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Dayz Epoch 1.0.6.1.

Поставил скрипт MF-TOW по этому гайду (естественно переменные изменил на правильные) Скрипт работает. Загвоздка заключается в том, что можно буксировать закрытую технику, попытки установить:

Скрытый текст

### Disable towing of locked vehicles (optional) ###

If you want to disable towing of vehicles that are locked to stop those pesky bandits from trolling people follow the optional steps below:

__Step 12:__ Unpack the following files:

- ```dayz_code.pbo``` located in your ```@dayz_epoch``` folder.
- ```dayz_server.pbo```

__Step 13:__ Grab a copy of the ```local_lockUnlock.sqf``` file from ```dayz_code\compile\``` and paste them into your ```compiles``` folder located in the root of your MPMission folder.

__Step 14:__ Open up your copy of ```local_lockUnlock.sqf``` in a text editor. Around __line 5__ locate the following code:

```sqf
if (local _vehicle) then {
    if(_status) then {
        _vehicle setVehicleLock "LOCKED";
    } else {
        _vehicle setVehicleLock "UNLOCKED";
    };
};
```

and change it to:

```sqf
if (local _vehicle) then {
    if(_status) then {
        _vehicle setVehicleLock "LOCKED";
        _vehicle setVariable ["MF_Tow_Cannot_Tow",true,true];
    } else {
        _vehicle setVehicleLock "UNLOCKED";
        _vehicle setVariable ["MF_Tow_Cannot_Tow",false,true];
    };
};
```

__Step 15:__ Open your custom ```compiles.sqf``` file located in the root of your MPMissions folder in a text editor. Around __line 512__ located the following line:

```sqf
local_lockUnlock = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\local_lockUnlock.sqf";
```

and change it to:

```sqf
local_lockUnlock = compile preprocessFileLineNumbers "compile\local_lockUnlock.sqf";
```

__Step 16:__ Open ```server_publishVehicle2.sqf``` located in the ```dayz_server\compile\``` folder in a text editor. Around __line 4__ locate the following code:

```sqf
if(!_donotusekey) then {
    // Lock vehicle
    _object setvehiclelock "locked";
};
```

and change it to:

```sqf
if(!_donotusekey) then {
    // Lock vehicle
    _object setvehiclelock "locked";
    _object setVariable ["MF_Tow_Cannot_Tow",true,true];
};
```

__Step 17:__ Open ```server_monitor.sqf``` located in the ```dayz_server\system\``` folder in a text editor. Locate the following code:

```sqf
if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
    _object setvehiclelock "locked";
};
```

and change it to:

```sqf
if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
    _object setvehiclelock "locked";
    _object setVariable ["MF_Tow_Cannot_Tow",true,true];
};
```

__Step 18: Repack ```dayz_server.pbo``` and upload it to your server.

Не увенчались успехом. с этим "фиксом" теперь при нажатии "буксировать" выдаёт сообщение о том, что "техника закрыта"

Если из server_monitor.sqf удалить _object setVariable ["MF_Tow_Cannot_Tow",true,true]; то буксировка работает даже на закрытую технику....

Server.rpt

Скрытый текст


=====================================================================
== D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== arma2oaserver.exe  -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch1.0.6.1;@extDB;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2017/10/06 08:13:24
Current time:  2018/01/02 15:59:38

