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imhowin

Skalik 2.0

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Skalik 2.0


 

Полностью переработанный остров Скалистый:

  • теперь остров соединён с материком участком суши по которому проходит дорога
  • на восточной стороне острова добавлен пирс, автобусная станция, завод и причал
  • чуть севернее маленькое поселение
  • в центральной части разместился небольшой городок
  • восточнее городка медстанция
  • западнее городка сокрытая шахта
  • на месте руин замка теперь находится деревушка
  • западнее деревни затонувший и опрокинутый корабль
  • рядом с медстанцией есть заготовка во входу в подземелье по телепорту
  • на самом севере острова у вас будет два варианта: поставить файл Skalik2.dze если у вас уже есть моя работа Skalisty_lab, либо поставить Skalik2_with_north_village если нужна дополнительная деревушка и нет бункера

В работе используются здания из дополнения Сахал, не забудьте добавить их в mapgroupproto.xml (файл есть в архиве)

 

ВАЖНО!
Для работы мапинга и всех настроек требуются следующие моды : BuilderItems, Dayz Editor Loader

Любое моё время в виде помощи, настройки, консультации оплачивается литрами пива. Я не жадный, но цените чужое время ?

 

Связь со мной:

DC : imhowin или imhowin#0953

DC : Сервер

VK vk.com/ihimov

TG : t.me/imhowin

Boosty : boosty.to/imhowin

Если у вас есть идеи по кастомным локациям, свяжитесь со мной и я их вам построю :з

 

Skalisty Island has been completely reworked:

  • The island is now connected to the mainland by a stretch of land with a road running through it.
  • A pier, bus station, factory, and dock have been added to the east side of the island.
  • Slightly north is a small settlement.
  • A small town is located in the central part.
  • East of the town is a medical station.
  • West of the town is a hidden mine.
  • A small village now stands in the place of the castle ruins.
  • West of the village is a sunken and capsized ship.
  • Next to the medical station is a blank dungeon entrance via teleporter.
  • In the very north of the island, you have two options: install the Skalik2.dze file if you already have my work Skalisty_lab, or install Skalik2_with_north_village if you need an additional village and don't have a bunker.

This work uses buildings from the Sahal expansion; don't forget to add them to mapgroupproto.xml (the file is in the archive).

 

IMPORTANT!

For mapping and all settings to work, the following mods are required: BuilderItems, Dayz Editor Loader

Any of my time in the form of help, settings, consultations is paid for in liters of beer. I'm not greedy, but appreciate other people's time ?

 

Contact me:

DC : imhowin#0953

DC : Server

VK : vk.com/ihimov
TG : t.me/imhowin

Boosty : boosty.to/imhowin

If you have ideas for custom locations, contact me and I will build them for you :з

 


 

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