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Есть ли в игровых скриптах выражение аналогичное sleep в плюсах для использования между выполняемыми выражениями например
void ApplyBCure( ItemBase item, PlayerBase player ) { if (player.GetBleedingManagerServer() ) { player.GetBleedingManagerServer().RemoveMostSignificantBleedingSource(); sleep(500) player.GetBleedingManagerServer().RemoveMostSignificantBleedingSource(); }
Если можно с примерами кода
Edited by 123newвставка кода в обязательный тег для вставки (see edit history)
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