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
15:59:52 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
15:59:55 Connected to Steam servers
15:59:55 Unsupported language Russian in stringtable
15:59:55 Unsupported language Russian in stringtable
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:57 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
15:59:58 Server error: Player without identity Mr.MiBl (id 405053696)
16:00:03 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
16:00:10 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
16:00:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
16:00:10 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
16:00:10 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
16:00:18 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
16:00:18 "MPframework inited"
16:00:18 "dayz_preloadFinished reset"
16:00:20 "<infiSTAR.de> Error loading infiSTAR DLL"
16:00:20 "<infiSTAR.de> 44da67274f52"
16:00:20 "<infiSTAR.de> 49ac4b8606937236df7be60a1d2a9602"
16:00:20 "<infiSTAR.de> "
16:00:20 "<infiSTAR.de> Waiting for BIS_fnc_init..."
16:00:20 Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
16:00:20   Error position: <BIS_fnc_init && !_recompile) exitwith {t>
16:00:20   Error Undefined variable in expression: bis_fnc_init
16:00:20 File ca\Modules\Functions\init.sqf, line 28
16:00:21 "Epoch detected"
16:00:21 "<infiSTAR.de> BIS_fnc_init done - AntiHack STARTING...!"
16:00:21 "<infiSTAR.de> Your AHconfig.sqf is missing Variables!"
16:00:21 Warning Message: Script low_admins.sqf not found
16:00:21 Warning Message: Script normal_admins.sqf not found
16:00:21 Warning Message: Script super_admins.sqf not found
16:00:21 Warning Message: Script blacklist.sqf not found
16:00:21 "<infiSTAR.de> iproductVersion: 06-08-2017 19-43-14-v1442 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
16:00:21 "<infiSTAR.de> start: <infiSTAR.de> iproductVersion: 06-08-2017 19-43-14-v1442 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
16:00:21 "<infiSTAR.de> _fnc_RandomGen: {
_abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
_gen = _abc select (random ((count _abc)-1));
_arr = ['a','4','9','a','c','4','b','8','6','0','6','9','3','7','2','3','6','d','f','7','b','e','6','0','a','1','d','2','a','9','6','0','2'];
for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
_gen
}"
16:00:21 "<infiSTAR.de> _simple: t5633085b2b9386760066345e"
16:00:21 "<infiSTAR.de> _dialogIds: x741348523339477f392342"
16:00:21 "<infiSTAR.de> _badtxts: k5a8976490156082a324059"
16:00:21 "<infiSTAR.de> _randvar1: s434b8a1c339a397b47407b"
16:00:21 "<infiSTAR.de> _randvar2: l813214266d9f1d386f39"
16:00:21 "<infiSTAR.de> _randvar0: g9d1a1e24529a2f0167"
16:00:21 "<infiSTAR.de> _randvar3: o3b7a469379633e7730497d"
16:00:21 "<infiSTAR.de> _randvar4: m86697814073136546b22"
16:00:21 "<infiSTAR.de> _randvar5: x1a12698b665a263739"
16:00:21 "<infiSTAR.de> _randvar6: x1313866e7a8720163634"
16:00:21 "<infiSTAR.de> _randvar8: q42367436975282925212"
16:00:21 "<infiSTAR.de> _randvar9: v2066170028466e682079"
16:00:21 "<infiSTAR.de> _randvar11: d891910086922693c578473"
16:00:21 "<infiSTAR.de> _randvar12: r78871308492010809b9f4936"
16:00:21 "<infiSTAR.de> _randvar13: e6653706f842729001a"
16:00:21 "<infiSTAR.de> _randvar19: e3a96162a018b88389d309994"
16:00:21 "<infiSTAR.de> _randvar27: e004a10295d0f3f6d5659"
16:00:21 "<infiSTAR.de> _randvar26: w86634279861f64401461"
16:00:21 "<infiSTAR.de> _randvar25: u3e6d2d6e700a646751"
16:00:21 "<infiSTAR.de> _randvar31: n9a398f475f73721c09846436"
16:00:21 "<infiSTAR.de> _randvar33: k6c16223d369937297624"
16:00:21 "<infiSTAR.de> _randvar34: z2c866d92604d5a061c99"
16:00:21 "<infiSTAR.de> _randvar35: f685e3613730380068652"
16:00:21 "<infiSTAR.de> _randvar36: o013a4a5827636e9627"
16:00:21 "<infiSTAR.de> _randvar37: x692e7d175a277a5a5d76"
16:00:21 "<infiSTAR.de> _randvar39: t32265627034b34601d4616"
16:00:21 "<infiSTAR.de> _clickOnMapTimer: i716a6e7677207a30868a"
16:00:21 "<infiSTAR.de> _clickOnMapCaught: k78131c8886837a8c444677"
