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By Grauft
где зарыто значение чтоб при dayz_quickSwitch = false смена основного (к примеру пулемет) на дополнительное (топор, ломик, мачете) работало корректно через колесико мышки? ато получается откат при смене на основное, и далее отклика "оружие топор" уже вообще нету
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By ice19942335
Привет всем!
Проблема заключается в том что, я установил миссии себе на сервер, ESM и WAI до кучи есчо установил ботов DZAI так проблема в том что когда я убиваю ботов неважно с какой-то миссии или просто бота в городе у него пропадает весь лут кроме рюкзака! помимо этого когда я убиваю всех ботов миссия продолжает жить и не пропадает.
Конфиги все стандартные миссии WAI конфиг от taurena. Если кто-то встречал такую проблему и решил ее пожалуйста отзовитесь.
это Хостин самого сервера а не выделенной машины. Доступ только через FTP
Сервер стоит на хостинге от GTXgaming.co.uk
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By JustBullet
Решил сделать трейдера обменивающего драг. камни на различного рода эксклюзивную технику но столкнулся с рядом проблем, теперь по порядку:
1. В server_traders.sqf зарегистрировал скин нпс:
serverTraders = ["RU_Villager1",
а ниже его индекс с пунктом в меню, категория "Нетральный":
// Gems menu_RU_Villager1 = [ [["Military Armed",700]], [], "neutral" ];
2. Далее в cfgServerTrader.hpp добавил путь к файлу с параметрами загрузки пункта меню: (уточню: у меня все трейдеры через свой конфиг cfgServerTrader.hpp а не через БД).
class CfgTraderCategory { #include "Category\NeutralTraderGems.hpp" };
Создал файл NeutralTraderGems.hpp и добавил в него товар:
class Category_700 { class BTR60_TK_EP1 { type = 'trade_any_vehicle_old'; buy[] = {5,"ItemRuby"}; sell[] = {1,"ItemRuby"}; }; };
3. В init.sqf добавил загрузку файла конфигурации НПС:
if (isServer) then { execVM "gems\Gem_Trader.sqf"; };
И собственно в сам файл Gem_Trader.sqf, добавил координаты НПС и его параметры:
_unit_0 = objNull; if (true) then { _this = createAgent ["RU_Villager1", [6350.43, 7776.41, 0.00143433], [], 0, "CAN_COLLIDE"]; _unit_0 = _this; _this setDir 305.534; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; };
Теперь о проблеме, когда я делаю в NeutralTraderGems.hpp приставку _old на обмен или продажу за камни итемы, то все прекрасно работает, камни забираются, обмениваются на другие камни, продаются, камни обмениваются на любые итемы и т.п. небольшой пример: (к примеру NeutralTraderGems.hpp выглядит целиком так)
class Category_700 { class ItemCitrine { type = "trade_items_old"; buy[] = {2,"ItemObsidian"}; sell[] = {2,"ItemObsidian"}; }; class ItemObsidian { type = "trade_items_old"; buy[] = {1,"ItemBriefcase100oz"}; sell[] = {6,"ItemGoldBar10oz"}; }; };
но когда я хочу добавить технику на обмен за камни: (к примеру NeutralTraderGems.hpp выглядит целиком так)
class Category_700 { class BTR60_TK_EP1 { type = "trade_any_vehicle_old"; buy[] = {5,"ItemRuby"}; sell[] = {1,"ItemRuby"}; }; };
с trade_any_vehicle_old не видно изображение техники а если просто trade_any_vehicle то видно технику но разумеется камни не забираются, да и вообще ее можно купить просто без камней... Я добавлял к обычным нпс и ситуация не изменилась, будто приставка _old работает только с trade_items.
п.с. Любые друге вещи как trade_any_vehicle_old, добавляя технику или с trade_weapons_old и добавляя оружие и т.п. происходит аналогичная ситуация, нет изображения, а если _old убрать то изображение есть, товар покупается а камни само собой не используются... Будто нормальная работа через свой конфиг происходит только с приставкой _old по отношению к итемам а другие параметры как будто не зарегистрированы.
