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Opofes

Лут в мутантах!

Всем привет. 

Не могу понять в чем проблема! Добавлял лут в мутантов модовых, добавил их части тела,  которых резать нельзя, пытаюсь запихнуть в них пакеты травки (канабис семена) они не появляется, части мутов появляются, все норм, пакеты нет.

На серверах замечал что канабис прячут в мишек мелких плюшевых, ради теста подцепил и медедя 😃 думал может в медведе спавнится начнет 😃

Но увы, не спавнится не пакеты, не медведь! В чем проблема может быть? 

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Канабис в тайпс прописан, вайп лута сделан?

 

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У меня такая тема была, когда прописывал детонатор от c4 в модовых зомбей, он спавниться в них не хотел. НО! Если при этом хотя бы ОДИН детонатор прописать в спавн на карте в любом месте в любом тире, главное что б в тайпсах номинал был хотя бы один, то тогда он нормально спавнилтся в зомбях. Вот такая странная и необъяснимая (Слово удалено системой)ня… Хотя при этом любые другие компоненты той же с4 или любые другие предметы спавнились в зомбях нормально, без вот таких вот шаманских штучек

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	<!--START OF ZOMBIES  -->
	<!-- FS ZOMBIS -->
	<type name="JVDS_Mutant_water_monster">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>	
	<type name="JVDS_Undead">
		<cargo chance="1.00">
		    <item name="JVDS_Undead_head" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Zombie_Gas_Infected">
		<cargo chance="1.00">
		    <item name="JVDS_Gas_Infected_leg" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Demogorgon">
		<cargo chance="1.00">
		    <item name="JVDS_Cvetok_hand" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Demogorgon_Green">
		<cargo chance="1.00">
		    <item name="JVDS_Cvetok_hand" chance="0.1" />	
		</cargo>
	</type>		
	<type name="Raid_boss_1">
		<cargo chance="1.00">
		    <item name="Kantus_armor_1" chance="0.1" />
		    <item name="Kantus_chest_1" chance="0.1" />
		    <item name="Kantus_head_1" chance="0.1" />
		    <item name="Kantus_sword" chance="0.1" />	
		    <item name="Kantus_knife_1" chance="0.1" />
		    <item name="Kantus_zvanie" chance="0.1" />		
		</cargo>
	</type>	
	<type name="Wendigo_Hairy">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />			
		</cargo>
	</type>
	<type name="Wendigo">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="JVDS_Cloun_zombie">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="Zmb_mega_zombie">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />	
		</cargo>
	</type>		
	<type name="mutant_burned_mutation">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />			
		</cargo>
	</type>
	<type name="mutant_fungal_mutation">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="mutant_abnormal_mutation">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="mutant_devourer">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />	
		</cargo>
	</type>	
	<type name="mutant_2golov">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />			
		</cargo>
	</type>
	<type name="mutant_verevo4">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="mutant_zubas">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>	
	<type name="mutant_soldier">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />			
		</cargo>
	</type>
	<type name="mutant_evolved_form">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="mutant_evolved_form_burnt">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />
		</cargo>
	</type>
	<type name="mutant_evolved_form_humanoid">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />	
		</cargo>
	</type>	
	<type name="mutant_evolved_form_toxic_blood">
		<cargo chance="1.00">
		    <item name="JVDS_zombie_hand" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger_Base" chance="0.1" />
		    <item name="JVDS_zombie_middle_finger" chance="0.1" />
		    <item name="JVDS_facehugger" chance="0.1" />	
		</cargo>
	</type>			
	<type name="JVDS_Little_green">
		<cargo chance="1.00">
		    <item name="JVDS_Little_Sister_leg" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Little_blue">
		<cargo chance="1.00">
		    <item name="JVDS_Little_Sister_leg" chance="0.1" />	
		</cargo>
	</type>		
	<type name="JVDS_Little">
		<cargo chance="1.00">
		    <item name="JVDS_Little_Sister_leg" chance="0.1" />	
		</cargo>
	</type>		
	<type name="JVDS_Predator">
		<cargo chance="1.00">
		    <item name="JVDS_Predator_Head" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Predator_Nev">
		<cargo chance="1.00">
		    <item name="JVDS_Predator_Head" chance="0.1" />	
		</cargo>
	</type>	
	<type name="JVDS_Predator_no_mask">
		<cargo chance="1.00">
		    <item name="JVDS_Predator_Head" chance="0.1" />	
		</cargo>
	</type>			
	<type name="DArk_star_boss_1">
		<cargo chance="1.00">
		    <item name="darkstar_boss_noga1" chance="0.1" />
		    <item name="darkstar_boss_noga2" chance="0.1" />
		    <item name="darkstar_boss_core" chance="0.1" />		
		</cargo>
	</type>				
	<type name="kck_nakedzombie">
		<cargo chance="1.00">
		    <item name="brain_mut" chance="0.1" />
		    <item name="glaz_mutanta" chance="0.1" />
		    <item name="hand_mutants3" chance="0.1" />
		    <item name="hand3" chance="0.1" />
		    <item name="kogot" chance="0.1" />
		    <item name="liver" chance="0.1" />
			<item name="serdce_mut" chance="0.1" />		
		</cargo>
	</type>
	<type name="Monsters_Syther">
		<cargo chance="1.00">
		    <item name="brain_mut" chance="0.1" />
		    <item name="glaz_mutanta" chance="0.1" />
		    <item name="hand_mutants3" chance="0.1" />
		    <item name="hand3" chance="0.1" />
		    <item name="kogot" chance="0.1" />
		    <item name="liver" chance="0.1" />
			<item name="serdce_mut" chance="0.1" />		
		</cargo>
	</type>
	<type name="Monsters_Reaper">
		<cargo chance="1.00">
		    <item name="brain_mut" chance="0.1" />
		    <item name="glaz_mutanta" chance="0.1" />
		    <item name="hand_mutants3" chance="0.1" />
		    <item name="hand3" chance="0.1" />
		    <item name="kogot" chance="0.1" />
		    <item name="liver" chance="0.1" />
			<item name="serdce_mut" chance="0.1" />		
		</cargo>
	</type>
	<!-- -----------------------------NBC------------------------------ -->

cfgspawnabletypes.xml

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