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Возник у меня один вопрос... Вообщем у меня сейчас вызов гаража(меню) идёт через скролл и там 2 функции: 1-достать из гаража 2-поставить в гараж...

Есть задумка сделать всё через 1- скролл меню (Гараж) и там уже возможность переключать достать или поставить технику... Но вот чёт моих мозгов такое сделать не хватает, нужна помощь.

Скрытый текст

Пытался сделать так: vehicle_garage.hpp

    class Rent2Car : Life_RscButtonMenu
        {
            idc = -1;
            text = "Поставить технику";
            onButtonClick = "scripts\garage\vehicle_store_list.sqf";
            x = 0.26 + (6.25 / 36) + (1 / 250 / (safezoneW / safezoneH));
            y = 0.9 - (1 / 25);
            w = (6.25 / 20);
            h = (1 / 25);
        };

 

class Rent1Car : Life_RscButtonMenu
        {
            idc = -1;
            text = "Зайти в гараж";
            onButtonClick = "scripts\garage\vehicle_dialog.sqf";
            x = 0.26 + (6.25 / 36) + (1 / 250 / (safezoneW / safezoneH));
            y = 0.9 - (1 / 25);
            w = (6.25 / 20);
            h = (1 / 25);
        };

Кнопки отображаются, всё нормально. Но по нажатию ничего не происходит, подскажите что не так?

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  • 0

MrMiBl Вот новая версия гаража: https://epochmod.com/forum/topic/44280-release-virtual-garage-for-1061/

Там уже реализован вызов через одно скрол-меню, а после уже меняется кнопка в зависимости от того ставишь технику в гараж или забираешь. Но есть один нюанс с БД из-за русского языка в игре. Внизу первой страницы написано решение этой беды.

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  • 0
3 минуты назад, lockdog сказал:

createdialog на кнопке и все

Скрытый текст

class Rent2Car : Life_RscButtonMenu
        {
            idc = -1;
            text = "Техника рядом";
            onButtonClick = "createdialog vehicle_store_list";
            x = 0.26 + (6.25 / 36) + (1 / 250 / (safezoneW / safezoneH));
            y = 0.9 - (1 / 25);
            w = (6.25 / 20);
            h = (1 / 25);
        };

class Rent1Car : Life_RscButtonMenu
        {
            idc = -1;
            text = "Зайти в гараж";
            onButtonClick = "createdialog vehicle_garage";
            x = 0.26 + (6.25 / 36) + (1 / 250 / (safezoneW / safezoneH));
            y = 0.9 - (1 / 25);
            w = (6.25 / 20);
            h = (1 / 25);
        };

Вот так?

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  • 0

onButtonClick = "closeDialog 0; createDialog "vehicle_garage"; если я правильно помню

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  • 0
24 минуты назад, lockdog сказал:

onButtonClick = "closeDialog 0; createDialog "vehicle_garage"; если я правильно помню

Не работает, с твоим вариантом открытое меню закрывает и все... И здесь "vehicle_garage"; кавычки не хватает но даже так не работает.... 

 

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  • 0

Во, нашёл! Вот так работает

onButtonClick = "closeDialog 0; createDialog ""vehicle_store_list"";";

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  • 0
5 часов назад, MrMiBl сказал:

Во, нашёл! Вот так работает

onButtonClick = "closeDialog 0; createDialog ""vehicle_store_list"";";

Ага работает, конечно... Вообщем меню меняется, но функционал не работает.... Вообщем нужно сделать, что-бы по нажатию на кнопку исходил вызов .sqf файлу...

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  • 0
В 11.09.2017 в 14:23, Ник сказал:

MrMiBl Вот новая версия гаража: https://epochmod.com/forum/topic/44280-release-virtual-garage-for-1061/

Там уже реализован вызов через одно скрол-меню, а после уже меняется кнопка в зависимости от того ставишь технику в гараж или забираешь. Но есть один нюанс с БД из-за русского языка в игре. Внизу первой страницы написано решение этой беды.