Парни, что может быть не так? (сутки бьюсь, штудирую форумы, уже всю голову сломал)
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Our picks
=====================================================================
== C:\TCAFiles\Users\KirillM\1547\Expansion\beta\arma2oaserver.exe
== "C:\TCAFiles\Users\KirillM\1547\Expansion\beta\arma2oaserver.exe" -mod=Expansion\Beta;Expansion\Beta\Expansion;@DayZ_Epoch;@DayZ_Epoch_Server; -config=C:\TCAFiles\Users\KirillM\1547\Bliss\config.cfg -ip=5.135.138.65 -port=2342 -profiles=Bliss -cfg=C:\TCAFiles\Users\KirillM\1547\Bliss\basic.cfg -nopatchcheck -nopause -name=Bliss
=====================================================================
Exe timestamp: 2014/12/06 03:21:43
Current time: 2014/12/07 15:57:41
Version 1.63.125548
Item STR_EQUIP_NAME_41 listed twice
Item STR_EQUIP_DESC_41 listed twice
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:58:17 Server error: Player without identity Trismo (id 1091294014)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
15:59:22 Server error: Player without identity Trismo (id 1156395861)
16:00:53 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
16:00:58 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
16:00:58 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
16:00:58 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
16:00:58 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
16:01:03 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
16:01:04 "DayZ Epoch: PRELOAD Functions\init [[:0 (FunctionsManager)],any]"
16:01:04 "DayZ Epoch: MPframework inited"
16:01:08 Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:08 Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
16:01:35 "infiSTAR.de - Ожидаю запуск bis_fnc_init..."
16:01:35 "АнтиХак Лог - bis_fnc_init done - AntiHack ЗАПУСКАЕТСЯ...!"
16:01:35 "infiSTAR.de - Версия AntiHack: 13072014IAHAT332B | Beta Patch Сервера: ["ArmA 2 OA","ArmA2OA",163,125548] | Карта: Chernarus | instance: 11 | missionName: dayz_epoch_11"
16:01:35 "АнтиХак Лог - _fnc_RandomGen: {
_arr = ["X","A","Y","T","9","T","y","b","p","y","4","c","b","u","l","h","s","A","h","9","z","1","Y","0","3","J","z","H","b","R"];
_gen = "PV_";
for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
_gen
}"
16:01:35 "infiSTAR.de - _randvar1: PV_l1Hhhub"
16:01:35 "infiSTAR.de - _randvar2: PV_TApA9hy"
16:01:35 "infiSTAR.de - _randvar3: PV_TpbJz9h"
16:01:35 "infiSTAR.de - _randvar4: PV_ycAAl9A"
16:01:35 "infiSTAR.de - _randvar5: PV_3zHzhzX"
16:01:35 "infiSTAR.de - _randvar6: PV_yc0u99J"
16:01:35 "infiSTAR.de - _randvar13: PV_pb1AbTs"
16:01:35 "infiSTAR.de - _randvar19: PV_1byAzRY"
16:01:35 "infiSTAR.de - _randvar26: PV_0bhbbAY"
16:01:35 "infiSTAR.de - _randvar27: PV_uR1Tby9"
16:01:35 "infiSTAR.de - _randvar27a: PV_bRhJRzh"
16:01:35 "infiSTAR.de - _randvar28: PV_41l3py9"
16:01:35 "infiSTAR.de - infiSTAR_DLL_PATH: "
16:01:35 Client: Remote object 2:11 not found
16:01:35 "infiSTAR.de - АнтиХак система ЗАГРУЖЕНА!"
16:01:35 "infiSTAR.de - Создаем Админ Меню..."
16:01:35 "infiSTAR.de - ДОБАВЛЯЕМ PublicVariableEventHandlers"
16:01:35 "АнтиХак Лог - АНТИХАК ПОЛНОСТЬЮ ЗАГРУЖЕН И РАБОТАЕТ!"
16:01:36 "Res3tting B!S effects..."
16:01:36 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
16:01:37 "АнтиХак Игрок Присоединился: _uid: 76561198038535803 _name: Trismo"
16:01:37 "АнтиХак Лог - Лог Игрока: Trismo(76561198038535803) - 0ч 00мин | ******АДМИНИСТРАЦИЯ******"
16:01:37 "АнтиХак Игрок Присоединился: _uid: _name: __SERVER__"
16:01:38 "HIVE: Starting"
16:01:38 "HIVE: trying to get objects"
16:01:39 "HIVE: found 286 objects"
16:01:39 "HIVE: Commence Object Streaming..."
