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kor_7797

Пропадают постройки

Пропадают постройки (стены,полы)
В HiveExt по совету изменял вот эту строку
;CleanupPlacedAfterDays = -1
К сожалению не помогло.
Кто знает как устранить пробелу помогите.

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;CleanupPlacedAfterDays = -1

 

Строчка же закомментирована, только сейчас заметил

Нужно точку с запятой вначале убрать, чтобы было

 

 

CleanupPlacedAfterDays = -1
 

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;CleanupPlacedAfterDays = -1

 

Строчка же закомментирована, только сейчас заметил

Нужно точку с запятой вначале убрать, чтобы было

 

 

CleanupPlacedAfterDays = -1
 

спасибо

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не помогает, в чем еще может быть проблема? может специфика хостинга такая?

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Всем доброго времени суток! Извиняюсь заранее что не по теме но вот такой вопрос меня тревожит! При строительстве баз, после рестарта стены и полы искривляются. есть какое ни будь решение проблемы? перенаправьте ссылкой а то сам не могу найти на этом форуме!

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Пропадают постройки (стены,полы)

В HiveExt по совету изменял вот эту строку

;CleanupPlacedAfterDays = -1

К сожалению не помогло.

Кто знает как устранить пробелу помогите.

Кроме того, что ты установил минусовое значение, сам параметр должен знать на что ему действовать. Выше него так же закоментированное название таблицы обьектов.

вот мои:

[Objects]
Table = Object_DATA
CleanupPlacedAfterDays = -1

Постройки не пропадают. (ну если их обновлять плотом)

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может у тебя sql запрос стоит? в бд или включена разрушаемость и игроки разрушают постройки?

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Тоже сталкнулся с такой бедой через 5-7 дней у людей пропали стены полы и т.д.  

Вот мой HiveExt

;This is a comment

;Comments above a certain setting will provide it's description

;The format for a setting is
;Variable = Value

;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
;To change from the default, simply uncomment the line and change the Value

;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)

[Time]
;Possible values: Local, Custom, Static
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
Type = Static
;If using Custom type, offset from UTC in hours (can be negative as well)
;Offset = -8
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
Hour = 13

[Database]
;Hostname or IP of the server to connect to
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
;If using OFFICIAL hive, the rest of the settings in this section have no effect
Host = localhost

;Currently, only MySQL is supported
Type = MySQL

;Port to connect to. The default is the default listening port of a server of the selected Type
;Instead of specifying Port, you can specify Socket and set Value to the socket name
Port = 3306

;Database name to connect to.
Database = dayz_epoch

;Username to connect with
Username = dayz_epoch
;Password to authenticate with (default is blank)
Password = 

;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
[Characters]
;The field name that Player's IDs are stored in (unique per game license)
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
;IDField = PlayerUID
;The field name that Player's World Position and rotation is stored in
;Enables you to run multiple different maps (different instances) off the same character table
;WSField = Worldspace

;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
[Objects]
;Which table should the objects be stored and fetched from ?
;Table = Object_DATA

;Negative values will disable this feature
;0 means that ALL empty placed items will be deleted every server restart
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
CleanupPlacedAfterDays = -1

;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
;You can find that file under the SQF directory for your server version
;ResetOOBVehicles = false

;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
[ObjectDB]
;Setting this to true separates the Object fetches from the Character fetches
;That means that the Object Table must be on this other database
;Use = false

;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
;Type = MySQL
;Host = localhost
;Port = 3306
;Database = dayz
;Username = root
;Password =

 

 

Может подскажет кто?

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Тоже сталкнулся с такой бедой через 5-7 дней у людей пропали стены полы и т.д.  

Вот мой HiveExt

;This is a comment

;Comments above a certain setting will provide it's description

 

;The format for a setting is

;Variable = Value

 

;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default

;To change from the default, simply uncomment the line and change the Value

 

;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)

 

[Time]

;Possible values: Local, Custom, Static

;You cannot use Static on OFFICIAL Hive, it will just revert to Local

Type = Static

;If using Custom type, offset from UTC in hours (can be negative as well)

;Offset = -8

;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to

Hour = 13

 

[Database]

;Hostname or IP of the server to connect to

;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration

;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.

;If using OFFICIAL hive, the rest of the settings in this section have no effect

Host = localhost

 

;Currently, only MySQL is supported

Type = MySQL

 

;Port to connect to. The default is the default listening port of a server of the selected Type

;Instead of specifying Port, you can specify Socket and set Value to the socket name

Port = 3306

 

;Database name to connect to.

Database = dayz_epoch

 

;Username to connect with

Username = dayz_epoch

;Password to authenticate with (default is blank)

Password = 

 

;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used

[Characters]

;The field name that Player's IDs are stored in (unique per game license)

;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable

;IDField = PlayerUID

;The field name that Player's World Position and rotation is stored in

;Enables you to run multiple different maps (different instances) off the same character table

;WSField = Worldspace

 

;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself

[Objects]

;Which table should the objects be stored and fetched from ?

;Table = Object_DATA

 

;Negative values will disable this feature

;0 means that ALL empty placed items will be deleted every server restart

;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted

CleanupPlacedAfterDays = -1

 

;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []

;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors

;You can find that file under the SQF directory for your server version

;ResetOOBVehicles = false

 

;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own

[ObjectDB]

;Setting this to true separates the Object fetches from the Character fetches

;That means that the Object Table must be on this other database

;Use = false

 

;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true

;Type = MySQL

;Host = localhost

;Port = 3306

;Database = dayz

;Username = root

;Password =

 

 

Может подскажет кто?

Пропадают каждый рестарт? к бд не прикручивал никаких событий, батников с запросами?

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Пропадают каждый рестарт? к бд не прикручивал никаких событий, батников с запросами?

 

К бд ничего не прикручивал, постройки пропадают после пяти, семи дней, после рестарта всё в порядке стоят как положено! 

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