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__Kloss__

Как изменить лимит

Как изменить лимит на объекты в 30 метрах? "Нельзя построить, слишком много объектов в пределах 30 м."

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Вставь это примерно в середину init.sqf (в файле миссии)

DZE_BuildingLimit = 10000;

У меня так:

dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 95; // Default: 100

dayz_zedsAttackVehicles = true;
DZE_StaticConstructionCount = 1;
DZE_TRADER_SPAWNMODE = false;
DZE_BackpackGuard = true;
DZE_DeathMsgGlobal = true;
DZE_DeathMsgSide = true;
DZE_DeathMsgTitleText = true;
DZE_PlotPole = [90,90]; //Default: [30;45]
DZE_PlayerZed = false; //Default: true
DZE_R3F_WEIGHT = true; //Default: true
DZE_GodModeBase = true;
DZE_BuildingLimit = 10000; // ВОТ ОНО
DZE_BuildOnRoads = true; // Default: False

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"],["any","any","any","any",10,"Military"], ["any","any","any","any",25,"Treasure"], ["any","any","any","any",40,"Supplyitems"], ["any","any","any","any",55,"Construction"]];
dayz_fullMoonNights = true;

Edited by BigCrazyCat (see edit history)

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  • 0

 

Вставь это примерно в середину init.sqf (в файле миссии)

DZE_BuildingLimit = 10000;

У меня так:

dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 95; // Default: 100

dayz_zedsAttackVehicles = true;
DZE_StaticConstructionCount = 1;
DZE_TRADER_SPAWNMODE = false;
DZE_BackpackGuard = true;
DZE_DeathMsgGlobal = true;
DZE_DeathMsgSide = true;
DZE_DeathMsgTitleText = true;
DZE_PlotPole = [90,90]; //Default: [30;45]
DZE_PlayerZed = false; //Default: true
DZE_R3F_WEIGHT = true; //Default: true
DZE_GodModeBase = true;
DZE_BuildingLimit = 10000; // ВОТ ОНО
DZE_BuildOnRoads = true; // Default: False

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"],["any","any","any","any",10,"Military"], ["any","any","any","any",25,"Treasure"], ["any","any","any","any",40,"Supplyitems"], ["any","any","any","any",55,"Construction"]];
dayz_fullMoonNights = true;

На Напфе 1051 у меня почему-то так не проходит, даже в "variable.sqf" менял, все равно не дает строить дальше 30м

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На Напфе 1051 у меня почему-то так не проходит, даже в "variable.sqf" менял, все равно не дает строить дальше 30м

У меня тоже Напф 1051

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  • 0

 

Вставь это примерно в середину init.sqf (в файле миссии)

DZE_BuildingLimit = 10000;

У меня так:

dayz_maxAnimals = 5; // Default: 8
dayz_tameDogs = true;
DynamicVehicleDamageLow = 0; // Default: 0
DynamicVehicleDamageHigh = 95; // Default: 100

dayz_zedsAttackVehicles = true;
DZE_StaticConstructionCount = 1;
DZE_TRADER_SPAWNMODE = false;
DZE_BackpackGuard = true;
DZE_DeathMsgGlobal = true;
DZE_DeathMsgSide = true;
DZE_DeathMsgTitleText = true;
DZE_PlotPole = [90,90]; //Default: [30;45]
DZE_PlayerZed = false; //Default: true
DZE_R3F_WEIGHT = true; //Default: true
DZE_GodModeBase = true;
DZE_BuildingLimit = 10000; // ВОТ ОНО
DZE_BuildOnRoads = true; // Default: False

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"],["any","any","any","any",10,"Military"], ["any","any","any","any",25,"Treasure"], ["any","any","any","any",40,"Supplyitems"], ["any","any","any","any",55,"Construction"]];
dayz_fullMoonNights = true;

Добавил в init - Не помогло.

Добавил в variable - Сработало.

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