16:00:21 "<infiSTAR.de> _fnc_handlerandvar10: p662d81504b960647295052"
16:00:21 "<infiSTAR.de> _remark: m7d4953338c628b643100"
16:00:21 "<infiSTAR.de> _AHpos: z696979136b163b59648a"
16:00:21 "<infiSTAR.de> _loadedcheckpos: a3969423d1a57604360"
16:00:21 "<infiSTAR.de> _loadedchecktime: o60528236147a4726363a72"
16:00:21 "<infiSTAR.de> _MenuChecksRunningx: s6c778a2d54993a5a8936"
16:00:21 "<infiSTAR.de> _oneachframe: p034a2d7d141a8b76295399"
16:00:21 "<infiSTAR.de> _anotherloop: f5949268a1c1c8e3d2409"
16:00:21 "<infiSTAR.de> _clientoncetwo: u7b9e4469666f06780a57"
16:00:21 "<infiSTAR.de> _lastUnlock: m52861746884a028258"
16:00:21 "<infiSTAR.de> _AdminReqCheck: n3b2469292f1386763a52"
16:00:21 "<infiSTAR.de> _antidupeCheckVar: u3a3b4636560a3726336a"
16:00:21 "<infiSTAR.de> _antiantihack1_rndvar: c848662598d6d305c431a2a"
16:00:21 "<infiSTAR.de> _antiantihack2_rndvar: g10597d4a13361259196e5a12"
16:00:21 "<infiSTAR.de> _antidupePVResVar: l62263a4b502b1443596719"
16:00:21 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_o132a6b60467b947982"
16:00:21 "<infiSTAR.de> _randvar10: PVAHR_0_t4669203a5a463a202704"
16:00:22 "<infiSTAR.de> AntiHack LOADED!"
16:00:22 "<infiSTAR.de> CREATING AdminMenu"
16:00:22 "<infiSTAR.de> AdminMenu LOADED!"
16:00:22 "<infiSTAR.de> ADDING SERVERSIDE HANDLERS"
16:00:22 "<infiSTAR.de> AntiHack FULLY LOADED"
16:00:22 "<infiSTAR.de> starting main server loop"
16:00:24 "extDB: Connected to database."
16:00:24 BIKE: loading version 2.8.2 ...
16:00:24 BIKE: adding bike to safe vehicle list...
16:00:25 "HIVE: Starting"
16:00:25 ["TIME SYNC: Local Time set to:",[2012,8,2,13,0],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,2,13,0]]
16:00:25 "HIVE: trying to get objects"
16:00:25 "SERVER FPS: 15  PLAYERS: 1"
16:00:25 "HIVE: found 34 objects"
16:00:25 "HIVE: Request sent"
16:00:25 "HIVE: Streamed 34 objects"
16:00:26 "Res3tting B!S effects..."
16:00:26 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
16:00:26 "WAI: AI Config File Loaded"
16:00:26 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
16:00:26 "WAI: Initialising missions"
16:00:26 "WAI: AI Monitor Started"
16:00:28 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 34 objects in 2.7 seconds (unscheduled)"
16:00:28 "Total Number of spawn locations 6"
16:00:28 "[VEHICLE CLEANUP ZONE]: SUV_Blue (SUV Blue) by Штрафстоянка @012128 [1255.27,2550.7,0.000518799] [ID:639,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
16:00:28 "[VEHICLE CLEANUP ZONE]: SUV_Blue Un-Locked"
16:00:28 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 ('Шкода-1203') by Штрафстоянка @011128 [1126.35,2557.37,0.00386333] [ID:640,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
16:00:28 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 Un-Locked"
16:00:28 "CLEANUP: INITIALIZING Vehicle SCRIPT"
16:00:28 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
16:00:28 "EPOCH EVENTS INIT"
16:00:31 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:31 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:32 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:00:53 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:54 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:54 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [5562.84,7860.1,0] with 8 items."
16:00:54 "HIVE: WRITE: "CHILD:305:640:[4,[1147.32,2476.37,0.030612]]:0.991:""
16:00:54 "[VEHICLE CLEANUP ZONE]: S1203_TK_CIV_EP1 TP from [1126.35,2557.37,0.00386333] 011128 to [1147.36,2476.35] 011128"
16:00:54 "HIVE: WRITE: "CHILD:305:639:[358,[1202.46,2460.51,0.0424151]]:0.997:""
16:00:54 "[VEHICLE CLEANUP ZONE]: SUV_Blue TP from [1255.27,2550.7,0.000518799] 012128 to [1202.46,2460.49] 012128"
16:00:54 "CRASHSPAWNER: Spawning crash site (CrashSite_UN) at [8563.82,6330.36,0] with 7 items."
16:00:55 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,0],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,1,2,13,0]]
16:00:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6745.77,8060.41,0] with 6 items."
