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DrTauren

Установка сервера DayZ EPOCH

Рекомендованные сообщения

подскажите, установил ящик с лутом бтр, ботов подредактировал


при заходе на сервер игроков всех банит... пишет   Baditem [ BANNED ]


помагите)


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MagicByte MagicByte MagicByte

 

подскажите, установил ящик с лутом бтр, ботов подредактировал

при заходе на сервер игроков всех банит... пишет   Baditem [ BANNED ]

помагите)

HackLog предоставьте...

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подскажите что не так? боевой глаз выкидывает вот с такой формулировкой 19:00:14 BattlEye Server: Initialized (v1.190)

19:00:14 Идентификатор сервера создан
19:03:18 MaH использует измененный файл данных
19:03:18 BattlEye Server: Player #0 MaH (192.168.0.48:2316) connected
19:03:18 Игрок MaH соединяется.
19:03:18 Задание DayZ Epoch Chernarus считывается из папки.
19:03:23 Игрок MaH присоединился (id=7720900).
19:03:43 BattlEye Server: Update successfully completed. Restarting...
19:03:43 BattlEye Server: Initialized (v1.195)
19:03:43 BattlEye Server: Player #0 MaH (192.168.0.48:2316) connected
19:04:13 Player MaH kicked off by BattlEye: Client not responding
19:04:13 Игрок MaH отсоединился\\\\\\\ когда глаз отключаю, то просто вечная аутентификация и выкидывает в лобби

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подскажите что не так? боевой глаз выкидывает вот с такой формулировкой 19:00:14 BattlEye Server: Initialized (v1.190)

19:00:14 Идентификатор сервера создан
19:03:18 MaH использует измененный файл данных
19:03:18 BattlEye Server: Player #0 MaH (192.168.0.48:2316) connected
19:03:18 Игрок MaH соединяется.
19:03:18 Задание DayZ Epoch Chernarus считывается из папки.
19:03:23 Игрок MaH присоединился (id=7720900).
19:03:43 BattlEye Server: Update successfully completed. Restarting...
19:03:43 BattlEye Server: Initialized (v1.195)
19:03:43 BattlEye Server: Player #0 MaH (192.168.0.48:2316) connected
19:04:13 Player MaH kicked off by BattlEye: Client not responding
19:04:13 Игрок MaH отсоединился\\\\\\\ когда глаз отключаю, то просто вечная аутентификация и выкидывает в лобби

РПТ в студию.

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РПТ в студию.

что такое?))

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это?

Version 1.62.108074

Unsupported language Russian in stringtable
Item STR_EPOCH_BULK_DESC_MP5SD listed twice
Unsupported language Russian in stringtable
Item STR_ACTIONS_BUILD listed twice
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Obsolete class Animations defined in bin\config.bin/RscCompass/
Obsolete class Animations defined in bin\config.bin/RscWatch/
19:35:03 Warning Message: No challenge value was received from the master server.
19:35:03 GameSpy QR2 error: 5, No challenge value was received from the master server.
19:37:57 Server error: Player without identity MaH (id 289437276)
19:39:42 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
19:39:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
19:39:42 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
19:39:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
19:39:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
19:39:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
19:39:56 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
19:39:56 "DayZ Epoch: MPframework inited"
19:39:57 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
19:39:57 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
19:39:57 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
19:39:57 "Res3tting B!S effects..."
19:39:57 "[AGN] Starting Trader City Safezone Commander!"
19:39:57 "Error: Attempting to start AGN products on a server where it should not be!"
19:39:57 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
19:42:12 Client: Remote object 2:10 not found
19:42:12 Client: Remote object 2:11 not found
19:42:12 Client: Remote object 2:12 not found
19:45:00 Client: Remote object 2:28 not found
19:45:00 Client: Remote object 2:29 not found
19:45:00 Client: Remote object 2:30 not found
19:47:10 Client: Remote object 2:32 not found
19:47:10 Client: Remote object 2:33 not found
19:47:10 Client: Remote object 2:34 not found
19:47:22 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable
19:47:42 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
19:47:42 "DayZ Epoch: MPframework inited"
19:47:43 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found
19:47:43 "Res3tting B!S effects..."
19:47:43 "[AGN] Starting Trader City Safezone Commander!"
19:47:43 "Error: Attempting to start AGN products on a server where it should not be!"
19:47:43 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found
19:49:44 Client: Remote object 2:45 not found
19:49:44 Client: Remote object 2:46 not found
19:49:44 Client: Remote object 2:47 not found

