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  • 0
ka3ant1p

Как получить название класса?

Подскажите как можно получить название класса из файла конфига?
А то как значение параметра в классе я знаю получить:
Например вот так:
 

_unitTypes = 	[]+ getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");

или так:
 

_lootType = configFile >> "CfgVehicles" >> _type >> "zombieLoot";
_array = getArray (configFile >> "cfgLoot" >> getText(_lootType));

а как получить название класса?

Пробовал на зомби, не вышло:
 

_type = ConfigFile >> "CfgVehicles" >> "z_hunter";
_agent = createAgent [_type, _originalPos, [], 10, "NONE"];

 

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Ты про TypeOf

?

Возможно, но наверное не свосем.

Ну вот смотри есть класс к примеру CfgVehicles и в нем есть подклассы, как так написать функцию что бы скажем получить в ответ название какого то из под классов? Например получить в ответ: "z_hunter"

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https://community.bistudio.com/wiki/typeOf

Ну и заодно -

https://community.bistudio.com/wiki/ArmA:_CfgVehicles

 

P.S.

CfgVehicles - это конфиг, а не класс. В нем описаны базовые классы и наследники.

Выбирай нужный тебе конфиг, с базовым классом, и определяй наследника через typeOf

Изменено пользователем NoNameUltima (история изменений)

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мне как бы это нужно для другого.... в общем ладно объясню....
Думаю нашел способ добавить классы зомбакам, но по сколько в скриптах нет запроса к параметрам и значениям каждого из скинов - смею предположить что это происходит в описании функции createAgent. И потому создавай не создавай в миссии кастомный CfgVehicles - его значения использоваться не будут, разве что те кто напрямую к нему обращаются как в случае с лутом. Но если получится в ответ получить название класса тогда возможно будет в кастомном CfgVehicles создать доп скині для зомби, просто создать новые классы с другими стандартными моделями....
Правда вероятность что это получится маловероятна, т.к. тот же createAgent будет за параметрами лезть в файл конфига где не найдет такого класса =(((

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Тогда следующий вопрос, где можно найти полное описание функции createAgent?
Ее действие ведь должно же быть прописано где то что бы игра понимала что делать при такой команде

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  • 0

По тем же ссылкам в поиск там же вбей.

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мне как бы это нужно для другого.... в общем ладно объясню....

Думаю нашел способ добавить классы зомбакам, но по сколько в скриптах нет запроса к параметрам и значениям каждого из скинов - смею предположить что это происходит в описании функции createAgent. И потому создавай не создавай в миссии кастомный CfgVehicles - его значения использоваться не будут, разве что те кто напрямую к нему обращаются как в случае с лутом. Но если получится в ответ получить название класса тогда возможно будет в кастомном CfgVehicles создать доп скині для зомби, просто создать новые классы с другими стандартными моделями....

Правда вероятность что это получится маловероятна, т.к. тот же createAgent будет за параметрами лезть в файл конфига где не найдет такого класса =(((

А что мешает сделать так же как таблицу лута? Взять да поменять вызов конфигов...

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мне как бы это нужно для другого.... в общем ладно объясню....

Думаю нашел способ добавить классы зомбакам, но по сколько в скриптах нет запроса к параметрам и значениям каждого из скинов - смею предположить что это происходит в описании функции createAgent. И потому создавай не создавай в миссии кастомный CfgVehicles - его значения использоваться не будут, разве что те кто напрямую к нему обращаются как в случае с лутом. Но если получится в ответ получить название класса тогда возможно будет в кастомном CfgVehicles создать доп скині для зомби, просто создать новые классы с другими стандартными моделями....

Правда вероятность что это получится маловероятна, т.к. тот же createAgent будет за параметрами лезть в файл конфига где не найдет такого класса =(((

А что мешает сделать так же как таблицу лута? Взять да поменять вызов конфигов...

 

В смысле? Типо просто добавить кастомный класс CfgVehicles с новыми подклассами зомби? И вызывать их сразу по названию класса? Если да то - не работает такая схема, все по той же причине, что по всей видимости при использовании createAgent первый параметр из массива ищется именно в стандартных конфигах не находит его там и соответсвенно не получает значения параметров

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я имею ввиду что должно быть где то описание такого рода:
Если использовалась команда createAgent тогда
и тут понеслось получение значений из файла конфига, от армора и до расположения модельки и текстур
Разместить на карте с получеными значениями по координатам из массива в радиусе из массива и так далее
 

То есть должно быть описание какие действие выполнять при получении клиентом\сервером команды createAgent

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мне как бы это нужно для другого.... в общем ладно объясню....

Думаю нашел способ добавить классы зомбакам, но по сколько в скриптах нет запроса к параметрам и значениям каждого из скинов - смею предположить что это происходит в описании функции createAgent. И потому создавай не создавай в миссии кастомный CfgVehicles - его значения использоваться не будут, разве что те кто напрямую к нему обращаются как в случае с лутом. Но если получится в ответ получить название класса тогда возможно будет в кастомном CfgVehicles создать доп скині для зомби, просто создать новые классы с другими стандартными моделями....

Правда вероятность что это получится маловероятна, т.к. тот же createAgent будет за параметрами лезть в файл конфига где не найдет такого класса =(((

А что мешает сделать так же как таблицу лута? Взять да поменять вызов конфигов...

 

В смысле? Типо просто добавить кастомный класс CfgVehicles с новыми подклассами зомби? И вызывать их сразу по названию класса? Если да то - не работает такая схема, все по той же причине, что по всей видимости при использовании createAgent первый параметр из массива ищется именно в стандартных конфигах не находит его там и соответсвенно не получает значения параметров

Скопируй cfgVehicles, подключи его в description.ext, добавь свои подклассы.

Распакуй dayz_code, и замени все вызовы cfgVehicels с configFile на missionConfigFile

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Скопируй cfgVehicles, подключи его в description.ext, добавь свои подклассы.

Распакуй dayz_code, и замени все вызовы cfgVehicels с configFile на missionConfigFile

 

Я фактически так и делал...

Все фалы связанные с зомби а так же compiles и variables скопировал из дейз кода в папку с миссией, сперва поменял в ините пути к compiles и variables далее правил уже их.

В файлах вполне понятны обращения к конфигам, так например для спауна зомби идет обращение: 

_unitTypes = []+ getArray (configFile >> CfgBuildingLoot >> тут либо Default либо переменная которая получила название объекта >> zombieClass);

Сам zombieClass в файле конфига выгладит так например: zombieClass[] = {"zZombie_Base","z_hunter","z_teacher","z_villager1","z_villager2","z_villager3"};

Итог мы получим в результате _unitTypes = ["zZombie_Base","z_hunter","z_teacher","z_villager1","z_villager2","z_villager3"];

По сути это будет то же самое что указать вручную, просто таким образом мы получаем разных зомби в зависимости от объекта

 

И вот что получается дальше, дальше рандомом выбирается какой то из классов пусть обозначим его Z, позицию обозначим XYZ, радиус - R:

_agent = createAgent [Z, XYZ, [], R, "NONE"];

 

И тут createAgent начинает выполнять некую функцию (которая должна быть где то прописана).

Не знаю как выглядят описания таких функций, объясню на примере функций которые вызываются через call.

Допустим у нас есть файл createAgent.sqf то в нем мы бы получили такое описание:

 

_type = _this select 0;
_position = _this select 1;
_radius = _this select 3;
_method = _this select 4;

_model = configFile >> CfgVehickles >> _type >> model;
_wounds = getArray (configFile >> CfgVehickles >> _type >> Wounds >> mat;)
//ну и еще куча параметров таких как текстуры, кол-во слотов, и так далее
//далее выполняется функция какой нибудь placeObject [куча параметров в виде переменных перечисленных выше]
//но если у нас будет первым параметром вместо Z стоять к примеру название класса из кастомного CfgVehicles то при выполнении функции createAgent, 
//она просто напросто не найдет такого класса и все значения получит 0 точнее просто не будет выполнятся, т.к. думаю там есть проверка isConfig

Так вот для того что бы спавнился кастомный класс - нужно поменять вызов configFile на missionConfigFile там где описываются действия функции createAgent, вернее даже скопировать оттуда код создать кастомную функцию и запихнуть ее вв compiles, и тогда спавнить кастомные классы как то так: _agent = [Z, XYZ, [], R, "NONE"] call createAgent;

Потому как если тупо изменить функцию, придется добротный кусок кода запихивать в миссию, один только полный CfgVehicles (общий который формируется из всех аддонов) будет весить около 10 мБ.

 

Так вот вопрос в том где описываются действия createAgent. Где то же это в любом случае должно быть. Вот и нужно достать кусок кода который описывает действие при использовании этой функции

Изменено пользователем ka3ant1p (история изменений)

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  • 0

Ты создал свой класс в vehicles ?

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Суть такая в общем -

 

1. Тебе надо взять cfgVehicles из bin файла.

2. Подключить его в description.ext

3. Добавить свой класс к уже существующим, сделав его наследником от какого либо созданного .

