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Snaret

Свойство в конфиге предмета.

Подскажите какое свойство в конфиге предмета (к примеру стола) нужно прописать чтобы он оставался активным для использования, но его невозможно было поднять?

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Спустя столько времени я разобрался, чем и делюсь с вами. Не знаю, нужно или нет, возможно кому-то пригодится.
Прописывается в отдельный файл в 4_world.

 

class "класснейм" extends ItemBase
{
    override bool CanPutIntoHands(EntityAI parent)
    {
        if( !super.CanPutIntoHands( parent ) )
        {
            return false;
        }
        if ( GetNumberOfItems() == 0 )
        {
            return false;
        }
        return false;
    }
}

 

Edited by Snaret (see edit history)

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