Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Need help?

    Create a topic in the appropriate section
    Don't write everything in the chat!
  • Take a look at the marketplace

    There you can buy
    everything related to game servers
  • Don't want a ban?

    Please read our rules
    Don't disturb the order!
  • Sell or buy?

    Use services of the guarantor
    We will make your deal safe
  • 0
MisaAmane

Иногда сбрасывается хуманити ошибки в RPT клиента

Вот что творится в RPT клиента:

 

_rcharID = [_humani>
  Error Undefined variable in expression: convertplayeruid
File mpmissions\__CUR_MP.Chernarus\DAYZ_CODE\COMPILE\player_updateGui.sqf, line 177
loading SelfBlood addon...
Error in expression <endlies", []];

_charID = [player] call convertPlayerUID; 


_rcharID = [_humani>
  Error position: <convertPlayerUID; 


_rcharID = [_humani>
  Error Undefined variable in expression: convertplayeruid
File mpmissions\__CUR_MP.Chernarus\DAYZ_CODE\COMPILE\player_updateGui.sqf, line 177
Error in expression <endlies", []];

_charID = [player] call convertPlayerUID; 


_rcharID = [_humani>
  Error position: <convertPlayerUID; 


_rcharID = [_humani>
  Error Undefined variable in expression: convertplayeruid
File mpmissions\__CUR_MP.Chernarus\DAYZ_CODE\COMPILE\player_updateGui.sqf, line 177
loading SelfBlood addon...
Error in expression <endlies", []];

_charID = [player] call convertPlayerUID; 


_rcharID = [_humani>
  Error position: <convertPlayerUID; 

А вот что в файле ошибки:

 

private ["_display","_ctrlBlood","_ctrlBleed","_bloodVal","_humanityName","_ctrlFood","_ctrlThirst","_thirstVal","_foodVal","_ctrlTemp","_tempVal","_combatVal","_array","_ctrlEar","_ctrlEye","_ctrlCombat","_ctrlFracture","_visualText","_visual","_audibleText","_audible","_blood","_thirstLvl","_foodLvl","_tempImg","_thirst","_food","_temp","_bloodLvl","_tempLvl","_color","_string","_humanity","_size","_friendlies","_charID","_rcharID","_rfriendlies","_rfriendlyTo","_distance","_targetControl","_humanityTarget","_ctrlBloodOuter","_ctrlFoodBorder","_ctrlThirstBorder","_ctrlTempBorder""_playerUID","_rplayerUID"];
disableSerialization;

_foodVal = 		1 - (dayz_hunger / SleepFood);
_thirstVal = 	1 - (dayz_thirst / SleepWater);
_tempVal 	= 	1 - ((dayz_temperatur - dayz_temperaturmin)/(dayz_temperaturmax - dayz_temperaturmin));	// Normalise to [0,1]
_combatVal =	1 - dayz_combat; // May change later to be a range of red/green to loosely indicate 'time left in combat'

if (uiNamespace getVariable ["DZ_displayUI", 0] == 1) exitWith {
	_array = [_foodVal,_thirstVal];
	_array
};

_display = uiNamespace getVariable 'DAYZ_GUI_display';

_ctrlBloodOuter = _display displayCtrl 1200;
_ctrlFoodBorder = _display displayCtrl 1201;
_ctrlThirstBorder = _display displayCtrl 1202;
_ctrlTempBorder = _display displayCtrl 1208;
//Border white
_ctrlBloodOuter ctrlSetTextColor [1,1,1,1];
_ctrlFoodBorder ctrlSetTextColor [1,1,1,1];
_ctrlThirstBorder ctrlSetTextColor [1,1,1,1];
_ctrlTempBorder ctrlSetTextColor [1,1,1,1];

_ctrlBlood = 	_display displayCtrl 1300;
_ctrlBleed = 	_display displayCtrl 1303;
_bloodVal =		r_player_blood / r_player_bloodTotal;
_ctrlFood = 	_display displayCtrl 1301;
_ctrlThirst = 	_display displayCtrl 1302;
_ctrlTemp 	= 	_display displayCtrl 1306;					//TeeChange
_ctrlEar = 		_display displayCtrl 1304;
_ctrlEye = 		_display displayCtrl 1305;
//_ctrlHumanity = _display displayCtrl 1207;
_ctrlCombat = _display displayCtrl 1307;
_ctrlFracture = 	_display displayCtrl 1203;

