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if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;};


while {custom_monitor} do 
    {
        _nearestCity = nearestLocations [getPos player, ["NameCityCapital","NameCity","NameVillage","NameLocal"],750];
        _textCity = "Wilderness";
        if (count _nearestCity > 0) then {_textCity = text (_nearestCity select 0)};
        
        _timeleft = _combattimeout-time;
        _kills =         player getVariable["zombieKills",0];
        _killsH =         player getVariable["humanKills",0];
        _killsB =         player getVariable["banditKills",0];
        _humanity =        player getVariable["humanity",0];
        _headShots =     player getVariable["headShots",0];
        _zombies =              count entities "zZombie_Base";
        _zombiesA =             {alive _x} count entities "zZombie_Base";
    
    hintSilent parseText format ["
    <t size='1.15' font='Bitstream' align='center' color='#e06214'>Игроков онлайн: %17</t><br/>
    <t size='1' font='Bitstream' align='left' color='#fffafa'>Местоположение:</t><t size='1' font='Bitstream' align='right' color='#fffafa'>%11</t><br/>
    <t size='1' font='Bitstream' align='left' color='#990012'>Кровь:</t><t size='1' font='Bitstream' align='right' color='#990012'>%1</t><br/>
    <t size='1' font='Bitstream' align='left' color='#8a2be2'>Человечность:</t><t size='1' font='Bitstream' align='right' color='#8a2be2'>%2</t><br/>
    <t size='1' font='Bitstream' align='left' color='#615a25'>Убито героев:</t><t size='1' font='Bitstream' align='right' color='#615a25'>%3</t><br/>
    <t size='1' font='Bitstream' align='left' color='#FF0000'>Убито бандитов:</t><t size='1' font='Bitstream' align='right' color='#FF0000'>%4</t><br/>
    <t size='1' font='Bitstream' align='left' color='#561394'>Убито зомби:</t><t size='1' font='Bitstream' align='right' color='#561394'>%5</t><br/>
    <t size='1' font='Bitstream' align='left' color='#997051'>FPS:</t><t size='1' font='Bitstream' align='right' color='#997051'>%14</t><br/>
    <t size='1' font='Bitstream' align='center' color='#e06214'>группа</t><br/>",


          r_player_blood,                                                
                round _humanity,                                            
                _killsH,                                                    
                _killsB,                                                    
                _kills,                                                        
                _headShots,                                                    
                (dayz_Survived),                                            
                (360-(round(serverTime/60))),                                
                _pic,                                                        
                _logo,                                                        
                _textCity,                                                    
                count entities "zZombie_Base",                                
                {alive _x} count entities "zZombie_Base",                    
                (round diag_FPS),                                                    
        dayz_playerName, 
        round(dayz_temperatur), 
        (count playableUnits)  
            ]; 
sleep 2;
};
 
Вот рт логи помогите решить !!!))
 
 

 

_timeleft = _combattimeout-time;
_kills =         player g>
21:23:32   Error position: <_combattimeout-time;
_kills =         player g>
21:23:32   Error Undefined variable in expression: _combattimeout
21:23:32 File mpmissions\__cur_mp.Chernarus\scripts\custom_monitor.sqf, line 9
21:23:35 Wrong text element 'null'
21:23:35 Wrong text element 'null'
21:23:35 Wrong text element 'null'
21:23:35 Error in expression < (_nearestCity select 0)};
 

 

 
Edited by TheFirstNoob
Оформление. (see edit history)

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  • 0

   _timeleft = _combattimeout-time; всю строку ?

 

_combattimeout или только это ?
 

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      Тема взята с сайта: EpochMod.com
       

       
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