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Видны прокси(ящики), даже когда нет самих ящиков, сами прокси работают, но что тут все же не так? Не пойму что и как надо прописать, от чего это зависит.
class CfgVehicles { class Inventory_Base; class Container_Base; class WoodenCrate : Container_Base { inventorySlot[] = {"WoodenCrate", "WoodenCrate1", "WoodenCrate2", "WoodenCrate3", "WoodenCrate4", "WoodenCrate5"}; }; class shelf3 : Inventory_Base { scope = 2; displayName = "shelf"; descriptionShort = "shelf описание"; attachments[]= { "WoodenCrate1", "WoodenCrate2", "WoodenCrate3", "WoodenCrate4", "WoodenCrate5" }; model = "\Probus_fur\shelfs\shelf3\shelf3.p3d"; \\ class GUIInventoryAttachmentsProps { class Shelf3_1 { name = "1 полка"; description = ""; attachmentSlots[] = {"WoodenCrate1"}; icon = "cat_common_cargo"; selection = "inventory"; }; class Shelf3_2 { name = "2 полка"; description = ""; attachmentSlots[] = {"WoodenCrate2"}; icon = "cat_common_cargo"; selection = "inventory"; }; \\ сlass CfgNonAIVehicles { class ProxyAttachment; class Proxywooden_case1 : ProxyAttachment { scope = 2; inventorySlot = "WoodenCrate1"; model = "Probus_fur\proxy\w_crate1.p3d"; }; class Proxywooden_case2 : ProxyAttachment { scope = 2; inventorySlot = "WoodenCrate2"; model = "Probus_fur\proxy\w_crate2.p3d"; }; class Proxywooden_case3 : ProxyAttachment { scope = 2; inventorySlot = "WoodenCrate3"; model = "Probus_fur\proxy\w_crate3.p3d"; }; }; \\ class CfgSlots { class Slot_WoodenCrate1 { name = "WoodenCrate1"; displayName = "WoodenCrate1"; ghostIcon = "missing"; }; class Slot_WoodenCrate2 { name = "WoodenCrate2"; displayName = "WoodenCrate2"; ghostIcon = "missing"; }; class Slot_WoodenCrate3 { name = "WoodenCrate3"; displayName = "WoodenCrate3"; ghostIcon = "missing"; }; };
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Edited by ProbusBoss (see edit history)Share this post
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