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Рекомендованные сообщения

Проблему с предметами не решить без северных файл оригинса так же если бы и они были доступны стройка не работало бы ... почему ??По 1.7.1 слитой видно структура dayz_server.pbo что там прописаны много переменных которые связаны со стройкой .

Что бы предметы появились надо прописать в другом очереди моды но это не даст проход на свой сервер уже + к этому у оригинс в аддоны стоят очень много блокировочных переменных .

Изменено пользователем Dimitri (история изменений)

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обычный dayz epoch только с картой из origins

раньше делали ори 1.7.8

надоело ушли на эпоч:)

http://vk.com/videos-56963881?z=video-56963881_166510791%2Fclub56963881

Изменено пользователем temmpi (история изменений)

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Пацаны помогите, не могу подключиться, соединение сто с лишним секунд и выкидывает в лобби, запускаю просто эпоху, всё ок), вот RPT файл 

 

Там много ошибок указывается что не может найти серверные файлы, но почему, так же мелочи всякие.....

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В самом верху Conflicting addon dayz_server in 'dayz_server\', previous definition in 'dayz_server-станд\'

 

Это два лишних файла было, убрал....

 

12:33:18 File mpmissions\DayZ_Epoch_13.Tavi\mission.sqm, line 3816: '/Mission/Sensors/Item4.rectangular': Missing ';' at the end of line
 
Тут ковычки....
 
-------------------------------------------------------------------------------------------------------------------------------------------------------------
 
Ставил сейчас по новой сервер без ХАМРР но через Arma2NETMySQLPlugin , простая эпоха пашет, эта *ука не хочет, может я не ту Оригинс скачал?Какую надо скачивать? Через коммандер или через sixupdater? У меня вроде через командер , в папке с игрой лежат две версии: @DayZ_Origins(4,37гб) и @DayzOrigins(2,34гб).
Изменено пользователем kurganpepper (история изменений)

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Всем привет!

Оффициально Ориджинс умер со вчерашнего дня!

http://gamersplatoon.com/forums/showthread.php?16450-Origins-Mod-is-no-longer-Supported-or-Further-Developed-by-GP

Обновления больше выходить не будут.

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давно пора.

хотябы сервер выложили бы гады)

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Да х., они выложат жлобы пока те что держут сервера платить будут.

Да и х с ними, он уже почти взломан!

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сервера были взломаны еще как пол года назад 

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мы пытались чтото делать с ориджином но нас он заколебал 

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мы пытались чтото делать с ориджином но нас он заколебал 

То что были взломаны я знаю, а серверные файлы есть?

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у нас есть сервер origins с недоделанной постройкой гнезд и покраской но чтобы играть нужно докачивать мод

Изменено пользователем temmpi (история изменений)

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у нас есть сервер origins с дедоделанной постройкой гнезд и покраской но чтобы играть нужно докачивать мод

 

Можно по подробнее?

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Temmpi; Я так понял, что вы запускали на версии 1.7.1 изменив 3 файла в версии 1.7.8.5 и отдельно подключили origins_pac. Я правельно понял? Может поделитесь с народом? Так быстрей раскрутим ори...

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Может сделаем отдельную тему, только по Origins, чтоб не засорять эту?

Я могу вечером как буду дома сделать гейд по запуску 1.7.8.5 под версией 1.7.1. Вот там можно будет тему и продолжить.

Если кому интересно, то вечером выложу.

Изменено пользователем Raven (история изменений)

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DayZ Epoch 1.0.4.2 + Origins 1.7.8.5 = DayZ Epoch Origins 

 

Файлы Сервера 
 
 
config.cfg  (это важно!)  verifySignatures = 0 
 
Батник  Сервера
 
@echo off
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance_13_Tavi\config.cfg" "-cfg=instance_13_Tavi\basic.cfg" "-profiles=instance_13_Tavi" -name=instance_13_Tavi "-mod=@DayZOrigins;@DayZ_Epoch;@DayZ_Epoch_Server;"
 
 
Чтобы зайти на сервер DayZ Epoch Origins
необходимо загрузить мод Origins 1.7.8.5 (это важно!) и мод Epoch 1.0.4.2
 
Запуск через Dayz Commander:
Добавьте -mod=@DayZOrigins;@DayZ_Epoch в поле «Additional Launch Parameters»   :yes:
 
 

А у Вас нет чистого сервера без ботов и всего остального?

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доброго времени суток, сборка наверное была бы интересной если бы обновили ссылки на скачивание, а то не находит файлы, буду очень благодарен за обновлением файлов, заранее спс!

