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ka3ant1p

кикает игроков при кастомном player_zombieAttack.sqf

решил изменить зомбаков, при кастомных fn_damageHandler.sqf и fn_damageHandlerZ.sqf все гуд, когда добавляю кастомный player_zombieAttack.sqf, начинает кикать, логи ниже будут.
Возможно просто я кастоный не правильно делаю, я скопировал compiles.sqf и выше перечисленные файлы, подправил их на свой вкус, заменил пути в compiles.sqf и в ините к самому compiles поменял путь.

В логах publicvariable такая вот штука
 

16.03.2014 21:25:36: [Templars]ReD_DeViL (ip) guid - #7 "PVAHR_0_831033" = ["[Templars]ReD_DeViL","8257988",[66,97,100,86,97,114,32,50],[90,111,109,98,105,101,83,104,105,101,108,100]]
16.03.2014 21:25:36: [Templars]ReD_DeViL (ip) guid  - #7 "PVAHR_0_831033" = ["[Templars]ReD_DeViL","8257988",[66,97,100,70,105,108,101,58],[64,68,97,121,122,95,78,97,109,97,108,115,107,92,109,101,110,117,46,115,113,102]]
16.03.2014 21:25:37: [Templars]ReD_DeViL (ip) guid  - #7 "PVAHR_0_831033" = ["[Templars]ReD_DeViL","8257988",[66,97,100,70,105,108,101,58],[64,68,97,121,122,95,78,97,109,97,108,115,107,92,72,80,46,115,113,102]]

Как следствие кик + бан
Пробовали несколько раз и после PVAHR_0_ всегда разные цифры после перезахода

в фильтрах такая штука:
 

//new
5 "" !="remExField" !="remExFP" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_SFuel" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_plr_FriendRQ" !="usecBreakLegs" !="PVDZE_obj_Delete" !="PVDZE_veh_SFix" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_plr_DiscAdd" !="PVDZE_plr_HumanityChange" !="usecBleed" !="usecMorphine" !="usecBandage" !="PVDZE_plr_HideBody" !="PVDZE_plr_Died" !="PVDZE_obj_Hide" !="PVDZE_obj_RoadFlare" !="PVDZE_zed_Spawn" !="drn_DynamicWeather_DebugTextEventArgs" !="drn_AskServerDynamicWeatherEventArgs" !="drn_DynamicWeatherEventArgs" !="drn_var_DynamicWeather_Rain" !="drn_var_DynamicWeather_ServerInitialized" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="usecEpi" !="norrnRLact" !="norrnRALW" !="norrinRAlie" !="usecPainK" !="usecTransfuse" !="atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DiscRem" !="BIS_effects_gepv" !="PVDZE_plr_DeathBResult" !="customRemoteMessage" !="dayzPlayerLogin" !="PVDZE_veh_Init" !="PVDZE_obj_Fire" !="dayzTradeResult" !="PVDZE_plr_TradeMenuResult" !="PVDZE_plr_SetDate" !="sm_done" !="PVDZE_plr_Morph2" !="PVDZE_plr_Morph" !="norrnRnoAnim" !="norrnRDead" !="usecInject" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_plr_DelLocal" !="PVDZE_serverObjectMonitor" !="PVDZE_veh_Upgrade" !="maintainArea_log" !"player" !"PVAHR_" !="PVAH_AdminReq" !="PVAH_WriteLogReq" !="dayzSetFuel" !="axeLampObjects"
5 "PVAHR_" !"PVAHR_0_"
5="player"
5="server"
5 "remExFP" !="\"remExFP\" = \[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]" !"\[,,\"per\",\"execVM\",\"ca\\Modules\\Functions\\init.sqf\"\]"
1="PVAH_AdminReq"
1="PVAH_WriteLogReq"
1 "PVAHR_0_"

понятно что можно просто последнюю строчку поменять 1 на 5, но вот интересно что это за фильтр при том что в 7 строке четко написано в случае PVAHR_ писать лог кроме PVAHR_0_ а сам PVAHR_0_ банить

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