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Suslikonator

Как запустить режим отдалки для изменения параметров машин

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Зачем, когда там и так на лицо... двояко звучит 😁 

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11 часов назад, siman сказал:

Может быть режим отладки?

Да, я просто немного плохо вижу, опечатался.

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      Количество денег в кармане и свой текст (адрес группы в вк)
       
      Вот текст дебага
      fnc_debugX = { admin_debug_run = false; _BottomDebug = "+(str _BottomDebug)+"; while {debugMonitorX} do { _pic = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'picture')); if (player == vehicle player) then {_pic = (getText (configFile >> 'CfgWeapons' >> (currentWeapon player) >> 'picture')); }else{_pic = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'picture'));}; _txt = ''; _txt = (getText (configFile >> 'CfgVehicles' >> (typeOf vehicle player) >> 'displayName')); _stime = 0; if(serverTime > 36000)then{_stime = time;}else{_stime = serverTime;}; _hours = (_stime/60/60); _hours = toArray (str _hours); _hours resize 1; _hours = toString _hours; _hours = compile _hours; _hours = call _hours; _minutes = floor(_stime/60); _minutes2 = ((_minutes - (_hours*60)) min 60) max 0;if (_minutes2 < 10) then {_minutes2 = format ['0%1',_minutes2];}; _players = []; { _y = _x; if (isPlayer _y) then { {_players = _players + [_x];} forEach (crew _y); }; } forEach ([0,0,0] nearEntities ['AllVehicles', 10000000]); _pOn = {isPlayer _x} count _players; hintSilent parseText format ["" <t size='1' font='Bitstream' align='Center' >[%1]</t><br/> <img size='4' image='%4'/><br/> <t size='1.3' font='Bitstream' align='left' color='#CC0000'>Кровь: </t><t size='1.3' font='Bitstream' align='right'>%2</t><br/> <t size='1.3' font='Bitstream' align='left' color='#0066CC'>Человечность: </t><t size='1.3' font='Bitstream' align='right'>%3</t><br/> <t size='1.3' font='Bitstream' align='left' color='#FFBF00'>UPTIME: </t><t size='1.3' font='Bitstream' align='right'>%5h %6min</t><br/> <t size='1.3' font='Bitstream' align='left' color='#FFBF00'>FPS: </t><t size='1.3' font='Bitstream' align='right'>%8</t><br/> "", _txt, (r_player_blood), round (player getVariable['humanity', 0]), _pic, _hours, _minutes2, _BottomDebug, (round diag_fps), _pOn ]; uiSleep 1; }; }; [] spawn fnc_debugX0; }; }; Выручайте ребята:)
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