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Yahweh

2 новые WAI миссий

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Нашел на иноязычном форуме эпоча, 2 новые миссий для WAI, а именно:

Геройская
[H]Farmer ReSupply
Особенная
Large Convoy
Скачать миссии:Тык
P.S Миссии тестировались на версии WAI 2.1.4
Если вам был полезен гайд, прошу поставить + в репу :)
Edited by KiLoVaT (see edit history)

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Они вроде вшиты в релиз 2.2.0 или нет? (Просто на 0.173 сижу и не особо часто туда заглядываю).

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Они вроде вшиты в релиз 2.2.0 или нет? (Просто на 0.173 сижу и не особо часто туда заглядываю).

2.2.0 точно.

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На 2.2.0 уже новых пять миссий появилось, Башня драгоценных камней, Сбор урожая, Дом резни, Пилот дрона и Пещера каннибалов.

Использую уже,на своём сервере. Могу скинуть русифицированный мною,архив,кому надо.

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На 2.2.0 уже новых пять миссий появилось, Башня драгоценных камней, Сбор урожая, Дом резни, Пилот дрона и Пещера каннибалов.

Использую уже,на своём сервере. Могу скинуть русифицированный мною,архив,кому надо.

Скиньте будьте добры.

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В самом конфиге

wai_hero_missions = [ // ["mission filename",% chance of picking this mission],Make sure the chances add up to 100,or it will not be accurate percentages
["patrol",6],
["black_hawk_crash",7],
["armed_vehicle",8],
["bandit_base",7],
["captured_mv22",5],
["ikea_convoy",5],
["destroyed_ural",6],
["disabled_milchopper",5],
["mayors_mansion",6],
["weapon_cache",7],
["bandit_patrol",5],
["gem_tower",7],
["cannibal_cave",6],
["crop_raider",7],
["slaughter_house",7],
["drone_pilot",6]
];
wai_bandit_missions = [
["patrol",6],
["armed_vehicle",7],
["black_hawk_crash",8],
["captured_mv22",7],
["broken_down_ural",5],
["hero_base",5],
["ikea_convoy",6],
["medi_camp",5],
["presidents_mansion",6],
["sniper_extraction",5],
["weapon_cache",7],
["gem_tower",7],
["cannibal_cave",6],
["crop_raider",7],
["slaughter_house",7],
["drone_pilot",6]
];

 

и ещё,для ящиков

crate_items_crop_raider = ["ItemKiloHemp"];
crate_items_gem_tower = ["ItemRuby","ItemEmerald","ItemSapphire"];

 

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а нет ссылки где скачать сами миссий версий 2.2.0

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Вроде бы они уже вшиты в новую версию WAI
или я ошибаюсь?

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Вроде нет, и на в офф топике на форуме эпоча их порядка 11 или 13 шт.

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Вроде нет, и на в офф топике на форуме эпоча их порядка 11 или 13 шт.

Это где столько много дай ссылку не могу найти  :smile:

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В самом конфиге

wai_hero_missions = [ // ["mission filename",% chance of picking this mission],Make sure the chances add up to 100,or it will not be accurate percentages

["patrol",6],

["black_hawk_crash",7],

["armed_vehicle",8],

["bandit_base",7],

["captured_mv22",5],

["ikea_convoy",5],

["destroyed_ural",6],

["disabled_milchopper",5],

["mayors_mansion",6],

["weapon_cache",7],

["bandit_patrol",5],

["gem_tower",7],

["cannibal_cave",6],

["crop_raider",7],

["slaughter_house",7],

["drone_pilot",6]

];

wai_bandit_missions = [

["patrol",6],

["armed_vehicle",7],

["black_hawk_crash",8],

["captured_mv22",7],

["broken_down_ural",5],

["hero_base",5],

["ikea_convoy",6],

["medi_camp",5],

["presidents_mansion",6],

["sniper_extraction",5],

["weapon_cache",7],

["gem_tower",7],

["cannibal_cave",6],

["crop_raider",7],

["slaughter_house",7],

["drone_pilot",6]

];

 

и ещё,для ящиков

crate_items_crop_raider = ["ItemKiloHemp"];

crate_items_gem_tower = ["ItemRuby","ItemEmerald","ItemSapphire"];

 

А может кто-нибудь уточнить немного: "для ящиков"-в каком месте искать?

