fiks01319

Зависание на экране загрузки.

Вопрос

Недавно я добавил на сервер обмен брифкейсов на рубины.

Сделал всё по инструкции как написано здесь.

Так же решил прикрутить BEC с авторестартом по этому 

.

После установки рубинов и BEC`а, при заходе на сервер начал зависать экран загрузки.

В логе не нашёл ничего подозрительного:


 

Version 1.62.103718
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
23:15:42 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
23:16:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
23:16:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
23:16:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
23:16:11 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
23:16:11 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
23:16:46 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
23:16:46 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
23:16:57 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
23:16:57 "DayZ Epoch: MPframework inited"
23:16:58 "Res3tting B!S effects..."
23:16:58 "Initializing DZAI version 2.0.0 (Final) using base path DZAI."
23:16:58 "[DZAI] Reading DZAI configuration file."
23:16:58 "[DZAI] DZAI configuration file loaded."
23:16:59 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
23:17:00 "AC_functions version 1.01"
23:17:10 "Spawn sign at: [4064.23,11765.9,0]"
23:17:10 "Spawn sign at: [4093.7,11761.5,0]"
23:17:10 "Spawn sign at: [4120.56,11748.6,0]"
23:17:10 "Spawn sign at: [4142.41,11728.3,0]"
23:17:10 "Spawn sign at: [4157.31,11702.5,0]"
23:17:10 "Spawn sign at: [4163.95,11673.4,0]"
23:17:10 "Spawn sign at: [4161.72,11643.7,0]"
23:17:10 "Spawn sign at: [4150.83,11615.9,0]"
23:17:10 "Spawn sign at: [4132.24,11592.6,0]"
23:17:10 "Spawn sign at: [4107.61,11575.8,0]"
23:17:10 "Spawn sign at: [4079.13,11567.1,0]"
23:17:10 "Spawn sign at: [4049.32,11567.1,0]"
23:17:10 "Spawn sign at: [4020.84,11575.8,0]"
23:17:10 "Spawn sign at: [3996.21,11592.6,0]"
23:17:10 "Spawn sign at: [3977.62,11615.9,0]"
23:17:10 "Spawn sign at: [3966.73,11643.7,0]"
23:17:10 "Spawn sign at: [3964.51,11673.4,0]"
23:17:10 "Spawn sign at: [3971.14,11702.5,0]"
23:17:10 "Spawn sign at: [3986.04,11728.3,0]"
23:17:10 "Spawn sign at: [4007.89,11748.6,0]"
23:17:10 "Spawn sign at: [4034.75,11761.5,0]"
23:17:10 "Spawn sign at: [4064.23,11765.9,0]"
23:17:11 "Spawn sign at: [11447.9,11464.5,0]"
23:17:11 "Spawn sign at: [11477.4,11460.1,0]"
23:17:11 "Spawn sign at: [11504.2,11447.2,0]"
23:17:11 "Spawn sign at: [11526.1,11426.9,0]"
23:17:11 "Spawn sign at: [11541,11401.1,0]"
23:17:11 "Spawn sign at: [11547.6,11372,0]"
23:17:11 "Spawn sign at: [11545.4,11342.3,0]"
23:17:11 "Spawn sign at: [11534.5,11314.5,0]"
23:17:11 "Spawn sign at: [11515.9,11291.2,0]"
23:17:11 "Spawn sign at: [11491.3,11274.4,0]"
23:17:11 "Spawn sign at: [11462.8,11265.7,0]"
23:17:11 "Spawn sign at: [11433,11265.7,0]"
23:17:11 "Spawn sign at: [11404.5,11274.4,0]"
23:17:11 "Spawn sign at: [11379.9,11291.2,0]"
23:17:11 "Spawn sign at: [11361.3,11314.5,0]"
23:17:11 "Spawn sign at: [11350.4,11342.3,0]"
23:17:11 "Spawn sign at: [11348.2,11372,0]"
23:17:11 "Spawn sign at: [11354.8,11401.1,0]"
23:17:11 "Spawn sign at: [11369.7,11426.9,0]"
23:17:11 "Spawn sign at: [11391.6,11447.2,0]"
23:17:11 "Spawn sign at: [11418.4,11460.1,0]"
