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  • 0
Shelf74

Откатывается любой транспорт (купленный на трейде, с миссий, с респа, запавненный админом)

Собственно такая проблема после рестарта. 

Транспорт с респа возвращается на первоначальную точку.

Купленный транспорт рандомно телепортируется в точку карты, и после его передвижения постоянно возвращается в эту точку.

Заспавненый админом, такая же история.

С миссий возвращается на точку миссии.

 

Лут, деньги, персонаж, после рестарта не откатывается

 



=====================================================================
== D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch2;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2017/02/04 23:07:17
Current time: 2017/02/07 10:30:03

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Connected to Steam servers


=====================================================================
== D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch2;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2017/02/04 23:07:17
Current time: 2017/02/07 10:31:41

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Connected to Steam servers
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Server error: Player without identity Shelf74 (id 386827822)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
"DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
"DayZ Epoch: MPframework inited"
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
"[АнтиХак] - [Модуль Запуска]: Ожидаю запуск BIS_fnc_init..."
"[АнтиХак] - [Модуль Запуска]: BIS_fnc_init загружен - АнтиХак ЗАПУСКАЕТСЯ...!"
"[АнтиХак] - [Версия]: Основано на оригинале: 24012015IAHAT342 | Beta Patch сервера: ["ArmA 2 OA","ArmA2OA",163,131129] | Карта: Chernarus | Инстанция: 11 | Миссия: DayZ_Epoch_11"
"[АнтиХак] - [Версия]: Разработчик: by | Дата выпуска: 08 марта 2015 | Версия: 1.4 | Основано на базе: AHAT342"
"[АнтиХак] - [RandVar]: Выполняется генерация: {
_arr = ["o","a","f","I","9","f","U","z","o","R","N","P","v","Q","Y","d","E","R","9","W","4","q","7","e","6","F","V","2","4","g"];
_gen = "p";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_num = str(round(random 999998));
_gen = _gen + '_' + _num;
_gen
}..."
"[АнтиХак] - [RandVar]: _randvar1: pNRf9d94_135223"
"[АнтиХак] - [RandVar]: _randvar2: p9EYF4RY_165351"
"[АнтиХак] - [RandVar]: _randvar3: poEYFI4N_442416"
"[АнтиХак] - [RandVar]: _randvar4: pdfFN29d_379929"
"[АнтиХак] - [RandVar]: _randvar5: pNo9FzdI_796549"
"[АнтиХак] - [RandVar]: _randvar6: pRYUfU2e_162184"
"[АнтиХак] - [RandVar]: _randvar8: p4IgfRIz_719076"
"[АнтиХак] - [RandVar]: _randvar11: pRNPN494_477904"
"[АнтиХак] - [RandVar]: _randvar12: pR7VqE47_88872"
"[АнтиХак] - [RandVar]: _randvar13: pqqa9Rvg_587802"
"[АнтиХак] - [RandVar]: _randvar19: p9FIYYWd_17234"
"[АнтиХак] - [RandVar]: _randvar20: pd9eVQ7I_922510"
"[АнтиХак] - [RandVar]: _randvar21: p6govaQ7_722881"
"[АнтиХак] - [RandVar]: _randvar27: pUR6o9EY_957586"
"[АнтиХак] - [RandVar]: _randvar26: pRNoV4Rd_406957"
"[АнтиХак] - [RandVar]: _randvar25: pIUfzIR4_88507"
"[АнтиХак] - [RandVar]: _randvar28: pVqovoee_128024"
"[АнтиХак] - [RandVar]: _randvar29: p4q97P6U_505668"
"[АнтиХак] - [RandVar]: _randvar30: pQQUvaFU_677065"
"[АнтиХак] - [RandVar]: _randvar31: pPqUF9ag_69395"
"[АнтиХак] - [RandVar]: _randvar32: pF9IR4Ff_452490"
"[АнтиХак] - [RandVar]: _randvar33: pzFQzEq4_184928"
"[АнтиХак] - [RandVar]: _randvar34: pUWEo9Uz_335126"
"[АнтиХак] - [RandVar]: _randvar35: pFvRvPfR_677432"
"[АнтиХак] - [RandVar]: _randvar36: pNVda9Q4_563224"
"[АнтиХак] - [Remark]: pWfYYf49_666996"
"[АнтиХак] - [AHpos]: pU6U2Qfq_607457"
"[АнтиХак] - [LoadedCheckPos]: pRNWV799_443626"
"[АнтиХак] - [LoadedCheckTime]: pN9W9UPV_45921"
"[АнтиХак] - [MenuChecksRunning]: pUY4dfIz_342254"
"[АнтиХак] - [oneachframe]: p9NgIooQ_439129"
"[АнтиХак] - [bigpubvar]: pFfYNVd4_617731"
"[АнтиХак] - [RandVar]: _randvar10: PVAHR_0_gmxlrju_205022"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ЗАГРУЖЕН!"
"[АнтиХак] - [Модуль Запуска]: СОЗДАЕМ Админ Меню"
