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222Orbita

Серверостроение – StaticPoliceCar

Всем привет! Помогите разобраться с такой ситуацией:
!!! (child) Land_Wreck_sed01_aban2_polic spawns loot or dispatch but can not be saved because of non-saveable StorageCategory.

Есть ещё проблема – ивент спавнится, но без зомби.
Архив с консолью прикрепляю. Спасибо!

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Пожалуйста, Войдите или Зарегистрируйтесь, чтобы увидеть это: Вложение.

Edited by 222Orbita
Добавление материала (see edit history)

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Решил проблему.
В файле events.xml заменил children с Land_Wreck_sed01_aban1_police и Land_Wreck_sed01_aban2_police на Land_Wreck_sed01_aban1_police_DE и Land_Wreck_sed01_aban2_police_DE, соответственно.
Убавил lootmax с 5 до 4 и прописал <lifetime>14400</lifetime> и count_in_map="1" в types.xml для Land_Wreck_sed01_aban2_police_DE и Land_Wreck_sed01_aban1_police_DE

<event name="StaticPoliceCar">
        <nominal>10</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>2500</lifetime>
        <restock>0</restock>
        <saferadius>500</saferadius>
        <distanceradius>500</distanceradius>
        <cleanupradius>200</cleanupradius>
        <secondary>InfectedPoliceHard</secondary>
        <flags deletable="1" init_random="0" remove_damaged="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="4" lootmin="3" max="5" min="5" type="Land_Wreck_sed01_aban1_police_DE"/>
            <child lootmax="4" lootmin="3" max="5" min="5" type="Land_Wreck_sed01_aban2_police_DE"/>
        </children>
    </event>

Параллельно заработал и ивент StaticPoliceSituation.

Edited by 222Orbita
Добавление текста (see edit history)

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2 часа назад, 222Orbita сказал:

Есть ещё проблема – ивент спавнится, но без зомби.

Эту проблему исправил.

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