16:01:39 "HIVE: got 0 Epoch Objects and 286 Vehicles"
16:01:42 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
16:01:42 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
16:01:47 UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
16:01:47 UH1Y_DZE: ObsGun - unknown animation source ObsGun
16:01:48 "HIVE: Spawning # of Vehicles: 14"
16:01:48 "HIVE: Spawning # of Debris: 500"
16:01:48 "HIVE: Spawning # of Ammo Boxes: 3"
16:01:48 "HIVE: Spawning # of Veins: 50"
16:01:48 "Total Number of spawn locations 5"
16:01:48 "EPOCH EVENTS INIT"
16:01:51 "DEBUG: Too many at [2649.07,5095.89]"
16:01:54 "DEBUG VEIN: Too many objects at [3925.57,9801.82]"
16:01:55 Server: Object 4:8 not found (message 94)
16:01:55 "TIME SYNC: Local Time set to [2013,8,3,4,1]"
16:01:56 "infiSTAR.de PVAH_AdminReqLog: [1234,B 1-1-B:1 (Trismo) REMOTE,"76561198038535803"]"
16:01:56 "infiSTAR.de ******АДМИН-ВХОД УСПЕШЕН******: Trismo(76561198038535803)"
16:01:58 "PUBLISH: Attempt 1f0350c0# 1055934: tt650.p3d"
16:01:58 "PUBLISH: Attempt 1f034100# 1055935: skodovka_blue.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:SkodaBlue:0:0:[71,[6440.85,3152.23,0.00285721]]:[]:[["motor",0.900532],["sklo predni P",0.287532],["sklo predni L",0.540374],["karoserie",0.461479],["palivo",0.87102],["wheel_1_1_steering",0.493097],["wheel_2_1_steering",0.705313],["wheel_1_4_steering",0.851438],["wheel_2_4_steering",0.617186],["wheel_1_3_steering",0.910562],["wheel_2_3_steering",0.373754],["wheel_1_2_steering",0.612299],["wheel_2_2_steering",0.701724],["glass1",0.273029],["glass2",0.391801],["glass3",0.0586298],["glass4",0.50058]]:0.0404639:6440831522071:""
16:01:58 "PUBLISH: Attempt 33a5b040# 1055941: uaz.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:UAZ_Unarmed_TK_CIV_EP1:0:0:[82,[1969.04,7299.28,0.0782471]]:[]:[["glass1",0.900037],["glass2",0.5182],["glass3",0.55027],["glass4",0.667406],["wheel_1_1_steering",0.307329],["wheel_1_2_steering",0.0185266],["wheel_2_1_steering",0.895133],["wheel_2_2_steering",0.303811],["motor",0.835367],["sklo predni P",0.262739],["sklo predni L",0.874584],["karoserie",0.1281],["palivo",0.515771],["wheel_1_4_steering",0.389019],["wheel_2_4_steering",0.815268],["wheel_1_3_steering",0.992803],["wheel_2_3_steering",0.213344]]:0.356433:1969072993182:""
16:01:58 "PUBLISH: Attempt 33aaf040# 1055944: skodovka.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:Skoda:0:0:[168,[8197.17,6914.33,0.00354004]]:[]:[["motor",0.0530631],["sklo predni P",0.286247],["sklo predni L",0.544222],["karoserie",0.58176],["palivo",0.724312],["wheel_1_1_steering",0.616249],["wheel_2_1_steering",0.727844],["wheel_1_4_steering",0.954136],["wheel_2_4_steering",0.495801],["wheel_1_3_steering",0.940152],["wheel_2_3_steering",0.299479],["wheel_1_2_steering",0.448908],["wheel_2_2_steering",0.336079],["glass1",0.0954877],["glass2",0.404595],["glass3",0.463477],["glass4",0.434205]]:0.147041:81972691430168:""
16:01:58 "PUBLISH: Attempt 33aae080# 1055948: s1203_ambulance.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:S1203_ambulance_EP1:0:0:[36,[4407.8,3092.36,0.0230522]]:[]:[["wheel_1_1_steering",0.720007],["wheel_1_2_steering",0.0877946],["wheel_2_1_steering",0.518753],["wheel_2_2_steering",0.682892],["motor",0.0567488],["sklo predni P",0.996232],["sklo predni L",0.227578],["karoserie",0.975049],["palivo",0.600248],["wheel_1_4_steering",0.618714],["wheel_2_4_steering",0.770473],["wheel_1_3_steering",0.208141],["wheel_2_3_steering",0.766985],["glass1",0.23586],["glass2",0.469648],["glass3",0.451525],["glass4",0.877032]]:0.451344:4407830924036:""