*Например так -

 

class my_zombie : PZombie_VB
    {
        model = "\ca\characters2\civil\Policeman\Policeman";
        class Wounds
            {
                tex[] = {};
                mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat", "ca\characters2\civil\policeman\data\w1_policeman.rvmat", "ca\characters2\civil\policeman\data\w2_policeman.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat"};
            };
    };
 

 

4. Подключить данный файл вместо cfgVehicles

5. Перелопатить все файлы в dayz_code, и на сервере, и заменить строки -

configFile >> CfgVehicles

на

missionconfigFile >> CfgVehicles

 

Попутно добавляя их в миску, и заменяя стандартные вызовы данных файлов из variables.sqf,  compiles.sqf и т.п. - везде где есть, на новые пути уже в твоей папке миссии.

 

 

В принципе все.

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Ты создал свой класс в vehicles ?

??? 

Я сделал так:

Создал файл customconfig.hpp:

 

class CfgVehicles {
class zZombie_Base;
class z_rocker : zZombie_Base {
		model = "\ca\characters2\civil\Rocker\Rocker";
		hiddenSelections[] = {"Camo", "CamoB"};
		hiddenSelectionsTextures[] = {"\ca\characters2\Civil\Rocker\Data\rocker_co.paa", "\ca\characters2\Civil\Rocker\Data\rockerhair_ca.paa"};
		zombieLoot = "office";
		
		class Wounds {
			tex[] = {};
			mat[] = {"ca\characters2\civil\Rocker\data\Rocker.rvmat", "ca\characters2\civil\Rocker\data\W1_Rocker.rvmat", "ca\characters2\civil\Rocker\data\W2_Rocker.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
		};
	};
};

и в самом верху в description.ext вставил строку:

#include "custom\customconfig.hpp"

При попытке создать такого зомби ничего не происходит =(

Проверю через екзекьютер таким скриптом:

private ["_unitTypes","_originalPos","_type","_agent","_position"];
_unitTypes = ["z_rocker", "z_hunter"];

_originalPos = getPosATL player;

_i = 1;

for "_i" from 1 to 10 do
{
_type = _unitTypes call BIS_fnc_selectRandom;
_agent = createAgent [_type, _originalPos, [], 10, "NONE"];

_position = getPosATL _agent;

[_position,_agent] execFSM "\z\AddOns\dayz_code\system\zombie_agent.fsm";
};

 

В итоге спавнятся только z_hunter

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Почитай 14 пост...

У тебя -

 

class CfgVehicles {
class zZombie_Base;
 

 

 

вообще то, zZombie_Base, это наследник citizen1

Вот из оригинала -

 

class CfgVehicles {
    class Citizen1;    // External class reference
class zZombie_Base : Citizen1 {
.........
 

 

У тебя он не объявлен, а просто создан пустышкой. без наследования и т.п.

Изменено пользователем NoNameUltima (история изменений)

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так я же писал выше - не работает такая схема, как родительский класс я использовал zZombie_Base,
Не в одном скрипте в дейз_коде нет такого обращения, максимум что есть это получение списка классов из zombieClass[] в CfgBuildingLoot
Но что получать класс что вписывать его вручную в массив как первый параметр ничего не даст, т.к. первій параметр из массива используется как обозначение к какому классу в CfgVehicles обращаться для функции createAgent.
А получается примерно следующее: createAgent где то в каком то файле который я не могу найти обращается через configFile >> CfgVehicles к классу заданному в первом параметре, и что подключай что нет результата не будет, надо искать исполняющий файл и в дейз_коде его нет =(
createAgent - по сути вызов функции прописанной в каком то исполняющем файле, вот там то и собака зарыта, вроде нашел исполняющие файлы к куче функций но среди них createAgent не было =(((

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>>как родительский класс я использовал zZombie_Base,

zZombie_Base не существует, как родителя, до вызова стандартного cfgVehicles, ибо он сам наследник citizen1, и создается там...

 

Не работает, потому что ты переопределил cfgvehicles, но не создал сам класс zZombie_Base, а уже пытаешься от него наследоваться.

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Почитай 14 пост...

У тебя -

 

class CfgVehicles {
class zZombie_Base;
 

 

 

вообще то, zZombie_Base, это наследник citizen1

Вот из оригинала -

 

class CfgVehicles {
    class Citizen1;    // External class reference
class zZombie_Base : Citizen1 {
.........
 

 

У тебя он не объявлен, а просто создан пустышкой. без наследования и т.п.

 

пробовал создавать аддон точно так же - все работало, но я хочу это реализовать без аддона...

Дело в том что по сути все файлы конфига в игре объединяются в один большой сплошной файл конфига, видел сегодня прогу которая это делает.

Так вот строка: class Citizen1; в оригинале в файле конфига из addOns >> characters2.pbo выглядит как наследник класса Citizen а тот в свою очередь наследник класса Civilian а тот еще наследник, а єто візов к классу во внешнем файле, далее он сам уже там получает родительский класс.

Вообще структура там по памяти такая: All >> Land >> Man >> CamanBase >>  Civilian >> Citizen >> zZombie_Base

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>>как родительский класс я использовал zZombie_Base,

zZombie_Base не существует, как родителя, до вызова стандартного cfgVehicles, ибо он сам наследник citizen1, и создается там...

 

Не работает, потому что ты переопределил cfgvehicles, но не создал сам класс zZombie_Base, а уже пытаешься от него наследоваться.

Так что же получается мне нужно аж до родителя все классы вытянуть? Ведь Citizen1 тоже не родитель а наследник Citizen

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Так в чем проблема - наследуйся от citizen1, а не от zZombie_Base, которого еще нету.

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>>как родительский класс я использовал zZombie_Base,

zZombie_Base не существует, как родителя, до вызова стандартного cfgVehicles, ибо он сам наследник citizen1, и создается там...

 

Не работает, потому что ты переопределил cfgvehicles, но не создал сам класс zZombie_Base, а уже пытаешься от него наследоваться.

Так что же получается мне нужно аж до родителя все классы вытянуть? Ведь Citizen1 тоже не родитель а наследник Citizen

Зачем - citizen1, создается ранее cfgVehicles, а значит указывать его в качестве родителя УЖЕ МОЖНО. Вот и наследуйся от него.

В субботу будет время, можно будет глянуть если не разберешься.

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addOns >> characters2.pbo >> config.bin:
 

class Man;
class CAManBase : Man {
		class TalkTopics;	// External class reference
		
		class HitPoints {
			class HitHead;	// External class reference
			class HitBody;	// External class reference
		};
	};
class Civilian : CAManBase {
		rarityUrban = -1;
		faction = CIV;
		genericNames = "CzechMen";
		portrait = "\Ca\characters\data\portraits\comBarHead_civ_man_ca.paa";
		armor = 2.5;
		
		class HitPoints : HitPoints {
			class HitHead : HitHead {
				armor = 0.6;
			};
		};
		displayName = $STR_DN_CIVILIAN;
		accuracy = 2.0;	// accuracy needed to recognize type of this target
		camouflage = 2;	// how dificult to spot - bigger - better spotable
		minFireTime = 20;	// minimal time spent firing on single target
		
		class TalkTopics : TalkTopics {
			core_cz = "Core_Full";
		};
		
		class SpeechVariants {
			class Default {
				speechSingular[] = {"veh_civilian"};
				speechPlural[] = {"veh_civilians"};
			};
			
			class EN : Default {};
			
			class CZ {
				speechSingular[] = {"veh_civilian_CZ"};
				speechPlural[] = {"veh_civilians_CZ"};
			};
			
			class CZ_Akuzativ {
				speechSingular[] = {"veh_civilian_CZ4P"};
				speechPlural[] = {"veh_civilians_CZ4P"};
			};
			
			class RU {
				speechSingular[] = {"veh_civilian_RU"};
				speechPlural[] = {"veh_civilians_RU"};
			};
		};
		TextPlural = "$STR_DN_civilians";
		TextSingular = "$STR_DN_civilian";
		nameSound = "veh_civilian";
		languages[] = {"CZ"};
	};
class Citizen : Civilian {
		identityTypes[] = {"Head_CIV", "Language_CZ", "Civ_Glasses", "Civ_SunGlasses"};
		faceType = "Man";
		vehicleClass = "Men";
		displayName = $STR_DN_CIV_CITIZEN;
		model = "\ca\characters2\civil\citizen\citizen";
		scope = private;
		accuracy = 3.9;	// accuracy needed to recognize type of this target
		
		class Wounds {
			tex[] = {};
			mat[] = {"ca\characters2\civil\citizen\data\citizen.rvmat", "ca\characters2\civil\citizen\data\W1_citizen.rvmat", "ca\characters2\civil\citizen\data\W2_citizen.rvmat", "ca\characters\heads\male\defaulthead\data\hhl.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat", "ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
		};
		rarityUrban = 0.5;
		hiddenSelections[] = {"Camo"};
	};
class Citizen1 : Citizen {
		scope = public;
		accuracy = 1000;	// accuracy needed to recognize type of this target
		displayName = $STR_DN_CIV_CITIZEN1;
		hiddenSelectionsTextures[] = {"\ca\characters2\civil\citizen\data\citizen_co.paa"};
	};

addOns >> characters.pbo >> config.bin:
 

class Land;	// External class reference
	
	class Man : Land {
		class ViewPilot;	// External class reference
		accuracy = 0.25;	// accuracy needed to recognize type of this target
		camouflage = 2;	// how dificult to spot - bigger - better spotable
		sensitivityEar = 0.5;
		minFireTime = 5;	// minimal time spent firing on single target
		extCameraPosition[] = {0.15, 0, -2.0};
	};
	
	class CAManBase : Man {
		picture = "\Ca\characters\data\Ico\i_null_CA.paa";
		Icon = "\Ca\characters\data\map_ico\i_wojak_CA.paa";
		fsmDanger = "Ca\characters\scripts\danger.fsm";
		moves = "CfgMovesMaleSdr";
		gestures = "CfgGesturesMale";
		boneHead = "head";
		boneHeadCutScene = "headcutscene";
		boneLEye = "l_eye";
		boneREye = "r_eye";
		boneLEyelidUp = "eye_upl";
		boneREyelidUp = "eye_upr";
		boneLEyelidDown = "eye_lwl";
		boneREyelidDown = "eye_lwr";
		boneLPupil = "l_pupila";
		boneRPupil = "r_pupila";
		bonePrimaryWeapon = "weapon";
		triggerAnim = "ca\anims\characters\data\anim\sdr\trigger.rtm";
		woman = false;
		faceType = "man";
		
		class TalkTopics {
			core = "Core";
			core_en = "Core_Degenerated";
			core_ru = "Core_Degenerated";
			core_cz = "Core_Degenerated";
		};
		languages[] = {};
		minGunElev = -80;
		maxGunElev = 60;
		minGunTurn = -1;
		maxGunTurn = 1;
		minGunTurnAI = -30;
		maxGunTurnAI = 30;
		class HeadLimits;	// External class reference
		minHeadTurnAI = -60;
		maxHeadTurnAI = 60;
		
