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By SpiritWolf
Народ, кто-то ковырял поведение и логику Жениных ботов?
Они невероятно глупые (конкретно пехота). Можно ли как-то ужесточить их? Дальность обнаружения игрока, ибо они стреляют только с 200м.
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By
Шапокляк
Как сделать чтоб Боты агрелись на Игрока с расстояния 1000-1500 метров. Темы вродибы есть но решений нет.
ai_share_info = true; // AI share info on player position ai_share_distance = 2000; // distance from killed AI for AI to share your rough position ai_skill_extreme = [["aimingAccuracy",1.00],["aimingShake",1.00],["aimingSpeed",1.00],["endurance",1.00],["spotDistance",3.99],["spotTime",1.00],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Extreme ai_skill_hard = [["aimingAccuracy",1.00],["aimingShake",1.00],["aimingSpeed",1.00],["endurance",1.00],["spotDistance",3.99],["spotTime",1.00],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]]; // Hard менял все не помогает.!!!
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By
Gambit174
очень тупые боты wai,dzai,dzms изменение скила в конфиге ни к чему не приводит
куда комать?
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By
Jdinovich
Добрый вечер я установил статичную миссию и установил ботов WAI. Столкнулся с небольшой но все же проблемой. В файле с ботами везде уровень прописан extreme,но боты максимум агрятся на 300метров,а бывает даже если у бота есть рпг и рядом танк,то бот просто не смотрит на танк.Где можно может дальность агра ботов настроить или что сделать,чтобы они как-то были поживее и реагировали быстро?
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By Gromillla
Народ! Как добавить ботам дымовые шашки? касается патрулей, чтоб группы патрулей через определённый промежуток пройденного расстояния/времени останавливались и один из них кидал дымовую шашку? (для того чтоб игроки видели эти самые патрули)
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Our picks
В общем проблема такая. Поставил серв 1.0.5.1 (решил проблему со входом удалив стоковый античит) но теперь нет ботов и миссий... кто сталкивался? Вот кусочек RTP
19:32:43 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
19:32:43 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
19:32:43 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
19:32:43 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
19:32:43 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
19:32:45 ca\misc3\wf\wf_depot.p3d: house, config class missing
19:32:45 ca\misc3\wf\wf_depot.p3d: house, config class missing
19:32:45 ca\misc3\wf\wf_depot.p3d: house, config class missing
19:32:49 ca\misc\houpacka.p3d: house, config class missing
19:32:49 ca\misc\houpacka.p3d: house, config class missing
19:32:51 ca\misc\houpacka.p3d: house, config class missing
19:32:51 ca\misc\houpacka.p3d: house, config class missing
19:32:51 ca\misc\houpacka.p3d: house, config class missing
19:32:51 ca\misc\houpacka.p3d: house, config class missing
19:32:54 ca\misc\houpacka.p3d: house, config class missing
19:32:56 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
19:32:58 "Res3tting B!S effects..."
19:32:58 "HIVE: Starting"
19:32:58 "HIVE: trying to get objects"
19:32:59 "HIVE: found 303 objects"
19:32:59 "HIVE: Commence Object Streaming..."
19:33:00 "HIVE: got 0 Epoch Objects and 303 Vehicles"
19:33:01 "infiSTAR.de Log: Admin (10430532) | Changed his CD-Key! 1 OLD-UIDs ["1101636"]"
19:33:08 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
19:33:31 "infiSTAR.de - Player-Log: Admin(10430532) - 0h 00min"
19:33:44 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
19:33:44 UH1Y_DZE: ObsGun - unknown animation source ObsGun
19:33:45 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
19:33:45 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
19:33:55 "HIVE: Spawning # of Vehicles: 2"
19:33:55 "HIVE: Spawning # of Debris: 500"
19:33:55 "HIVE: Spawning # of Ammo Boxes: 3"
19:33:55 "HIVE: Spawning # of Veins: 50"
19:34:01 "EPOCH EVENTS INIT"
19:34:01 "Total Number of spawn locations 11"
19:34:01 "Initializing DZAI version 2.0.0 (Final) using base path \z\addons\dayz_server\DZAI."
19:34:01 "[DZAI] Reading DZAI configuration file."
19:34:01 "[DZAI] DZAI configuration file loaded."
19:34:01 "[DZAI] Compiling DZAI functions."
19:34:07 "DEBUG: Too many at [9526.01,11947.5]"
19:34:09 "PUBLISH: Attempt 2a757040# 982583: v3s_open.p3d"
19:34:13 "HIVE: WRITE: "CHILD:308:24:V3S_Open_TK_EP1:0:0:[55,[10151.8,16361,0.0567932]]:[]:[["wheel_1_1_steering",0.210235],["wheel_1_2_steering",0.51833],["wheel_1_3_steering",0.914739],["wheel_2_1_steering",0.287733],["wheel_2_2_steering",0.774376],["wheel_2_3_steering",0.377098],["wheel_1_4_steering",0.758716],["wheel_2_4_steering",0.458724],["motor",0.737514],["sklo predni P",0.438089],["sklo predni L",0.246673],["karoserie",0.376458],["palivo",0.100874],["glass1",0.588872],["glass2",0.201227],["glass3",0.516882],["glass4",0.993786]]:0.684389:101518163610155:""
19:34:23 "HIVE: WRITE: "CHILD:388:101518163610155:""
19:34:23 "CUSTOM: Selected "306""
19:34:42 "PUBLISH: Created V3S_Open_TK_EP1 with ID "101518163610155""
19:34:48 "[DZAI] Global classname tables loaded."