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А может кто-нибудь уточнить немного: "для ящиков"-в каком месте искать?

 

там же в config.sqf  почти в самом низу

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там же в config.sqf  почти в самом низу

Так это надо дописать??? А я пенёк по всем файлам такие строки искал.

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Так это надо дописать??? А я пенёк по всем файлам такие строки искал.

 

если нету - то допиши. получится примерно так :

		// Dynamic box array
		crates_large				= ["USVehicleBox","RUVehicleBox","TKVehicleBox_EP1"];
		crates_medium				= ["USBasicWeaponsBox","RUBasicWeaponsBox","USSpecialWeaponsBox","USSpecialWeapons_EP1","RUSpecialWeaponsBox","SpecialWeaponsBox","TKSpecialWeapons_EP1","CZBasicWeapons_EP1","UNBasicWeapons_EP1"];
		crates_small				= ["GuerillaCacheBox","RULaunchersBox","RUBasicAmmunitionBox","RUOrdnanceBox","USBasicAmmunitionBox","USLaunchersBox","USOrdnanceBox","USOrdnanceBox_EP1","USLaunchers_EP1","USBasicWeapons_EP1","USBasicAmmunitionBox_EP1","UNBasicAmmunitionBox_EP1","TKOrdnanceBox_EP1","TKLaunchers_EP1","TKBasicAmmunitionBox_EP1","GuerillaCacheBox_EP1","GERBasicWeapons_EP1"];

		crate_weapons_buildables	= ["ChainSaw","ChainSawB","ChainSawG","ChainSawP","ChainSawR"];
		
		crate_tools					= ["ItemKeyKit","Binocular","Binocular_Vector","ItemCompass","ItemCrowbar","ItemEtool","ItemFishingPole","ItemFlashlightRed","ItemGPS","ItemHatchet_DZE","ItemKnife","ItemMachete","ItemMatchbox_DZE","ItemToolbox","NVGoggles"];
		crate_tools_buildable		= ["ItemToolbox","ItemEtool","ItemCrowbar","ItemKnife"];
		crate_tools_sniper			= ["ItemCompass","Binocular","Binocular_Vector","NVGoggles","ItemGPS"];

		crate_items					= ["FoodNutmix","FoodPistachio","FoodMRE","ItemSodaOrangeSherbet","ItemSodaRbull","ItemSodaR4z0r","ItemSodaMdew","ItemSodaPepsi","ItemBandage","ItemSodaCoke","FoodbaconCooked","FoodCanBakedBeans","FoodCanFrankBeans","FoodCanPasta","FoodCanSardines","FoodchickenCooked","FoodmuttonCooked","FoodrabbitCooked","ItemTroutCooked","ItemTunaCooked","ItemSeaBassCooked","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemHeatPack","ItemMorphine","ItemGoldBar","ItemGoldBar3oz","CinderBlocks","ItemCanvas","ItemComboLock","ItemLightBulb","ItemLockbox","ItemSandbag","ItemTankTrap","ItemWire","MortarBucket","PartEngine","PartFueltank","PartGeneric","PartGlass","PartPlankPack","PartVRotor","PartWheel","PartWoodPile"];
		crate_items_high_value		= ["ItemBriefcase100oz","ItemVault","30m_plot_kit","ItemHotwireKit"];
		crate_items_food			= ["ItemWaterbottle","FoodNutmix","FoodPistachio","FoodMRE","ItemSodaOrangeSherbet","ItemSodaRbull","ItemSodaR4z0r","ItemSodaMdew","ItemSodaPepsi","ItemSodaCoke","FoodbaconCooked","FoodCanBakedBeans","FoodCanFrankBeans","FoodCanPasta","FoodCanSardines","FoodchickenCooked","FoodmuttonCooked","FoodrabbitCooked","ItemTroutCooked","ItemTunaCooked","ItemSeaBassCooked"];
		crate_items_buildables		= ["forest_large_net_kit","cinder_garage_kit",["PartPlywoodPack",5],"ItemSandbagExLarge5X","park_bench_kit","ItemComboLock",["CinderBlocks",10],"ItemCanvas","ItemComboLock",["ItemLightBulb",5],"ItemLockbox",["ItemSandbag",10],["ItemTankTrap",10],["ItemWire",10],["MortarBucket",10],["PartPlankPack",5],"PartWoodPile"];
		crate_items_vehicle_repair	= ["PartEngine","PartFueltank","PartGeneric","PartGlass","PartVRotor","PartWheel"];
		crate_items_medical			= ["ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemHeatPack","ItemMorphine","ItemBandage","FoodCanFrankBeans","FoodCanPasta"];
		crate_items_chainbullets	= ["2000Rnd_762x51_M134","100Rnd_762x51_M240","100Rnd_127x99_M2","150Rnd_127x107_DSHKM"];
		crate_items_sniper			= [["ItemPainkiller",5],"Skin_Sniper1_DZ","Skin_CZ_Soldier_Sniper_EP1_DZ","Skin_GUE_Soldier_Sniper_DZ"];
		crate_items_president		= ["ItemDocument","ItemGoldBar10oz","ItemGoldBar10oz"];
        crate_items_crop_raider   = ["ItemKiloHemp"];
        crate_items_gem_tower     = ["ItemRuby","ItemEmerald","ItemSapphire","ItemGoldBar100oz"];