_ctrlBloodAmount = _display displayCtrl 1420;
_ctrlHumanityAmount = _display displayCtrl 1421;
_ctrlServerRestart = _display displayCtrl 1422;

_bloodTotal = r_player_blood;
_RestartTime = 240-(round(serverTime/60));

_ctrlBloodAmount  	ctrlSetText str(_bloodTotal);
_ctrlHumanityAmount ctrlSetText str(player getVariable['humanity', 0]);
_ctrlServerRestart  ctrlSetText str(_RestartTime);

_ctrlFPS = _display displayCtrl 1321;
_ctrlFPSOuter = _display displayCtrl 1322;

_fps = round diag_FPS;
_ctrlFPS ctrlSetText str(_fps);
_ctrlFPS ctrlSetTextColor [0.6, 0.73, 0.0, 0.75];

_ctrlhumanKills = _display displayCtrl 1400;
_ctrlhHeadshots = _display displayCtrl 1401;
_ctrlbanditKills= _display displayCtrl 1402;
_ctrlzombieKills= _display displayCtrl 1403;

_ctrlhumanKills  ctrlSetText str(player getVariable["humanKills", 0]);
_ctrlbanditKills ctrlSetText str(player getVariable["banditKills", 0]);
_ctrlzombieKills ctrlSetText str(player getVariable["zombieKills", 0]);
_ctrlhHeadshots  ctrlSetText str(player getVariable["headShots", 0]);

//Food/Water/Blood
_ctrlBlood ctrlSetTextColor 	[(Dayz_GUI_R + (0.3 * (1-_bloodVal))),(Dayz_GUI_G * _bloodVal),(Dayz_GUI_B * _bloodVal), 0.5];
_ctrlFood ctrlSetTextColor 		[(Dayz_GUI_R + (0.3 * (1-_foodVal))),(Dayz_GUI_G * _foodVal),(Dayz_GUI_B * _foodVal), 0.5];
_ctrlThirst ctrlSetTextColor 	[(Dayz_GUI_R + (0.3 * (1-_thirstVal))),(Dayz_GUI_G * _thirstVal),(Dayz_GUI_B * _thirstVal), 0.5];
_ctrlTemp ctrlSetTextColor 		[(Dayz_GUI_R + (0.3 * (1-_tempVal))), (Dayz_GUI_G * _tempVal), _tempVal, 0.5];	// Color ranges from iceblue (cold) to red (hot)
_ctrlCombat ctrlSetTextColor	[(Dayz_GUI_R + (0.3 * (1-_combatVal))),(Dayz_GUI_G * _combatVal),(Dayz_GUI_B * _combatVal), 0.5];

_blood = "";
_thirst = "";
_food = "";
_temp = "";
_tempImg = 0;
_bloodLvl = round((r_player_blood / 2) / 1000);
_thirstLvl = round(_thirstVal / 0.25);
_foodLvl = round(_foodVal / 0.25);
_tempLvl = round(dayz_temperatur);

if (_bloodLvl <= 0) then { 
	_blood = "\z\addons\dayz_code\gui\status\status_blood_inside_1_ca.paa";
	} else {
	_blood = "\z\addons\dayz_code\gui\status\status_blood_inside_" + str(_bloodLvl) + "_ca.paa";
	};

if (_thirstLvl < 0) then { _thirstLvl = 0 };
_thirst = "\z\addons\dayz_code\gui\status\status_thirst_inside_" + str(_thirstLvl) + "_ca.paa";

if (_foodLvl < 0) then { _foodLvl = 0 };
_food = "\z\addons\dayz_code\gui\status\status_food_inside_" + str(_foodLvl) + "_ca.paa";

if ( _tempLvl >= 36 )							then { _tempImg = 4 };
if ( _tempLvl > 33 && _tempLvl < 36 )			then { _tempImg = 3 };
if ( _tempLvl >= 30 && _tempLvl <= 33 )			then { _tempImg = 2 };
if ( _tempLvl > 28 && _tempLvl < 30 )			then { _tempImg = 1 };
if ( _tempLvl <= 28 )							then { _tempImg = 0 };