"[АнтиХак] - [Модуль Запуска]: ДОБАВЛЯЕМ Public Variable Event Handlers"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ПОЛНОСТЬЮ ЗАГРУЖЕН И ФУНКЦИОНИРУЕТ!"
"Res3tting B!S effects..."
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
"[АнтиХак] - [ЛОГ ИГРОКА]: Shelf74(76561198005557279) - 1ч 20мин | ******АДМИНИСТРАЦИЯ******"
"HIVE: Starting"
"HIVE: trying to get objects"
"HIVE: found 100 objects"
"HIVE: Commence Object Streaming..."
"HIVE: got 0 Epoch Objects and 100 Vehicles"
"[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
"HIVE: Vehicle Spawn limit reached!"
"HIVE: Spawning # of Debris: 100"
"HIVE: Spawning # of Ammo Boxes: 3"
"HIVE: Spawning # of Veins: 5"
"Total Number of spawn locations 5"
"DEBUG VEIN: Too many objects at [8012.15,9982.65]"
"EPOCH EVENTS INIT"
Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
"WAI: AI Config File Loaded"
"WAI: AI Monitor Started"
"WAI: Initialising missions"
"[АнтиХак] Игрок присоединился: ["76561198005557279","Shelf74"]"
"[АнтиХак] Игрок присоединился: ["","__SERVER__"]"
"TIME SYNC: Local Time set to [2013,8,3,3,35]"
"[АнтиХак] - [Первый запрос Администрации]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
"[АнтиХак] - [Администрация]: ******АДМИНИСТРАЦИЯ-ВХОД******: Shelf74(76561198005557279): Shelf74(76561198005557279)"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
"[АнтиХак] - [safeZone]: Shelf74(76561198005557279) - Покинул торговую зону @000153"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт через ALT+LKM Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт по клавишам 5 и 4 Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Метки Игроков Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Открытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Закрытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 - Бессмертие Включено (Админ Функция)"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[8592.45,11648.6,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[8592.45,11648.6,0]]"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[9295,13846.9,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[9295,13846.9,0]]"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 начал следить за игроком (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 начал следить за игроком Shelf74 (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 начал следить за игроком Shelf74 (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 начал следить за игроком Shelf74 (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 дал 1e+007 Денег игроку Shelf74 (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-D:1 (Shelf74) REMOTE Игрок Shelf74 дал 1e+007 Денег игроку Shelf74 (Админ Функция)"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[11446.7,11363,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[11446.7,11363,0]]"
"[АнтиХак] - [safeZone]: Shelf74(76561198005557279) - Вход в торговую зону @114039"
"CLEANUP: INITIALIZING CLEANUP SCRIPT"
"EPOCH SERVERTRADE: Player: Shelf74 (76561198005557279) bought a Ural_UN_EP1 in/at trader city Klen for 40000x RUB"
"PUBLISH: Attempt 16b99600# 1056261: arrow_down_large_ep1.p3d REMOTE"
"HIVE: WRITE: "CHILD:308:11:Ural_UN_EP1:0:542:[212,[11455.5,11341.2,0]]:[]:[]:1:1145551134120413:""
"HIVE: WRITE: "CHILD:388:1145551134120413:""
"CUSTOM: Selected "101""
"PUBLISH: B 1-1-D:1 (Shelf74) REMOTE Bought Ural_UN_EP1 with ID "1145551134120413""
"[АнтиХак] - [safeZone]: Shelf74(76561198005557279) - Покинул торговую зону @112038"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[9289.96,13835.6,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-D:1 (Shelf74) REMOTE,B 1-1-D:1 (Shelf74) REMOTE,[9289.96,13835.6,0]]"
"[АнтиХак] - [Выход с сервера]: _uid: 76561198005557279 | _name: Shelf74"
"get: STRING (76561198005557279), sent: STRING (76561198005557279)"
"DISCONNECT: Shelf74 (76561198005557279) Object: B 1-1-D:1 (Shelf74) REMOTE, _characterID: 3 at loc [9283.41,13832.2,0.00148773]"
Client: Remote object 3:13 not found
Client: Remote object 3:14 not found
Client: Remote object 3:15 not found
Warning: Cleanup player - person 3:12 not found


