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SemKa1407

DayZ EXPansion AI Patrol settings

Снова здравствуйте, по каким то причинам не спавнятся боты на путевых точках, которые я сам прописал, на дефолтных спавнятся.

Того же касается и аддона DayZ-Dynamic-AI-Addon, боты тоже не спавнятся.

Файлики:

Добавленные мною путевые точки:

{
            "Name": "xXx",
            "Faction": "Guards",
            "Formation": "File",
            "FormationLooseness": 0.0,
            "LoadoutFile": "FOG_Ai_Loadout",
            "Units": [],
            "NumberOfAI": -4,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "JOG",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 1,
            "SniperProneDistanceThreshold": 500.0,
            "AccuracyMin": 0.5,
            "AccuracyMax": 1.0,
            "ThreatDistanceLimit": 500.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": 50.0,
            "MaxDistRadius": 500.0,
            "DespawnRadius": 700.0,
            "MinSpreadRadius": 0.0,
            "MaxSpreadRadius": 0.0,
            "Chance": 1.0,
            "WaypointInterpolation": "UniformCubic",
            "DespawnTime": 5.0,
            "RespawnTime": 60.0,
            "UseRandomWaypointAsStartPoint": 1,
			"Waypoints": [
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ]
            ]
        },

AIPatrolSettings:

{
    "m_Version": 18,
    "Enabled": 1,
    "DespawnTime": 600.0,
    "RespawnTime": -1.0,
    "MinDistRadius": 400.0,
    "MaxDistRadius": 1000.0,
    "DespawnRadius": 1100.0,
    "AccuracyMin": -1.0,
    "AccuracyMax": -1.0,
    "ThreatDistanceLimit": -1.0,
    "NoiseInvestigationDistanceLimit": -1.0,
    "DamageMultiplier": -1.0,
    "DamageReceivedMultiplier": -1.0,
    "ObjectPatrols": [
	    {
            "Name": "xXx",
            "Faction": "Guards",
            "Formation": "File",
            "FormationLooseness": 0.0,
            "LoadoutFile": "FOG_Ai_Loadout",
            "Units": [],
            "NumberOfAI": -4,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "JOG",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 1,
            "SniperProneDistanceThreshold": 500.0,
            "AccuracyMin": 0.5,
            "AccuracyMax": 1.0,
            "ThreatDistanceLimit": 500.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": 50.0,
            "MaxDistRadius": 500.0,
            "DespawnRadius": 700.0,
            "MinSpreadRadius": 0.0,
            "MaxSpreadRadius": 0.0,
            "Chance": 1.0,
            "WaypointInterpolation": "UniformCubic",
            "DespawnTime": 5.0,
            "RespawnTime": 60.0,
            "UseRandomWaypointAsStartPoint": 1,
			"Waypoints": [
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ],
                [
                    13441.239258,
                    68.904366,
                    12131.921875
                ]
            ]
        },
        {
            "Name": "",
            "Faction": "West",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 5.0,
            "MaxSpreadRadius": 20.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "Wreck_UH1Y"
        },
        {
            "Name": "",
            "Faction": "East",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 5.0,
            "MaxSpreadRadius": 20.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "Wreck_Mi8_Crashed"
        },
        {
            "Name": "",
            "Faction": "East",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "PoliceLoadout",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 5.0,
            "MaxSpreadRadius": 20.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "Land_Wreck_sed01_aban1_police"
        },
        {
            "Name": "",
            "Faction": "East",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "PoliceLoadout",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 5.0,
            "MaxSpreadRadius": 20.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "Land_Wreck_sed01_aban2_police"
        },
        {
            "Name": "",
            "Faction": "West",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "NBCLoadout",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "JOG",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
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            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 0.0,
            "MaxSpreadRadius": 150.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "ContaminatedArea_Static"
        },
        {
            "Name": "",
            "Faction": "West",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "NBCLoadout",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "HALT_OR_ALTERNATE",
            "Speed": "JOG",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 0.0,
            "MaxSpreadRadius": 150.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "ClassName": "ContaminatedArea_Dynamic"
        }
    ],
    "Patrols": [
        {
            "Name": "",
            "Faction": "West",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 1.0,
            "MaxSpreadRadius": 100.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "UseRandomWaypointAsStartPoint": 1,
            "Waypoints": [
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                    295.4079895019531,
                    3029.0
                ],
                [
                    1652.8900146484376,
                    297.989990234375,
                    3079.60009765625
                ],
                [
                    1685.6300048828126,
                    297.55499267578127,
                    3080.0
                ]
            ]
        },
        {
            "Name": "",
            "Faction": "East",
            "Formation": "",
            "FormationLooseness": 0.0,
            "LoadoutFile": "",
            "Units": [],
            "NumberOfAI": -3,
            "Behaviour": "ALTERNATE",
            "Speed": "WALK",
            "UnderThreatSpeed": "SPRINT",
            "CanBeLooted": 1,
            "UnlimitedReload": 0,
            "SniperProneDistanceThreshold": 0.0,
            "AccuracyMin": -1.0,
            "AccuracyMax": -1.0,
            "ThreatDistanceLimit": -1.0,
            "NoiseInvestigationDistanceLimit": -1.0,
            "DamageMultiplier": -1.0,
            "DamageReceivedMultiplier": -1.0,
            "MinDistRadius": -2.0,
            "MaxDistRadius": -2.0,
            "DespawnRadius": -2.200000047683716,
            "MinSpreadRadius": 1.0,
            "MaxSpreadRadius": 100.0,
            "Chance": 1.0,
            "WaypointInterpolation": "",
            "DespawnTime": -1.0,
            "RespawnTime": -2.0,
            "UseRandomWaypointAsStartPoint": 1,
            "Waypoints": [
                [
                    1824.93994140625,
                    294.0660095214844,
                    3075.0
                ],
                [
                    1884.949951171875,
                    293.22198486328127,
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                ],
                [
                    1846.68994140625,
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                ],
                [
                    1812.780029296875,
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                ],
                [
                    1796.6500244140626,
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            ]
        }
    ]
}

AISettings:

{
    "m_Version": 9,
    "AccuracyMin": 0.3499999940395355,
    "AccuracyMax": 0.949999988079071,
    "ThreatDistanceLimit": 1000.0,
    "NoiseInvestigationDistanceLimit": 500.0,
    "DamageMultiplier": 1.0,
    "DamageReceivedMultiplier": 1.0,
    "Admins": ["76561199047743561"],
    "MaximumDynamicPatrols": -1,
    "Vaulting": 1,
    "SniperProneDistanceThreshold": 0.0,
    "Manners": 0,
    "MemeLevel": 1,
    "CanRecruitFriendly": 1,
    "CanRecruitGuards": 1,
    "PreventClimb": [],
    "PlayerFactions": []
}

 

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

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