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nuhn_st

Бинаризация DayZ

Короче всем привет! 

Недавно загорелся ретекстуром в дейзи , и попробовал сам сделать что-то.. Делал как FIDOV по его ролику..  Но в итоге получаю это (Белые простые текстуры)

 Скрин 1

 

Причём вот мой конфиг

// config.bin - 20:39:56 02/24/22, generated in 0.16 seconds
// Generated by unRap v1.06 by Kegetys
// Separate rootclasses: Disabled, Automatic comments: Enabled

#define private		0
#define protected		1
#define public		2

enum {
	DESTRUCTENGINE = 2,
	DESTRUCTDEFAULT = 6,
	DESTRUCTWRECK = 7,
	DESTRUCTTREE = 3,
	DESTRUCTTENT = 4,
	DESTRUCTNO = 0,
	DESTRUCTMAN = 5,
	DESTRUCTBUILDING = 1,
};

class CfgPatches {
	class DZ_Characters_Shoes {
		units[] = {"athleticShoes", "HikingBoots", "MaleFeet", "FemaleFeet"};
		weapons[] = {};
		requiredVersion = 0.1;
		requiredAddons[] = {"DZ_Characters"};
	};
};

class CfgVehicles {
	class Inventory_Base;
	class AthleticShoes_Black;
	
	class AthleticBlackCamo_ColorBase : AthleticShoes_Black {
		displayName = "Кроссовки";
		descriptionShort = "Кроссовки с белыми шнурками , их носят только чёткие пацаны";
		model = "\DZ\characters\shoes\athleticShoes_ground.p3d";
		inventorySlot[] = {"Feet"};
		itemInfo[] = {"Clothing", "Feet"};
		itemSize[] = {4, 2};
		weight = 330;
		durability = 0.2;
		varWetMax = 1.0;
		heatIsolation = 0.3;
		repairableWithKits[] = {3};
		repairCosts[] = {25.0};
		soundAttType = "Sneakers";
		hiddenSelections[] = {"camoGround", "camoMale", "camoFemale"};
		
		class ClothingTypes {
			male = "\DZ\characters\shoes\athleticShoes_m.p3d";
			female = "\DZ\characters\shoes\athleticShoes_f.p3d";
		};
		
		class DamageSystem {
			class GlobalHealth {
				class Health {
					hitpoints = 90;
					healthLevels[] = {{1.0, {"DZ\characters\shoes\data\athleticShoes.rvmat"}}, {0.7, {"DZ\characters\shoes\data\athleticShoes.rvmat"}}, {0.5, {"DZ\characters\shoes\data\athleticShoes_damage.rvmat"}}, {0.3, {"DZ\characters\shoes\data\athleticShoes_damage.rvmat"}}, {0.0, {"DZ\characters\shoes\data\athleticShoes_destruct.rvmat"}}};
				};
			};
		};
		
		class AnimEvents {
			class SoundWeapon {
				class pickUpItem {
					soundSet = "AthleticShoes_pickup_SoundSet";
					id = 797;
				};
				
				class drop {
					soundset = "AthleticShoes_drop_SoundSet";
					id = 898;
				};
			};
		};
	};
	
	class AthleticShoes_Black_Camo : AthleticBlackCamo_ColorBase {
		scope = 2;
		visibilityModifier = 0.9;
		hiddenSelectionsTextures[] = {"ItemMod\Boots\data\athleticShoes_black_camo_co.paa", "ItemMod\Boots\data\athleticShoes_black_camo_co.paa", "ItemMod\Boots\data\athleticShoes_black_camo_co.paa"};
	};
};

Всё вроде бы правильно сделал , путь указал точный до текстур! 

Вообще ничего не понимаю , при Бинаризации в DayZTool's (Addon Builder) включал и выключал галку в надежде , что это что-то поменяет.

В итоге как понимаете ничего не помогло 😞 

Вот скрин моих "ботинок"

 image.png.b2ce35e342a5e8a4647ea8ffe7b662a6.png

 

Помогите пожалуйста! Я буду очень рад и благодарен вам! 

Не бросайте на произвол просторам интернета , не хочу забрасывать это дело.

Всем здоровья , благополучия ❤️ 

 

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1 answer to this question

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  • 1
class CfgPatches {
	class ItemMod {
		units[] = {"athleticShoes", "HikingBoots", "MaleFeet", "FemaleFeet"};
		weapons[] = {};
		requiredVersion = 0.1;
		requiredAddons[] = {"DZ_Characters", "DZ_Characters_Shoes", "DZ_Data", "DZ_Scripts"};
	};
};

class CfgMods
{
	class ItemMod
	{
		dir="ItemMod";
		picture="";
		action="";
		hideName=1;
		hidePicture=1;
		name="ItemMod";
		author="NuhnST";
		authorID="0";
		version="1";
		extra=0;
		type="mod";
	};
};

class CfgVehicles {
	class Clothing_Base;	// External class reference
	
	class Clothing;
	
	class AthleticShoes_ColorBase; // External class reference
	
	
	class AthleticBlackCamo_ColorBase : AthleticShoes_ColorBase{
		scope = 0;
		displayName = "Кроссовки";
		descriptionShort = "Кроссовки с белыми шнурками , их носят только чёткие пацаны";
		hiddenSelections[] = {"camoGround", "camoMale", "camoFemale"};
	};
	
	class AthleticShoes_Black_Camo : AthleticBlackCamo_ColorBase {
		scope = 2;
		visibilityModifier = 0.9;
		hiddenSelectionsTextures[] = {"ItemMod\Boots\data\athleticShoes_black_camo_co.paa", "ItemMod\Boots\data\athleticShoes_black_camo_co.paa", "ItemMod\Boots\data\athleticShoes_black_camo_co.paa"};
	};
};

Этот конфиг правильный, у тебя же не до конца было прописано

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