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hooligan334

change parameters loot

hey. A have problem.

static spawn svd

SpawnObject( "SVD", "553.341064 126.457130 4553.472168", "156.125015 84.917114 171.345779" );

how to make a given item disappear before restarting?

Types.xml

<type name="SVD">
        <nominal>4</nominal>
        <lifetime>7200</lifetime>
        <restock>14400</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>

proto native float GetLifetime(); // lifetime in (seconds) - what is the idle before item abandoned at ground gets deleted

not work.

 

after reboot this item is still there

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17 часов назад, hooligan334 сказал:

hey. A have problem.

static spawn svd

SpawnObject( "SVD", "553.341064 126.457130 4553.472168", "156.125015 84.917114 171.345779" );

how to make a given item disappear before restarting?

Types.xml


<type name="SVD">
        <nominal>4</nominal>
        <lifetime>7200</lifetime>
        <restock>14400</restock>
        <min>2</min>
        <quantmin>-1</quantmin>
        <quantmax>-1</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="1"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier4"/>
    </type>

proto native float GetLifetime(); // lifetime in (seconds) - what is the idle before item abandoned at ground gets deleted

not work.

 

after reboot this item is still there

from what I observed

svd disappeared after 6 hours, HOW TO CHANGE ??

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