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доброго времени суток, сборка наверное была бы интересной если бы обновили ссылки на скачивание, а то не находит файлы, буду очень благодарен за обновлением файлов, заранее спс!

Полистайте странички. Там где-то было обновление файлов. Все скачалось.

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спасибо нашел, буду пробовать...

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чет не пойму, залил файлы в корень с игрой но есть такие то не стыковки как:

-нету транспорта в мире

-нету торгашей, только сейв зоны

 

по сути простой такой себе эпоч на карте тавиана

 

что не так сделал?

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Так что там насчёт чтобы спавнилось всё то что и в обычном ориджинсе и можно дома строить героев и бандитов что нужно сделать 7

Это значит что моды не в павильном порядке запустил или чет не докачал

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обновление !!!

 

DayZ OriPoch Server (1.0.5.1/112555/1.7.8.5)

 

Файлы Сервера

 


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обновление !!!

 

DayZ OriPoch Server (1.0.5.1/112555/1.7.8.5)

 

Файлы Сервера

 

https://yadi.sk/d/7Lm4y5AAWkn4x

Что то не запускается! Конкретно база данных не грузится!  Ошибок нет в логах чисто! А не RPT что то рапортирует но понять не могу подскажите : 



=====================================================================
== C:\Arma 2 Dayz\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe"  -port=2333 "-config=instance_oripoch_1_tavi\config.cfg" "-cfg=instance_oripoch_1_tavi\basic.cfg" "-profiles=instance_oripoch_1_tavi" -name=instance_oripoch_1_tavi "-mod=@DayzOrigins;@DayZ_Epoch;@DayZ_Oripoch_Server;"
=====================================================================
Exe timestamp: 2014/06/15 02:31:40
Current time:  2014/07/20 16:21:55

Version 1.63.112555
Cannot register unknown string STR_FXAA
Cannot register unknown string STR_SHARP
Cannot register unknown string STR_SMAA
Cannot register unknown string STR_ATOC_GRASS
Cannot register unknown string STR_ATOC_TREEOA
Cannot register unknown string STR_ATOC_TREEOA_GRASS
Cannot register unknown string STR_ATOC_TREEA2
Cannot register unknown string STR_ATOC_TREEA2_GRASS
Cannot register unknown string STR_ATOC_TREEOA_TREEA2
Cannot register unknown string STR_ATOC_TREEOA_TREEA2_GRASS
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Ship, by ca\water\config.bin/CfgVehicles/Boat/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
16:24:02 Mission DayZ_Oripoch_1.Tavi: Number of roles (51) is different from 'description.ext::Header::maxPlayer' (100)
16:24:03 Server error: Player without identity Loki (id 1190138287)
16:24:45 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:24:47 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
16:24:54 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
16:24:54 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
16:24:56 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
16:24:59 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
16:24:59 "DayZ Epoch: MPframework inited"
16:25:01 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
16:25:01 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf not found
16:25:01 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf not found
16:25:01 "Res3tting B!S effects..."
16:25:01 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

 

Изменено пользователем smirnov-ivan1983 (история изменений)

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Что то не запускается! Конкретно база данных не грузится!  Ошибок нет в логах чисто! А не RPT что то рапортирует но понять не могу подскажите : 



=====================================================================
== C:\Arma 2 Dayz\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe"  -port=2333 "-config=instance_oripoch_1_tavi\config.cfg" "-cfg=instance_oripoch_1_tavi\basic.cfg" "-profiles=instance_oripoch_1_tavi" -name=instance_oripoch_1_tavi "-mod=@DayzOrigins;@DayZ_Epoch;@DayZ_Oripoch_Server;"
=====================================================================
Exe timestamp: 2014/06/15 02:31:40
Current time:  2014/07/20 16:21:55

Version 1.63.112555
Cannot register unknown string STR_FXAA
Cannot register unknown string STR_SHARP
Cannot register unknown string STR_SMAA
Cannot register unknown string STR_ATOC_GRASS
Cannot register unknown string STR_ATOC_TREEOA
Cannot register unknown string STR_ATOC_TREEOA_GRASS
Cannot register unknown string STR_ATOC_TREEA2
Cannot register unknown string STR_ATOC_TREEA2_GRASS
Cannot register unknown string STR_ATOC_TREEOA_TREEA2
Cannot register unknown string STR_ATOC_TREEOA_TREEA2_GRASS
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Ship, by ca\water\config.bin/CfgVehicles/Boat/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
16:24:02 Mission DayZ_Oripoch_1.Tavi: Number of roles (51) is different from 'description.ext::Header::maxPlayer' (100)
16:24:03 Server error: Player without identity Loki (id 1190138287)
16:24:45 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:24:47 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
16:24:54 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
16:24:54 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
16:24:56 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
16:24:59 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
16:24:59 "DayZ Epoch: MPframework inited"
16:25:01 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
16:25:01 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf not found
16:25:01 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf not found
16:25:01 "Res3tting B!S effects..."
16:25:01 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

Обновление поставь эту версию
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Обновление поставь эту версию
Установи через навикат

Не знаю в чем тут проблема , но эта сборка не хочет работать! База данных не грузиться.