Уважаемые,выручайте))) Установил гараж на новый эпоч,идет вечный поиск техники,понимаю,что то не так с БД,перечитал весь форум разработчика,там у людей были такие же проблемы,но у них волшебным образом они решились,у меня их решение почему то не прокатывает,ярлык запуска сервера переделан,в extdb-conf.ini-все прописано

Скрытый текст

[Main]
;Threads = 0 
; Default Value is number of CPU Cores Detected

[Logging]
; If u are going to disable Logging for performance reasons, grab the No-Logging Version of extdb
Filter = 2
; 2 = Default Setting, this doesn't take effect till after Config File has been loaded.
;         0 = more cpu intensive, 5 = barely anything except exception handling 
;
; 0 trace
; 1 debug
; 2 info
; 3 warning
; 4 error
; 5 fatal

[Database]
Type = MySQL
; Name of the database you want to store the virtual garage data in, if you want to use your main database enter that here, or use extDB for an external database (if you are doing a hive of virtual garage basically)
Name = dayz_epoch
; mysql username
Username = root
; mysql password
Password = 

; ip for your mysql database, you can use localhost if it's on the local machine or an ip address if it's remote (i.e: 1.2.3.4)
IP = localhost
; mysql port
Port = 3306

minSessions = 1
maxSessions = 4
idleTime = 60

 а все равно -вечный поиск((( 

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  • 0
2 часа назад, OMOH71 сказал:

Password = 

У тебя база данных без пароля?

Попробуй установить пароль для MySQL и проверить. А по-хорошему логи бы глянуть с сервера, клиента и extdb

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  • 0

первый опыт на 1061 у нашего омона))))

выкладывай логи мы тебе поможем

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  • 0

Ник lockdog С логами полный порядок. Стандартный гараж работает, это я просто хочу его переделать чу-чуть) Что-бы по скролу была только одна функция "Гараж" А вот уже в меню переключение между "достать" или "поставить" технику

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  • 0

MrMiBl уже поняли что ты хочешь

 

http://rgho.st/6JzFKrhy4

 

сам выдернешь?

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Изменено пользователем lockdog (история изменений)

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  • 0
56 минут назад, MrMiBl сказал:

Ник lockdog С логами полный порядок. Стандартный гараж работает, это я просто хочу его переделать чу-чуть) Что-бы по скролу была только одна функция "Гараж" А вот уже в меню переключение между "достать" или "поставить" технику

Ну так по ссылке выше то, что надо, на скроле одна строка "Виртуальный гараж"(ну или как обзовёшь). В самом меню кнопка меняется в зависимости от того, ставишь машину или забираешь с гаража.

https://yadi.sk/i/Cd72hClH3PLfPd

https://yadi.sk/i/8ylNS8Sw3PLfPo

https://yadi.sk/i/pEVQUTsV3PLfPU

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  • 0
2 часа назад, Ник сказал:

У тебя база данных без пароля?

Попробуй установить пароль для MySQL и проверить. А по-хорошему логи бы глянуть с сервера, клиента и extdb

Мне кажется,что пароль тут никаким боком не лежит. Когда ставил гараж на предыдущий эпоч,тоже была такая же ошибка с поиском,но все решилось элементарным заполнением extdb-conf.ini и все работало,а тут(((

1 час назад, lockdog сказал:

первый опыт на 1061 у нашего омона))))

выкладывай логи мы тебе поможем

Да ну ))) нафиг,втягивают меня опять в это "Г" с большущей буквы) Извольте,сударь лог РПТ(вырезан только спам,идущий от миссий WAI)

Скрытый текст

=====================================================================
== C:\Games\Arma 2 Operation Arrowhead\arma2oaserver.exe
== arma2oaserver.exe  -port=2302 "-config=instance_24_Napf\config.cfg" "-cfg=instance_24_Napf\basic.cfg" "-profiles=instance_24_Napf" -name=instance_24_Napf "-mod=@extDB;@DayZ_Epoch;@DayZ_Epoch_Server;"
=====================================================================
Exe timestamp: 2016/03/05 15:37:19
Current time:  2017/11/02 14:31:51