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если нету - то допиши. получится примерно так :

		// Dynamic box array
		crates_large				= ["USVehicleBox","RUVehicleBox","TKVehicleBox_EP1"];
		crates_medium				= ["USBasicWeaponsBox","RUBasicWeaponsBox","USSpecialWeaponsBox","USSpecialWeapons_EP1","RUSpecialWeaponsBox","SpecialWeaponsBox","TKSpecialWeapons_EP1","CZBasicWeapons_EP1","UNBasicWeapons_EP1"];
		crates_small				= ["GuerillaCacheBox","RULaunchersBox","RUBasicAmmunitionBox","RUOrdnanceBox","USBasicAmmunitionBox","USLaunchersBox","USOrdnanceBox","USOrdnanceBox_EP1","USLaunchers_EP1","USBasicWeapons_EP1","USBasicAmmunitionBox_EP1","UNBasicAmmunitionBox_EP1","TKOrdnanceBox_EP1","TKLaunchers_EP1","TKBasicAmmunitionBox_EP1","GuerillaCacheBox_EP1","GERBasicWeapons_EP1"];

		crate_weapons_buildables	= ["ChainSaw","ChainSawB","ChainSawG","ChainSawP","ChainSawR"];
		
		crate_tools					= ["ItemKeyKit","Binocular","Binocular_Vector","ItemCompass","ItemCrowbar","ItemEtool","ItemFishingPole","ItemFlashlightRed","ItemGPS","ItemHatchet_DZE","ItemKnife","ItemMachete","ItemMatchbox_DZE","ItemToolbox","NVGoggles"];
		crate_tools_buildable		= ["ItemToolbox","ItemEtool","ItemCrowbar","ItemKnife"];
		crate_tools_sniper			= ["ItemCompass","Binocular","Binocular_Vector","NVGoggles","ItemGPS"];