Вот RPT:



=====================================================================
== C:\Arma 2 Dayz\Expansion\beta\arma2oaserver.exe
== "Expansion\beta\arma2oaserver.exe"  -port=2333 "-config=instance_oripoch_1_tavi\config.cfg" "-cfg=instance_oripoch_1_tavi\basic.cfg" "-profiles=instance_oripoch_1_tavi" -name=instance_oripoch_1_tavi "-mod=@DayzOrigins;@DayZ_Epoch;@@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2014/06/15 02:31:40
Current time:  2014/07/21 15:10:45

Version 1.63.112555
Cannot register unknown string STR_FXAA
Cannot register unknown string STR_SHARP
Cannot register unknown string STR_SMAA
Cannot register unknown string STR_ATOC_GRASS
Cannot register unknown string STR_ATOC_TREEOA
Cannot register unknown string STR_ATOC_TREEOA_GRASS
Cannot register unknown string STR_ATOC_TREEA2
Cannot register unknown string STR_ATOC_TREEA2_GRASS
Cannot register unknown string STR_ATOC_TREEOA_TREEA2
Cannot register unknown string STR_ATOC_TREEOA_TREEA2_GRASS
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class HouseBase->, by taviana\budovy\bunkry\config.bin/CfgVehicles/House/
Updating base class ->HouseBase, by ca\buildings2\a_generalstore_01\config.bin/CfgVehicles/House/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Ship, by ca\water\config.bin/CfgVehicles/Boat/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->WarfareBBaseStructure, by ca\misc3\wf\config.bin/CfgVehicles/Base_WarfareBVehicleServicePoint/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
15:12:08 Mission DayZ_Epoch_13.Tavi: Number of roles (51) is different from 'description.ext::Header::maxPlayer' (100)
15:12:11 Server error: Player without identity Slayer (id 1671728695)
15:12:21 Strange convex component03 in taviana\bis_budovy\tav_ind_pec_03.p3d:geometry
15:12:21 Strange convex component03 in taviana\bis_budovy\tav_ind_pec_03.p3d:geometryFire
15:12:21 Strange convex component03 in taviana\bis_budovy\tav_ind_pec_03.p3d:geometryView
15:12:27 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
15:12:27 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
15:12:27 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
15:12:27 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
15:12:31 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:31 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
15:12:33 Land_Lamp_Street2_EP1: hide - unknown animation source HitBulb
15:12:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
15:12:40 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
15:12:42 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
15:12:44 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
15:12:44 "DayZ Epoch: MPframework inited"
15:12:45 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
15:12:45 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\dynamic_vehicle.sqf not found
15:12:45 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_13.Tavi\mission.sqf not found
15:12:45 "Res3tting B!S effects..."
15:12:45 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

Вот сам сервер пишет:

15:11:16 Создан выделенный сервер.
15:11:17 BattlEye Server: Initialized (v1.193)
15:11:17 Идентификатор сервера создан
15:12:08 Slayer использует измененный файл данных
15:12:08 BattlEye Server: Player #0 Slayer (178.171.14.72:2335) connected
15:12:08 Игрок Slayer соединяется.
15:12:08 Задание DayZ Epoch Origins считывается из папки.
15:12:11 Игрок Slayer присоединился (id=10604996).
15:12:11 BattlEye Server: IMPORTANT: BattlEye will stop providing protection for servers using outdated non-Steam versions of the game soon. This will happen regardless of GameSpy's status, so server admins are urged to upgrade their servers to the latest 1.63 Steam patch ASAP.
15:12:11 BattlEye Server: Player #0 Slayer - GUID: ###############(unverified)
15:12:11 BattlEye Server: Verified GUID (################) of player #0 Slayer
15:12:13 Роли назначены.
15:12:13 Чтение задания...
15:12:44 Задание загружено.
15:14:02 Игра начата.

Все варианты пробывал ни в какую не хочет. А жаль как  раз ищу такую сборку что б продолжить далее над ней работу.

Если не трудно , то может в скайпе созвонимся! 

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