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Рандомное кол-во патронов

case 1:
            string RandomArrayCS2_mil[] = {
            int rndCS_mil2 = Math.RandomInt( 0, 20 );
            FindItem = ItemBase.Cast( GetGame().CreateObject(RandomArrayCS2_mil[rndCS_mil2] , pos) );
            if ( Class.CastTo( ItemBs, FindItem ) )
                ItemBs.SetQuantity( Math.RandomInt(1,10));

Всем хай. 
в общем нужна помощь опытных скриптеров. Цель кусочка скрипта выше, чтобы патроны выпадали в рандом кол-ве от 1 до 10. Но при выполнении скрипта, они выпадают фуловым стаком. Не понимаю что не так. Есть кто уже делал подобное? 

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  • 0

Ну что-то подобное есть вот. 

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