 



извиняюсь если кто видел как я пост менял) первый раз на форуме

Изменено пользователем LGStas (история изменений)

Поделиться сообщением


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это?

Version 1.62.108074

Unsupported language Russian in stringtable

Item STR_EPOCH_BULK_DESC_MP5SD listed twice

Unsupported language Russian in stringtable

Item STR_ACTIONS_BUILD listed twice

Item STR_EQUIP_NAME_41 listed twice

Item STR_EQUIP_DESC_41 listed twice

Unsupported language Russian in stringtable

Unsupported language Russian in stringtable

Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/

Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/

Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/

Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/

Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/

Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/

Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/

Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/

Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/

Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/

Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/

Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/

Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).

Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/

Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/

Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/

Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/

Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/

Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/

Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/

Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/

Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/

Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/

Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/

Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/

Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/

Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/

Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/

Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/

Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/

Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/

Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/

Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/

Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/

Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/

Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/

Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/

Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/

Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/

Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/

Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/

Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/

Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/

Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/

Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/

Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/

Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/

Obsolete class Animations defined in bin\config.bin/RscCompass/

Obsolete class Animations defined in bin\config.bin/RscWatch/

19:35:03 Warning Message: No challenge value was received from the master server.

19:35:03 GameSpy QR2 error: 5, No challenge value was received from the master server.

19:37:57 Server error: Player without identity MaH (id 289437276)

19:39:42 Strange convex component288 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component289 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component290 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component291 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component292 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component293 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component294 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component295 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component296 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component297 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component298 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component299 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component300 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component301 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component302 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component303 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component304 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component305 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component306 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component307 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component308 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component309 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component310 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component311 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component312 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component313 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component314 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component315 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component316 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component317 in warehouse\models\warehouse.p3d:geometry

19:39:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire

19:39:42 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView

19:39:42 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView

19:39:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

19:39:55 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl

19:39:56 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"

19:39:56 "DayZ Epoch: MPframework inited"

19:39:57 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found

19:39:57 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found

19:39:57 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

19:39:57 "Res3tting B!S effects..."

19:39:57 "[AGN] Starting Trader City Safezone Commander!"

19:39:57 "Error: Attempting to start AGN products on a server where it should not be!"

19:39:57 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

19:42:12 Client: Remote object 2:10 not found

19:42:12 Client: Remote object 2:11 not found

19:42:12 Client: Remote object 2:12 not found

19:45:00 Client: Remote object 2:28 not found

19:45:00 Client: Remote object 2:29 not found

19:45:00 Client: Remote object 2:30 not found

19:47:10 Client: Remote object 2:32 not found

19:47:10 Client: Remote object 2:33 not found

19:47:10 Client: Remote object 2:34 not found

19:47:22 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable

19:47:42 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"

19:47:42 "DayZ Epoch: MPframework inited"

19:47:43 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found

19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found

19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

19:47:43 "Res3tting B!S effects..."

19:47:43 "[AGN] Starting Trader City Safezone Commander!"

19:47:43 "Error: Attempting to start AGN products on a server where it should not be!"

19:47:43 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

19:49:44 Client: Remote object 2:45 not found

19:49:44 Client: Remote object 2:46 not found

19:49:44 Client: Remote object 2:47 not found

 

извиняюсь если кто видел как я пост менял) первый раз на форуме

Вот и ответ:

19:47:43 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

Вы PBO файл запаковали обратно после изменений?

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Вот и ответ:

19:47:43 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found
19:47:43 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

Вы PBO файл запаковали обратно после изменений?

да файл запакован, пбо менеджером. сейчас распаковал, файлы на месте. может пбо менеджер что то косячит?

