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Сделал ретекстур прицела ваннильного. Красил через zbytek. В игре в прицеле отображается вся развертка самого прицела. Как пофиксить? Скрин и код прилагаю. Заранее спасибо.
class cfgVehicles { class ACOGOptic; class opticacog : ACOGOptic { scope=2; displayName="Прицел М4"; descriptionShort=""; model="\DZ\weapons\attachments\optics\optic_acog.p3d"; debug_ItemCategory=3; animClass="Binoculars"; rotationFlags=16; reversed=0; weight=440; itemSize[]={2,1}; inventorySlot[]= { "WeaponOptics" }; selectionFireAnim="zasleh"; simulation="itemoptics"; dispersionModifier=-0.001; dispersionCondition="true"; recoilModifier[]={1,1,1}; swayModifier[]={1,1,1}; memoryPointCamera="eyeScope"; cameraDir="cameraDir"; hiddenSelections[]= { "zbytek" }; hiddenSelectionsTextures[]= { "militaryst\m4\data\acog\acog_co.paa" }; class DamageSystem { class GlobalHealth { class Health { hitpoints=50; healthLevels[]= { { 1, { "DZ\weapons\attachments\data\scope_alpha_clear_ca.paa", "DZ\weapons\attachments\optics\data\lensglass_standard.rvmat", "DZ\weapons\attachments\data\acog.rvmat" } }, { 0.69999999, {} }, { 0.5, { "DZ\weapons\attachments\data\scope_alpha_damaged_ca.paa", "DZ\weapons\attachments\optics\data\lensglass_standard_damage.rvmat", "DZ\weapons\attachments\data\acog_damage.rvmat" } }, { 0.30000001, {} }, { 0, { "DZ\weapons\attachments\data\scope_alpha_destroyed_ca.paa", "DZ\weapons\attachments\optics\data\lensglass_standard_destruct.rvmat", "DZ\weapons\attachments\data\acog_destruct.rvmat" } } }; }; }; }; };
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