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CZ_Soldier_Crew_Wdl_ACR/HitPoints/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
14:32:00 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
14:32:01 Connected to Steam servers
14:32:27 Unsupported language Russian in stringtable
14:32:27 Unsupported language Russian in stringtable
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:29 Server error: Player without identity OMOH-71 (id 2063156408)
14:32:34 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:34 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
14:32:35 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
14:32:36 ca\misc\houpacka.p3d: house, config class missing
14:32:36 ca\misc\houpacka.p3d: house, config class missing
14:32:36 ca\misc\houpacka.p3d: house, config class missing
14:32:39 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
14:32:39 "MPframework inited"
14:32:39 "dayz_preloadFinished reset"
14:32:41 "extDB: Connected to database."
14:32:41 Cannot create non-ai vehicle Land_Heli_H_army,
14:32:41 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
14:32:41 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
14:32:41 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
14:32:41 ca\buildings2\a_advertisingcolumn\a_advertcolumn.p3d: No geometry and no visual shape
14:32:42 "Loading custom server compiles"
14:32:43 "HIVE: Starting"
14:32:43 ["TIME SYNC: Local Time set to:",[2012,8,2,13,32],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,11,2,13,32]]
14:32:43 "HIVE: trying to get objects"
14:32:43 "HIVE: found 104 objects"
14:32:43 "HIVE: Request sent"
14:32:43 "HIVE: Streamed 104 objects"
14:32:43 "Res3tting B!S effects..."
14:32:43 "SERVER FPS: 40  PLAYERS: 1"
14:32:43 "[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
14:32:45 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 104 objects in 2.552 seconds (unscheduled)"
14:32:45 "Total Number of spawn locations 11"
14:32:45 "[DZAI] Initializing DZAI version 2.2.1 Release Build 20141208 using base path z\addons\dayz_server\DZAI."
14:32:45 "[DZAI] Reading DZAI configuration file."
14:32:45 "[DZAI] DZAI configuration file loaded."
14:32:45 "[DZAI] Compiling DZAI functions."
14:32:46 "[DZAI] DZAI functions compiled."
14:32:46 "[DZAI] Epoch classnames loaded."
14:32:46 "[DZAI] DZAI settings: Debug Level: 0. DebugMarkers: false. WorldName: napf. ModName: epoch (Ver: dayz epoch 1.0.6.1). DZAI_dynamicWeaponList: true. VerifyTables: true."
14:32:46 "[DZAI] AI spawn settings: Static: true. Dynamic: false. Random: false. Air: true. Land: true."
14:32:46 "[DZAI] AI settings: DZAI_findKiller: true. DZAI_useHealthSystem: true. DZAI_weaponNoise: false. DZAI_zombieEnemy: false."
14:32:46 "[DZAI] DZAI loading completed in 0.295002 seconds."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [17308,10405.4,0] with 8 items."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [11244.6,15296.9,0] with 4 items."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [7419.03,4765.31,0] with 9 items."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [12545.1,8144.14,0] with 11 items."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [15580.1,4015.04,0] with 5 items."
14:32:46 "DEBUG: Spawning a care package (Misc_cargo_cont_net3) at [14712.6,4165.41,0] with 7 items."
14:32:46 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
14:32:46 "CRASHSPAWNER: Spawning crash site (CrashSite_US) at [5224.5,9448.46,0] with 5 items."
14:32:46 CrashSite_US: MainTurret - unknown animation source MainTurret
14:32:46 CrashSite_US: MainGun - unknown animation source mainGun
14:32:46 CrashSite_US: Gatling - unknown animation source Gatling
14:32:46 ca\misc\houpacka.p3d: house, config class missing
14:32:47 ca\misc\houpacka.p3d: house, config class missing
14:32:48 ca\misc\houpacka.p3d: house, config class missing
14:32:48 ca\misc\houpacka.p3d: house, config class missing
14:32:49 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