23:17:11 "Spawn sign at: [11447.9,11464.5,0]"
23:17:11 "Spawn sign at: [6325.68,7907.74,0]"
23:17:11 "Spawn sign at: [6355.15,7903.3,0]"
23:17:11 "Spawn sign at: [6382.01,7890.37,0]"
23:17:11 "Spawn sign at: [6403.86,7870.09,0]"
23:17:11 "Spawn sign at: [6418.76,7844.28,0]"
23:17:11 "Spawn sign at: [6425.4,7815.21,0]"
23:17:11 "Spawn sign at: [6423.17,7785.49,0]"
23:17:11 "Spawn sign at: [6412.28,7757.74,0]"
23:17:11 "Spawn sign at: [6393.69,7734.44,0]"
23:17:11 "Spawn sign at: [6369.07,7717.64,0]"
23:17:11 "Spawn sign at: [6340.58,7708.86,0]"
23:17:11 "Spawn sign at: [6310.77,7708.86,0]"
23:17:11 "Spawn sign at: [6282.29,7717.64,0]"
23:17:11 "Spawn sign at: [6257.66,7734.44,0]"
23:17:11 "Spawn sign at: [6239.07,7757.74,0]"
23:17:11 "Spawn sign at: [6228.18,7785.49,0]"
23:17:11 "Spawn sign at: [6225.96,7815.21,0]"
23:17:11 "Spawn sign at: [6232.59,7844.28,0]"
23:17:11 "Spawn sign at: [6247.49,7870.09,0]"
23:17:11 "Spawn sign at: [6269.35,7890.37,0]"
23:17:11 "Spawn sign at: [6296.2,7903.3,0]"
23:17:11 "Spawn sign at: [6325.68,7907.74,0]"
23:17:12 "[DZAI] Compiling DZAI functions."
23:17:12 "[DZAI] Global classname tables loaded."
23:17:12 "[DZAI] Server is running map chernarus. Loading static trigger and classname configs."
23:17:12 "[DZAI] Epoch classnames loaded."
23:17:12 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
23:17:12 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: true. Land: false."
23:17:12 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: false. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
23:17:12 "[DZAI] DZAI loading completed in 13.384 seconds."
23:17:12 "DZAI Scheduler is running required script files..."
23:17:12 "[DZAI] DZAI finished building weighted weapongrade tables in 0.00500488 seconds."
23:17:12 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
23:17:12 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
23:17:12 "[DZAI] DZAI weapon classname tables created in 0 seconds."
23:17:12 "[DZAI] Verified 155 unique classnames in 0.059021 seconds."
23:17:40 "Chernarus spawn areas loaded."
23:17:40 "DZAI Scheduler will continue tasks in 1 minute."
23:17:40 "DEBUG :: SetCaptive applied to unit Dr_Hladik_EP1 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit TK_CIV_Takistani04_EP1 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit Pilot_EP1 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit Rita_Ensler_EP1 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit RU_Profiteer4 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit Woodlander3 at 063075."
23:17:40 "DEBUG :: SetCaptive applied to unit GUE_Woodlander2 at 063075."
23:17:41 "DEBUG :: SetCaptive applied to unit RU_Citizen1 at 043130."
23:17:41 "DEBUG :: SetCaptive applied to unit RU_Citizen4 at 135090."
23:17:41 "DEBUG :: SetCaptive applied to unit RU_Villager3 at 079124."
23:17:42 "DEBUG :: SetCaptive applied to unit Worker2 at 120027."
23:17:42 "DEBUG :: SetCaptive applied to unit GUE_Soldier_MG at 016075."
23:17:42 "DEBUG :: SetCaptive applied to unit Profiteer4 at 114040."
23:17:42 "DEBUG :: SetCaptive applied to unit Woodlander1 at 114039."
23:17:42 "DEBUG :: SetCaptive applied to unit RU_WorkWoman1 at 114040."
23:17:42 "DEBUG :: SetCaptive applied to unit Rocker4 at 114040."