16:00:56 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6155.25,8398.26,0] with 5 items."
16:00:57 No owner
16:00:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6603.38,9437.2,0] with 4 items."
16:00:57 No owner
16:00:57 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [4469.22,5648.03,0] with 5 items."
16:00:58 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [7953.24,5425.67,0] with 6 items."
16:00:59 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGGING IN"
16:00:59 "HIVE: Vehicle Spawn limit reached!"
16:00:59 "HIVE: Spawning # of Debris: 0"
16:00:59 "HIVE: Spawning # of Ammo Boxes: 0"
16:00:59 "HIVE: Spawning # of Veins: 20"
16:00:59 "INFO - Player: PID#3(Mr.MiBl)(UID:76561198161483438/CID:20) Status: LOGIN PUBLISHING, Location Комарово [034130]"
16:01:00 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 0 Debris, 0 SupplyCrates and 20 MineVeins in 31.569 seconds (scheduled)"
16:01:03 "<infiSTAR.de> Player-Log: Mr.MiBl(76561198161483438) - 0h 00min | ******ADMIN******"
16:01:16 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-B:1 (Mr.MiBl) REMOTE,"76561198161483438"]"
16:01:16 "infiSTAR.de ******ADMIN-LOGIN******: Mr.MiBl(76561198161483438)"
16:01:16 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-B:1 (Mr.MiBl) REMOTE,"76561198161483438"]"
16:01:16 "INFO - Player: Mr.MiBl(UID:76561198161483438/CID:20) Status: CLIENT LOADED & PLAYING"
16:01:16 "HIVE: WRITE: "CHILD:303:638:[[[],[]],[[],[]],[[],[]]]:0:""
16:01:16 "HIVE: WRITE: "CHILD:303:637:[[[],[]],[[],[]],[[],[]]]:0:""
16:01:19 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
16:01:20 "B 1-1-B:1 (Mr.MiBl) REMOTE, SafeZoneState, [0], 3"
16:01:20 "<infiSTAR.de> SAFEZONELOG: Mr.MiBl(76561198161483438) -    Left SafeZone @034130"
16:01:34 "<infiSTAR.de> LockUnlockVehicle: Lada1 UNLOCKED @034130 [3440.7,2354.9,0.000130177]"
16:01:36 "<infiSTAR.de> LockUnlockVehicle: SUV_Blue UNLOCKED @034130 [3443.52,2359.63,-0.000246525]"
16:01:42 "HIVE: WRITE: "CHILD:305:637:[65.318497,[3440.704346,2354.899902,0.000130177]]:0.988:""
16:01:42 "HIVE: WRITE: "CHILD:306:637:[["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
16:01:43 "HIVE: WRITE: "CHILD:305:637:[65.317245,[3440.704346,2354.899902,0.00013113]]:0.988:""
16:01:43 "HIVE: WRITE: "CHILD:306:637:[["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["palivo",0],["wheel_1_1_steering",0],["wheel_2_1_steering",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0],["wheel_1_2_steering",0],["wheel_2_2_steering",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
16:01:45 "HIVE: WRITE: "CHILD:305:638:[4.728901,[3443.522949,2359.625732,-0.000246525]]:0.995:""
16:01:45 "HIVE: WRITE: "CHILD:306:638:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["palivo",0],["motor",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0]]:0:""
16:01:47 "HIVE: WRITE: "CHILD:305:638:[4.729964,[3443.522949,2359.625732,-0.000243664]]:0.995:""
16:01:47 "HIVE: WRITE: "CHILD:306:638:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["palivo",0],["motor",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["wheel_1_3_steering",0],["wheel_2_3_steering",0]]:0:""
16:06:52 "SERVER FPS: 45  PLAYERS: 1"
16:07:12 "WAI: [Mission:[Hero] Junk Yard]: Starting... [4002.28,7619.28,0]"
16:07:13 "WAI: Spawned a group of 4 AI (Bandit) at [4000.28,7614.28,0]"
16:07:13 No owner
16:07:13 No owner
16:07:13 No owner
16:07:13 No owner
16:07:13 "WAI: Spawned a group of 4 AI (Bandit) at [4000.28,7614.28,0]"
16:07:14 "WAI: Spawned a group of 8 AI (Bandit) at [3983.28,7638.28,0]"
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 No owner
16:07:14 "WAI: Spawned a group of 8 AI (Bandit) at [4019.28,7640.28,0]"
16:09:57 "WAI: [Mission:[Bandit] Lunch break Convoy]: Starting... [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:57 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned a group of 5 AI (Hero) at [10277.9,8710.34,0]"
16:09:58 No owner
16:09:58 No owner
16:09:58 "WAI: Spawned in 3 KORD_high_TK_EP1"
 

