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Зомби проходят сквозь здания

Ребят проблема в следующем, в офлайн редакторе поставил несколько казарм и закинул на сервер что бы не загаживать init.c скрипт с постройками запилил в серверный мод,

объекты появляются на сервере ни каких ошибок нет, но проблема в том что если спрятаться в казарме от зомбей или волков то они проходят сквозь стены так будто их нет подскажите знающие как быть.


modded class MissionServer
{override void OnInit()
	SpawnObject( "объект", "координаты", "0.000000 0.000000 0.000000" );
    void SpawnObject(string objectName, vector position, vector orientation)
        Object obj;
        obj = Object.Cast(GetGame().CreateObject(objectName, "0 0 0"));
        if (obj.CanAffectPathgraph())
            obj.SetAffectPathgraph(true, false);
            GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).CallLater(GetGame().UpdatePathgraphRegionByObject, 100, false, obj);


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