		// internal camera viewing limitations
		class ViewPilot : ViewPilot {
			initFov = 0.7;
			minFov = 0.25;
			maxFov = 1.1;
			initAngleX = 8;
			minAngleX = -85;
			maxAngleX = 85;
			initAngleY = 0;
			minAngleY = -150;
			maxAngleY = 150;
		};
		selectionHeadWound = "head_injury";
		selectionBodyWound = "body_injury";
		selectionLArmWound = "l_arm_injury";
		selectionRArmWound = "r_arm_injury";
		selectionLLegWound = "l_leg_injury";
		selectionRLegWound = "r_leg_injury";
		selectionHeadHide = "";
		selectionNeckHide = "";
		memoryPointLStep = "footstepL";
		memoryPointRStep = "footstepR";
		memoryPointAim = "aimPoint";
		memoryPointCameraTarget = "camera";
		memoryPointCommonDamage = "l_femur_hit";
		memoryPointLeaningAxis = "leaning_axis";
		memoryPointAimingAxis = "aiming_axis";
		memoryPointHeadAxis = "head_axis";
		selectionLBrow = "lBrow";
		selectionMBrow = "mBrow";
		selectionRBrow = "rBrow";
		selectionLMouth = "lMouth";
		selectionMMouth = "mMouth";
		selectionRMouth = "rMouth";
		selectionEyelid = "Eyelids";
		selectionLip = "LLip";
		
		class HitPoints {
			class HitHead {
				armor = 0.7;
				material = -1;
				name = "head_hit";
				passThrough = true;
			};
			
			class HitBody {
				armor = 0.8;
				material = -1;
				name = "body";
				passThrough = true;
			};
			
			class HitHands {
				armor = 0.5;
				material = -1;
				name = "hands";
				passThrough = true;
			};
			
			class HitLegs {
				armor = 0.5;
				material = -1;
				name = "legs";
				passThrough = true;
			};
		};
		useInternalLODInVehicles = true;
		accuracy = 0;	// accuracy needed to recognize type of this target
		vehicleClass = "Men";
		type = VSoft;
		
		// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
		threat[] = {1, 0.05, 0.05};

		vegetation0[] = {"Ca\sounds\Characters\Noises\Bush\bush1", 1, 1, 20};
		vegetation1[] = {"Ca\sounds\Characters\Noises\Bush\bush2", 1, 1, 20};
		vegetation2[] = {"Ca\sounds\Characters\Noises\Bush\bush3", 1, 1, 20};
		vegetationSounds[] = {"vegetation0", 0.33, "vegetation1", 0.33, "vegetation2", 0.33};
		
		class HitDamage {
			class Group0 {
				hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\zozo-hit-01", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-02", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-03", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-04", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-05", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-06", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-07", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-08", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-09", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\zozo-hit-10", 0.177828, 1, 120}, 0.1}};
				damageSounds[] = {{"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-01", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-02", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-05", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-08", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-10", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-11", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-13", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-14", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-05", 0.0562341, 1, 120, 0.25, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-13", 0.0562341, 1, 120, 0.25, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-08", 0.0562341, 1, 120, 0.25, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-01", 0.0562341, 1, 120, 0.25, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-10", 0.0562341, 1, 120, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\zozo-damage-g1-14", 0.0562341, 1, 120, 20, 40, 60}}};
			};
			
			class Group1 {
				hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\george-hit-01", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\george-hit-02", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\george-hit-03", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\george-hit-04", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\george-hit-05", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\george-hit-06", 0.177828, 1, 120}, 0.1}};
				damageSounds[] = {{"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-01", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-02", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-03", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-04", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g2-01", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g2-02", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g2-03", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\george-damage-g2-07", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-03", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\george-damage-g2-03", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-02", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-01", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-04", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\george-damage-g1-02", 0.0562341, 1, 120, 0.33, 20, 40, 60}}};
			};
			
			class Group2 {
				hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\jennik-hit-01", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\jennik-hit-02", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\jennik-hit-03", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\jennik-hit-04", 0.177828, 1, 120}, 0.2}, {{"ca\sounds\Characters\Noises\Damage\jennik-hit-05", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\jennik-hit-06", 0.177828, 1, 120}, 0.1}};
				damageSounds[] = {{"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-01", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-02", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-03", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-04", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-05", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-06", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-07", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-10", 0.0562341, 1, 120, 0.125, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-02", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-01", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-06", 0.0562341, 1, 120, 0.33, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-07", 0.0562341, 1, 120, 0.5, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\jennik-damage-g1-04", 0.0562341, 1, 120, 0.5, 20, 40, 60}}};
			};
			
			class Group3 {
				hitSounds[] = {{{"ca\sounds\Characters\Noises\Damage\vasa-hit-01", 0.177828, 1, 120}, 0.15}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-02", 0.177828, 1, 120}, 0.15}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-03", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-04", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-05", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-06", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-07", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-08", 0.177828, 1, 120}, 0.1}, {{"ca\sounds\Characters\Noises\Damage\vasa-hit-09", 0.177828, 1, 120}, 0.1}};
				damageSounds[] = {{"body", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-01", 0.0707946, 1, 120, 0.2, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-02", 0.0707946, 1, 120, 0.2, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-03", 0.0707946, 1, 120, 0.2, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-04", 0.0707946, 1, 120, 0.2, 20, 40, 60}}, {"body", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-05", 0.0707946, 1, 120, 0.2, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-03", 0.0707946, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-01", 0.0707946, 1, 120, 0.33, 20, 40, 60}}, {"hands", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-04", 0.0707946, 1, 120, 0.33, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-01", 0.0707946, 1, 120, 0.5, 20, 40, 60}}, {"legs", {"ca\sounds\Characters\Noises\Damage\vasa-damage-g1-02", 0.0707946, 1, 120, 0.5, 20, 40, 60}}};
			};
		};
		
		class SoundBreath {
			breath0[] = {{{{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-01", 0.0562341, 1, 20}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\matej-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\matej-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\matej-sprint-breath-06-zakuck", 0.1, 1, 25}, 0.05}}};
			breath1[] = {{{{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\karel-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\karel-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\karel-sprint-breath-06-zakuck", 0.1, 1, 25}, 0.05}}};
			breath2[] = {{{{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\zozo-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\zozo-sprint-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}};
			breath3[] = {{{{"\ca\sounds\Characters\Noises\Breath\george-run-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\george-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\george-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\george-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\george-sprint-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}};
			breath4[] = {{{{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\hladas-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\hladas-sprint-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}};
			breath5[] = {{{{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-01", 0.0562341, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-02", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-03", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-04", 0.0562341, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-05", 0.0562341, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\vasa-run2-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}, {{{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-01", 0.1, 1, 25}, 0.2}, {{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-02", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-03", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-04", 0.1, 1, 25}, 0.19}, {{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-05", 0.1, 1, 25}, 0.18}, {{"\ca\sounds\Characters\Noises\Breath\vasa-sprint-breath-06-zakuck", 0.125893, 1, 25}, 0.05}}};
		};
		
		class SoundGear {
			primary[] = {{"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-01", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-02", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-03", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-04", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-05", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-06", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-07", 0.00177828, 1, 10}}, {"walk", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-walk-08", 0.00177828, 1, 10}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-01", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-02", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-03", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-04", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-05", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-06", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-07", 0.00316228, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-run-08", 0.00316228, 1, 15}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-01", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-02", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-03", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-04", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-05", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-06", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-07", 0.00562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Gear\Gear-prim-sprint-08", 0.00562341, 1, 20}}};
			secondary[] = {{"walk", {"", 0.00177828, 1, 10}}, {"run", {"", 0.00316228, 1, 10}}, {"sprint", {"", 0.00562341, 1, 10}}};
		};
		