19:34:48 "[DZAI] Server is running map napf. Loading static trigger and classname configs."
19:34:50 "[DZAI] Epoch classnames loaded."
19:34:53 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. ModName: epoch. DZAI_dynamicWeaponList: true. VerifyTables: true."
19:34:53 "[DZAI] AI spawn settings: Static: true. Dynamic: true. Air: true. Land: true."
19:34:56 "DZAI Scheduler is running required script files..."
19:34:56 "[DZAI] AI behavior settings: DZAI_findKiller: true. DZAI_tempNVGs: false. DZAI_weaponNoise: true. DZAI_zombieEnemy: true. DZAI_freeForAll: false"
19:34:56 "[DZAI] DZAI loading completed in 55.04 seconds."
19:34:59 Server: Object 3:6 not found (message 70)
19:34:59 "TIME SYNC: Local Time set to [2014,9,10,17,34]"
19:35:11 "[DZAI] DZAI finished building weighted weapongrade tables in 14.61 seconds."
19:35:11 "WAI: AI Config File Loaded"
19:35:18 "[DZAI] OBJECT PATCH :: CfgTownGenerator not found. Aborting serverside object patch. (This is not an error)"
19:35:18 "[DZAI] Building DZAI weapon arrays using CfgBuildingLoot data."
19:35:18 "[DZAI] DZAI weapon classname tables created in 0.00100708 seconds."
19:35:18 "WAI: AI Monitor Started"
19:35:26 "WAI: Mission Config File Loaded"
19:35:29 "WAI: Starting AI Missions Moniter"
19:37:08 "[DZAI] Verified 158 unique classnames in 107.924 seconds."
19:37:09 "Napf spawn areas loaded."
19:37:09 "DZAI Scheduler will continue tasks in 1 minute."
19:37:09 "DEBUG :: SetCaptive applied to unit Soldier_MG_PKM_PMC at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit GUE_Woodlander3 at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit GUE_Woodlander2 at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit GUE_Worker2 at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit Damsel3 at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit Soldier_GL_PMC at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit pook_Doc_Bell47 at 082049."
19:37:09 "DEBUG :: SetCaptive applied to unit GUE_Villager3 at 124154."
19:37:09 "DEBUG :: SetCaptive applied to unit Dr_Annie_Baker_EP1 at 124154."
19:37:09 "DEBUG :: SetCaptive applied to unit CIV_EuroWoman01_EP1 at 123154."
19:37:09 "DEBUG :: SetCaptive applied to unit US_Delta_Force_AR_EP1 at 124154."
19:37:09 "DEBUG :: SetCaptive applied to unit Graves at 124154."
19:37:09 "DEBUG :: SetCaptive applied to unit GUE_Commander at 124154."
19:37:09 "DEBUG :: SetCaptive applied to unit Tanny_PMC at 051156."
19:37:09 "DEBUG :: SetCaptive applied to unit Drake_Light at 151040."
19:37:09 "[DZAI] 71 locations gathered in 0.316986 seconds."
19:37:09 "DEBUG :: SetCaptive applied to unit TK_Special_Forces_MG_EP1 at 021126."
19:37:09 "DEBUG :: SetCaptive applied to unit RUS_Commander at 053043."
19:37:09 "Napf static spawn configuration loaded."
19:37:09 "DEBUG :: SetCaptive applied to unit TK_Special_Forces_EP1 at 067035."
19:37:09 "DEBUG :: SetCaptive applied to unit RUS_Soldier2 at 103122."
19:37:09 "DEBUG :: SetCaptive applied to unit Ins_Woodlander2 at 168152."
19:37:09 "DEBUG :: SetCaptive applied to unit Ins_Soldier_AR at 155072."
19:37:09 "DEBUG :: SetCaptive applied to unit Ins_Lopotev at 155072."
19:37:09 "DEBUG :: SetCaptive applied to unit Ins_Woodlander3 at 155072."
19:37:09 "DEBUG :: SetCaptive applied to unit Ins_Worker2 at 154072."
19:37:09 "DEBUG :: SetCaptive applied to unit Dr_Hladik_EP1 at 155072."
19:37:09 "DEBUG :: SetCaptive applied to unit Damsel5 at 155072."
19:37:18 "0 Active ground units"
19:37:18 "0 Active emplacement units"
19:37:18 "0 Active chopper patrol units (Crew)"
19:37:18 "0 Active vehicle patrol units (Crew)"
19:37:26 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
19:41:36 "get: STRING (10430532), sent: STRING (10430532)"
19:41:36 "DISCONNECT: Admin (10430532) Object: B 1-1-B:1 (Admin) REMOTE, _characterID: 4 at loc [8257.86,15458.2,0.00147009]"
19:41:36 Client: Remote object 3:5 not found
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