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if ((count _intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error Undefined variable in expression: _intentory
5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199
5:13:11 Error in expression <["OEMPos", _pos, true];

};

if ((count _intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error Undefined variable in expression: _intentory
5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199
5:13:11 Error in expression <["OEMPos", _pos, true];

};

if ((count _intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error Undefined variable in expression: _intentory
5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199
5:13:11 Error in expression _object setVariable ["plotfriends", _intentory, true];
};
_object setVariabl>
5:13:11 Error position: <_intentory, true];
};
_object setVariabl>
5:13:11 Error Undefined variable in expression: _intentory
5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 143
5:13:11 Error in expression <["OEMPos", _pos, true];

};

if ((count _intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>
5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

прощу помочь

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if ((count _intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

5:13:11 Error in expression <["OEMPos", _pos, true];

 

};

 

if ((count _intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

5:13:11 Error in expression <["OEMPos", _pos, true];

 

};

 

if ((count _intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

5:13:11 Error in expression _object setVariable ["plotfriends", _intentory, true];

};

_object setVariabl>

5:13:11 Error position: <_intentory, true];

};

_object setVariabl>

5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 143

5:13:11 Error in expression <["OEMPos", _pos, true];

 

};

 

if ((count _intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error position: <_intentory > 0) && !(typeOf( _object) ==>

5:13:11 Error Undefined variable in expression: _intentory

5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

прощу помочь

после чего начались эти ошибки подробней)?

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после чего начались эти ошибки подробней)?

Моды устанавливал Монетную систему без банка P4L много всего

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Моды устанавливал Монетную систему без банка P4L много всего

ты проверял после какого скрипта эта ошибка вылезал? Тут тебе ж написано что ошибка в  файле 5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

линия 199!

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ты проверял после какого скрипта эта ошибка вылезал? Тут тебе ж написано что ошибка в  файле 5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

линия 199!

 

private ["_nul","_result","_pos","_wsDone","_dir","_isOK","_countr","_objWpnTypes","_objWpnQty","_dam","_selection","_totalvehicles","_object","_idKey","_type","_ownerID","_worldspace","_inventory","_hitPoints","_fuel","_damage","_key","_vehLimit","_hiveResponse","_objectCount","_codeCount","_data","_status","_val","_traderid","_retrader","_traderData","_id","_lockable","_debugMarkerPosition","_vehicle_0","_bQty","_vQty","_BuildingQueue","_objectQueue","_superkey","_shutdown","_res","_hiveLoaded","_ownerPUID"];

 

dayz_versionNo = getText(configFile >> "CfgMods" >> "DayZ" >> "version");

dayz_hiveVersionNo = getNumber(configFile >> "CfgMods" >> "DayZ" >> "hiveVersion");

 

_hiveLoaded = false;

 

waitUntil{initialized}; //means all the functions are now defined

 

diag_log "HIVE: Starting";

 

waituntil{isNil "sm_done"}; // prevent server_monitor be called twice (bug during login of the first player)

 

// Custom Configs

if(isnil "MaxVehicleLimit") then {

MaxVehicleLimit = 50;

};

 

if(isnil "MaxDynamicDebris") then {

MaxDynamicDebris = 100;

};

if(isnil "MaxAmmoBoxes") then {

MaxAmmoBoxes = 3;

};

if(isnil "MaxMineVeins") then {

MaxMineVeins = 50;

};

// Custon Configs End

 

if (isServer && isNil "sm_done") then {

 

serverVehicleCounter = [];

_hiveResponse = [];

 

for "_i" from 1 to 5 do {

diag_log "HIVE: trying to get objects";

_key = format["CHILD:302:%1:", dayZ_instance];

_hiveResponse = _key call server_hiveReadWrite;

if ((((isnil "_hiveResponse") || {(typeName _hiveResponse != "ARRAY")}) || {((typeName (_hiveResponse select 1)) != "SCALAR")})) then {

if ((_hiveResponse select 1) == "Instance already initialized") then {

_superkey = profileNamespace getVariable "SUPERKEY";

_shutdown = format["CHILD:400:%1:", _superkey];

_res = _shutdown call server_hiveReadWrite;

diag_log ("HIVE: attempt to kill.. HiveExt response:"+str(_res));

} else {

diag_log ("HIVE: connection problem... HiveExt response:"+str(_hiveResponse));

 

};

_hiveResponse = ["",0];

}

else {

diag_log ("HIVE: found "+str(_hiveResponse select 1)+" objects" );

_i = 99; // break

};

};

 

_BuildingQueue = [];

_objectQueue = [];

 

if ((_hiveResponse select 0) == "ObjectStreamStart") then {

 

