Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Need help?

    Create a topic in the appropriate section
    Don't write everything in the chat!
  • Take a look at the marketplace

    There you can buy
    everything related to game servers
  • Don't want a ban?

    Please read our rules
    Don't disturb the order!
  • Sell or buy?

    Use services of the guarantor
    We will make your deal safe
  • 0
Boom

Клиентский лог

Подскажите пожалуйста, вот клиентский лог
 

Скрытый текст

=====================================================================
== D:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
== "D:\Games\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -nosplash -skipIntro -world=empty -mod=@Dayz_Epoch
=====================================================================
Exe timestamp: 2017/03/23 15:05:50
Current time:  2017/03/31 03:17:15

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_DN_LADA_CP listed twice
Item STR_DN_LADA_RED_CP listed twice
Item STR_DN_LADA_WHITE_CP listed twice
Item STR_DN_LADALM_CP listed twice
Item STR_DN_MTVR_REFUEL_CP listed twice
Item STR_DN_USBASICWEAPONSBOX_CP listed twice
Item STR_DN_USLAUNCHERSBOX_CP listed twice
Item STR_DN_USORDNANCEBOX_CP listed twice
Conflicting addon CorePatch_CCP_67542 in 'corepatch_a2\corepatch_ccp_67542\', previous definition in 'CorePatch\corepatch_ccp_67542\'
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CZ_Soldier_Crew_Wdl_ACR/HitPoints/
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
"DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
"DayZ Epoch: MPframework inited"
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
"DEBUG: loadscreen guard started."
"Res3tting B!S effects..."
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
"PLAYER RESULT: true"
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
"PLOGIN: Login loop completed!"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
"[АнтиХак] - [RandVar]: randvar26 создан за (16.24)"
"[АнтиХак] - [RandVar]: randvar1 запущен за (16.361)"
"[АнтиХак] - [RandVar]: randvar1 создан за randvar27a (16.461)"
"[АнтиХак] - [Клиент]: 04012015IAHAT342 - Успешно загружен на клиенте ID1983 (22.417)"
"[АнтиХак] - [RandVar]: randvar1 создал randvar27 за (22.417)"
2nd UV set needed, but not defined in ReportStack not available
Cannot create non-ai vehicle c_grasstall,
User menu description 'BIS_MENU_GroupCommunication' not defined.
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
WARNING: Function 'name' - [WME]NikNike is dead
WARNING: Function 'name' - [WME]NikNike is dead
"DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
"DayZ Epoch: MPframework inited"
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Network simulation, time = 0.000
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
Group B 1-1-A (0x3c25ae00) - network ID 2:1534
 - no main subgroup
"DEBUG: loadscreen guard started."
"Res3tting B!S effects..."
"PLAYER RESULT: true"
"PLOGIN: Login loop completed!"
"[АнтиХак] - [RandVar]: randvar26 создан за (456.85)"
Error in expression <vel}) || 
{(_level == 1) && {!(_puid in _classLevel1)}} || 
{(_level == 2) && {!>
  Error position: <_classLevel1)}} || 
{(_level == 2) && {!>
  Error Undefined variable in expression: _classlevel1
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 20
Error in expression <l1)}} || 
{(_level == 2) && {!(_puid in _classLevel2)}} ||
{(_level == 3) && {!(>
  Error position: <_classLevel2)}} ||
{(_level == 3) && {!(>
  Error Undefined variable in expression: _classlevel2
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 21
Error in expression <l1)}} || 
{(_level == 2) && {!(_puid in _classLevel2)}} ||
{(_level == 3) && {!(>
  Error position: <_classLevel2)}} ||
{(_level == 3) && {!(>
  Error Undefined variable in expression: _classlevel2
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 21
Error in expression <el2)}} ||
{(_level == 3) && {!(_puid in _classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error position: <_classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error Undefined variable in expression: _classlevel3
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 22
Error in expression <el2)}} ||
{(_level == 3) && {!(_puid in _classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error position: <_classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error Undefined variable in expression: _classlevel3
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 22
"[АнтиХак] - [RandVar]: randvar1 запущен за (457.05)"
Error in expression < getVariable["actionSet", false];

if (!_actionSet) then {
s_player_holderPickup>
  Error position: <_actionSet) then {
s_player_holderPickup>
  Error Undefined variable in expression: _actionset
File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
"[АнтиХак] - [RandVar]: randvar1 создан за randvar27a (457.223)"
"[АнтиХак] - [Клиент]: 04012015IAHAT342 - Успешно загружен на клиенте ID1983 (463.25)"
"[АнтиХак] - [RandVar]: randvar1 создал randvar27 за (463.25)"
Cannot create non-ai vehicle c_grasstall,
 

Вижу что ругается на файл spawn и на 22 строку, но на что именно не понятно
И такая проблема при нажатии кнопок 4-5-6 и пробел и т.д
 Выскакивает меню армы, мало топлива и т.д как можно пофиксить
Появилось после попытки установить Snap building скрестил 2 файла dayz_spaceInterrupt
Ибо если просто кинуть замену и дописать свои кастомки, вылазиет чёрный экран и бесконечная загрузка без звуков и чего либо.

