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Собственно с одной из проблемой которую я пытаюсь побороть это дальность спавна монстры. в настройках везде указано не дальше чем 200м, но по факту
Такая проблема со всеми типами монстры, по классу зомби проблем 0
Скок не курю гайды толку чет 0. кто знающий подскажите пж
Прописал везде все вроде корректно
cfgenvronment.xml
<file path="env/tushkano_territories.xml" />
<territory type="Herd" name="Tushkano" behavior="DZWolfGroupBeh">
<file usable="tushkano_territories"/>
</territory>
cfgeventspawns.xml
<event name="AnimalTushkano" />
events.xml
<event name="AnimalTushkano">
<nominal>100</nominal>
<min>1</min>
<max>50</max>
<lifetime>1800</lifetime>
<restock>0</restock>
<saferadius>25</saferadius>
<distanceradius>100</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="1" init_random="0" remove_damaged="1"/>
<position>player</position>
<limit>custom</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="3" min="1" type="Mutant_XZ_Tushkano2"/>
</children>
</event>
файл территорий
<territory color="4294923120"><!--Testloc-->
<zone name="AnimalTushkano" smin="0" smax="0" dmin="1" dmax="1" x="9622.475586" z="3000.212646" r="3"/>
глобалс
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>
<var name="AnimalMaxCount" type="0" value="300"/>
<var name="CleanupAvoidance" type="0" value="100"/>
<var name="CleanupLifetimeDeadAnimal" type="0" value="1200"/>
<var name="CleanupLifetimeDeadInfected" type="0" value="330"/>
<var name="CleanupLifetimeDeadPlayer" type="0" value="3600"/>
<var name="CleanupLifetimeDefault" type="0" value="45"/>
<var name="CleanupLifetimeLimit" type="0" value="50"/>
<var name="CleanupLifetimeRuined" type="0" value="330"/>
<var name="FlagRefreshFrequency" type="0" value="432000"/>
<var name="FlagRefreshMaxDuration" type="0" value="3456000"/>
<var name="FoodDecay" type="0" value="1"/>
<var name="IdleModeCountdown" type="0" value="60"/>
<var name="IdleModeStartup" type="0" value="1"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.1"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>
<var name="RespawnTypes" type="0" value="12"/>
<var name="RestartSpawn" type="100" value="0"/>
<var name="SpawnInitial" type="0" value="1200"/>
<var name="TimeHopping" type="0" value="60"/>
<var name="TimeLogin" type="0" value="3"/>
<var name="TimeLogout" type="0" value="3"/>
<var name="TimePenalty" type="0" value="3"/>
<var name="WorldWetTempUpdate" type="0" value="1"/>
<var name="ZombieMaxCount" type="0" value="300"/>
<var name="ZoneSpawnDist" type="0" value="300"/>
</variables>
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