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Olmaris

Спаун компонента на С4

Приветствую,

 

Может кто уже сталкивался с таким и смог побороть: на сервере установлен мод на рейд С4: Breachingcharge, прописываю компоненты, в types.xml, так как и указано в мануале:

	<type name="HDSN_Gunpowder">
		<nominal>15</nominal>
		<lifetime>10800</lifetime>
		<restock>0</restock>
		<min>7</min>
		<quantmin>1</quantmin>
		<quantmax>5</quantmax>
		<cost>100</cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name="explosives"/>
            <value name="Tier2"/>
            <value name="Tier3"/>
            <usage name="Military"/>
	</type>

т.е. порох должен спаунится от 1 до 5 единиц, но в спауне всегда 0 из 5.

 

Если прописываю спаун для одной единицы:

	<type name="HDSN_Gunpowder">
		<nominal>15</nominal>
		<lifetime>10800</lifetime>
		<restock>0</restock>
		<min>7</min>
		<quantmin>-1</quantmin>
		<quantmax>-1</quantmax>
		<cost>100</cost>
		<flags count_in_cargo="1" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
		<category name="explosives"/>
            <value name="Tier2"/>
            <value name="Tier3"/>
            <usage name="Military"/>
	</type>

То все отлично, в спауне одна единица.

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1 answer to this question

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  • 0

<quantmin>1</quantmin> <quantmax>5</quantmax> — это значения в процентах

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