=====================================================================
== D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch2;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2017/02/04 23:07:17
Current time: 2017/02/07 10:40:14

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Connected to Steam servers
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Server error: Player without identity Shelf74 (id 955036868)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
"DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
"DayZ Epoch: MPframework inited"
"[АнтиХак] - [Модуль Запуска]: Ожидаю запуск BIS_fnc_init..."
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
"[АнтиХак] - [Модуль Запуска]: BIS_fnc_init загружен - АнтиХак ЗАПУСКАЕТСЯ...!"
"[АнтиХак] - [Версия]: Основано на оригинале: 24012015IAHAT342 | Beta Patch сервера: ["ArmA 2 OA","ArmA2OA",163,131129] | Карта: Chernarus | Инстанция: 11 | Миссия: DayZ_Epoch_11"
"[АнтиХак] - [Версия]: Разработчик: by | Дата выпуска: 08 марта 2015 | Версия: 1.4 | Основано на базе: AHAT342"
"[АнтиХак] - [RandVar]: Выполняется генерация: {
_arr = ["o","a","f","I","9","f","U","z","o","R","N","P","v","Q","Y","d","E","R","9","W","4","q","7","e","6","F","V","2","4","g"];
_gen = "p";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_num = str(round(random 999998));
_gen = _gen + '_' + _num;
_gen
}..."
"[АнтиХак] - [RandVar]: _randvar1: pRoPf9Wo_715980"
"[АнтиХак] - [RandVar]: _randvar2: pU9IUIIW_38971"
"[АнтиХак] - [RandVar]: _randvar3: pN4Rz4Rq_716181"
"[АнтиХак] - [RandVar]: _randvar4: p22Ya6Vz_453923"
"[АнтиХак] - [RandVar]: _randvar5: pIo4RI69_151256"
"[АнтиХак] - [RandVar]: _randvar6: p4Y9VEfV_724204"
"[АнтиХак] - [RandVar]: _randvar8: pR9P44dR_304986"
"[АнтиХак] - [RandVar]: _randvar11: p4YeoU7F_816215"
"[АнтиХак] - [RandVar]: _randvar12: pYevQ2a2_920138"
"[АнтиХак] - [RandVar]: _randvar13: poeR6e7U_342841"
"[АнтиХак] - [RandVar]: _randvar19: pQQ4daIF_573467"
"[АнтиХак] - [RandVar]: _randvar20: pIedYU9R_938447"
"[АнтиХак] - [RandVar]: _randvar21: pvWVR4N9_50708"
"[АнтиХак] - [RandVar]: _randvar27: pWVYzfQz_633891"
"[АнтиХак] - [RandVar]: _randvar26: pV2ERQ9F_721579"
"[АнтиХак] - [RandVar]: _randvar25: p6qIWR9V_231508"
"[АнтиХак] - [RandVar]: _randvar28: pN2eF2N7_914786"
"[АнтиХак] - [RandVar]: _randvar29: p447odod_680119"
"[АнтиХак] - [RandVar]: _randvar30: po9zEqoE_293021"
"[АнтиХак] - [RandVar]: _randvar31: p4Uz94Yf_450034"
"[АнтиХак] - [RandVar]: _randvar32: pfq2VURq_227954"
"[АнтиХак] - [RandVar]: _randvar33: pVU6VRgf_908040"
"[АнтиХак] - [RandVar]: _randvar34: p799ove9_175244"
"[АнтиХак] - [RandVar]: _randvar35: p4N6UavN_692415"
"[АнтиХак] - [RandVar]: _randvar36: pazNfooE_49534"
"[АнтиХак] - [Remark]: pQd44Rv6_87919"
"[АнтиХак] - [AHpos]: p2o4QofY_599449"
"[АнтиХак] - [LoadedCheckPos]: pEzVzNF9_400791"
"[АнтиХак] - [LoadedCheckTime]: p47Ng6Fa_782603"
"[АнтиХак] - [MenuChecksRunning]: pzV99PaN_333764"
"[АнтиХак] - [oneachframe]: peFRe4do_140590"
"[АнтиХак] - [bigpubvar]: pIfezYzo_361049"
"[АнтиХак] - [RandVar]: _randvar10: PVAHR_0_fskobvq_173989"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ЗАГРУЖЕН!"
"[АнтиХак] - [Модуль Запуска]: СОЗДАЕМ Админ Меню"
"[АнтиХак] - [Модуль Запуска]: ДОБАВЛЯЕМ Public Variable Event Handlers"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ПОЛНОСТЬЮ ЗАГРУЖЕН И ФУНКЦИОНИРУЕТ!"
"Res3tting B!S effects..."
"HIVE: Starting"
"HIVE: trying to get objects"
"HIVE: found 101 objects"
"HIVE: Commence Object Streaming..."
"HIVE: got 0 Epoch Objects and 101 Vehicles"
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
"[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
"[АнтиХак] - [ЛОГ ИГРОКА]: Shelf74(76561198005557279) - 1ч 28мин | ******АДМИНИСТРАЦИЯ******"
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
"HIVE: Vehicle Spawn limit reached!"
"HIVE: Spawning # of Debris: 100"
"HIVE: Spawning # of Ammo Boxes: 3"
"HIVE: Spawning # of Veins: 5"
"Total Number of spawn locations 5"
"[VEHICLE CLEANUP ZONE]: Ural_UN_EP1 (Урал-4320) by Trader City Klen @114040 [11455.5,11341.2,9.15527e-005] [iD:101,UID:0] Cargo: [[[],[]],[[],[]],[[],[]]]"
"[VEHICLE CLEANUP ZONE]: Ural_UN_EP1 Un-Locked"
"HIVE: WRITE: "CHILD:305:101:[214,[11100.3,11652.4,0.121994]]:1:""
"[VEHICLE CLEANUP ZONE]: Ural_UN_EP1 TP from [11455.5,11341.2,9.15527e-005] 114040 to [11100.4,11651.4] 111037"
"EPOCH EVENTS INIT"
Server: Object 3:8 not found (message 94)
"TIME SYNC: Local Time set to [2013,8,3,3,43]"
"[АнтиХак] - [Первый запрос Администрации]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
"[АнтиХак] - [Администрация]: ******АДМИНИСТРАЦИЯ-ВХОД******: Shelf74(76561198005557279): Shelf74(76561198005557279)"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
"WAI: AI Config File Loaded"
"WAI: AI Monitor Started"
"WAI: Initialising missions"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки Игроков Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Открытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Закрытой) Техники Включены (Админ Функция)"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
"[АнтиХак] - [Выход с сервера]: _uid: 76561198005557279 | _name: Shelf74"
"get: STRING (76561198005557279), sent: STRING (76561198005557279)"
"DISCONNECT: Shelf74 (76561198005557279) Object: B 1-1-C:1 (Shelf74) REMOTE, _characterID: 3 at loc [9284.95,13832.2,0.00157928]"
Client: Remote object 3:5 not found
Client: Remote object 3:6 not found
Client: Remote object 3:7 not found
Warning: Cleanup player - person 3:4 not found


