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Никита888

Ник при заходе на сервер

Ребят помогите, не могу настроить чтобы отображалась надпись (Игрок ***** присоединился) чтобы все видели, а то не видно кто зашёл на сервер

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@Никита888 

События подключения и отключения игроков можно отлавливать и обрабатывать примерно так:

modded class MissionServer {
    override void OnClientReadyEvent(PlayerIdentity identity, PlayerBase player) {
        super.OnClientReadyEvent(identity, player);
      
      	Print("Игрок " + identity.GetName() + " присоединился.");
    }

    override void OnClientDisconnectedEvent(PlayerIdentity identity, PlayerBase player, int logoutTime, bool authFailed) {
        super.OnClientDisconnectedEvent(identity, player, logoutTime, authFailed);
      
      	Print("Игрок " + identity.GetName() + " отключился.");
    }
}

Вместо вывода в консоль/логи (Print) можно вызывать код отправки всем игрокам системного сообщения, как, например, описано тут:

 

Также, можете покурить эту тему:

 

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cfcloud
Manage - Triggers

 

Load (загружено) - send server message (Отправить серверное сообщение)
Param (параметр)
{{ player_name }} присоединился.

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