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Подскажите пожалуйста, как делать SMDI карту, с учётом того, что я текстурю в Substance Painter.
И не надо только писать "достань из игры и сделай по образу"

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Самый простой вариант, который подойдет для начала - сделать дифузию ЧБ, подредактировать яркость и контраст в фш, что бы детали которые должны светится были ярче. 
Затем сохранить этот файл с таким именем (_smdi обязательно)   filename_smdi.png и через Image to paa конфертировать в .paa соответственно. Так себе смди, но хоть какая то.

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