=====================================================================
== D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch2;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2017/02/04 23:07:17
Current time: 2017/02/07 10:46:54

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Connected to Steam servers
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Server error: Player without identity Shelf74 (id 1435441567)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
"DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
"DayZ Epoch: MPframework inited"
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
"[АнтиХак] - [Модуль Запуска]: Ожидаю запуск BIS_fnc_init..."
"[АнтиХак] - [Модуль Запуска]: BIS_fnc_init загружен - АнтиХак ЗАПУСКАЕТСЯ...!"
"[АнтиХак] - [Версия]: Основано на оригинале: 24012015IAHAT342 | Beta Patch сервера: ["ArmA 2 OA","ArmA2OA",163,131129] | Карта: Chernarus | Инстанция: 11 | Миссия: DayZ_Epoch_11"
"[АнтиХак] - [Версия]: Разработчик: by | Дата выпуска: 08 марта 2015 | Версия: 1.4 | Основано на базе: AHAT342"
"[АнтиХак] - [RandVar]: Выполняется генерация: {
_arr = ["o","a","f","I","9","f","U","z","o","R","N","P","v","Q","Y","d","E","R","9","W","4","q","7","e","6","F","V","2","4","g"];
_gen = "p";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_num = str(round(random 999998));
_gen = _gen + '_' + _num;
_gen
}..."
"[АнтиХак] - [RandVar]: _randvar1: pI9IIWfV_231285"
"[АнтиХак] - [RandVar]: _randvar2: p2qf2g2F_57150"
"[АнтиХак] - [RandVar]: _randvar3: pz9V9z92_363446"
"[АнтиХак] - [RandVar]: _randvar4: p6oRPPoN_46334"
"[АнтиХак] - [RandVar]: _randvar5: pPY9VFeV_418354"
"[АнтиХак] - [RandVar]: _randvar6: poUUPzvV_938899"
"[АнтиХак] - [RandVar]: _randvar8: poRRVefQ_319684"
"[АнтиХак] - [RandVar]: _randvar11: pVE9UaQv_5205"
"[АнтиХак] - [RandVar]: _randvar12: pVfP4eVQ_28220"
"[АнтиХак] - [RandVar]: _randvar13: pPfIU9UQ_240212"
"[АнтиХак] - [RandVar]: _randvar19: pI97R49e_916856"
"[АнтиХак] - [RandVar]: _randvar20: pR9eoV9f_738495"
"[АнтиХак] - [RandVar]: _randvar21: pWvYNQUE_145599"
"[АнтиХак] - [RandVar]: _randvar27: pfNRfefI_69240"
"[АнтиХак] - [RandVar]: _randvar26: pIqUfozR_36559"
"[АнтиХак] - [RandVar]: _randvar25: pqY9VUfI_651235"
"[АнтиХак] - [RandVar]: _randvar28: pYgvRaPv_448957"
"[АнтиХак] - [RandVar]: _randvar29: pVFV9qIz_127887"
"[АнтиХак] - [RandVar]: _randvar30: pQzzNaWR_154129"
"[АнтиХак] - [RandVar]: _randvar31: p9PPYdU9_742203"
"[АнтиХак] - [RandVar]: _randvar32: pFYRIg2a_210513"
"[АнтиХак] - [RandVar]: _randvar33: pUfNovRo_711807"
"[АнтиХак] - [RandVar]: _randvar34: p4f9EPoR_338661"
"[АнтиХак] - [RandVar]: _randvar35: pfVFYde9_603929"
"[АнтиХак] - [RandVar]: _randvar36: pgoR92zv_296232"
"[АнтиХак] - [Remark]: poIqFzaW_710407"
"[АнтиХак] - [AHpos]: pzYRI4N2_252996"
"[АнтиХак] - [LoadedCheckPos]: pURod97a_422692"
"[АнтиХак] - [LoadedCheckTime]: peoUFqQR_165831"
"[АнтиХак] - [MenuChecksRunning]: poeQe77q_606841"
"[АнтиХак] - [oneachframe]: pEfFYaa7_153726"
"[АнтиХак] - [bigpubvar]: pNUNzd6W_978521"
"[АнтиХак] - [RandVar]: _randvar10: PVAHR_0_xgrwmqn_872776"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ЗАГРУЖЕН!"
"[АнтиХак] - [Модуль Запуска]: СОЗДАЕМ Админ Меню"
"[АнтиХак] - [Модуль Запуска]: ДОБАВЛЯЕМ Public Variable Event Handlers"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ПОЛНОСТЬЮ ЗАГРУЖЕН И ФУНКЦИОНИРУЕТ!"
"Res3tting B!S effects..."
"HIVE: Starting"
"HIVE: trying to get objects"
"HIVE: found 101 objects"
"HIVE: Commence Object Streaming..."
"HIVE: got 0 Epoch Objects and 101 Vehicles"
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
"[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
"[АнтиХак] - [ЛОГ ИГРОКА]: Shelf74(76561198005557279) - 1ч 36мин | ******АДМИНИСТРАЦИЯ******"
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
"HIVE: Vehicle Spawn limit reached!"
"HIVE: Spawning # of Debris: 100"
"HIVE: Spawning # of Ammo Boxes: 3"
"HIVE: Spawning # of Veins: 5"
"Total Number of spawn locations 5"
"EPOCH EVENTS INIT"
Server: Object 3:8 not found (message 94)
"TIME SYNC: Local Time set to [2013,8,3,3,51]"
"[АнтиХак] - [Первый запрос Администрации]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
"[АнтиХак] - [Администрация]: ******АДМИНИСТРАЦИЯ-ВХОД******: Shelf74(76561198005557279): Shelf74(76561198005557279)"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
"WAI: AI Config File Loaded"
"WAI: Initialising missions"
"WAI: AI Monitor Started"
Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon_end
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт через ALT+LKM Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт по клавишам 5 и 4 Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки Игроков Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Закрытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Открытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Бессмертие Включено (Админ Функция)"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-C:1 (Shelf74) REMOTE,B 1-1-C:1 (Shelf74) REMOTE,[8588.36,11647.3,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-C:1 (Shelf74) REMOTE,B 1-1-C:1 (Shelf74) REMOTE,[8588.36,11647.3,0]]"
"[АнтиХак] - [Первый запрос Администрации]: [1,B 1-1-C:1 (Shelf74) REMOTE,B 1-1-C:1 (Shelf74) REMOTE,[9285.3,13828.3,0]]"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1,B 1-1-C:1 (Shelf74) REMOTE,B 1-1-C:1 (Shelf74) REMOTE,[9285.3,13828.3,0]]"
"[АнтиХак] - [Выход с сервера]: _uid: 76561198005557279 | _name: Shelf74"
"get: STRING (76561198005557279), sent: STRING (76561198005557279)"
"DISCONNECT: Shelf74 (76561198005557279) Object: B 1-1-C:1 (Shelf74) REMOTE, _characterID: 3 at loc [9285.58,13830,0.00118256]"
Client: Remote object 3:5 not found
Client: Remote object 3:6 not found
Client: Remote object 3:7 not found
Warning: Cleanup player - person 3:4 not found
Warning: Cleanup player - person 3:4 not found


