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Помогите с AllowFoodConsumption

В общем непонимаю что не так. Копаясь в скриптах нашел функцию отвечающую за запрет потребления пищи и воды если есть на лице маска. Отмодил классы балаклав, бандан и некоторых масок которые закрывают рот. Хочу тоже самое со шлемами которые тоже рот закрывают и вот тут затуп. 

отмодил PlayerBase перезаписав функцию

override bool CanEatAndDrink()
		ItemBase head = ItemBase.Cast(GetInventory().FindAttachment(InventorySlots.HEADGEAR));
		ItemBase mask = ItemBase.Cast(GetInventory().FindAttachment(InventorySlots.MASK));
		return (!mask || (mask && mask.AllowFoodConsumption()) || !head || (head && head.AllowFoodConsumption()) );

отмодил классы шлемаков

modded class DarkMotoHelmet_ColorBase extends HelmetBase
	override bool AllowFoodConsumption()
		return false;

но это не работает.... Непонимаю что я упускаю. Может я туплю и не правильно мыслю? 

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