		class SoundEquipment {
			soldier[] = {{"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-01", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-02", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-03", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-04", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-05", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-06", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-07", 0.00177828, 1, 13}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\Equipment-walk-08", 0.00177828, 1, 13}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-01", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-02", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-03", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-04", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-05", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-06", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-07", 0.00316228, 1, 20}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\Equipment-run-08", 0.00316228, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-01", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-02", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-03", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-04", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-05", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-06", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-07", 0.00398107, 1, 25}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\Equipment-sprint-08", 0.00398107, 1, 25}}};
			civilian[] = {{"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-01", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-02", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-03", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-04", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-05", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-06", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-07", 0.177828, 1, 8}}, {"walk", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-walk-08", 0.177828, 1, 8}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-01", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-02", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-03", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-04", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-05", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-06", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-07", 0.1, 1, 15}}, {"run", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-run-08", 0.1, 1, 15}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-01", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-02", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-03", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-04", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-05", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-06", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-07", 0.0562341, 1, 20}}, {"sprint", {"\ca\sounds\Characters\Noises\Equipment\civil-equipment-sprint-08", 0.0562341, 1, 20}}};
		};
		
		class SoundEnvironExt {
			normalExt[] = {{"\Ca\sounds\Characters\Concrete_ext\run_01", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_02", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_03", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_04", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_05", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_06", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_07", db-34, 1, 27}, {"\Ca\sounds\Characters\Concrete_ext\run_08", db-34, 1, 27}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_01", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_02", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_03", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_04", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_05", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_06", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_07", db-34, 1, 27}}, {"run", {"\Ca\sounds\Characters\Concrete_ext\run_08", db-34, 1, 27}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_01", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_02", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_03", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_04", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_05", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_06", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_07", db-34, 1, 20}}, {"walk", {"\Ca\sounds\Characters\Concrete_ext\walk_08", db-34, 1, 20}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_01", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_02", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_03", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_04", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_05", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_06", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_07", db-34, 1, 32}}, {"sprint", {"\Ca\sounds\Characters\Concrete_ext\sprint_08", db-34, 1, 32}}, {"crawl", {"\Ca\sounds\Characters\Concrete_ext\crawl1", db-34, 1, 20}}, {"crawl", {"\Ca\sounds\Characters\Concrete_ext\crawl2", db-34, 1, 20}}, {"crawl", {"\Ca\sounds\Characters\Concrete_ext\crawl3", db-34, 1, 20}}, {"crawl", {"\Ca\sounds\Characters\Concrete_ext\crawl4", db-34, 1, 20}}, {"standup", {"\Ca\sounds\Characters\Concrete_ext\up1", db-34, 1, 20}}, {"standup", {"\Ca\sounds\Characters\Concrete_ext\up2", db-34, 1, 20}}, {"standup", {"\Ca\sounds\Characters\Concrete_ext\up3", db-34, 1, 20}}, {"standup", {"\Ca\sounds\Characters\Concrete_ext\up4", db-34, 1, 20}}, {"laydown", {"\Ca\sounds\Characters\Concrete_ext\down1", db-34, 1, 20}}, {"laydown", {"\Ca\sounds\Characters\Concrete_ext\down2", db-34, 1, 20}}, {"laydown", {"\Ca\sounds\Characters\Concrete_ext\down3", db-34, 1, 20}}, {"laydown", {"\Ca\sounds\Characters\Concrete_ext\down4", db-34, 1, 20}}, {"bodyfall", {"\Ca\sounds\Characters\Concrete_ext\fall_to_ground1", db-34, 1, 30}}, {"bodyfall", {"\Ca\sounds\Characters\Concrete_ext\fall_to_ground2", db-34, 1, 30}}, {"bodyfall", {"\Ca\sounds\Characters\Concrete_ext\fall_to_ground3", db-34, 1, 30}}, {"bodyfall", {"\Ca\sounds\Characters\Concrete_ext\fall_to_ground4", db-34, 1, 30}}, {"swim", {"\Ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\Ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\Ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\Ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\Ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\Ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 30}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 30}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 30}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 30}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 30}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 30}}};
			normal[] = {{"\CA\sounds\Characters\normal\run_1", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_2", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_3", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_4", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_5", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_6", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_7", db-34, 1, 25}, {"\CA\sounds\Characters\normal\run_8", db-34, 1, 25}, {"run", {"\CA\sounds\Characters\normal\run_1", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_2", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_3", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_4", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_5", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_6", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_7", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\normal\run_8", db-34, 1, 25}}, {"walk", {"\CA\sounds\Characters\normal\walk_1", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_2", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_3", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_4", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_5", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_6", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_7", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\normal\walk_8", db-34, 1, 20}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_1", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_2", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_3", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_4", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_5", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_6", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_7", db-34, 1, 35}}, {"sprint", {"\ca\sounds\Characters\normal\sprint_8", db-34, 1, 35}}, {"crawl", {"\ca\sounds\Characters\normal\crawl1", db-34, 1, 15}}, {"crawl", {"\ca\sounds\Characters\normal\crawl2", db-34, 1, 15}}, {"crawl", {"\ca\sounds\Characters\normal\crawl3", db-34, 1, 15}}, {"crawl", {"\ca\sounds\Characters\normal\crawl4", db-34, 1, 15}}, {"standup", {"\ca\sounds\Characters\normal\up1", db-34, 1, 15}}, {"standup", {"\ca\sounds\Characters\normal\up2", db-34, 1, 15}}, {"standup", {"\ca\sounds\Characters\normal\up3", db-34, 1, 15}}, {"standup", {"\ca\sounds\Characters\normal\up4", db-34, 1, 15}}, {"laydown", {"\ca\sounds\Characters\normal\down1", db-34, 1, 15}}, {"laydown", {"\ca\sounds\Characters\normal\down2", db-34, 1, 15}}, {"laydown", {"\ca\sounds\Characters\normal\down3", db-34, 1, 15}}, {"laydown", {"\ca\sounds\Characters\normal\down4", db-34, 1, 15}}, {"bodyfall", {"\ca\sounds\Characters\normal\fall_to_ground1", db-34, 1, 25}}, {"bodyfall", {"\ca\sounds\Characters\normal\fall_to_ground2", db-34, 1, 25}}, {"bodyfall", {"\ca\sounds\Characters\normal\fall_to_ground3", db-34, 1, 25}}, {"bodyfall", {"\ca\sounds\Characters\normal\fall_to_ground4", db-34, 1, 25}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 25}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 25}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 25}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 10}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 10}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 10}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 25}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 25}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 25}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 25}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 25}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 25}}};
			road[] = {{"\CA\sounds\Characters\Road\run_1", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_2", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_3", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_4", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_5", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_6", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_7", db-34, 0.8, 23}, {"\CA\sounds\Characters\Road\run_8", db-34, 0.8, 23}, {"run", {"\CA\sounds\Characters\Road\run_1", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_2", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_3", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_4", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_5", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_6", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_7", db-34, 0.8, 23}}, {"run", {"\CA\sounds\Characters\Road\run_8", db-34, 0.8, 23}}, {"walk", {"\CA\sounds\Characters\Road\walk_1", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_2", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_3", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_4", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_5", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_6", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_7", db-34, 0.8, 18}}, {"walk", {"\CA\sounds\Characters\Road\walk_8", db-34, 0.8, 18}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_1", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_2", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_3", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_4", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_5", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_6", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_7", db-34, 0.8, 30}}, {"sprint", {"\CA\sounds\Characters\Road\sprint_8", db-34, 0.8, 30}}, {"crawl", {"\ca\sounds\Characters\road\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\road\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\road\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\road\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\road\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\road\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\road\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\road\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\road\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\road\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\road\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\road\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\road\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\road\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\road\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\road\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			rock[] = {{"\ca\sounds\Characters\Rock\rock_run_1", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_2", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_3", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_4", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_5", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_6", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_7", db-34, 1, 23}, {"\ca\sounds\Characters\Rock\rock_run_8", db-34, 1, 23}, {"run", {"\ca\sounds\Characters\Rock\rock_run_1", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_2", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_3", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_4", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_5", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_6", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_7", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Rock\rock_run_8", db-34, 1, 23}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_1", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_2", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_3", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_4", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_5", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_6", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_7", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Rock\rock_walk_8", db-34, 1, 19}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_1", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_2", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_3", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_4", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_5", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_6", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_7", db-34, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Rock\rock_sprint_8", db-34, 1, 30}}, {"crawl", {"\ca\sounds\Characters\rock\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\rock\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\rock\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\rock\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\rock\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\rock\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\rock\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\rock\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\rock\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\rock\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\rock\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\rock\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\rock\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\rock\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\rock\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\rock\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			water[] = {{"\ca\sounds\Characters\Water\water_run_1", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_2", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_3", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_4", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_5", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_6", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_7", db-25, 1, 35}, {"\ca\sounds\Characters\Water\water_run_8", db-25, 1, 35}, {"run", {"\ca\sounds\Characters\Water\water_run_1", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_2", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_3", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_4", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_5", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_6", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_7", db-25, 1, 35}}, {"run", {"\ca\sounds\Characters\Water\water_run_8", db-25, 1, 35}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_1", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_2", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_3", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_4", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_5", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_6", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_7", db-25, 1, 30}}, {"walk", {"\ca\sounds\Characters\Water\water_walk_8", db-25, 1, 30}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_1", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_2", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_3", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_4", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_5", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_6", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_7", db-25, 1, 40}}, {"sprint", {"\ca\sounds\Characters\Water\water_sprint_8", db-25, 1, 40}}, {"crawl", {"\ca\sounds\Characters\water\crawl1", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\water\crawl2", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\water\crawl3", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\water\crawl4", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\water\up1", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\water\up2", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\water\up3", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\water\up4", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\water\down1", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\water\down2", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\water\down3", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\water\down4", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\water\fall_to_ground1", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\water\fall_to_ground2", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\water\fall_to_ground3", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\water\fall_to_ground4", db-25, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-25, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-25, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-25, 1, 20}}};