// save superkey

profileNamespace setVariable ["SUPERKEY",(_hiveResponse select 2)];

 

_hiveLoaded = true;

 

diag_log ("HIVE: Commence Object Streaming...");

_key = format["CHILD:302:%1:", dayZ_instance];

_objectCount = _hiveResponse select 1;

_bQty = 0;

_vQty = 0;

for "_i" from 1 to _objectCount do {

_hiveResponse = _key call server_hiveReadWriteLarge;

//diag_log (format["HIVE dbg %1 %2", typeName _hiveResponse, _hiveResponse]);

if ((_hiveResponse select 2) isKindOf "ModularItems") then {

_BuildingQueue set [_bQty,_hiveResponse];

_bQty = _bQty + 1;

} else {

_objectQueue set [_vQty,_hiveResponse];

_vQty = _vQty + 1;

};

};

diag_log ("HIVE: got " + str(_bQty) + " Epoch Objects and " + str(_vQty) + " Vehicles");

};

 

// # NOW SPAWN OBJECTS #

_totalvehicles = 0;

{

_idKey = _x select 1;

_type = _x select 2;

_ownerID = _x select 3;

 

_worldspace = _x select 4;

_inventory = _x select 5;

_hitPoints = _x select 6;

_fuel = _x select 7;

_damage = _x select 8;

 

_dir = 0;

_pos = [0,0,0];

_wsDone = false;

if (count _worldspace >= 2) then

{

_dir = _worldspace select 0;

if (count (_worldspace select 1) == 3) then {

_pos = _worldspace select 1;

_wsDone = true;

}

};

 

if (!_wsDone) then {

if (count _worldspace >= 1) then { _dir = _worldspace select 0; };

_pos = [getMarkerPos "center",0,4000,10,0,2000,0] call BIS_fnc_findSafePos;

if (count _pos < 3) then { _pos = [_pos select 0,_pos select 1,0]; };

diag_log ("MOVED OBJ: " + str(_idKey) + " of class " + _type + " to pos: " + str(_pos));

};

 

// Realign characterID to OwnerPUID - need to force save though.

 

if (DZE_APlotforLife) then {

if (count _worldspace < 3) then

{

_worldspace set [count _worldspace, "0"];

};

_ownerPUID = _worldspace select 2;

} else {

_ownerPUID = _ownerID;

};

 

// diag_log format["Server_monitor: [ObjectID = %1] [ClassID = %2] [_ownerPUID = %3]", _idKey, _type, _ownerPUID];

 

if (_damage < 1) then {

//diag_log format["OBJ: %1 - %2", _idKey,_type];

 

//Create it

_object = createVehicle [_type, _pos, [], 0, "CAN_COLLIDE"];

if (typeOf (_object) in DZE_DoorsLocked) then {

_object setVariable ["doorfriends", _intentory, true];

};

_object setVariable ["lastUpdate",time];

_object setVariable ["ObjectID", _idKey, true];

if (typeOf (_object) == "Plastic_Pole_EP1_DZ") then {

_object setVariable ["plotfriends", _intentory, true];

};

_object setVariable ["OwnerPUID", _ownerPUID, true];

 

_lockable = 0;

if(isNumber (configFile >> "CfgVehicles" >> _type >> "lockable")) then {

_lockable = getNumber(configFile >> "CfgVehicles" >> _type >> "lockable");

};

 

// fix for leading zero issues on safe codes after restart

if (_lockable == 4) then {

_codeCount = (count (toArray _ownerID));

if(_codeCount == 3) then {

_ownerID = format["0%1", _ownerID];

};

if(_codeCount == 2) then {

_ownerID = format["00%1", _ownerID];

};

if(_codeCount == 1) then {

_ownerID = format["000%1", _ownerID];

};

};

 

if (_lockable == 3) then {

_codeCount = (count (toArray _ownerID));

if(_codeCount == 2) then {

_ownerID = format["0%1", _ownerID];

};

if(_codeCount == 1) then {

_ownerID = format["00%1", _ownerID];

};

};

 

_object setVariable ["CharacterID", _ownerID, true];

 

clearWeaponCargoGlobal _object;

clearMagazineCargoGlobal _object;

// _object setVehicleAmmo DZE_vehicleAmmo;

 

_object setdir _dir;

_object setposATL _pos;

_object setDamage _damage;

 

if ((typeOf _object) in dayz_allowedObjects) then {

if (DZE_GodModeBase) then {

_object addEventHandler ["HandleDamage", {false}];

} else {

_object addMPEventHandler ["MPKilled",{_this call object_handleServerKilled;}];

};

// Test disabling simulation server side on buildables only.

