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Как мне в свой custom monitor добавить время
if (isNil "custom_monitor") then {custom_monitor = true;} else {custom_monitor = !custom_monitor;};
while {custom_monitor} do
{
_nearestCity = nearestLocations [getPos player, ["NameCityCapital","NameCity","NameVillage","NameLocal"],750];
_textCity = "Wilderness";
if (count _nearestCity > 0) then {_textCity = text (_nearestCity select 0)};
_timeleft = _combattimeout-time;
_kills = player getVariable["zombieKills",0];
_killsH = player getVariable["humanKills",0];
_killsB = player getVariable["banditKills",0];
_humanity = player getVariable["humanity",0];
_headShots = player getVariable["headShots",0];
_zombies = count entities "zZombie_Base";
_zombiesA = {alive _x} count entities "zZombie_Base";
hintSilent parseText format ["
<t size='1.15' font='Bitstream' align='center' color='#DDDDDD'>Игроков онлайн: %17</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Местоположение:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%11</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Кровь:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%1</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Человечность:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%2</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Убито героев:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%3</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Убито бандитов:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%4</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>Убито зомби:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%5</t><br/>
<t size='1' font='Bitstream' align='left' color='#EEC900'>FPS:</t><t size='1' font='Bitstream' align='right' color='#FFFAF0'>%14</t><br/>
<t size='1' font='Bitstream' align='center' color='#DDDDDD'>RU32 DayZ Epoch No PVP/(PVE)</t><br/>",
r_player_blood,
round _humanity,
_killsH,
_killsB,
_kills,
_headShots,
(dayz_Survived),
(360-(round(serverTime/60))),
_pic,
_logo,
_textCity,
count entities "zZombie_Base",
{alive _x} count entities "zZombie_Base",
(round diag_FPS),
dayz_playerName,
round(dayz_temperatur),
(count playableUnits)
];
sleep 2;
};
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