			gravel[] = {{"\CA\sounds\Characters\gravel\run_01", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_02", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_03", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_04", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_05", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_06", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_07", db-25, 1, 32}, {"\CA\sounds\Characters\gravel\run_08", db-25, 1, 32}, {"run", {"\CA\sounds\Characters\gravel\run_01", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_02", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_03", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_04", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_05", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_06", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_07", db-25, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel\run_08", db-25, 1, 32}}, {"walk", {"\CA\sounds\Characters\gravel\walk_01", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_02", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_03", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_04", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_05", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_06", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_07", db-25, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel\walk_08", db-25, 1, 26}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_01", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_02", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_03", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_04", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_05", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_06", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_07", db-25, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel\sprint_08", db-25, 1, 36}}, {"crawl", {"\ca\sounds\Characters\gravel\crawl1", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel\crawl2", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel\crawl3", db-25, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel\crawl4", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel\up1", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel\up2", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel\up3", db-25, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel\up4", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel\down1", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel\down2", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel\down3", db-25, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel\down4", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel\fall_to_ground1", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel\fall_to_ground2", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel\fall_to_ground3", db-25, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel\fall_to_ground4", db-25, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-25, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-25, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-25, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-25, 1, 20}}};
			gravel2[] = {{"\CA\sounds\Characters\gravel_2\run_01", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_02", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_03", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_04", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_05", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_06", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_07", 0.0562341, 1, 32}, {"\CA\sounds\Characters\gravel_2\run_08", 0.0562341, 1, 32}, {"run", {"\CA\sounds\Characters\gravel_2\run_01", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_02", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_03", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_04", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_05", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_06", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_07", 0.0562341, 1, 32}}, {"run", {"\CA\sounds\Characters\gravel_2\run_08", 0.0562341, 1, 32}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_01", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_02", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_03", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_04", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_05", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_06", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_07", 0.0562341, 1, 26}}, {"walk", {"\CA\sounds\Characters\gravel_2\walk_08", 0.0562341, 1, 26}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_01", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_02", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_03", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_04", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_05", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_06", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_07", 0.0562341, 1, 36}}, {"sprint", {"\CA\sounds\Characters\gravel_2\sprint_08", 0.0562341, 1, 36}}, {"crawl", {"\ca\sounds\Characters\gravel_2\crawl1", 0.0562341, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel_2\crawl2", 0.0562341, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel_2\crawl3", 0.0562341, 1, 20}}, {"crawl", {"\ca\sounds\Characters\gravel_2\crawl4", 0.0562341, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel_2\up1", 0.0562341, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel_2\up2", 0.0562341, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel_2\up3", 0.0562341, 1, 20}}, {"standup", {"\ca\sounds\Characters\gravel_2\up4", 0.0562341, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel_2\down1", 0.0562341, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel_2\down2", 0.0562341, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel_2\down3", 0.0562341, 1, 20}}, {"laydown", {"\ca\sounds\Characters\gravel_2\down4", 0.0562341, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel_2\fall_to_ground1", 0.0562341, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel_2\fall_to_ground2", 0.0562341, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel_2\fall_to_ground3", 0.0562341, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\gravel_2\fall_to_ground4", 0.0562341, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.0562341, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.0562341, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0562341, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0562341, 1, 20}}};
			sand[] = {{"\CA\sounds\Characters\sand\run_01", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_02", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_03", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_04", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_05", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_06", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_07", db-34, 1, 22}, {"\CA\sounds\Characters\sand\run_08", db-34, 1, 22}, {"run", {"\CA\sounds\Characters\sand\run_01", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_02", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_03", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_04", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_05", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_06", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_07", db-34, 1, 22}}, {"run", {"\CA\sounds\Characters\sand\run_08", db-34, 1, 22}}, {"walk", {"\CA\sounds\Characters\sand\walk_01", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_02", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_03", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_04", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_05", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_06", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_07", db-34, 1, 18}}, {"walk", {"\CA\sounds\Characters\sand\walk_08", db-34, 1, 18}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_01", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_02", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_03", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_04", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_05", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_06", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_07", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\sand\sprint_08", db-34, 1, 30}}, {"crawl", {"\ca\sounds\Characters\sand\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\sand\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\sand\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\sand\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\sand\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\sand\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\sand\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\sand\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\sand\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\sand\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\sand\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\sand\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\sand\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\sand\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\sand\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\sand\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			drygrass[] = {{"\CA\sounds\Characters\drygrass\run_1", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_2", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_3", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_4", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_5", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_6", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_7", db-40, 0.9, 27}, {"\CA\sounds\Characters\drygrass\run_8", db-40, 0.9, 27}, {"run", {"\CA\sounds\Characters\drygrass\run_1", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_2", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_3", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_4", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_5", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_6", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_7", db-40, 0.9, 27}}, {"run", {"\CA\sounds\Characters\drygrass\run_8", db-40, 0.9, 27}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_1", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_2", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_3", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_4", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_5", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_6", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_7", 0.00891251, 0.9, 22}}, {"walk", {"\CA\sounds\Characters\drygrass\walk_8", 0.00891251, 0.9, 22}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_1", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_2", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_3", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_4", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_5", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_6", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_7", 0.0177828, 0.9, 35}}, {"sprint", {"\CA\sounds\Characters\drygrass\sprint_8", 0.0177828, 0.9, 35}}, {"crawl", {"\ca\sounds\Characters\drygrass\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\drygrass\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\drygrass\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\drygrass\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\drygrass\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\drygrass\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\drygrass\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\drygrass\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\drygrass\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\drygrass\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\drygrass\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\drygrass\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\drygrass\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\drygrass\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\drygrass\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\drygrass\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			grass[] = {{"\ca\sounds\Characters\Grass\grass_run_1", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_2", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_3", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_4", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_5", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_6", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_7", db-34, 1, 23}, {"\ca\sounds\Characters\Grass\grass_run_8", db-34, 1, 23}, {"run", {"\ca\sounds\Characters\Grass\grass_run_1", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_2", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_3", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_4", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_5", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_6", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_7", db-34, 1, 23}}, {"run", {"\ca\sounds\Characters\Grass\grass_run_8", db-34, 1, 23}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_1", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_2", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_3", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_4", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_5", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_6", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_7", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Grass\grass_walk_8", db-34, 1, 19}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_1", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_2", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_3", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_4", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_5", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_6", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_7", db-34, 1, 28}}, {"sprint", {"\ca\sounds\Characters\Grass\grass_sprint_8", db-34, 1, 28}}, {"crawl", {"\ca\sounds\Characters\grass\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			forest[] = {{"\ca\sounds\Characters\Forest\forest_run_1", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_2", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_3", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_4", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_5", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_6", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_7", db-34, 0.9, 27}, {"\ca\sounds\Characters\Forest\forest_run_8", db-34, 0.9, 27}, {"run", {"\ca\sounds\Characters\Forest\forest_run_1", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_2", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_3", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_4", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_5", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_6", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_7", db-34, 0.9, 27}}, {"run", {"\ca\sounds\Characters\Forest\forest_run_8", db-34, 0.9, 27}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_1", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_2", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_3", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_4", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_5", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_6", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_7", db-34, 0.9, 22}}, {"walk", {"\ca\sounds\Characters\Forest\forest_walk_8", db-34, 0.9, 22}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_1", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_2", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_3", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_4", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_5", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_6", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_7", db-34, 0.9, 32}}, {"sprint", {"\ca\sounds\Characters\Forest\forest_sprint_8", db-34, 0.9, 32}}, {"crawl", {"\ca\sounds\Characters\forest\crawl1", db-34, 0.9, 20}}, {"crawl", {"\ca\sounds\Characters\forest\crawl2", db-34, 0.9, 20}}, {"crawl", {"\ca\sounds\Characters\forest\crawl3", db-34, 0.9, 20}}, {"crawl", {"\ca\sounds\Characters\forest\crawl4", db-34, 0.9, 20}}, {"standup", {"\ca\sounds\Characters\forest\up1", db-34, 0.9, 20}}, {"standup", {"\ca\sounds\Characters\forest\up2", db-34, 0.9, 20}}, {"standup", {"\ca\sounds\Characters\forest\up3", db-34, 0.9, 20}}, {"standup", {"\ca\sounds\Characters\forest\up4", db-34, 0.9, 20}}, {"laydown", {"\ca\sounds\Characters\forest\down1", db-34, 0.9, 20}}, {"laydown", {"\ca\sounds\Characters\forest\down2", db-34, 0.9, 20}}, {"laydown", {"\ca\sounds\Characters\forest\down3", db-34, 0.9, 20}}, {"laydown", {"\ca\sounds\Characters\forest\down4", db-34, 0.9, 20}}, {"bodyfall", {"\ca\sounds\Characters\forest\fall_to_ground1", db-34, 0.9, 20}}, {"bodyfall", {"\ca\sounds\Characters\forest\fall_to_ground2", db-34, 0.9, 20}}, {"bodyfall", {"\ca\sounds\Characters\forest\fall_to_ground3", db-34, 0.9, 20}}, {"bodyfall", {"\ca\sounds\Characters\forest\fall_to_ground4", db-34, 0.9, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 0.9, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.0177828, 0.9, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.0177828, 0.9, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 0.9, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 0.9, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 0.9, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 0.9, 20}}};