Изменено пользователем LGStas (история изменений)

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да файл запакован, пбо менеджером. сейчас распаковал, файлы на месте. может пбо менеджер что то косячит?

Нет, вряд ли. Полный путь запакования какой?

 

@DayZ_Epoch_Server/addons/dayz_server.pbo?

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Нет, вряд ли. Полный путь запакования какой?

 

@DayZ_Epoch_Server/addons/dayz_server.pbo?

да путь такой же, перепаковал, все равно та же ошибка. попробую, файл перезалить с исходника. может что то по пути потерялось? не знаю на что и думать

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Нет, вряд ли. Полный путь запакования какой?

 

@DayZ_Epoch_Server/addons/dayz_server.pbo?

ошибка в файле была, залил исходник, все заработало))) спасибо

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клиент игры 1.62, сервер 1.0.5.1 будет работать? у меня сейчас 1.0.4.2 

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Здравствуйте. Помогите с настройкой сервера. Запускается сервер все нормально подключаюсь и застревает на задание загружено и дальше тишина. База данных все есть но не запускается где что смотреть?

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Здравствуйте. Помогите с настройкой сервера. Запускается сервер все нормально подключаюсь и застревает на задание загружено и дальше тишина. База данных все есть но не запускается где что смотреть?

у меня такая же ситуация была скиньте что вам в этом файле пишет Arma2oaserver.RPT

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=====================================================================

== S:\Dayz_Overpoch\Expansion\beta\arma2oaserver.exe

== "Expansion\beta\arma2oaserver.exe" -port=2313 "-config=instance_1_Overpoch_Chernarus\config.cfg" "-cfg=instance_1_Overpoch_Chernarus\basic.cfg" "-profiles=instance_1_Overpoch_Chernarus" -name=instance_1_Overpoch_Chernarus "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Overpoch_Server;"

=====================================================================

Exe timestamp: 2014/04/27 08:34:47

Current time: 2014/12/18 15:56:26

 

Version 1.62.108074

Unsupported language Russian in stringtable

Unsupported language Russian in stringtable

Item STR_EQUIP_NAME_41 listed twice

Item STR_EQUIP_DESC_41 listed twice

Unsupported language Russian in stringtable

Unsupported language Russian in stringtable

Unsupported language Russian in stringtable

Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'

File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>

<English>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>

<Italian>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>

<Spanish>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>

<French>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>

<Czech>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>

<Russian>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>

<Polish>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>

<Hungarian>From world.guns.ru: &lt'

Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit

Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>

</Key>

<Key ID="STR_VIL_AKS74UB_BS1_SHORT">

<German>Compact assault rifle with silenced grenade launcher&lt'

Item STR_VIL_DN_BS1 listed twice

Item STR_AUTHOR_VILAS listed twice

Item STR_VIL_EASTERN listed twice

Item STR_VIL_WEAPONS listed twice

Item str_dss_10rnd_vss listed twice

Item str_dss_20rnd_vss listed twice

Item str_dn_20rnd_9x39_sp5_vss listed twice

Item str_dn_ak_107_gl_pso listed twice

Item str_dn_ak_107_kobra listed twice

Item str_dn_M40A3 listed twice

Item str_dn_rpk_74 listed twice

Item str_ep1_dn_fn_fal listed twice

Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/

Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/

Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/

Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/

Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/

Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/

Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/

Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/

Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/

Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/

Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/

Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/

Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/

Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/

Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/

Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/

Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/

Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/

Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/

Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/

Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/

Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/

Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/

Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/

Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/

Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/

Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/

Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/

Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/

Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/

Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/

Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/

Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/

Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/

Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/

Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/

Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/

Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/

Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/

Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/

Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/

Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/

Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/

Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/

Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/

Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/

Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/

Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/

Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/

Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/

Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/

Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/

Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/

Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/

Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/

Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/

Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/

Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/

Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/

Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/

Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/

Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/

Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/

Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/

Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/

Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/

Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/

Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/

Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/

Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/

Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/

Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/

Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/

Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/

Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/

Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/

Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/

Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/

Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/

Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/

Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/

Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/

Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/

Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/

Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/

Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/

Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/

Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/

Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/

Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/

Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/

Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/

Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/

Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/

Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/

Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/

Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/

Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/

Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/

Obsolete class Animations defined in bin\config.bin/RscCompass/

Obsolete class Animations defined in bin\config.bin/RscWatch/

15:58:39 Unsupported language Russian in stringtable

15:59:26 Server error: Player without identity KriK (id 1476867892)