23:17:42 "DEBUG :: SetCaptive applied to unit RU_Citizen3 at 114039."
23:17:42 "DEBUG :: SetCaptive applied to unit Dr_Annie_Baker_EP1 at 114039."
23:17:42 "DEBUG :: SetCaptive applied to unit HouseWife1 at 134099."
23:17:43 "DEBUG :: SetCaptive applied to unit Worker3 at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit CIV_EuroMan01_EP1 at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit RU_WorkWoman5 at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit TK_GUE_Soldier_5_EP1 at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit CIV_EuroMan02_EP1 at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit Doctor at 040036."
23:17:43 "DEBUG :: SetCaptive applied to unit RU_Functionary1 at 129025."
23:17:45 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
23:17:45 "Chernarus static spawn configuration loaded."
23:17:46 "[DZAI] 77 locations gathered in 5.89301 seconds."
23:18:05 NAT Negotiation completed
23:22:44 "DZAI Monitor :: Server Uptime - 0 d 0 hr 5 min 0 sec. Active AI Units - 0."
23:22:44 "DZAI Monitor :: Static Spawns - 0 active static triggers. 0 groups queued for respawn."
23:22:44 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 7/7 (cur/max). Land Patrols: 0/0."
23:24:07 Client: Remote object 4:0 not found
23:24:07 Client: Remote object 3:3 not found
23:27:44 "DZAI Monitor :: Server Uptime - 0 d 0 hr 10 min 0 sec. Active AI Units - 0."
23:27:44 "DZAI Monitor :: Static Spawns - 0 active static triggers. 0 groups queued for respawn."
23:27:44 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 7/7 (cur/max). Land Patrols: 0/0."
23:31:09 NAT Negotiation completed
23:32:44 "DZAI Monitor :: Server Uptime - 0 d 0 hr 15 min 0 sec. Active AI Units - 0."
23:32:44 "DZAI Monitor :: Static Spawns - 0 active static triggers. 0 groups queued for respawn."
23:32:44 "DZAI Monitor :: Dynamic Spawns - 0/0 (active/total). Air Patrols: 7/7 (cur/max). Land Patrols: 0/0."
23:33:16 NAT Negotiation completed

Из скриптов стоит:

1.Epoch Admin Tools

2.Буксировка

3.Починка и пополнение топлива на заправках

4.Снятие одежды и самозаливка крови

5.DZAI

6.DZMS (Система ивентов)

7.Сейвзоны.

 

Бета патч:103718

Версия Epoch: 1.0.5.1

 

Прошу помочь мне как можно скорее!!! (ибо через 3 дня уезжаю в отпуск)

P.S: Прошу прощения за то что не умею ставить хайд)

 

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5 ответов на этот вопрос

Так откати серв на тот момент пока одного из скриптов не было. Я думаю из-за рубинов всё.

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Забронировать это рекламное место


Рубины то я откатил, а проблема не решилась.

Только сервер придётся с нуля собирать(

(Не люблю багнутые и лагучие сборки)

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Рубины то я откатил, а проблема не решилась.

Только сервер придётся с нуля собирать(

(Не люблю багнутые и лагучие сборки)

Эта проблема щас у всех на серверах и дело не в рубинах персонаж зависает при создании в БД или чтении и помогает для захода только удаления решения пока нет ждем свежий эпоч

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Пересобрал сервак переписал все кривые скрипты и вуаля проблема решилась в соновном она была в старом инфастар и дополнительном дебаг мониторе.

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