			mud[] = {{"\ca\sounds\Characters\Mud\mud_run_1", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_2", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_3", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_4", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_5", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_6", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_7", db-34, 1, 19}, {"\ca\sounds\Characters\Mud\mud_run_8", db-34, 1, 19}, {"run", {"\ca\sounds\Characters\Mud\mud_run_1", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_2", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_3", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_4", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_5", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_6", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_7", db-34, 1, 19}}, {"run", {"\ca\sounds\Characters\Mud\mud_run_8", db-34, 1, 19}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_1", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_2", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_3", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_4", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_5", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_6", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_7", db-34, 1, 17}}, {"walk", {"\ca\sounds\Characters\Mud\mud_walk_8", db-34, 1, 17}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_1", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_2", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_3", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_4", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_5", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_6", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_7", db-34, 1, 23}}, {"sprint", {"\ca\sounds\Characters\Mud\mud_sprint_8", db-34, 1, 23}}, {"crawl", {"\ca\sounds\Characters\mud\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\mud\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\mud\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\mud\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\mud\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\mud\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\mud\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\mud\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\mud\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\mud\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\mud\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\mud\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\mud\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\mud\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\mud\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\mud\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.0177828, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			wood[] = {{"\CA\sounds\Characters\Wood_ext\run_1", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_2", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_3", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_4", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_5", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_6", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_7", db-34, 1, 25}, {"\CA\sounds\Characters\Wood_ext\run_8", db-34, 1, 25}, {"run", {"\CA\sounds\Characters\Wood_ext\run_1", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_2", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_3", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_4", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_5", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_6", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_7", db-34, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_ext\run_8", db-34, 1, 25}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_1", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_2", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_3", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_4", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_5", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_6", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_7", db-34, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_ext\walk_8", db-34, 1, 20}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_1", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_2", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_3", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_4", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_5", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_6", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_7", db-34, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_ext\sprint_8", db-34, 1, 30}}, {"crawl", {"\ca\sounds\Characters\Wood_ext\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_ext\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_ext\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_ext\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_ext\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_ext\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_ext\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_ext\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_ext\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_ext\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_ext\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_ext\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_ext\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_ext\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_ext\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_ext\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			wood_int[] = {{"\CA\sounds\Characters\Wood_int\run_1", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_2", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_3", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_4", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_5", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_6", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_7", 0.0199526, 1, 25}, {"\CA\sounds\Characters\Wood_int\run_8", 0.0199526, 1, 25}, {"run", {"\CA\sounds\Characters\Wood_int\run_1", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_2", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_3", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_4", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_5", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_6", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_7", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\Wood_int\run_8", 0.0199526, 1, 25}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_1", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_2", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_3", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_4", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_5", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_6", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_7", 0.0199526, 1, 20}}, {"walk", {"\CA\sounds\Characters\Wood_int\walk_8", 0.0199526, 1, 20}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_1", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_2", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_3", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_4", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_5", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_6", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_7", 0.0199526, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Wood_int\sprint_8", 0.0199526, 1, 30}}, {"crawl", {"\ca\sounds\Characters\Wood_int\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_int\crawl2", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_int\crawl3", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\Wood_int\crawl4", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_int\up1", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_int\up2", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_int\up3", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\Wood_int\up4", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_int\down1", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_int\down2", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_int\down3", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\Wood_int\down4", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_int\fall_to_ground1", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_int\fall_to_ground2", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_int\fall_to_ground3", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\Wood_int\fall_to_ground4", 0.0199526, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			carpet[] = {{"\CA\sounds\Characters\carpet\run_01", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_02", 0.0199526, 1, 13}, {"\CA\sounds\Characters\carpet\run_03", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_04", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_05", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_06", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_07", 0.223872, 1, 13}, {"\CA\sounds\Characters\carpet\run_08", 0.223872, 1, 13}, {"run", {"\CA\sounds\Characters\carpet\run_01", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_02", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_03", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_04", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_05", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_06", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_07", 0.223872, 1, 13}}, {"run", {"\CA\sounds\Characters\carpet\run_08", 0.223872, 1, 13}}, {"walk", {"\CA\sounds\Characters\carpet\walk_01", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_02", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_03", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_04", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_05", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_06", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_07", 0.316228, 1, 10}}, {"walk", {"\CA\sounds\Characters\carpet\walk_08", 0.316228, 1, 10}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_01", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_02", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_03", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_04", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_05", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_06", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_07", 0.1, 1, 20}}, {"sprint", {"\CA\sounds\Characters\carpet\sprint_08", 0.1, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl1", 0.1, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl2", 0.1, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl3", 0.1, 1, 20}}, {"crawl", {"\ca\sounds\Characters\grass\crawl4", 0.1, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up1", 0.1, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up2", 0.1, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up3", 0.1, 1, 20}}, {"standup", {"\ca\sounds\Characters\grass\up4", 0.1, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down1", 0.1, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down2", 0.1, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down3", 0.1, 1, 20}}, {"laydown", {"\ca\sounds\Characters\grass\down4", 0.1, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground1", 0.1, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground2", 0.1, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground3", 0.1, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\grass\fall_to_ground4", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.1, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.1, 1, 20}}};
			concrete_int[] = {{"\CA\sounds\Characters\concrete_int\run_01_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_02_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_03_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_04_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_05_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_06_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_07_int", 0.0199526, 1, 24}, {"\CA\sounds\Characters\concrete_int\run_08_int", 0.0199526, 1, 24}, {"run", {"\CA\sounds\Characters\concrete_int\run_01_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_02_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_03_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_04_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_05_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_06_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_07_int", 0.0199526, 1, 24}}, {"run", {"\CA\sounds\Characters\concrete_int\run_08_int", 0.0199526, 1, 24}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_01_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_02_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_03_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_04_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_05_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_06_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_07_int", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_int\walk_08_int", 0.0199526, 1, 19}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_01_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_02_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_03_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_04_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_05_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_06_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_07_int", 0.0199526, 1, 26}}, {"sprint", {"\CA\sounds\Characters\concrete_int\sprint_08_int", 0.0199526, 1, 26}}, {"crawl", {"\ca\sounds\Characters\concrete_int\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_int\crawl2", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_int\crawl3", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_int\crawl4", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_int\up1", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_int\up2", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_int\up3", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_int\up4", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_int\down1", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_int\down2", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_int\down3", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_int\down4", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_int\fall_to_ground1", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_int\fall_to_ground2", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_int\fall_to_ground3", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_int\fall_to_ground4", 0.0199526, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			concrete_ext[] = {{"\CA\sounds\Characters\concrete_ext\run_01", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_02", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_03", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_04", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_05", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_06", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_07", 0.0199526, 1, 25}, {"\CA\sounds\Characters\concrete_ext\run_08", 0.0199526, 1, 25}, {"run", {"\CA\sounds\Characters\concrete_ext\run_01", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_02", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_03", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_04", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_05", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_06", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_07", 0.0199526, 1, 25}}, {"run", {"\CA\sounds\Characters\concrete_ext\run_08", 0.0199526, 1, 25}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_01", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_02", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_03", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_04", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_05", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_06", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_07", 0.0199526, 1, 19}}, {"walk", {"\CA\sounds\Characters\concrete_ext\walk_08", 0.0199526, 1, 19}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_01", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_02", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_03", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_04", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_05", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_06", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_07", 0.0199526, 1, 28}}, {"sprint", {"\CA\sounds\Characters\concrete_ext\sprint_08", 0.0199526, 1, 28}}, {"crawl", {"\ca\sounds\Characters\concrete_ext\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_ext\crawl2", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_ext\crawl3", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\concrete_ext\crawl4", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_ext\up1", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_ext\up2", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_ext\up3", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\concrete_ext\up4", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_ext\down1", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_ext\down2", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_ext\down3", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\concrete_ext\down4", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_ext\fall_to_ground1", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_ext\fall_to_ground2", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_ext\fall_to_ground3", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\concrete_ext\fall_to_ground4", 0.0199526, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			metal[] = {{"\CA\sounds\Characters\Metal\run_1", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_2", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_3", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_4", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_5", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_6", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_7", db-30, 1, 37}, {"\CA\sounds\Characters\Metal\run_8", db-30, 1, 37}, {"run", {"\CA\sounds\Characters\Metal\run_1", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_2", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_3", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_4", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_5", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_6", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_7", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\Metal\run_8", 0.0398107, 1, 37}}, {"walk", {"\CA\sounds\Characters\Metal\walk_1", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_2", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_3", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_4", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_5", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_6", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_7", db-30, 1, 30}}, {"walk", {"\CA\sounds\Characters\Metal\walk_8", db-30, 1, 30}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_1", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_2", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_3", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_4", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_5", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_6", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_7", db-25, 1, 45}}, {"sprint", {"\CA\sounds\Characters\Metal\sprint_8", db-25, 1, 45}}, {"crawl", {"\ca\sounds\Characters\metal\crawl1", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\metal\crawl2", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\metal\crawl3", db-34, 1, 20}}, {"crawl", {"\ca\sounds\Characters\metal\crawl4", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\metal\up1", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\metal\up2", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\metal\up3", db-34, 1, 20}}, {"standup", {"\ca\sounds\Characters\metal\up4", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\metal\down1", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\metal\down2", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\metal\down3", db-34, 1, 20}}, {"laydown", {"\ca\sounds\Characters\metal\down4", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\metal\fall_to_ground1", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\metal\fall_to_ground2", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\metal\fall_to_ground3", db-34, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\metal\fall_to_ground4", db-34, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", db-34, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			steel[] = {{"\CA\sounds\Characters\steel\run_1", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_2", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_3", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_4", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_5", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_6", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_7", 0.0316228, 1, 37}, {"\CA\sounds\Characters\steel\run_8", 0.0316228, 1, 37}, {"run", {"\CA\sounds\Characters\steel\run_1", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_2", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_3", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_4", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_5", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_6", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_7", 0.0398107, 1, 37}}, {"run", {"\CA\sounds\Characters\steel\run_8", 0.0398107, 1, 37}}, {"walk", {"\CA\sounds\Characters\steel\walk_1", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_2", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_3", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_4", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_5", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_6", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_7", 0.0316228, 1, 30}}, {"walk", {"\CA\sounds\Characters\steel\walk_8", 0.0316228, 