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Dart4g

Бесконечная стамина

Доброго времени суток всем форумчанам.
Если не сложно, подскажите актуальные способы сделать бесконечную стамину.

 


Есть наполовину рабочий способ, но  после релиза он работает только на одного игрока на сервере

Вот цикл в ините,
который находится в классе:
class CustomMission: MissionServer

вот он:

override void TickScheduler(float timeslice) 

GetGame().GetWorld().GetPlayerList(m_Players); 
if( m_Players.Count() == 0 ) return; 
for(int i = 0; i < SCHEDULER_PLAYERS_PER_TICK; i++) 

if(m_currentPlayer >= m_Players.Count() ) 

m_currentPlayer = 0; 


PlayerBase currentPlayer = PlayerBase.Cast(m_Players.Get(m_currentPlayer)); 
currentPlayer.OnTick(); 

currentPlayer.GetStaminaHandler().SyncStamina(1000,1000); 
currentPlayer.GetStatStamina().Set(currentPlayer.GetStaminaHandler().GetStaminaCap()); 

}

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

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