_object enableSimulation false;

// used for inplace upgrades && lock/unlock of safe

_object setVariable ["OEMPos", _pos, true];

 

};

 

if ((count _intentory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then {

if( count (_intentory) > 3)then{

_object setVariable ["bankMoney", _intentory select 3, true];

}else{

_object setVariable ["bankMoney", 0, true];

};

if (_type in DZE_LockedStorage) then {

// Fill variables with loot

_object setVariable ["WeaponCargo", (_inventory select 0),true];

_object setVariable ["MagazineCargo", (_inventory select 1),true];

_object setVariable ["BackpackCargo", (_inventory select 2),true];

} else {

 

//Add weapons

_objWpnTypes = (_inventory select 0) select 0;

_objWpnQty = (_inventory select 0) select 1;

_countr = 0;

{

if(_x in (DZE_REPLACE_WEAPONS select 0)) then {

_x = (DZE_REPLACE_WEAPONS select 1) select ((DZE_REPLACE_WEAPONS select 0) find _x);

};

_isOK = isClass(configFile >> "CfgWeapons" >> _x);

if (_isOK) then {

_object addWeaponCargoGlobal [_x,(_objWpnQty select _countr)];

};

_countr = _countr + 1;

} count _objWpnTypes;

 

//Add Magazines

_objWpnTypes = (_inventory select 1) select 0;

_objWpnQty = (_inventory select 1) select 1;

_countr = 0;

{

if (_x == "BoltSteel") then { _x = "WoodenArrow" }; // Convert BoltSteel to WoodenArrow

if (_x == "ItemTent") then { _x = "ItemTentOld" };

_isOK = isClass(configFile >> "CfgMagazines" >> _x);

if (_isOK) then {

_object addMagazineCargoGlobal [_x,(_objWpnQty select _countr)];

};

_countr = _countr + 1;

} count _objWpnTypes;

 

//Add Backpacks

_objWpnTypes = (_inventory select 2) select 0;

_objWpnQty = (_inventory select 2) select 1;

_countr = 0;

{

_isOK = isClass(configFile >> "CfgVehicles" >> _x);

if (_isOK) then {

_object addBackpackCargoGlobal [_x,(_objWpnQty select _countr)];

};

_countr = _countr + 1;

} count _objWpnTypes;

};

};

 

if (_object isKindOf "AllVehicles") then {

{

_selection = _x select 0;

_dam = _x select 1;

if (_selection in dayZ_explosiveParts && _dam > 0.8) then {_dam = 0.8};

[_object,_selection,_dam] call object_setFixServer;

} count _hitpoints;

 

_object setFuel _fuel;

 

if (!((typeOf _object) in dayz_allowedObjects)) then {

 

//_object setvelocity [0,0,1];

_object call fnc_veh_ResetEH;

 

if(_ownerID != "0" && !(_object isKindOf "Bicycle")) then {

_object setvehiclelock "locked";

};

 

_totalvehicles = _totalvehicles + 1;

 

// total each vehicle

serverVehicleCounter set [count serverVehicleCounter,_type];

};

};

 

//Monitor the object

PVDZE_serverObjectMonitor set [count PVDZE_serverObjectMonitor,_object];

};

} forEach (_BuildingQueue + _objectQueue);

// # END SPAWN OBJECTS #

 

// preload server traders menu data into cache

if !(DZE_ConfigTrader) then {

{

// get tids

_traderData = call compile format["menu_%1;",_x];

if(!isNil "_traderData") then {

{

_traderid = _x select 1;

 

_retrader = [];

 

_key = format["CHILD:399:%1:",_traderid];

_data = "HiveEXT" callExtension _key;

 

//diag_log "HIVE: Request sent";

 

//Process result

_result = call compile format ["%1",_data];

_status = _result select 0;

 

if (_status == "ObjectStreamStart") then {

_val = _result select 1;

//Stream Objects

//diag_log ("HIVE: Commence Menu Streaming...");

call compile format["ServerTcache_%1 = [];",_traderid];

for "_i" from 1 to _val do {

_data = "HiveEXT" callExtension _key;

_result = call compile format ["%1",_data];

call compile format["ServerTcache_%1 set [count ServerTcache_%1,%2]",_traderid,_result];

_retrader set [count _retrader,_result];

};

//diag_log ("HIVE: Streamed " + str(_val) + " objects");

};

 

} forEach (_traderData select 0);

};

} forEach serverTraders;

};

 

if (_hiveLoaded) then {

// spawn_vehicles

_vehLimit = MaxVehicleLimit - _totalvehicles;

if(_vehLimit > 0) then {

diag_log ("HIVE: Spawning # of Vehicles: " + str(_vehLimit));

for "_x" from 1 to _vehLimit do {

[] spawn spawn_vehicles;