14:32:49 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
14:32:49 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
14:32:49 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
14:32:49 ca\misc3\wf\wf_depot.p3d: house, config class missing
14:32:50 ca\misc3\wf\wf_depot.p3d: house, config class missing
14:32:50 ca\misc3\wf\wf_depot.p3d: house, config class missing
14:32:51 ca\misc\houpacka.p3d: house, config class missing
14:32:51 ca\misc\houpacka.p3d: house, config class missing
14:32:52 ca\misc\houpacka.p3d: house, config class missing
14:32:52 ca\misc\houpacka.p3d: house, config class missing
14:32:52 ca\misc\houpacka.p3d: house, config class missing
14:32:52 ca\misc\houpacka.p3d: house, config class missing
14:32:54 ca\misc\houpacka.p3d: house, config class missing
14:32:55 ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
14:32:57 "HIVE: Vehicle Spawn limit reached!"
14:32:57 "HIVE: Spawning # of Debris: 0"
14:32:57 "HIVE: Spawning # of Ammo Boxes: 3"
14:32:57 "HIVE: Spawning # of Veins: 50"
14:32:58 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 0 Debris, 3 SupplyCrates and 50 MineVeins in 11.909 seconds (scheduled)"
14:32:58 "EPOCH EVENTS INIT"
14:32:59 "Service Points: загружаются настройки..."
14:32:59 "CLEANUP: INITIALIZING Vehicle SCRIPT"
14:32:59 Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
14:32:59 "WAI: AI Config File Loaded"
14:32:59 "WAI: AI Monitor Started"
14:32:59 "WAI: Initialising static missions"
14:33:02 "[DZAI] Verified 153 unique classnames in 2.668 seconds."
14:33:06 "WAI: Spawned a group of 4 AI (Bandit) at [16514.4,18285.1,0]"
14:33:07 "WAI: Spawned a group of 4 AI (Bandit) at [16499.5,18316.6,0]"
14:33:07 "WAI: Initialising missions"
14:33:08 "WAI: Spawned a group of 4 AI (Bandit) at [16461.7,18340.9,0]"
14:33:10 "WAI: Spawned a group of 4 AI (Bandit) at [16442.9,18368.8,0]"
14:33:11 "WAI: Spawned a group of 4 AI (Bandit) at [16443.7,18418.4,0]"
14:33:12 "WAI: Spawned a group of 4 AI (Bandit) at [16371.2,18477.1,0]"
14:33:12 "WAI: Spawned a group of 4 AI (Bandit) at [16310.4,18448.4,0]"
14:33:13 "WAI: Spawned a group of 4 AI (Bandit) at [16349.2,18397.3,0]"
14:33:13 "WAI: Spawned a group of 4 AI (Bandit) at [16379.6,18371.9,0]"
14:33:13 "WAI: Spawned a group of 4 AI (Bandit) at [16445.1,18304,0]"
14:33:14 "WAI: Spawned a group of 4 AI (Bandit) at [16509.3,18211.9,0]"
14:33:14 "WAI: Spawned a group of 4 AI (Bandit) at [16601.4,18264.1,0]"
14:33:15 "WAI: Spawned a group of 4 AI (Bandit) at [16614.8,18228.3,11.6617]"
14:33:16 "WAI: Spawned a group of 4 AI (Bandit) at [16660.1,18207.9,15.5161]"
14:33:16 "WAI: Spawned a group of 4 AI (Bandit) at [16551.5,18202.5,3.96146]"
14:33:17 "WAI: Spawned a group of 4 AI (Bandit) at [16547.9,18210.5,15.5162]"
14:33:17 "WAI: Spawned a group of 4 AI (Bandit) at [16579.2,18180.7,0]"
14:33:18 "WAI: Spawned a group of 4 AI (Bandit) at [16424,18369.5,6.88736]"
14:33:19 "WAI: Spawned a group of 4 AI (Bandit) at [16305.4,18484.8,0]"
14:33:20 "WAI: Spawned a group of 4 AI (Bandit) at [16572.7,18258.6,0]"
14:33:20 "WAI: Spawned a group of 4 AI (Bandit) at [16358.6,18452.5,0]"
14:33:21 "WAI: Spawned a group of 4 AI (Bandit) at [16079.6,18751.6,0]"
14:33:22 "WAI: Spawned a group of 4 AI (Bandit) at [15939.5,18915.5,0]"
14:33:24 "WAI: Spawned a group of 4 AI (Bandit) at [16611.6,19035.4,0]"
14:33:26 "WAI: Spawned in 16 M2StaticMG"
14:33:27 "WAI: Spawned in 8 Stinger_Pod"
14:33:29 "WAI: Spawned in 7 ZU23_TK_EP1"
14:33:29 "WAI: Static mission loaded"
14:33:30 "WAI: Spawned a group of 8 AI (Bandit) at [18265.1,17484.9,0]"
14:33:30 "WAI: Spawned in 2 M2StaticMG"
14:33:31 "WAI: Spawned in 4 Stinger_Pod"
14:33:31 "WAI: Spawned in 2 SearchLight_RUS"
14:33:31 "WAI: Static mission loaded"
14:33:35 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,33],"Fullmoon:",true,"Date given by HiveExt.dll:",[2017,11,2,13,33]]
14:33:57 "Napf spawn areas loaded."
14:33:57 "Napf static spawn configuration loaded."