_temp = "\z\addons\dayz_code\gui\status\status_temp_" + str(_tempImg) + "_ca.paa";

_ctrlBlood ctrlSetText _blood;
_ctrlThirst ctrlSetText _thirst;
_ctrlFood ctrlSetText _food;
_ctrlTemp ctrlSetText _temp;

/*
	Visual:
*/
_visual = (dayz_disVisual / 185) min 1;
if (_visual < 0.2) then {_visual = 0.2;};
_ctrlEye  ctrlSetTextColor [1, 1, 1, _visual];

/*
	Audible:
*/
_audible = (dayz_disAudial / 40) min 1;
if (_audible < 0.2) then {_audible = 0.2;};
_ctrlEar ctrlSetTextColor [1, 1, 1, _audible];

/*
	Fracture:
*/
if (!canStand player) then {
	if (!(ctrlShown _ctrlFracture)) then {
		r_fracture_legs = true;
		_ctrlFracture ctrlShow true;
	};
};

/*
	Flashing:
*/
if (_combatVal == 0) then {
	_ctrlCombat call player_guiControlFlash;
};

if (_bloodVal < 0.2) then {
	_ctrlBlood call player_guiControlFlash;
};

if (_thirstVal < 0.2) then {
	_ctrlThirst call player_guiControlFlash;
};

if (_foodVal < 0.2) then {
	_ctrlFood call player_guiControlFlash;
};

if (_tempVal > 0.8) then {	//TeeChange
	_ctrlTemp call player_guiControlFlash;
} else {
	_ctrlTemp ctrlShow true;
};

if (r_player_injured) then {
	_ctrlBleed call player_guiControlFlash;
};

/*
Opt-in tag system with friend tagging
*/
_string = "";
_humanityTarget = cursorTarget;
if (!isNull _humanityTarget && isPlayer _humanityTarget && alive _humanityTarget) then {

	_distance = player distance _humanityTarget;

	if (_distance < DZE_HumanityTargetDistance) then {
		
		_size = (1-(floor(_distance/5)*0.1)) max 0.1;

		// Display name if player opt-in || if friend
		_friendlies = player getVariable ["friendlies", []];
		//_charID = player getVariable ["CharacterID", "0"];
		_charID = [player] call convertPlayerUID; 

		//_rcharID = _humanityTarget getVariable ["CharacterID", "0"];
		_rcharID = [_humanityTarget] call convertPlayerUID; 
		
		_rfriendlies = _humanityTarget getVariable ["friendlies", []];
		_rfriendlyTo = _humanityTarget getVariable ["friendlyTo", []];

		if ((_rcharID in _friendlies) && (_charID in _rfriendlies)) then {

			if !(_charID in _rfriendlyTo) then {
				// diag_log format["IS FRIENDLY: %1", _player];
				_rfriendlyTo set [count _rfriendlyTo, _charID];
				_humanityTarget setVariable ["friendlyTo", _rfriendlyTo, true];
			};
	
			// <br /><t %2 align='center' size='0.7'>Humanity: %3</t>

			_color = "color='#339933'";
			_string = format["<t %2 align='center' size='%3'>%1</t>",(name _humanityTarget),_color,_size];
		
		} else {

			// Humanity checks
			_humanity = _humanityTarget getVariable ["humanity",0];

			_color = "color='#ffffff'";
			if(_humanity < -5000) then {
				_color = "color='#ff0000'";
			} else {
				if(_humanity > 5000) then {
					_color = "color='#3333ff'";
				};
			};
			if((_humanityTarget getVariable ["DZE_display_name", false]) || (DZE_ForceNameTagsInTrader && isInTraderCity)) then {
				_string = format["<t %2 align='center' size='%3'>%1</t>",(name _humanityTarget),_color,_size];
			};
		};
	};
};

// update gui if changed
if (dayz_humanitytarget != _string) then {
	_targetControl = _display displayCtrl 1199;
	_targetControl ctrlSetStructuredText (parseText _string);
	dayz_humanitytarget = _string;
};

_array = [_foodVal,_thirstVal];
_array

 

Share this post


Link to post
Share on other sites

6 answers to this question

Recommended Posts




  • 0

После чего подобное началось? Что делали с GUI?