};

} else {

diag_log "HIVE: Vehicle Spawn limit reached!";

};

};

 

// spawn_roadblocks

diag_log ("HIVE: Spawning # of Debris: " + str(MaxDynamicDebris));

for "_x" from 1 to MaxDynamicDebris do {

[] spawn spawn_roadblocks;

};

// spawn_ammosupply at server start 1% of roadblocks

diag_log ("HIVE: Spawning # of Ammo Boxes: " + str(MaxAmmoBoxes));

for "_x" from 1 to MaxAmmoBoxes do {

[] spawn spawn_ammosupply;

};

// call spawning mining veins

diag_log ("HIVE: Spawning # of Veins: " + str(MaxMineVeins));

for "_x" from 1 to MaxMineVeins do {

[] spawn spawn_mineveins;

};

 

if(isnil "dayz_MapArea") then {

dayz_MapArea = 10000;

};

if(isnil "HeliCrashArea") then {

HeliCrashArea = dayz_MapArea / 2;

};

if(isnil "OldHeliCrash") then {

OldHeliCrash = false;

};

 

// [_guaranteedLoot, _randomizedLoot, _frequency, _variance, _spawnChance, _spawnMarker, _spawnRadius, _spawnFire, _fadeFire]

if(OldHeliCrash) then {

_nul = [3, 4, (50 * 60), (15 * 60), 0.75, 'center', HeliCrashArea, true, false] spawn server_spawnCrashSite;

};

if (isDedicated) then {

// Epoch Events

_id = [] spawn server_spawnEvents;

// server cleanup

[] spawn {

private ["_id"];

sleep 200; //Sleep Lootcleanup, don't need directly cleanup on startup + fix some performance issues on serverstart

waitUntil {!isNil "server_spawnCleanAnimals"};

_id = [] execFSM "\z\addons\dayz_server\system\server_cleanup.fsm";

};

 

// spawn debug box

_debugMarkerPosition = getMarkerPos "respawn_west";

_debugMarkerPosition = [(_debugMarkerPosition select 0),(_debugMarkerPosition select 1),1];

_vehicle_0 = createVehicle ["DebugBox_DZ", _debugMarkerPosition, [], 0, "CAN_COLLIDE"];

_vehicle_0 setPos _debugMarkerPosition;

_vehicle_0 setVariable ["ObjectID","1",true];

 

// max number of spawn markers

if(isnil "spawnMarkerCount") then {

spawnMarkerCount = 10;

};

actualSpawnMarkerCount = 0;

// count valid spawn marker positions

for "_i" from 0 to spawnMarkerCount do {

if (!([(getMarkerPos format["spawn%1", _i]), [0,0,0]] call BIS_fnc_areEqual)) then {

actualSpawnMarkerCount = actualSpawnMarkerCount + 1;

} else {

// exit since we did not find any further markers

_i = spawnMarkerCount + 99;

};

 

};

diag_log format["Total Number of spawn locations %1", actualSpawnMarkerCount];

 

endLoadingScreen;

};

 

ExecVM "\z\addons\dayz_server\WAI\init.sqf";

allowConnection = true;

sm_done = true;

publicVariable "sm_done";

};

 

 

 

ты проверял после какого скрипта эта ошибка вылезал? Тут тебе ж написано что ошибка в  файле 5:13:11 File z\addons\dayz_server\system\server_monitor.sqf, line 199

линия 199!

я прислал помоги пожалуйста

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Вот здесь

if ((count _intentory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then {
if( count (_intentory) > 3)then{
_object setVariable ["bankMoney", _intentory select 3, true];
}else{
_object setVariable ["bankMoney", 0, true];
};

 

Удали эту строку 
if ((count _intentory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then { И ВМЕСТО НЕГО ПОСТАВЬ ЭТУ СТРОКУ if (count _intentory > 0) then {

Edited by vitaha121 (see edit history)

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  • 0

Вот здесь

if ((count _intentory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then {

if( count (_intentory) > 3)then{

_object setVariable ["bankMoney", _intentory select 3, true];

}else{

_object setVariable ["bankMoney", 0, true];

};

 

Удали эту строку

if ((count _intentory > 0) && !(typeOf( _object) == "Plastic_Pole_EP1_DZ")) then { И ВМЕСТО НЕГО ПОСТАВЬ ЭТУ СТРОКУ if (count _intentory > 0) then {

Смысл? Это часть плот менеджмента. Лучше переустановить все скрипты,а то виден явный косяк.

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  • 0

ну плот я не ставил , посоветовал так  как я делал!

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  • 0

 

ну плот я не ставил , посоветовал так как я делал!

Если не ставил, то эта строка должна была остаться по умолчанию.

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