1, 30}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_1", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_2", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_3", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_4", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_5", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_6", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_7", 0.0562341, 1, 45}}, {"sprint", {"\CA\sounds\Characters\steel\sprint_8", 0.0562341, 1, 45}}, {"crawl", {"\ca\sounds\Characters\steel\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\steel\crawl2", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\steel\crawl3", 0.0199526, 1, 20}}, {"crawl", {"\ca\sounds\Characters\steel\crawl4", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\steel\up1", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\steel\up2", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\steel\up3", 0.0199526, 1, 20}}, {"standup", {"\ca\sounds\Characters\steel\up4", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\steel\down1", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\steel\down2", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\steel\down3", 0.0199526, 1, 20}}, {"laydown", {"\ca\sounds\Characters\steel\down4", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\steel\fall_to_ground1", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\steel\fall_to_ground2", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\steel\fall_to_ground3", 0.0199526, 1, 20}}, {"bodyfall", {"\ca\sounds\Characters\steel\fall_to_ground4", 0.0199526, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\ca\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding1", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding2", 0.0199526, 1, 20}}, {"slide", {"\ca\sounds\Characters\sliding\sliding3", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			hallway[] = {{"\CA\sounds\Characters\Paving_int\run_01", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_02", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_03", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_04", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_05", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_06", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_07", db-34, 1, 45}, {"\CA\sounds\Characters\Paving_int\run_08", db-34, 1, 45}, {"run", {"\CA\sounds\Characters\Paving_int\run_01", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_02", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_03", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_04", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_05", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_06", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_07", db-34, 1, 45}}, {"run", {"\CA\sounds\Characters\Paving_int\run_08", db-34, 1, 45}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_01", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_02", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_03", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_04", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_05", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_06", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_07", db-34, 1, 35}}, {"walk", {"\CA\sounds\Characters\Paving_int\walk_08", db-34, 1, 35}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_01", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_02", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_03", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_04", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_05", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_06", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_07", db-34, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Paving_int\sprint_08", db-34, 1, 48}}, {"crawl", {"\CA\sounds\Characters\Paving_int\crawl1", db-34, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Paving_int\crawl2", db-30, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Paving_int\crawl3", db-30, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Paving_int\crawl4", db-30, 1, 20}}, {"standup", {"\CA\sounds\Characters\Paving_int\up1", db-30, 1, 20}}, {"standup", {"\CA\sounds\Characters\Paving_int\up2", db-30, 1, 20}}, {"standup", {"\CA\sounds\Characters\Paving_int\up3", db-30, 1, 20}}, {"standup", {"\CA\sounds\Characters\Paving_int\up4", db-30, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Paving_int\down1", db-30, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Paving_int\down2", db-30, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Paving_int\down3", db-30, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Paving_int\down4", db-30, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Paving_int\fall_to_ground1", db-30, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Paving_int\fall_to_ground2", db-30, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Paving_int\fall_to_ground3", db-30, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Paving_int\fall_to_ground4", db-30, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding1", db-30, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding2", db-30, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding3", db-30, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", db-34, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", db-34, 1, 20}}};
			dirt[] = {{"\CA\sounds\Characters\Dirt\run_01", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_02", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_03", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_04", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_05", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_06", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_07", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Dirt\run_08", 0.0199526, 1, 45}, {"run", {"\CA\sounds\Characters\Dirt\run_01", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_02", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_03", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_04", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_05", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_06", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_07", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Dirt\run_08", 0.0199526, 1, 45}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_01", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_02", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_03", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_04", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_05", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_06", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_07", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Dirt\walk_08", 0.0199526, 1, 35}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_01", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_02", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_03", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_04", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_05", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_06", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_07", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Dirt\sprint_08", 0.0199526, 1, 48}}, {"crawl", {"\CA\sounds\Characters\Dirt\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Dirt\crawl2", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Dirt\crawl3", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\Dirt\crawl4", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\Dirt\up1", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\Dirt\up2", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\Dirt\up3", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\Dirt\up4", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Dirt\down1", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Dirt\down2", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Dirt\down3", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\Dirt\down4", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Dirt\fall_to_ground1", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Dirt\fall_to_ground2", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Dirt\fall_to_ground3", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\Dirt\fall_to_ground4", 0.0316228, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding1", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding2", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding3", 0.0316228, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			parkety[] = {{"\CA\sounds\Characters\Parguet\run_01", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_02", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_03", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_04", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_05", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_06", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_07", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Parguet\run_08", 0.0199526, 1, 45}, {"run", {"\CA\sounds\Characters\Parguet\run_01", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_02", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_03", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_04", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_05", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_06", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_07", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Parguet\run_08", 0.0199526, 1, 45}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_01", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_02", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_03", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_04", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_05", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_06", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_07", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Parguet\walk_08", 0.0199526, 1, 35}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_01", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_02", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_03", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_04", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_05", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_06", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_07", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Parguet\sprint_08", 0.0199526, 1, 48}}, {"crawl", {"\CA\sounds\Characters\normal\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl2", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl3", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl4", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up1", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up2", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up3", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up4", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down1", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down2", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down3", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down4", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground1", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground2", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground3", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground4", 0.0316228, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding1", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding2", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding3", 0.0316228, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			wave_plate[] = {{"\CA\sounds\Characters\Wavy_plate\run_01", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_02", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_03", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_04", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_05", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_06", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_07", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Wavy_plate\run_08", 0.0199526, 1, 45}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_01", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_02", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_03", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_04", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_05", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_06", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_07", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Wavy_plate\run_08", 0.0199526, 1, 45}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_01", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_02", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_03", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_04", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_05", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_06", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_07", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Wavy_plate\walk_08", 0.0199526, 1, 35}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_01", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_02", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_03", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_04", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_05", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_06", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_07", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Wavy_plate\sprint_08", 0.0199526, 1, 48}}, {"crawl", {"\CA\sounds\Characters\normal\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl2", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl3", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl4", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up1", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up2", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up3", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up4", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down1", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down2", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down3", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down4", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground1", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground2", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground3", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground4", 0.0316228, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding1", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding2", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding3", 0.0316228, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
			lepenka[] = {{"\CA\sounds\Characters\Tar_roofing\run_01", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_02", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_03", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_04", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_05", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_06", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_07", 0.0199526, 1, 45}, {"\CA\sounds\Characters\Tar_roofing\run_08", 0.0199526, 1, 45}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_01", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_02", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_03", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_04", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_05", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_06", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_07", 0.0199526, 1, 45}}, {"run", {"\CA\sounds\Characters\Tar_roofing\run_08", 0.0199526, 1, 45}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_01", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_02", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_03", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_04", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_05", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_06", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_07", 0.0199526, 1, 35}}, {"walk", {"\CA\sounds\Characters\Tar_roofing\walk_08", 0.0199526, 1, 35}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_01", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_02", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_03", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_04", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_05", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_06", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_07", 0.0199526, 1, 48}}, {"sprint", {"\CA\sounds\Characters\Tar_roofing\sprint_08", 0.0199526, 1, 48}}, {"crawl", {"\CA\sounds\Characters\normal\crawl1", 0.0199526, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl2", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl3", 0.0316228, 1, 20}}, {"crawl", {"\CA\sounds\Characters\normal\crawl4", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up1", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up2", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up3", 0.0316228, 1, 20}}, {"standup", {"\CA\sounds\Characters\normal\up4", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down1", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down2", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down3", 0.0316228, 1, 20}}, {"laydown", {"\CA\sounds\Characters\normal\down4", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground1", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground2", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground3", 0.0316228, 1, 20}}, {"bodyfall", {"\CA\sounds\Characters\normal\fall_to_ground4", 0.0316228, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim5", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim6", 0.1, 1, 20}}, {"swim", {"\CA\sounds\Characters\swim\swim7", 0.1, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding1", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding2", 0.0316228, 1, 20}}, {"slide", {"\CA\sounds\Characters\sliding\sliding3", 0.0316228, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_01", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_02", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_03", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_04", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_05", 0.0199526, 1, 20}}, {"ladder", {"\CA\sounds\Characters\Ladder\ladder_06", 0.0199526, 1, 20}}};
		};
		weaponSlots = 1	 + 	4	 + 12*		256	 + 2*	4096	 + 	2	 + 8*	16  + 12*131072;
		fsmFormation = "Formation";
		leftArmToElbow[] = {"LeftArm", 0.5, "LeftArmRoll", 0};
		leftArmFromElbow[] = {"LeftForeArm", 0, "LeftForeArmRoll", 0.5};
		leftWrist = "LeftHand";
		leftShoulder = "LeftShoulder";
		leftHand[] = {"LeftHandThumb3", "LeftHandThumb2", "LeftHandThumb1", "LeftHandIndex3", "LeftHandIndex2", "LeftHandIndex1", "LeftHandMiddle3", "LeftHandMiddle2", "LeftHandMiddle1", "LeftHandRing3", "LeftHandRing2", "LeftHandRing1", "LeftHandRing", "LeftHandPinky3", "LeftHandPinky2", "LeftHandPinky1"};
		leftArmPoints[] = {"LeftShoulder", "lelbow", "lelbow_axis", "lwrist"};
		rightArmToElbow[] = {"rightArm", 0.5, "rightArmRoll", 0};
		rightArmFromElbow[] = {"rightForeArm", 0, "rightForeArmRoll", 0.5};
		rightWrist = "rightHand";
		rightShoulder = "rightShoulder";
		rightHand[] = {"rightHandThumb3", "rightHandThumb2", "rightHandThumb1", "rightHandIndex3", "rightHandIndex2", "rightHandIndex1", "rightHandMiddle3", "rightHandMiddle2", "rightHandMiddle1", "rightHandRing3", "rightHandRing2", "rightHandRing1", "rightHandRing", "rightHandPinky3", "rightHandPinky2", "rightHandPinky1"};
		rightArmPoints[] = {"rightShoulder", "relbow", "relbow_axis", "rwrist"};
		launcherBone = "launcher";
		handGunBone = "RightHand";
		weaponBone = "weapon";
	};

