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Фикс Прицелов

Здравствуйте, после последнего патча прицелы не переключаются с скопа на колиматорку, или же наоборот есть решение проблемы?

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с 1.17 обновы Богемия разделила работу фиксированых и дискретных прицелов

            discretefov[] = {"0.3926/3","0.3926/6","0.3926/9"};
            discreteInitIndex = 0;

если прицел дискретный и имеет несколько зумов то в режим колиматора он не переключается
калиматорка теперь только у прицелов у которых только один зум (нету свойства discretefov)

пофиксить можно переопределением вьюва DayZPlayerImplement.HandleOptic, но этот код придется поддерживать между обновлениями

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