=====================================================================
== D:\Steam\SteamApps\common\Arma 2 Operation Arrowhead\arma2oaserver.exe
== "arma2oaserver.exe" -port=2302 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Chernarus "-mod=@DayZ_Epoch2;@DayZ_Epoch_Server"
=====================================================================
Exe timestamp: 2017/02/04 23:07:17
Current time: 2017/02/07 10:54:43

Version 1.63.131129
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Unsupported language Russian in stringtable
Unsupported language Russian in stringtable
Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
Updating base class ReammoBox->Small_items, by corepatch\corepatch_additionalobjects\config.cpp/CfgVehicles/CardboardBox/
Updating base class CA_Magazine->4000Rnd_762x51_M134, by corepatch\corepatch_ccp_71142_cit_13602_25047\config.cpp/CfgMagazines/2000Rnd_762x51_M134/
Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
Connected to Steam servers
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Server error: Player without identity Shelf74 (id 1806304449)
Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
Strange convex component288 in warehouse\models\warehouse.p3d:geometry
Strange convex component289 in warehouse\models\warehouse.p3d:geometry
Strange convex component290 in warehouse\models\warehouse.p3d:geometry
Strange convex component291 in warehouse\models\warehouse.p3d:geometry
Strange convex component292 in warehouse\models\warehouse.p3d:geometry
Strange convex component293 in warehouse\models\warehouse.p3d:geometry
Strange convex component294 in warehouse\models\warehouse.p3d:geometry
Strange convex component295 in warehouse\models\warehouse.p3d:geometry
Strange convex component296 in warehouse\models\warehouse.p3d:geometry
Strange convex component297 in warehouse\models\warehouse.p3d:geometry
Strange convex component298 in warehouse\models\warehouse.p3d:geometry
Strange convex component299 in warehouse\models\warehouse.p3d:geometry
Strange convex component300 in warehouse\models\warehouse.p3d:geometry
Strange convex component301 in warehouse\models\warehouse.p3d:geometry
Strange convex component302 in warehouse\models\warehouse.p3d:geometry
Strange convex component303 in warehouse\models\warehouse.p3d:geometry
Strange convex component304 in warehouse\models\warehouse.p3d:geometry
Strange convex component305 in warehouse\models\warehouse.p3d:geometry
Strange convex component306 in warehouse\models\warehouse.p3d:geometry
Strange convex component307 in warehouse\models\warehouse.p3d:geometry
Strange convex component308 in warehouse\models\warehouse.p3d:geometry
Strange convex component309 in warehouse\models\warehouse.p3d:geometry
Strange convex component310 in warehouse\models\warehouse.p3d:geometry
Strange convex component311 in warehouse\models\warehouse.p3d:geometry
Strange convex component312 in warehouse\models\warehouse.p3d:geometry
Strange convex component313 in warehouse\models\warehouse.p3d:geometry
Strange convex component314 in warehouse\models\warehouse.p3d:geometry
Strange convex component315 in warehouse\models\warehouse.p3d:geometry
Strange convex component316 in warehouse\models\warehouse.p3d:geometry
Strange convex component317 in warehouse\models\warehouse.p3d:geometry
Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
"DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
"DayZ Epoch: MPframework inited"
"[АнтиХак] - [Модуль Запуска]: Ожидаю запуск BIS_fnc_init..."
Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
"[АнтиХак] - [Модуль Запуска]: BIS_fnc_init загружен - АнтиХак ЗАПУСКАЕТСЯ...!"
"[АнтиХак] - [Версия]: Основано на оригинале: 24012015IAHAT342 | Beta Patch сервера: ["ArmA 2 OA","ArmA2OA",163,131129] | Карта: Chernarus | Инстанция: 11 | Миссия: DayZ_Epoch_11"
"[АнтиХак] - [Версия]: Разработчик: by | Дата выпуска: 08 марта 2015 | Версия: 1.4 | Основано на базе: AHAT342"
"[АнтиХак] - [RandVar]: Выполняется генерация: {
_arr = ["o","a","f","I","9","f","U","z","o","R","N","P","v","Q","Y","d","E","R","9","W","4","q","7","e","6","F","V","2","4","g"];
_gen = "p";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_num = str(round(random 999998));