 

AddOns >> ca.pbo >> config.bin

class All {
		class SpeechVariants {
			class Default {
				speechSingular[] = {"veh_unknown"};
				speechPlural[] = {"veh_unknowns"};
			};
			
			class EN : Default {};
			
			class CZ {
				speechSingular[] = {"veh_unknown_CZ"};
				speechPlural[] = {"veh_unknowns_CZ"};
			};
			
			class CZ_Akuzativ {
				speechSingular[] = {"veh_unknown_CZ4P"};
				speechPlural[] = {"veh_unknowns_CZ4P"};
			};
			
			class RU {
				speechSingular[] = {"veh_unknown_RU"};
				speechPlural[] = {"veh_unknowns_RU"};
			};
		};
		TextPlural = "$STR_DN_unknowns";
		TextSingular = "$STR_DN_unknown";
		nameSound = "veh_unknown";
		
		class DestructionEffects {
			class Light1 {
				simulation = "light";
				type = "ObjectDestructionLight";
				position = "destructionEffect1";
				intensity = 0.001;
				interval = 1;
				lifeTime = 3;
			};
			
			class Sound {
				type = "Fire";
			};
			
			class Fire1 {
				simulation = "particles";
				type = "ObjectDestructionFire1";
				position = "destructionEffect1";
				intensity = 0.15;
				interval = 1;
				lifeTime = 3;
			};
			
			class Smoke1 {
				simulation = "particles";
				type = "ObjectDestructionSmoke";
				position = "destructionEffect1";
				intensity = 0.15;
				interval = 1;
				lifeTime = 3.5;
			};
			
			class Sparks1 {
				simulation = "particles";
				type = "ObjectDestructionSparks";
				position = "destructionEffect1";
				intensity = 0;
				interval = 1;
				lifeTime = 0;
			};
			
			class Light2 {
				simulation = "light";
				type = "ObjectDestructionLight";
				position = "destructionEffect2";
				intensity = 0.001;
				interval = 1;
				lifeTime = 3;
			};
			
			class Fire2 {
				simulation = "particles";
				type = "ObjectDestructionFire2";
				position = "destructionEffect2";
				intensity = 0.15;
				interval = 1;
				lifeTime = 3;
			};
			
			class Smoke1_2 {
				simulation = "particles";
				type = "ObjectDestructionSmoke1_2";
				position = "destructionEffect2";
				intensity = 0.15;
				interval = 1;
				lifeTime = 3.5;
			};
		};
	};
	
	class AllVehicles : All {
		class SpeechVariants {
			class Default {
				speechSingular[] = {"veh_unknown"};
				speechPlural[] = {"veh_unknowns"};
			};
			
			class EN : Default {};
			
			class CZ {
				speechSingular[] = {"veh_unknown_CZ"};
				speechPlural[] = {"veh_unknowns_CZ"};
			};
			
			class CZ_Akuzativ {
				speechSingular[] = {"veh_unknown_CZ4P"};
				speechPlural[] = {"veh_unknowns_CZ4P"};
			};
			
			class RU {
				speechSingular[] = {"veh_unknown_RU"};
				speechPlural[] = {"veh_unknowns_RU"};
			};
		};
		TextPlural = "$STR_DN_unknowns";
		TextSingular = "$STR_DN_unknown";
		nameSound = "veh_unknown";
		
		class NewTurret {
			gunnerInAction = "ManActTestDriver";
			gunnerAction = "ManActTestDriver";
			gunBeg = "usti hlavne";	// endpoint of the gun
			gunEnd = "konec hlavne";	// chamber of the gun
			memoryPointGunnerOptics = "gunnerview";
			memoryPointsGetInGunner = "pos gunner";
			memoryPointsGetInGunnerDir = "pos gunner dir";
			memoryPointGun = "kulas";
			selectionFireAnim = "zasleh";
		};
	};
	
	class Land : AllVehicles {
		class SpeechVariants {
			class Default {
				speechSingular[] = {"veh_unknown"};
				speechPlural[] = {"veh_unknowns"};
			};
			
			class EN : Default {};
			
			class CZ {
				speechSingular[] = {"veh_unknown_CZ"};
				speechPlural[] = {"veh_unknowns_CZ"};
			};
			
			class CZ_Akuzativ {
				speechSingular[] = {"veh_unknown_CZ4P"};
				speechPlural[] = {"veh_unknowns_CZ4P"};
			};
			
			class RU {
				speechSingular[] = {"veh_unknown_RU"};
				speechPlural[] = {"veh_unknowns_RU"};
			};
		};
		TextPlural = "$STR_DN_unknowns";
		TextSingular = "$STR_DN_unknown";
		nameSound = "veh_unknown";
	};
	
	class Man : Land {
		class SpeechVariants {
			class Default {
				speechSingular[] = {"veh_man"};
				speechPlural[] = {"veh_men"};
			};
			
			class EN : Default {};
			
			class CZ {
				speechSingular[] = {"veh_man_CZ"};
				speechPlural[] = {"veh_men_CZ"};
			};
			
			class CZ_Akuzativ {
				speechSingular[] = {"veh_man_CZ4P"};
				speechPlural[] = {"veh_men_CZ4P"};
			};
			
			class RU {
				speechSingular[] = {"veh_man_RU"};
				speechPlural[] = {"veh_men_RU"};
			};
		};
		TextPlural = "$STR_DN_men";
		TextSingular = "$STR_DN_man";
		nameSound = "veh_man";
	};

 

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>>как родительский класс я использовал zZombie_Base,

zZombie_Base не существует, как родителя, до вызова стандартного cfgVehicles, ибо он сам наследник citizen1, и создается там...

 

Не работает, потому что ты переопределил cfgvehicles, но не создал сам класс zZombie_Base, а уже пытаешься от него наследоваться.

Так что же получается мне нужно аж до родителя все классы вытянуть? Ведь Citizen1 тоже не родитель а наследник Citizen

Зачем - citizen1, создается ранее cfgVehicles, а значит указывать его в качестве родителя УЖЕ МОЖНО. Вот и наследуйся от него.

В субботу будет время, можно будет глянуть если не разберешься.

 

Дело в том что я так тоже пробовал, и ничего не получилось, только что проверил....

Проблема в том что hpp файл подключенный через description не интегрируется в config вообще потому и приходится менять на missionConfigFile...

Это легко проверить, добавить новый класс и сделать if (isConfig (cimfigFile >> CfgVehicles >> новый класс)) then { сообщение: все работает } else { не работает };

 

Вот к примеру нашел такую вот штуку:

addons >> modules.pbo >> functions там в подпапках довольно много описаний всяких функций где и происходят обращения к файлам конфигов, вот такая же фигня должна быть и для createAgent

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еще раз повнимательнее посмотрел там вроде только для BIs функций описание....
Но должно быть где то описание действий при использовании функции createAgent, может какая то онлайн библиотека, хотя сомневаюсь т.к. как бы тогда игра в офлайне работала

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Чтобы подключить файл в description.ext без ошибок -

Надо написать так -

class WeaponFireGun;    // External class reference
class WeaponCloudsGun;    // External class reference
class WeaponFireMGun;    // External class reference
class WeaponCloudsMGun;    // External class reference
#include "fixes\Configs\CfgVehicles.hpp"

 

Потом менять пути, к конфигу, вызывается он много где.

Например -

gather_zparts

pz_feed

wild_spawnZombies

Это на стороне клиента.

На стороне сервера так же во многих файлах.

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