14:34:07 "INFO - Player: PID#3(OMOH-71)(UID:76561198042233341/CID:3) Status: LOGGING IN"

14:34:07 "INFO - Player: PID#3(OMOH-71)(UID:76561198042233341/CID:3) Status: LOGIN PUBLISHING, Location Wilderness [047037]"

14:34:10 Cannot load sound 'ca\dubbingradio_e\radio\male05en\default\core\civilian.ogg'
14:34:11 Cannot load sound 'ca\dubbingradio_e\radio\male05en\default\core\civilian.ogg'
14:34:11 Cannot load sound 'ca\dubbingradio_e\radio\male05en\default\core\civilian.ogg'
14:34:24 "INFO - Player: OMOH-71(UID:76561198042233341/CID:3) Status: CLIENT LOADED & PLAYING"
14:34:27 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
14:34:28 "B 1-1-B:1 (OMOH-71) REMOTE, SafeZoneState, [0], 3"
14:34:49 "HIVE: WRITE: "CHILD:303:110:[[[],[]],[[],[]],[[],[]]]:0:""
14:34:54 "HIVE: WRITE: "CHILD:305:110:[60.610165,[4707.174316,16674.947266,-0.0158081]]:0.999:""
14:34:54 "HIVE: WRITE: "CHILD:306:110:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_1_3_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["wheel_2_3_steering",0],["palivo",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
14:34:59 [DZMS]: Starting DayZ Mission System.
14:34:59 [DZMS]: DZAI Found! Using DZAI's Relations!
14:34:59 [DZMS]: WickedAI Found! Using WickedAI's Relations!
14:34:59 [DZMS]: Multiple Relations Detected! Unwanted AI Behaviour May Occur!
14:34:59 [DZMS]: If Issues Arise, Decide on a Single AI System! (DayZAI, SargeAI, or WickedAI)
14:34:59 [DZMS]: Currently Running Version: 1.1FIN
14:34:59 [DZMS]: Mission and Extended Configuration Loaded!
14:34:59 [DZMS]: napf Detected. Map Specific Settings Adjusted!
14:34:59 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted!
14:34:59 [DZMS]: Loading ExecVM Functions.
14:34:59 [DZMS]: Loading Compiled Functions.
14:34:59 [DZMS]: Loading All Other Functions.
14:34:59 [DZMS]: Mission Functions Script Loaded!
14:34:59 [DZMS]: Major Mission Clock Starting!
14:34:59 [DZMS]: Minor Mission Clock Starting!
14:34:59 [DZMS]: Mission Marker Loop for JIPs Starting!
14:35:01 "HIVE: WRITE: "CHILD:305:110:[144.41362,[4719.623535,16673.451172,0.025403]]:0.998667:""
14:35:05 "HIVE: WRITE: "CHILD:305:110:[129.648346,[4719.0830078,16675.279297,0.0382066]]:0.998556:""
14:35:05 "HIVE: WRITE: "CHILD:306:110:[["wheel_1_1_steering",0],["wheel_1_2_steering",0],["wheel_1_3_steering",0],["wheel_2_1_steering",0],["wheel_2_2_steering",0],["wheel_2_3_steering",0],["palivo",0],["wheel_1_4_steering",0],["wheel_2_4_steering",0],["motor",0],["sklo predni P",0],["sklo predni L",0],["karoserie",0],["glass1",0],["glass2",0],["glass3",0],["glass4",0]]:0:""
14:37:03 "INFO - Player: OMOH-71(UID:76561198042233341/CID:3) Status: LOGGED OUT, Location Wilderness [046037]"
14:37:04 Client: Remote object 3:16 not found
14:37:05 Warning: Cleanup player - person 3:15 not found

Как видишь,тут ничего криминального нет.