Client.rpt

Скрытый текст


=====================================================================
== D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
== "D:\Program Files (x86)\Steam\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -nosplash -noPause -mod=@DayZ_Epoch1.0.6.1
=====================================================================
Exe timestamp: 2017/10/06 08:13:23
Current time:  2018/01/02 15:16:09

Version 1.63.131129
Warning Message: No entry 'C:\Users\MiBl\Documents\ArmA 2\ArmA2OA.cfg.3D_Performance'.
Warning Message: '/' is not a value
Warning Message: No entry 'C:\Users\MiBl\Documents\ArmA 2\ArmA2OA.cfg.adapter'.
Warning Message: '/' is not a value
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class Small_items->ReammoBox, by dayz_equip\config.cpp/CfgVehicles/CardboardBox/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
CrashSite_US: MainTurret - unknown animation source MainTurret
CrashSite_US: MainGun - unknown animation source mainGun
CrashSite_US: Gatling - unknown animation source Gatling
22887200# 1055158: uh1y_crashed.p3d is not soldier nor transport.
No transport
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
2nd UV set needed, but not defined in ReportStack not available
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
Fresnel k must be >0, given n=0.8,k=0
Fresnel k must be >0, given n=0.8,k=0
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Pecheneg_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[202.573,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,19]]
["Local date on this client:",[2012,8,2,13,19]]
"<infiSTAR.de> randvar26 created (18.066)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (18.198)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (18.381)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (18.381)"
"<infiSTAR.de> randvar1 created randvar27 (18.381)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[220.511,"onPreloadStarted"]
[223.917,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
No owner
No owner
No owner
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731","M249_DZ"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[1397.99,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,39]]
["Local date on this client:",[2012,8,2,13,39]]
"<infiSTAR.de> randvar26 created (17.905)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (18.188)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (18.379)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (18.379)"
"<infiSTAR.de> randvar1 created randvar27 (18.379)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[1416.26,"onPreloadStarted"]
[1417.08,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
Client: Object (id 2:11, type Type_85) is local - update is ignored.
Client: Object (id 2:10, type Type_82) is local - update is ignored.
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["M249_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
[1967.21,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Date & time received:",[2012,8,2,13,48]]
["Local date on this client:",[2012,8,2,13,47]]
No owner
No owner
"<infiSTAR.de> randvar26 created (50.662)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (50.942)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (51.126)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (51.126)"
"<infiSTAR.de> randvar1 created randvar27 (51.126)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[1987,"onPreloadStarted"]
[1988.59,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
Client: Object (id 2:11, type Type_85) is local - update is ignored.
Client: Object (id 2:10, type Type_82) is local - update is ignored.
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
[2187.04,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["M249_DZ","Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
["Date & time received:",[2012,8,2,13,52]]
["Local date on this client:",[2012,8,2,13,51]]
No owner
No owner
"<infiSTAR.de> randvar26 created (48.737)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (48.927)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (49.212)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (49.212)"
"<infiSTAR.de> randvar1 created randvar27 (49.212)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[2205.64,"onPreloadStarted"]
[2206.5,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
Unsupported language Russian in stringtable
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"dayz_preloadFinished reset"
BIKE: loading version 2.8.2 ...
"WARNING: Clearing annoying benches from Chernarus"
CLICK ACTIONS: loading...
BIKE: waiting for login...
"Service Points: loading config..."
Error in expression <;
_recompile = (count _this) > 0;