_gen = _gen + '_' + _num;
_gen
}..."
"[АнтиХак] - [RandVar]: _randvar1: pVRzRPFe_540612"
"[АнтиХак] - [RandVar]: _randvar2: p2IUf94P_219782"
"[АнтиХак] - [RandVar]: _randvar3: pzz2EvU2_990308"
"[АнтиХак] - [RandVar]: _randvar4: pV4RYffR_681827"
"[АнтиХак] - [RandVar]: _randvar5: p2RqY9qR_442693"
"[АнтиХак] - [RandVar]: _randvar6: pPU2VaRF_345459"
"[АнтиХак] - [RandVar]: _randvar8: pvaRRFe4_367338"
"[АнтиХак] - [RandVar]: _randvar11: poW4aYgf_745678"
"[АнтиХак] - [RandVar]: _randvar12: p2Raz2UR_708427"
"[АнтиХак] - [RandVar]: _randvar13: p9VUoNa4_579600"
"[АнтиХак] - [RandVar]: _randvar19: pQI29EWI_259754"
"[АнтиХак] - [RandVar]: _randvar20: peeeFUQ4_81448"
"[АнтиХак] - [RandVar]: _randvar21: pQURQfaz_39719"
"[АнтиХак] - [RandVar]: _randvar27: pP7vvvWU_397550"
"[АнтиХак] - [RandVar]: _randvar26: pFzoe4V7_666334"
"[АнтиХак] - [RandVar]: _randvar25: pq9Rze2o_961348"
"[АнтиХак] - [RandVar]: _randvar28: p64oaYeE_732221"
"[АнтиХак] - [RandVar]: _randvar29: pF4oWq9f_868396"
"[АнтиХак] - [RandVar]: _randvar30: p7EvPe9N_179611"
"[АнтиХак] - [RandVar]: _randvar31: poe9dF7f_251353"
"[АнтиХак] - [RandVar]: _randvar32: paeff94R_675340"
"[АнтиХак] - [RandVar]: _randvar33: pzgoQfzN_654985"
"[АнтиХак] - [RandVar]: _randvar34: paEd2g9z_985860"
"[АнтиХак] - [RandVar]: _randvar35: p9U6zoUN_411174"
"[АнтиХак] - [RandVar]: _randvar36: p6WUWqeq_352231"
"[АнтиХак] - [Remark]: pezNRPRz_13907"
"[АнтиХак] - [AHpos]: pooR9qRe_865115"
"[АнтиХак] - [LoadedCheckPos]: p9994Ioo_494280"
"[АнтиХак] - [LoadedCheckTime]: pWeIggvN_839794"
"[АнтиХак] - [MenuChecksRunning]: pYvvFV9z_795501"
"[АнтиХак] - [oneachframe]: peI27R9R_191154"
"[АнтиХак] - [bigpubvar]: po44R46a_147887"
"[АнтиХак] - [RandVar]: _randvar10: PVAHR_0_sbflxtr_808687"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ЗАГРУЖЕН!"
"[АнтиХак] - [Модуль Запуска]: СОЗДАЕМ Админ Меню"
"[АнтиХак] - [Модуль Запуска]: ДОБАВЛЯЕМ Public Variable Event Handlers"
"[АнтиХак] - [Модуль Запуска]: АнтиХак ПОЛНОСТЬЮ ЗАГРУЖЕН И ФУНКЦИОНИРУЕТ!"
"Res3tting B!S effects..."
"HIVE: Starting"
"HIVE: trying to get objects"
"HIVE: found 101 objects"
"HIVE: Commence Object Streaming..."
"HIVE: got 0 Epoch Objects and 101 Vehicles"
Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
"[VEHICLE CLEANUP ZONE]: selecting world to cleanup ..."
AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
"[АнтиХак] - [ЛОГ ИГРОКА]: Shelf74(76561198005557279) - 1ч 42мин | ******АДМИНИСТРАЦИЯ******"
UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
UH1Y_DZE: ObsGun - unknown animation source ObsGun
"HIVE: Vehicle Spawn limit reached!"
"HIVE: Spawning # of Debris: 100"
"HIVE: Spawning # of Ammo Boxes: 3"
"HIVE: Spawning # of Veins: 5"
"Total Number of spawn locations 5"
"EPOCH EVENTS INIT"
"TIME SYNC: Local Time set to [2013,8,3,3,57]"
"[АнтиХак] - [Первый запрос Администрации]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
"[АнтиХак] - [Администрация]: ******АДМИНИСТРАЦИЯ-ВХОД******: Shelf74(76561198005557279): Shelf74(76561198005557279)"
"[АнтиХак] - [fnc_AdminReqProceed Обращение]: [1234,B 1-1-C:1 (Shelf74) REMOTE,"76561198005557279"]"
Warning Message: Script z\addons\dayz_server\WAI\customsettings.sqf not found
"WAI: AI Config File Loaded"
"WAI: Initialising missions"
"WAI: AI Monitor Started"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт через ALT+LKM Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Телепорт по клавишам 5 и 4 Включен (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки Игроков Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Открытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [PVAH_WriteLog Регистрация Логов DLL]: B 1-1-C:1 (Shelf74) REMOTE Игрок Shelf74 - Метки (Закрытой) Техники Включены (Админ Функция)"
"[АнтиХак] - [Выход с сервера]: _uid: 76561198005557279 | _name: Shelf74"
"get: STRING (76561198005557279), sent: STRING (76561198005557279)"
"DISCONNECT: Shelf74 (76561198005557279) Object: B 1-1-C:1 (Shelf74) REMOTE, _characterID: 3 at loc [9285.31,13829.9,0.00144958]"
Client: Remote object 3:5 not found
Client: Remote object 3:6 not found
Client: Remote object 3:7 not found
Warning: Cleanup player - person 3:4 not found