Лог клиента(а вот тут уже выскочила какая то бяка,но не думаю что это относится к вопросу,скорее просто ошибка гаража,никак не влияющую на подключение к extDB

Скрытый текст

=====================================================================
== E:\Games\Steam\SteamApps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe
== "E:\Games\Steam\SteamApps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" -skipintro -mod=@DayZ_Epoch; -noSplash -noFilePatching -world=empty -connect=vostok.servegame.com -port=2302 "-mod=E:\Games\Steam\SteamApps\common\Arma 2 Operation Arrowhead;expansion;" -noPause -cpuCount=4 -maxMem=2047
=====================================================================
Exe timestamp: 2016/03/05 15:37:19
Current time:  2017/11/02 14:32:09

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CZ_Soldier_Crew_Wdl_ACR/HitPoints/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Unsupported language Russian in stringtable
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
"PRELOAD_ Functions\init [[L 1-1-A:1 REMOTE],any]"
"MPframework inited"
"Res3tting B!S effects..."
CrashSite_US: MainTurret - unknown animation source MainTurret
CrashSite_US: MainGun - unknown animation source mainGun
CrashSite_US: Gatling - unknown animation source Gatling
Fresnel k must be >0, given n=0.8,k=0
Fresnel k must be >0, given n=0.8,k=0
"dayz_preloadFinished reset"
"Loading custom client compiles"
ca\structures\house\housev\housev_2l_dam_ruins.p3d: house, config class missing
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
["Sent to server: PVDZ_plr_Login1",["76561198042233341",B 1-1-A:1 (OMOH-71)]]
["Sent to server: PVDZ_send",[B 1-1-A:1 (OMOH-71),"dayzSetDate",[B 1-1-A:1 (OMOH-71)]]]
"PLAYER RESULT: true"
[133.918,"z\addons\dayz_code\system\scheduler\sched_init.sqf","Scheduler started"]
["Sent to server: PVDZ_plr_Login2",["3",B 1-1-B:1 (OMOH-71),"76561198042233341",9,[["Makarov_DZ","ItemGPS","ItemToolbox","ItemEtool","ItemKeyBlue1320"],["HandRoadFlare","ItemWaterBottle","FoodPistachio","metal_floor_kit","metal_floor_kit","ItemObsidian","ItemSapphire","ItemAmethyst","ItemRuby",["8Rnd_9x18_Makarov",7],"8Rnd_9x18_Makarov","ItemBandage","ItemBandage"],""]]]
["Date & time received:",[2012,8,2,13,33]]
["Local date on this client:",[2012,8,2,13,32]]
"Sent to server PVDZ_plr_LoginRecord: [76561198042233341, 3, 0, OMOH-71]"
[]
"player_forceSave called from fsm"
"Service Points: загружаются настройки..."
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
[158.731,"onPreloadStarted"]
[167.096,"onPreloadFinished"]
"keyboard_keys reset"
Error in expression <player,false] call FNC_find_plots;

if (vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error position: <vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error Undefined variable in expression: vg_tiedtopole
File mpmissions\__CUR_MP.Napf\scripts\virtualGarage\virtualGarage.sqf, line 27
Error in expression <player,false] call FNC_find_plots;

if (vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error position: <vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error Undefined variable in expression: vg_tiedtopole
File mpmissions\__CUR_MP.Napf\scripts\virtualGarage\virtualGarage.sqf, line 27
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing
ca\misc\houpacka.p3d: house, config class missing

Ну и собственно,лог с extDB

Скрытый текст

[14:32:41 +00:-1] [Thread 2767064714] extDB: Version: 35
[14:32:41 +00:-1] [Thread 2767064714] extDB: Windows Version
[14:32:41 +00:-1] [Thread 2767064714] Message: Arma Linux Servers are using Older Physic Library (than Windows Servers), due to Debian 7 using old version of Glibc
[14:32:41 +00:-1] [Thread 2767064714] Message: If you like extDB consider donating or bug BIS to drop support for Debian 7 thanks, so Linux Servers get same Physic Library Version as Windows
[14:32:41 +00:-1] [Thread 2767064714] Message: Note currently most/all development for extDB is done on a Linux Server
[14:32:41 +00:-1] [Thread 2767064714] Message: Torndeco: 24/01/15
[14:32:41 +00:-1] [Thread 2767064714] 
[14:32:41 +00:-1] [Thread 2767064714] extDB: Found extdb-conf.ini
[14:32:41 +00:-1] [Thread 2767064714] extDB: Detected 4 Cores, Setting up 4 Worker Threads
[14:32:41 +00:-1] [Thread 2767064714] extDB: Database Type: MySQL
[14:32:41 +00:-1] [Thread 2767064714] extDB: Database Session Pool Started
[14:32:41 +00:-1] [Thread 2767064714] extDB: DB_RAW_V3: Initialized: ADD_QUOTES True
[14:37:21 +00:-1] [Thread 2767064714] extDB: Stopping ...