16:00:13 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire

16:00:28 Strange convex component288 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component289 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component290 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component291 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component292 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component293 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component294 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component295 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component296 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component297 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component298 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component299 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component300 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component301 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component302 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component303 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component304 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component305 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component306 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component307 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component308 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component309 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component310 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component311 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component312 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component313 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component314 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component315 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component316 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component317 in warehouse\models\warehouse.p3d:geometry

16:00:28 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire

16:00:28 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView

16:00:28 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView

16:00:46 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon

16:00:46 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl

16:00:48 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"

16:00:48 "DayZ Epoch: MPframework inited"

16:00:49 Warning Message: Script z\addons\dayz_server\init\server_functions.sqf not found

16:00:49 "Started executing user settings file."

16:00:49 "Finished executing user settings file."

16:00:49 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found

16:00:49 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

16:00:49 Error in expression <N\agn_SafeZoneCommander.sqf";

};

};

if(ServerWelcomeCreditsScript)then{

 

execVM>

16:00:49 Error position: <ServerWelcomeCreditsScript)then{

 

execVM>

16:00:49 Error Undefined variable in expression: serverwelcomecreditsscript

16:00:49 File mpmissions\__cur_mp.Chernarus\init.sqf, line 142

16:00:49 "Res3tting B!S effects..."

16:00:49 Warning Message: Script z\addons\dayz_server\system\server_monitor.sqf not found

16:00:49 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."

16:00:49 "[NAC BLOWOUT SERVER] :: Next blowout in _delay (_delay = 4458.37), delay modifier is 0.9 (ns_blow_delaymod)"

16:00:54 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView

16:00:54 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView

16:01:25 "[Random_Weed_Farm]: waiting for BIS_fnc_findSafePos"

16:01:25 "[Random_Weed_Farm]: Function loaded ... Server Building 5 Weed Farm(s)"

16:01:25 "[Random_Weed_Farm]: Found Location for a farm (010112) [1073.78,4132.65] with 4 plants"

16:01:25 "[Random_Weed_Farm]: Found Location for a farm (067010) [6772.1,14339.9] with 6 plants"

16:01:25 "[Random_Weed_Farm]: Found Location for a farm (118007) [11809.7,14561.1] with 9 plants"

16:01:25 "[Random_Weed_Farm]: Found Location for a farm (117057) [11771.5,9588.45] with 7 plants"

16:01:25 "[Random_Weed_Farm]: Found Location for a farm (053012) [5307.52,14084] with 4 plants"

16:01:25 "[Random_Weed_Farm]: Weed Farm(s) Done ... Broadcasting locations for clients"

16:04:08 Client: Remote object 2:16 not found

16:04:08 Client: Remote object 2:17 not found

16:04:08 Client: Remote object 2:18 not found

16:07:04 Client: Remote object 2:63 not found

16:07:04 Client: Remote object 2:64 not found

16:07:04 Client: Remote object 2:65 not found

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16:00:49 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\dynamic_vehicle.sqf not found

16:00:49 Warning Message: Script z\addons\dayz_server\missions\DayZ_Epoch_11.Chernarus\mission.sqf not found

вот, так же как и у меня было. файл dayz_server запакован обратно? если да, то посмотрите может путь запаковки не тот. Я удалял файл и перезаливал с исходника. настройки просто сохранял и вставлял с заменой

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Здарова ! В общем установил сервер все нормально, только ЛАН видит а Интернет видит

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Для начала попробуй отрубить брандмауэр. Если поможет добавляй порты в разрешённые. Обычно 2300,2301,2302

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Здравствуйте, я всё сделал как сказано в видео-гайде, так же я поставил порты в config: steamport = 2302;steamqueryport = 3306; но всё ровно не выходит войти на сервер, так же я не понимаю как решить проблемы:

1 когда активирую сервер с помощью ярлыка DayZ_Epoch_instance_11_Chernarus вылезает табличка Addon sauerland requires Chernarus.