 

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  • 0

После изменения какого файла началось? Посмотри в dayz_server/compile мне кажется там кроется проблема...

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  • 0

Всё началось при переходе с пиратки на лицензию.

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  • 0

Скиньте HiveExt.log

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  • 0

 

2017-02-07 12:27:13 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 403731167350347' , retrying...
2017-02-07 12:37:47 Database: [Warning] Connection lost (Lost connection to MySQL server during query) during MySQLStmtExecute SQL: 'UPDATE `Object_DATA` SET `Hitpoints` = ? , `Damage` = ? WHERE `ObjectID` = ? AND `Instance` = ? VALUES("[["motor",0.778],["sklo predni P",0.237],["sklo predni L",0.308],["karoserie",0.403],["palivo",0.8],["wheel_1_1_steering",0.841],["wheel_2_1_steering",0.898],["wheel_1_4_steering",0.654],["wheel_2_4_steering",0.533],["wheel_1_3_steering",0.492],["wheel_2_3_steering",0.186],["wheel_1_2_steering",0.578],["wheel_2_2_steering",0.67],["glass1",0.227],["glass2",0.921],["glass3",0.873],["glass4",0.601]]", 0, 1, 11)' , retrying...
2017-02-07 12:38:32 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 16177777330351' , retrying...
2017-02-07 12:40:58 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 55461531810562' , retrying...
2017-02-07 12:42:26 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'UPDATE `Character_DATA` SET `Backpack` = '[\"DZ_Patrol_Pack_EP1\",[[],[]],[[],[]]]' , `CurrentState` = '[\"M4A1\",\"amovpercmstpsraswrfldnon_gear\",37,[]]' , `DistanceFoot` = (`DistanceFoot` + 4) , `Duration` = (`Duration` + 1) , `Inventory` = '[[\"ItemMap\",\"ItemFlashlight\",\"ItemToolbox\",\"glock17_EP1\",\"ItemRadio\",\"Binocular_Vector\",\"M4A1\",\"ItemKeyGreen542\",\"ItemKeyYellow1375\",\"ItemKeyRed506\",\"ItemKeyGreen1966\",\"ItemKeyBlack520\"],[\"ItemPainkiller\",\"ItemWaterbottle\",\"FoodPistachio\",[\"30Rnd_556x45_Stanag\",6],\"ItemBandage\",\"ItemBandage\",\"ItemBandage\",\"17Rnd_9x19_glock17\",\"17Rnd_9x19_glock17\",\"17Rnd_9x19_glock17\"],1.825e07]' , `Medical` = '[false,false,false,false,false,false,false,12000,[],[0,0],0,[0.395,0.206]]' , `Worldspace` = '[241,[546.805,15320.5,0.002]]', `InstanceID` = 11 WHERE `CharacterID` = 3' , retrying...
2017-02-07 12:46:09 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLStmtPrepare SQL: 'UPDATE `Object_DATA` SET `Hitpoints` = ? , `Damage` = ? WHERE `ObjectID` = ? AND `Instance` = ?' , retrying...
2017-02-07 12:49:21 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'UPDATE `Character_DATA` SET `Backpack` = '[\"DZ_Patrol_Pack_EP1\",[[],[]],[[],[]]]' , `CurrentState` = '[\"glock17_EP1\",\"amovpknlmstpsraswpstdnon_gear\",37,[]]' , `DistanceFoot` = (`DistanceFoot` + 9469) , `Duration` = (`Duration` + 3) , `Inventory` = '[[\"ItemMap\",\"ItemFlashlight\",\"ItemToolbox\",\"glock17_EP1\",\"ItemRadio\",\"Binocular_Vector\",\"ItemKeyGreen542\",\"ItemKeyYellow1375\",\"ItemKeyRed506\",\"ItemKeyGreen1966\",\"ItemKeyBlack520\"],[\"ItemPainkiller\",\"ItemWaterbottle\",\"FoodPistachio\",\"ItemBandage\",\"ItemBandage\",\"ItemBandage\",\"17Rnd_9x19_glock17\",\"17Rnd_9x19_glock17\"],1.825e07]' , `Medical` = '[false,false,false,false,false,false,false,12000,[],[0,0],0,[0.395,0.206]]' , `Worldspace` = '[159,[6338.57,7813.79,0.001]]', `InstanceID` = 11 WHERE `CharacterID` = 3' , retrying...
2017-02-07 12:50:42 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLStmtPrepare SQL: 'UPDATE `Object_DATA` SET `Hitpoints` = ? , `Damage` = ? WHERE `ObjectID` = ? AND `Instance` = ?' , retrying...
2017-02-07 12:52:37 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 417671066094155' , retrying...
2017-02-07 12:55:42 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 161777773301425' , retrying...
2017-02-07 13:00:10 Database: [Warning] Connection lost (MySQL server has gone away) during MySQLQuery SQL: 'SELECT `ObjectID` FROM `Object_DATA` WHERE `Instance` = 11 AND `ObjectUID` = 26884718070238' , retrying...

