
== C:\Users\D395~1\AppData\Local\Temp\system.sys
== C:\Users\D395~1\AppData\Local\Temp\system.sys -mod=@DayZ_Epoch -name=Donatello -connect=195.88.243.196 -port=2302 -beta=Expansion\beta;Expansion\beta\Expansion -nosplash password=pass2100
=====================================================================
Exe timestamp: 2014/08/05 21:08:34
Current time:  2015/06/29 23:14:30


Version 1.63.112555
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Unable to get my public IP address: 0




=====================================================================
== C:\Users\D395~1\AppData\Local\Temp\system.sys
== C:\Users\D395~1\AppData\Local\Temp\system.sys -mod=@DayZ_Epoch -name=Donatello -connect=195.88.243.196 -port=2302 -beta=Expansion\beta;Expansion\beta\Expansion -nosplash -password=********
=====================================================================
Exe timestamp: 2014/08/05 21:08:34
Current time:  2015/06/29 23:16:56


Version 1.63.112555
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Unable to get my public IP address: 0
HTTP error 500 (res=7)
Info: ((
About to connect() to is.bistudio.com port 8181 (#0)
  Trying 109.123.194.186...
Connection refused
couldn't connect to host at is.bistudio.com:8181
Closing connection #0
)) Info
Registration failed: error Couldn't connect to server (couldn't connect to host at is.bistudio.com:8181)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
"DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
"DayZ Epoch: MPframework inited"
"DEBUG: loadscreen guard started."
"Res3tting B!S effects..."
Error in expression <"_dikCode","_doors"];
_dikCode =     _this select 1;
_doors = (position player) nea>
  Error position: <select 1;
_doors = (position player) nea>
  Error Zero divisor
File mpmissions\__CUR_MP.Chernarus\custom\noprone.sqf, line 2
Warnings in z\addons\dayz_communityassets\models\map.p3d:shadow(1000)
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
Warnings in z\addons\dayz_communityassets\models\compass.p3d:shadow(1000)
SELF BLOODBAG: initializing...
Wrong color format size #
TAKECLOTHES: waiting for login...
SELF BLOODBAG: waiting for login...
"PLAYER RESULT: true"
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
Wrong color format size #
"PLOGIN: Login loop completed!"
Wrong color format size #
"infiSTAR.de - randvar26 created (16.911)"
"infiSTAR.de - randvar1 started (16.911)"
TAKECLOTHES: hooking...
"infiSTAR.de - randvar1 created randvar27a (17.585)"
"infiSTAR.de - randvar1 created randvar27 (17.585)"
"infiSTAR.de - 21082014IAHAT334A_BETA - Successfully Loaded on Client ID174 (17.585) | 1 Admins online"
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Error in expression <        _infiSTAR_MPF_remoteExecutionServer = infiSTAR_MPF_remoteExecutionServer;
        wh>
  Error position: <infiSTAR_MPF_remoteExecutionServer;
        wh>
  Error Undefined variable in expression: infistar_mpf_remoteexecutionserver
Wrong color format size #
Warnings in z\addons\dayz_communityassets\models\2shells_slugshot.p3d:shadow(1000)
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <unit getVariable ["hit_hands", 0] >= 1;
if (DZE_APlotforLife) then {
_targetUID >
  Error position: <if (DZE_APlotforLife) then {
_targetUID >
  Error if: Type Number, expected Bool
File mpmissions\__CUR_MP.Chernarus\custom\fn_damageActions.sqf, line 130
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
Error in expression <        };
            BIS_MPF_remoteExecutionServer = _infiSTAR_MPF_remoteExecutionServer;
            >
  Error position: <_infiSTAR_MPF_remoteExecutionServer;
            >
  Error Undefined variable in expression: _infistar_mpf_remoteexecutionserver
Wrong color format size #
Wrong color format size #
[/spoiler]
Edited by SIR2100 (see edit history)

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ладно если бы про спойлер ничего не сказал, так я даже код дал.

после каких то правок ошибки с инфистара пошли? чистый инфи поставьте.

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  • 0

ладно если бы про спойлер ничего не сказал, так я даже код дал.

после каких то правок ошибки с инфистара пошли? чистый инфи поставьте.

Я спойлер поставил, ничего не изменилось, вот и убрал.

После установки Plot 4 Life

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