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Добавление вооружения технике.

Здравствуйте! 
Пытался добавить скрипт по которому можно убирать/добавлять вооружение технике. Делал по гайду http://s-platoon.ru/index.php?/topic/2602-ubiraemdobavliaem-raznye-pushki-na-tekhniku-v-dayz-epoch/ но так и нечего не вышло, пробовал разными способами ... Подскажите может кто знает как правильно поставить скрипт?

Может проблема в файле : server_functions.sqf  , не пойму куда правильно впихнуть эту строчку:

 

  1. fnc_remWepSG = compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_remWepSG.sqf";

 

 

 

BIS_Effects_Burn =                {};

 
server_playerLogin =            compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerLogin.sqf";
server_playerSetup =            compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSetup.sqf";
server_onPlayerDisconnect =        compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf";
server_updateObject =            compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_updateObject.sqf";
server_playerDied =                compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDied.sqf";
server_publishObj =             compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishObject.sqf";
server_publishFullObject =         compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishFullObject.sqf";
server_deleteObj =                compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_deleteObj.sqf";
server_swapObject =                compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_swapObject.sqf"; 
server_publishVeh =             compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle.sqf";
server_publishVeh2 =             compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle2.sqf";
server_publishVeh3 =             compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_publishVehicle3.sqf";
server_tradeObj =                 compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_tradeObject.sqf";
server_traders =                 compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_traders.sqf";
server_playerSync =                compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerSync.sqf";
server_spawnCrashSite  =        compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnCrashSite.sqf";
server_spawnEvents =            compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_spawnEvent.sqf";
//server_weather =                compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_weather.sqf";
fnc_plyrHit   =                    compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\fnc_plyrHit.sqf";
 
server_deaths =                 compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_playerDeaths.sqf";
server_maintainArea =             compile preprocessFileLineNumbers "\z\addons\dayz_server\compile\server_maintainArea.sqf";

Edited by Alexis (see edit history)

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      Подготовка
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