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Ultima Server Back Inventory For VIP 1.0.1

82,50 USD

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Product description

US_BIFV ( Ultima Server Back Inventory For VIP )
 

 

Return of inventory for players after death.

 

The mod is server-side.

 

  • The modification returns objects to the player after death according to the settings.
  • The BC in the stores is also taken into account, and the order of charging the types of cartridges.

 

Configurations:

 

 

Возврат инвентаря для игроков после смерти.

 

Мод серверный.

 

  • Модификация возвращает объекты игроку после смерти в соответствии с настройками .
  • Так же учитывается БК в магазинах, и порядок зарядки типов патронов.

 

Конфигурации:

 

//	Путь к папке в профиле, с данными мода.
//	mod folder in profile
const		string			US_BIFV_STRING_FOLDER							=	"$profile:US_BIFV_STRING_FOLDER//";
//	Папка с БД игроков.
//	mod folder BD in profile
const		string			US_BIFV_STRING_FOLDER_BD						=	"US_BIFV_STRING_FOLDER_BD//";
//	Использовать только если игрок VIP
//	Use only for VIP players
const		bool			US_BIFV_BOOL_USE_ONLY_FOR_VIP					=	false;
//	Оставлять игроку только те предметы которые находятся в слотах
//	Give the player only those items that were in the slots
const		bool			US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED				=	false;
//	Блокировать слоты возращаемых предметов в трупе. ( Только если настройка US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true )
//	Block the slots of the returned items in the corpse. ( If there is a setting US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true )
const		bool			US_BIFV_BOOL_BLOCK_ATTACHED_SLOTS				=	false;
//	Удалять после смерти предмет из рук трупа, если его тип есть в списке.	( Только если настройка US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true )
//	To remove an object from the hands of a corpse after death, if its type is in the list ( If there is a setting US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true ) 
const	ref TStringArray	US_BIFV_STRING_ARRAY_OBJECTS_DELETE_IN_HANDS	=	{};
//	Не возвращать предмет в руках трупа, возрожденному игроку ( Только если настройка US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true, и если его нет в списке US_BIFV_STRING_ARRAY_OBJECTS_DELETE_IN_HANDS )
//	Do not return an item in the hands of a corpse to a reborn player ( If there is a setting US_BIFV_BOOL_BACK_ONLY_IS_ATTACHED = true ) 
const	 	bool			US_BIFV_BOOL_DONT_BACK_OBJECT_IN_HANDS			=	false;

 

[
    {
        "m_UID": "76561198011331626",
        "m_ExpiredDate": [
            2024.0,
            10.0,
            10.0
        ]
    }
]
 

Описание формата:
m_UID - UID игрока
m_ExpiredDate - Дата истечения ( После истечения даты, запись будет автоматически удалена ).

 

 

Format:
m_UID - player uid
m_ExpiredDate - expired data ( After the date expires, the record will be automatically deleted ).


 


What's New in Version 1.0.1

Released

 

 

Добавлено:

  • Улучшена загрузка больших JSON файлов.
  • Добавлен учет и порядок заряжания патронов в магазин при возврате инвентаря.

 

 

 

Added:

  • Improved loading of large JSON files
  • Added accounting and the procedure for loading cartridges into the store when returning inventory.

 

 


Type

Server-side

Compatible version

1.24+

Acceptance of the Terms of the marketplace

Yes

Terms of usage

 

 

ЛЮБОЕ КОПИРОВАНИЕ, РАСПРОСТРАНЕНИЕ, ИЗМЕНЕНИЕ КОДА, ПЕРЕДАЧА КОДА ТРЕТЬИМ ЛИЦАМ, БЕЗ СОГЛАСИЯ АВТОРА - ЗАПРЕЩЕНО!

 

 

ANY COPYING, DISTRIBUTION, MODIFICATION OF THE CODE, TRANSFER OF THE CODE TO THIRD PARTIES WITHOUT THE CONSENT OF THE AUTHOR IS PROHIBITED!

 


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