2 в файле config стоит  номер старого патча,(1.0.5/103718), я изменил на новый (1.0.5/12558), хотя я пробовал оба варианта и ни чего не выходит.

3 в мультиплеере под табличкой задания пишется Arma 3, почему ?

4 когда захожу на сервер появляется надпись "ожидания сервера" так можно ждать и до потери пульса

5 в окне файла "DayZ_Epoch_instance_11_Chernarus" пишет:

   15:02:13 Создан выделенный сервер.

   15:03:34 BattlEye Server: Initialized (v1.195)

   15:03:34 Идентификатор сервера создан

   15:05:14 Amarok использует измененный файл данных

   15:05:14 BattlEye Server: Player #0 Amarok (94.41.43.76:2304) connected

   15:05:14 Игрок Amarok соединяется.

   15:05:14 Задание DayZ Epoch Chernarus считывается из банка.

   15:05:14 Задание DayZ Epoch Chernarus считывается из банка. и т.д.

6 в файле ArmA2OAServer пишет:

   14:01:46 Warning Message: Вы не можете играть/редактировать это задание, так как оно зависит от скачиваемого контента, который был удален.chernarus
   14:01:46 Missing addons detected:
   14:01:46   chernarus
помогите пожалуйста
Спасибо за внимания.
Изменено пользователем Amarok (история изменений)

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Здравствуйте, я всё сделал как сказано в видео-гайде, так же я поставил порты в config: steamport = 2302;steamqueryport = 3306; но всё ровно не выходит войти на сервер, так же я не понимаю как решить проблемы:

1 когда активирую сервер с помощью ярлыка DayZ_Epoch_instance_11_Chernarus вылезает табличка Addon sauerland requires Chernarus.

2 в файле config стоит  номер старого патча,(1.0.5/103718), я изменил на новый (1.0.5/12558), хотя я пробовал оба варианта и ни чего не выходит.

3 в мультиплеере под табличкой задания пишется Arma 3, почему ?

4 когда захожу на сервер появляется надпись "ожидания сервера" так можно ждать и до потери пульса

5 в окне файла "DayZ_Epoch_instance_11_Chernarus" пишет:

   15:02:13 Создан выделенный сервер.

   15:03:34 BattlEye Server: Initialized (v1.195)

   15:03:34 Идентификатор сервера создан

   15:05:14 Amarok использует измененный файл данных

   15:05:14 BattlEye Server: Player #0 Amarok (94.41.43.76:2304) connected

   15:05:14 Игрок Amarok соединяется.

   15:05:14 Задание DayZ Epoch Chernarus считывается из банка.

   15:05:14 Задание DayZ Epoch Chernarus считывается из банка. и т.д.

6 в файле ArmA2OAServer пишет:

   14:01:46 Warning Message: Вы не можете играть/редактировать это задание, так как оно зависит от скачиваемого контента, который был удален.chernarus
   14:01:46 Missing addons detected:
   14:01:46   chernarus
помогите пожалуйста
Спасибо за внимания.

Эм, папка addons от Арма 2 перекинута в Арма 2 ОА? У вас чернорусии нету.

   14:01:46 Missing addons detected:
   14:01:46   chernarus

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Как понять что нет карты чернарусии, я же в dayz играл на этой карте, и epoch находится в папке arma 2oa.

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Я зделав всё по инструкций запустил сервер и клиент. Когда заходиш на свой сервер игра вылетает без малейшой ошибки. В чем может быть проблема?

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как сделать так чтобы могли друзья могли зайти на сервер? и куда вписывать свой айпи для подключения друзей?

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как сделать так чтобы могли друзья могли зайти на сервер? и куда вписывать свой айпи для подключения друзей?

просто поставьте пароль на сервер и дайте этот пароль друзьям. никто кроме них на сервер не зайдет не зная пароля

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