Если бы я знал. Сборка была почти голая, но с кастомным GUI. Вроде как проблем не было. И странно ведь. Появляется то не всегда. Скрипт, что я скинул правльный?

Share this post


Link to post
Share on other sites
  • 0

мертвых персов из бд удаляеш (DELETE FROM `character_data` WHERE Alive = 0;) ?

Share this post


Link to post
Share on other sites
  • 0

мертвых персов из бд удаляеш (DELETE FROM `character_data` WHERE Alive = 0;) ?

Давненько не удалял. Вручную забываю иногда, да и для разбирательств иногда нужны.

Share this post


Link to post
Share on other sites
  • 0

Это арма!

3.1 Спам, реклама в сообщении\в теме форума - Бан навсегда (100 баллов предупреждений)

[/warn]

[warn=3.6 Бессмысленный пост (например ".") - 10 баллов (14 дней)]Весь форум заспамил и зафлудил.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Content

    • By DIasTer
      кто нибудь встречался с этим? как исправить?
       
      19:54:45 File z\addons\dayz_server\WAI\compile\mission_winorfail.sqf, line 321
      19:54:46 Error in expression < ({[_x,_name] call fnc_inString;} count wai_clean_when_clear) != 0) then {

      _mi>
      19:54:46   Error position: <wai_clean_when_clear) != 0) then {

      _mi>
      19:54:46   Error Undefined variable in expression: wai_clean_when_clear
    • By Jdinovich
      Добрый день. Игрок стал жаловаться,что у него на сервере со временем стал падать фпс. Тоесть при заходе после рестарта у не 120фпс,но к рестарту у него всего лишь 50. Присутствуют иногда фризы(зависает игра на секунду или две потом отвисает) серверный фпс скажем так постоянно 50.
      Хостинг:
      Процессор:
      4 ядра Core i7 7700
      Оперативная память:
      8 Гб
      Жесткий диск:
      100 Гб
      Есть ошибки в рпт,ссылка на рпт ниже. Кто может не указать,а подсказать как именно устранить эти ошибки. Рассматриваются платные варианты.Писать сюда в лс или в вк
      https://vk.com/feed
       
      https://pastebin.com/CjinyPeW
    • By Jdinovich
      кто может помочь исправить ошибки в рпт? Иногда сервер просто вырубается типо краш. грешу на ошибки.Если что,то какова цена помощи
       
      https://pastebin.com/index.php?e=1
    • By Anton81
      Всем привет, может кто помочь??
      1. Ошибка в серверном RPT
      13:36:47 Error in expression <haracter,_magazines select 0,_magazines select 1];
      _character setVariable["Serve>
      13:36:47   Error position: <select 1];
      _character setVariable["Serve>
      13:36:47   Error Zero divisor
      13:36:47 File z\addons\dayz_server\compile\server_playerSync.sqf, line 62
      2. А ошибка в клиентском RPT
      Warning Message: No entry 'bin\config.bin/CfgMagazines.45Rnd_545x39_RPK'.
      Warning Message: No entry '.picture'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.scope'.
      Warning Message: '/' is not a value
      Warning Message: Error: creating magazine 45Rnd_545x39_RPK with scope=private
      Warning Message: No entry '.displayName'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.displayNameShort'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.nameSound'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.Library'.
      Warning Message: No entry '.libTextDesc'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.type'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.count'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.maxLeadSpeed'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.initSpeed'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.reloadAction'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.modelSpecial'.
      Warning Message: '/' is not a value
      Warning Message: No entry '.ammo'.
      Warning Message: '/' is not a value
    • By Anton81
      Всем привет, скрипт работает отлично , но в клиентском рпт вот такая ошибка
      Error in expression < }; sleep 0.1; }; _chopper removeAction BTC_liftHudId; if (BTC_lift == 0) then {> Error position: <BTC_liftHudId; if (BTC_lift == 0) then {> Error Undefined variable in expression: btc_lifthudid File mpmissions__CUR_MP.Chernarus\custom=BTC=_Logistic=BTC=_Lift=BTC=_LiftInit.sqf, line 178
      может кто знает как это исправить.
  • Our picks

×
×
  • Create New...

Important Information

By using this site, you automaticly agree to our Guidelines and Privacy Policy.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.