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Share this post


Link to post
Share on other sites

3 answers to this question

Recommended Posts

  • 0

Вот клиентский лог до того как попробовал поставить SNAP
Проблем с меню армы нет
 

Скрытый текст

"DEBUG: loadscreen guard started."
"Res3tting B!S effects..."
"PLAYER RESULT: true"
"PLOGIN: Login loop completed!"
"[АнтиХак] - [RandVar]: randvar26 создан за (16.373)"
"[АнтиХак] - [RandVar]: randvar1 запущен за (16.523)"
Error in expression <vel}) || 
{(_level == 1) && {!(_puid in _classLevel1)}} || 
{(_level == 2) && {!>
  Error position: <_classLevel1)}} || 
{(_level == 2) && {!>
  Error Undefined variable in expression: _classlevel1
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 20
"[АнтиХак] - [RandVar]: randvar1 создан за randvar27a (16.694)"
Error in expression <l1)}} || 
{(_level == 2) && {!(_puid in _classLevel2)}} ||
{(_level == 3) && {!(>
  Error position: <_classLevel2)}} ||
{(_level == 3) && {!(>
  Error Undefined variable in expression: _classlevel2
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 21
Error in expression <l1)}} || 
{(_level == 2) && {!(_puid in _classLevel2)}} ||
{(_level == 3) && {!(>
  Error position: <_classLevel2)}} ||
{(_level == 3) && {!(>
  Error Undefined variable in expression: _classlevel2
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 21
Error in expression <el2)}} ||
{(_level == 3) && {!(_puid in _classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error position: <_classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error Undefined variable in expression: _classlevel3
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 22
Error in expression <el2)}} ||
{(_level == 3) && {!(_puid in _classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error position: <_classLevel3)}} ||
{(_hlevel > 0) && {_h>
  Error Undefined variable in expression: _classlevel3
File mpmissions\__CUR_MP.Chernarus\spawn\class.sqf, line 22
"[АнтиХак] - [Клиент]: 04012015IAHAT342 - Успешно загружен на клиенте ID1983 (22.717)"
"[АнтиХак] - [RandVar]: randvar1 создал randvar27 за (22.717)"
Cannot create non-ai vehicle c_grasstall,
WARNING: Function 'name' - 30eb2040# 1056409: proxy_man.p3d has no unit
 - network id 0:0
 - person 

Но так-же ругаеться на файл class

Share this post


Link to post
Share on other sites





  • 0

Разобрался сам, криво склеил файлы, совет для тех кому нужно соедиенить файлы скачайте плагин Compare Очень сильно помогает!, кройте пожалуйста тему

Share this post


Link to post
Share on other sites
  • 0

Теперь в серверный RPT флудит такая ошибка
 6:53:59 Duplicate weapon  detected for RU_Policeman_DZ
 6:53:59 No owner
 6:53:59 No owner
 6:53:59 Duplicate weapon  detected for RU_Policeman_DZ
По 2к логов за минуту, подскажите пожалуйста  что это такое в следствие чего появилось и как пофиксить

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By guyfromgarlem
      Всем привет
      установка грядки логируются?
      искал не нашел
      или я слепой?
    • By SpiritWolf
      Народ, подскажите, можно ли записать в лог список оружия (как в инфи в игре выводит), только в рпт, к примеру. Чтобы вручную не переписывать.
    • By rifer
      Всем привет! Сегодня инфи забанил игрока, мне начали втирать типа они летели и ничего не делали. Посмотрел логи, а там:

      31-05-2017 18:20:38 infiSTAR.de | PROroK (76561198295410149) | PROroK DRIVING Ka52Black WITH CHEAT REPAIRING | speed: 132km/h | damage: [["HitEngine",1]] | position: [7299.47,7188.54,239.813] (072081) | players in vehicle: []   |Instance: 11 - ArmA2OA163131129 - 26-Dec-2016 02-03-12-v1437
       
      Скажите, я правильно понял что был использован чит восстановления техники? Может быть подобные баны из-за глюков армы?
    • By rifer
      Всем привет! Пожаловался игрок о том что кто-то сломал его плот. Задался вопросом о том чтобы писать в логи кто сломал, дату, время и координаты. Как реализовать? Я так понимаю что саму запись в лог не сложно вставить, но я не понимаю в какой файл лезть и какие условия ставить. Подскажите кто знает
    • By SpiritWolf
      Доброго всем дня.
      Ребят, может кто сталкивался с такой штукой:
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and FullAuto
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and Burst
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and Single
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and FullAuto
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and Burst
      15:31:58 Duplicate magazine 30Rnd_545x39_AK detected (id 2:51394) in slots FullAuto and Single
       
      Сильно спамит в лог без остановки. В чем может быть проблема? Логи по 200-300мб за рест.
  • Our picks

×
×
  • Create New...

Important Information

By using this site, you automaticly agree to our Guidelines and Privacy Policy.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.