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Здравствуйте,подскажите пожалуйста как правильно прописать спавн ботов и техники с ботами на сектор ну и десант если возможно WAI 2.2.5.

Прикрепил файл своего сектора ,вроде работает но не знаю как технику добавить и очень много ошибок в РТП.

 

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Edited by Cthutq (see edit history)

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3 часа назад, Cthutq сказал:

Здравствуйте,подскажите пожалуйста как правильно прописать спавн ботов и техники с ботами на сектор ну и десант если возможно WAI 2.2.5.

Прикрепил файл своего сектора ,вроде работает но не знаю как технику добавить и очень много ошибок в РТП.

 

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Там же примеры есть как добавить технику и ботов:

//Custom group spawns Eg.
[
	[953.237,4486.48,0.001],		// Position
	4,								// Number Of units
	"Random",						// Skill level of unit (easy, medium, hard, extreme, Random)
	"Random", or ["Random","at"],	// Primary gun set number and rocket launcher. "Random" for random weapon set, "at" for anti-tank, "aa" for anti-air launcher
	4,								// Number of magazines
	"Random",						// Backpack classname, use "Random" or classname here
	"Random",						// Skin classname, use "Random" or classname here
	"Random",						// Gearset number. "Random" for random gear set
	"Bandit"						// AI Type, "Hero" or "Bandit".
] call spawn_group;

//Custom Vehicle patrol spawns Eg. (Watch out they are stupid)
[
	[725.391,4526.06,0],			// Position to patrol
	[725.391,4526.06,0],			// Position to spawn at
	200,							// Radius of patrol
	10,								// Number of waypoints to give
	"HMMWV_Armored",				// Classname of vehicle (make sure it has driver and gunner)
	"Random",						// Skill level of units (easy, medium, hard, extreme, Random)
	"Random",						// Skin classname, use "Random" or classname here
	"Bandit"						// AI Type, "Hero" or "Bandit".
] call vehicle_patrol;

//Custom Chopper Patrol spawn Eg.
[
	[725.391,4526.06,0],			// Position to patrol
	700,							// Radius of patrol
	10,								// Number of waypoints to give
	"UH1H_DZ",						// Classname of vehicle (make sure it has driver and two gunners)
	"Random",						// Skill level of units (easy, medium, hard, extreme, Random)
	"Random",						// Skin classname, use "Random" or classname here
	"Bandit"						// AI Type, "Hero" or "Bandit".
] call heli_patrol;

А с ошибками помочь без RPT только ясновидящие смогут.

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