		crate_items					= ["FoodNutmix","FoodPistachio","FoodMRE","ItemSodaOrangeSherbet","ItemSodaRbull","ItemSodaR4z0r","ItemSodaMdew","ItemSodaPepsi","ItemBandage","ItemSodaCoke","FoodbaconCooked","FoodCanBakedBeans","FoodCanFrankBeans","FoodCanPasta","FoodCanSardines","FoodchickenCooked","FoodmuttonCooked","FoodrabbitCooked","ItemTroutCooked","ItemTunaCooked","ItemSeaBassCooked","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemHeatPack","ItemMorphine","ItemGoldBar","ItemGoldBar3oz","CinderBlocks","ItemCanvas","ItemComboLock","ItemLightBulb","ItemLockbox","ItemSandbag","ItemTankTrap","ItemWire","MortarBucket","PartEngine","PartFueltank","PartGeneric","PartGlass","PartPlankPack","PartVRotor","PartWheel","PartWoodPile"];
		crate_items_high_value		= ["ItemBriefcase100oz","ItemVault","30m_plot_kit","ItemHotwireKit"];
		crate_items_food			= ["ItemWaterbottle","FoodNutmix","FoodPistachio","FoodMRE","ItemSodaOrangeSherbet","ItemSodaRbull","ItemSodaR4z0r","ItemSodaMdew","ItemSodaPepsi","ItemSodaCoke","FoodbaconCooked","FoodCanBakedBeans","FoodCanFrankBeans","FoodCanPasta","FoodCanSardines","FoodchickenCooked","FoodmuttonCooked","FoodrabbitCooked","ItemTroutCooked","ItemTunaCooked","ItemSeaBassCooked"];
		crate_items_buildables		= ["forest_large_net_kit","cinder_garage_kit",["PartPlywoodPack",5],"ItemSandbagExLarge5X","park_bench_kit","ItemComboLock",["CinderBlocks",10],"ItemCanvas","ItemComboLock",["ItemLightBulb",5],"ItemLockbox",["ItemSandbag",10],["ItemTankTrap",10],["ItemWire",10],["MortarBucket",10],["PartPlankPack",5],"PartWoodPile"];
		crate_items_vehicle_repair	= ["PartEngine","PartFueltank","PartGeneric","PartGlass","PartVRotor","PartWheel"];
		crate_items_medical			= ["ItemWaterbottle","ItemAntibiotic","ItemBloodbag","ItemEpinephrine","ItemHeatPack","ItemMorphine","ItemBandage","FoodCanFrankBeans","FoodCanPasta"];
		crate_items_chainbullets	= ["2000Rnd_762x51_M134","100Rnd_762x51_M240","100Rnd_127x99_M2","150Rnd_127x107_DSHKM"];
		crate_items_sniper			= [["ItemPainkiller",5],"Skin_Sniper1_DZ","Skin_CZ_Soldier_Sniper_EP1_DZ","Skin_GUE_Soldier_Sniper_DZ"];
		crate_items_president		= ["ItemDocument","ItemGoldBar10oz","ItemGoldBar10oz"];
        crate_items_crop_raider   = ["ItemKiloHemp"];
        crate_items_gem_tower     = ["ItemRuby","ItemEmerald","ItemSapphire","ItemGoldBar100oz"];

Спасибо, я так и сделал.

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Спасибо забрал себе

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В самом конфиге

wai_hero_missions = [ // ["mission filename",% chance of picking this mission],Make sure the chances add up to 100,or it will not be accurate percentages

["patrol",6],

["black_hawk_crash",7],

["armed_vehicle",8],

["bandit_base",7],

["captured_mv22",5],

["ikea_convoy",5],

["destroyed_ural",6],

["disabled_milchopper",5],

["mayors_mansion",6],

["weapon_cache",7],

["bandit_patrol",5],

["gem_tower",7],

["cannibal_cave",6],

["crop_raider",7],

["slaughter_house",7],

["drone_pilot",6]

];

wai_bandit_missions = [

["patrol",6],

["armed_vehicle",7],

["black_hawk_crash",8],

["captured_mv22",7],

["broken_down_ural",5],

["hero_base",5],

["ikea_convoy",6],

["medi_camp",5],

["presidents_mansion",6],

["sniper_extraction",5],

["weapon_cache",7],

["gem_tower",7],

["cannibal_cave",6],

["crop_raider",7],

["slaughter_house",7],

["drone_pilot",6]

];

 

и ещё,для ящиков

crate_items_crop_raider = ["ItemKiloHemp"];

crate_items_gem_tower = ["ItemRuby","ItemEmerald","ItemSapphire"];

 

Подскажи пожалуйста, какая разница между бандитскими и геройскими миссиями?

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Подскажи пожалуйста, какая разница между бандитскими и геройскими миссиями?

На бандитские ходят герои, а на геройские бандиты. Одни снижают хумку, другие повышают.

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На бандитские ходят герои, а на геройские бандиты. Одни снижают хумку, другие повышают.

А где можно поправить, чтобы хумка не снижалась и не повышалась?

Где можно убрать ограничение по хуманити, чтобы все могли ходить на любые мисии?

Подойдут ли эти миссии для предыдущей версии WAI.

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