Тоже ничего криминального нет(

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  • 0
1 час назад, OMOH71 сказал:

Error in expression <player,false] call FNC_find_plots;

if (vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error position: <vg_tiedToPole) then {
_IsNearPlot = _plo>
  Error Undefined variable in expression: vg_tiedtopole
File mpmissions\__CUR_MP.Napf\scripts\virtualGarage\virtualGarage.sqf, line 27

Как бы ошибка связана с вирт.гаражём, устрани её.

Я себе ещё не добавлял эту обнову, проверить не могу.

Эта переменная должна быть объявлена в variables.sqf(можно конечно и в init.sqf запихнуть)

vg_tiedToPole = true; // Tie the virtual garage to a local plot pole? If no plot pole is present (i.e a communal garage at a trader etc) the players UID will be used.

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Кто знает почему кикает батлай при открытии гаража? 

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1 час назад, virus160381 сказал:

Кто знает почему кикает батлай при открытии гаража? 

Пункт 8) Открываем фолдер BattlEye и в publicvariable.txt добавляем:

!="PVDZE_queryGarageVehicle" !="PVDZE_storeVehicle" !="PVDZE_spawnVehicle" 

И неплохо было-бы лог приложить...

Изменено пользователем MrMiBl (история изменений)

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Фильтр этот добавил, все равно кикает. Инфистар походу. Вот лог : 

 

Скрытый текст

 9:03:33 "<infiSTAR.de> CONNECTLOG: DISCONNECT - Virus(76561198051815920)"
 9:03:34 "INFO - Player: Virus(UID:76561198051815920/CID:168) Status: LOGGED OUT, Location Kabanino @052070"

 

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инфистар лишь записал в лог что игрок вышел (лолз)

если кикает и с рескрипшином это батлай фильтры

 

а под логом подразумевается publicvariable.log

Изменено пользователем lockdog (история изменений)

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В 12.01.2018 в 02:46, virus160381 сказал:

Кто знает почему кикает батлай при открытии гаража? 

Удали файл publicvariable.txt и будет тебе счастье, бился сам часа два наверное )))

Меня не только гараж кикал, даже кнопка ескейп

Изменено пользователем virus160381 (история изменений)

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Всем привет! У меня при открытии гаража бесконечный поиск техники.... Кто сталкивался с таким? РПТ прикладываю

Скрытый текст

 

22:44:30 Error in expression < call compile format["%1",_key];
_key = _key select 1;

uiSleep (random .03);


>
22:44:30   Error position: <_key select 1;

uiSleep (random .03);


>
22:44:30   Error Undefined variable in expression: _key
22:44:30 File z\addons\dayz_server\compile\garage\fn_async.sqf, line 26
22:44:30 Error in expression < = "extDB" callExtension format["4:%1", _key];
if (_queryResult == "[5]") then {>
22:44:30   Error position: <_key];
if (_queryResult == "[5]") then {>
22:44:30   Error Undefined variable in expression: _key
22:44:30 File z\addons\dayz_server\compile\garage\fn_async.sqf, line 34
22:44:30 Error in expression <ult = call compile _queryResult;


if ((_queryResult select 0) == 0) exitWith {d>
22:44:30   Error position: <_queryResult select 0) == 0) exitWith {d>
22:44:30   Error Undefined variable in expression: _queryresult
22:44:30 File z\addons\dayz_server\compile\garage\fn_async.sqf, line 61
22:44:30 Error in expression <_asyncCall;

PVDZE_queryVehicleResult = _result;

if (!isNull _player) then {_cl>
22:44:30   Error position: <_result;

if (!isNull _player) then {_cl>
22:44:30   Error Undefined variable in expression: _result
22:44:30 File z\addons\dayz_server\compile\garage\server_queryVehicle.sqf, line 11

 

 

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virus160381 Подключение к БД настроил в файле \@extDB\extdb-conf.ini?

В БД залил таблицу для гаража(virtualGarage.sql)?

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4 часа назад, Ник сказал:

virus160381 Подключение к БД настроил в файле \@extDB\extdb-conf.ini?

В БД залил таблицу для гаража(virtualGarage.sql)?

 

Да настроил, и таблицу залил, ошибки в РПТ все равно валятся и бесконечный поиск техники (((

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