if (BIS_fnc_init && !_recompile) exitwith {t>
  Error position: <BIS_fnc_init && !_recompile) exitwith {t>
  Error Undefined variable in expression: bis_fnc_init
File ca\Modules\Functions\init.sqf, line 28
"Res3tting B!S effects..."
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
No owner
No owner
["Sent to server: PVDZ_plr_Login1",["76561198161483438",B 1-1-A:1 (Mr.MiBl)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (Mr.MiBl),"dayzSetDate",[B 1-1-A:1 (Mr.MiBl)]]]
"PLAYER RESULT: true"
[2690.16,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
No owner
No owner
No owner
No owner
No owner
["Sent to server: PVDZ_plr_Login2",["20",B 1-1-B:1 (Mr.MiBl),"76561198161483438",9,[["Binocular","Makarov_DZ","ItemCompass","ItemMap","ItemHatchet","ItemRadio","ItemKnife","ItemToolbox","ItemMatchbox","ItemGPS","ItemKeyRed1907","ItemKeyRed731","M249_DZ"],["PartGeneric","HandRoadFlare","ItemAntibiotic6",["200Rnd_556x45_M249",142],"200Rnd_556x45_M249","200Rnd_556x45_M249","200Rnd_556x45_M249",["100Rnd_762x54_PK",11],"ItemRuby","ItemEmerald","ItemCitrine","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","8Rnd_9x18_Makarov","ItemBandage","ItemBandage","ItemAntibacterialWipe","ItemBandage","ItemBandage"],"M249_DZ"]]]
["Date & time received:",[2012,8,2,13,0]]
["Local date on this client:",[2012,8,2,12,60]]
"<infiSTAR.de> randvar26 created (55.425)"
"Sent to server PVDZ_plr_LoginRecord: [76561198161483438, 20, 0, Mr.MiBl]"
[]
"<infiSTAR.de> randvar1 started (55.72)"
"player_forceSave called from fsm"
"<infiSTAR.de> randvar1 created randvar27a (56.011)"
"<infiSTAR.de> 06-08-2017 19-43-14-v1442 - Successfully Loaded on Client ID13252 (56.011)"
"<infiSTAR.de> randvar1 created randvar27 (56.011)"
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
No owner
[2708.22,"onPreloadStarted"]
[2709,"onPreloadFinished"]
Bad DXT2-5 mipmap size
"keyboard_keys reset"
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
String STR_FAL_Street_Sign not found
 

Если вы нашли ещё какие-то ошибки у меня в логах, и знаете их решение (или хотя-бы направление) - то буду благодарен если поделитесь информацией

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  • 0
В 04.01.2018 в 00:07, guyfromgarlem сказал:

самый норм варик https://github.com/F507DMT/mf-tow

+ этот гайд 

 и все буит ок

Не знаю что именно помогло, но спасибо. Работает

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  • 0

Решил что может пригодиться

server_monitor.sqf 

Скрытый текст

_object setFuel _fuel;
            if (!_isSafeObject) then {
                _DZE_VehObjects set [count _DZE_VehObjects,_object]; 
                _object call fnc_veh_ResetEH;
              //if (_ownerID != "0" && {!(_object isKindOf "Bicycle")}) then {_object setVehicleLock "locked";};
                if(_ownerID != "0" and !(_object isKindOf "Bicycle")) then {
                _object setvehiclelock "locked";
                _object setVariable ["MF_Tow_Cannot_Tow",true,true];
                };    
                _serverVehicleCounter set [count _serverVehicleCounter,_type]; // total each vehicle
            [_object] execVM "\z\addons\dayz_server\compile\Server_DeleteObjInsafezone.sqf";                                                                                   
            } else {
                _object enableSimulation true;
            };

 

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  • 0

Можно как то в эту часть кода внести проверку на открытую технику?

// Initialise script
_cursorTarget = cursorTarget;
_towableVehicles = [_cursorTarget] call MF_Tow_Towable_Array;
_towableVehiclesTotal = count (_towableVehicles);

// Add the action to the players scroll wheel menu if the cursor target is a vehicle which can tow.
if(_towableVehiclesTotal > 0) then {
	if (s_player_towing < 0) then {
		if(!(_cursorTarget getVariable ["MFTowIsTowing", false])) then {
			s_player_towing = player addAction ["Attach Tow", format["%1\tow_AttachTow.sqf", MF_Tow_Base_Path], _cursorTarget, 0, false, true, "",""];				
		} else {
			s_player_towing = player addAction ["Detach Tow", format["%1\tow_DetachTow.sqf", MF_Tow_Base_Path], _cursorTarget, 0, false, true, "",""];			
		};
	};
} 

 

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  • 0

самый норм варик https://github.com/F507DMT/mf-tow

+ этот гайд 

 и все буит ок

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