 

Изменено пользователем Shelf74 (история изменений)

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  • 0

У Вас сервер не может выполнить запрос к бд. Что изменяли в dayz_server?

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  • 0

нет, просто с пиратки скопировал его. на ней таких проблем не было

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  • 0

попробуйте все дллки обновить (может что-то забыли перенести)

Изменено пользователем Lesnik (история изменений)

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  • 0

попробуйте все дллки обновить (может что-то забыли перенести)

Извиняюсь за флуд, Лесник, не тот что с FG?

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  • 0

 

Извиняюсь за флуд, Лесник, не тот что с FG?

Я под другими никами играю) Вы обознались)

Изменено пользователем Lesnik (история изменений)

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      - Какие изменения будут в барикодировании? 

      - Меня вдохновила и очень понравилась идея барикодирования из Dead Linger, где ты просто хватаешь предмет, двигаешь его в пространстве и он взаимодействует с окружением, пока ты его устанавливаешь. Думаю это очень интуитивный и классный способ реализации барикодирования. 

      - Вопрос о будущем транспорте. Будет ли управление отличаться от Arma 2?

      - Наша задумка в том, что бы прежде чем поехать, прежде чем машина заработала в неё прийдется впихнуть кучу разных деталей. Придется искать генератор для двигателя, я далеко не профи механик и мой список запчастей на этом заканчивается, ну аккумулятор, свечи и тому подобное. Таким образом для игрока это будет целым событием. Например при сборке вертолета придется искать и устанавливать ложные детали. Количество некоторых таких деталей мы возможно урежем глобально, по всем серверам. То есть придется идти с кланом или группой на какой-то сервер и охотиться на эти запчасти. Может вы услышите слух, что на каком-то сервер есть вертолет, вы его захватите и достанете запчасть, что бы запустить свой вертолет на вашем сервере. Я думаю это верное решение сделать аспект аспект The fust game максимально хардкорным. Это была одна из причин, по которым мы решили переделать транспорт с нуля. Возможно ты пойдешь и найдешь дверь от машины, но это была красная машина. Ты снимаешь двери и ставишь на свою машину, катаешься такой по округе, а потом осознаешь, что за этой красной дверью целая блин история, ведь у тебя синяя машина с красной дверью. Я думаю это большой плюс к хардкору. Такой подход дает широкую Customization(персонализация, индивидуализация, подстройка) транспорта. Действительное делает сборку автомобиля - событием. В каком-то смысле это уже существовало в моде, но мы можем сделать лучше. Знаю, игроки теряют терпение в ожидании транспорта, но если мы не сделаем все, как было задумано это будет реально упущенная возможность! Ждите уже скоро, новый Транспорт в Dayz
    • Автор: k1ker
      1) Имя не знаю
      2) NoName
      3) https://vk.com/topic-75952925_30495026  https://vk.com/goshopsss
      4) Логин Skype: noname00723
      5) Как бы продает стим аккаунты. После получения денег - сразу бан. Вот QIWI номера: +79896227746 - МТС
      +79381496388 - Мегафон   Не ведитесь! + в отзывах если людям писать так же подтвердят, многих кинули. После отзыва - в ЧС.   
    • Автор: DrTauren
      Кому-то нужен домен в зоне .ru? Могу зарегать любой какой нужно за копейки. Рублей за 50 например 
    • Автор: mataize
      Здравствуйте) Проблема вот в чем устанавливал я на сервер плагины вот по этому  Гайду. Все сделал как там описано, но после установки и входе на сервер у меня происходит следующее, экран загрузки затем сообщение об аутентификации и попытке аутентификации так несколько раз потом выводит сообщение такого типа "вы должны находится рядом со скалой чтобы добывать руду" и выкидывает в лобби. Я проверил файл arma2oaserver.rpt там выводит ошибку такого типа,и не просто 2-3 раза а жуткий флуд. Подскажите пожалуйста что делать. 
      Сами ошибки. http://pastebin.com/n54KYnw1
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