16:01:58 "PUBLISH: Attempt 33aad0c0# 1055950: lada.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:Lada2_TK_CIV_EP1:0:0:[146,[4242.54,6566.47,0.000915527]]:[]:[["motor",0.185899],["sklo predni P",0.501429],["sklo predni L",0.719141],["karoserie",0.531036],["palivo",0.00550848],["wheel_1_1_steering",0.173145],["wheel_2_1_steering",0.744548],["wheel_1_4_steering",0.848654],["wheel_2_4_steering",0.849798],["wheel_1_3_steering",0.832009],["wheel_2_3_steering",0.260217],["wheel_1_2_steering",0.792568],["wheel_2_2_steering",0.380361],["glass1",0.823239],["glass2",0.52408],["glass3",0.929778],["glass4",0.0860818]]:0.0615642:42425656650146:""
16:01:58 "PUBLISH: Attempt 32997040# 1055660: fishing_boat.p3d"
16:01:58 "HIVE: WRITE: "CHILD:308:11:Fishing_Boat:0:0:[28,[13306.6,10008.7,19.7694]]:[]:[["motor",0.553112]]:0.811064:13306610008719828:""
16:02:02 "HIVE: WRITE: "CHILD:308:11:TT650_Civ:0:0:[124,[3355.92,4869.75,-0.0343933]]:[]:[["engine",0.829789],["sklo predni P",0.828971],["sklo predni L",0.91112],["karoserie",0.188688],["palivo",0.450169],["Pravy predni tlumic",0.196569],["Pravy zadni tlumic",0.580569]]:0.915038:33559486973124:""
16:02:02 "PUBLISH: Attempt 1f0010c0# 1055939: lada.p3d"
16:02:02 "HIVE: WRITE: "CHILD:308:11:Lada2_TK_CIV_EP1:0:0:[75,[11844.3,10561.5,0.0781708]]:[]:[["motor",0.456491],["sklo predni P",0.628348],["sklo predni L",0.860388],["karoserie",0.311969],["palivo",0.394638],["wheel_1_1_steering",0.745417],["wheel_2_1_steering",0.947199],["wheel_1_4_steering",0.901789],["wheel_2_4_steering",0.873477],["wheel_1_3_steering",0.0344563],["wheel_2_3_steering",0.746491],["wheel_1_2_steering",0.220342],["wheel_2_2_steering",0.0908939],["glass1",0.784137],["glass2",0.968767],["glass3",0.831746],["glass4",0.423785]]:0.23646:118443105615175:""
16:02:02 "PUBLISH: Attempt 33c96080# 1056020: c130j.p3d"
16:02:02 "HIVE: WRITE: "CHILD:308:11:C130J_US_EP1_DZ:0:0:[170,[2819.21,11904.9,0.291107]]:[]:[["telo",0.394558]]:0.755666:281921190493170:""
16:02:07 "HIVE: WRITE: "CHILD:388:6440831522071:""
16:02:07 "CUSTOM: Selected "550""
16:02:07 "HIVE: WRITE: "CHILD:388:1969072993182:""
16:02:07 "CUSTOM: Selected "551""
16:02:07 "PUBLISH: Attempt 33c950c0# 1056025: m1151_m2_gpk.p3d"
16:02:07 "HIVE: WRITE: "CHILD:308:11:HMMWV_M1151_M2_CZ_DES_EP1_DZE:0:0:[54,[6572.16,2506.65,0]]:[]:[["glass1",0.2679],["glass2",0.831902],["glass3",0.643811],["glass4",0.62814],["wheel_1_1_steering",0.518059],["wheel_1_2_steering",0.0708098],["wheel_2_1_steering",0.311389],["wheel_2_2_steering",0.305552],["fueltank",0.888624],["engine",0.793885],["sklo predni P",0.260107],["sklo predni L",0.67866],["karoserie",0.410923],["wheel_1_4_steering",0.530352],["wheel_2_4_steering",0.0310852],["wheel_1_3_steering",0.877253],["wheel_2_3_steering",0.707004]]:0.717569:6572225066054:""
16:02:07 "HIVE: WRITE: "CHILD:388:81972691430168:""
16:02:07 "CUSTOM: Selected "552""
16:02:07 "HIVE: WRITE: "CHILD:388:4407830924036:""
16:02:07 "CUSTOM: Selected "553""
16:02:08 "HIVE: WRITE: "CHILD:388:42425656650146:""
16:02:08 "CUSTOM: Selected "554""
16:02:08 "HIVE: WRITE: "CHILD:388:13306610008719828:""
16:02:08 "CUSTOM: Selected "555""
16:02:08 "PUBLISH: Created Fishing_Boat with ID "13306610008719828""
16:02:11 "HIVE: WRITE: "CHILD:388:33559486973124:""
16:02:11 "CUSTOM: Selected "556""
16:02:11 "PUBLISH: Created TT650_Civ with ID "33559486973124""
16:02:11 "PUBLISH: Created SkodaBlue with ID "6440831522071""
16:02:11 "HIVE: WRITE: "CHILD:388:118443105615175:""
16:02:11 "CUSTOM: Selected "557""
16:02:11 "PUBLISH: Created UAZ_Unarmed_TK_CIV_EP1 with ID "1969072993182""
16:02:11 "HIVE: WRITE: "CHILD:388:281921190493170:""
16:02:11 "CUSTOM: Selected "558""
16:02:11 "PUBLISH: Created C130J_US_EP1_DZ with ID "281921190493170""
16:02:12 "PUBLISH: Created Skoda with ID "81972691430168""
16:02:12 "PUBLISH: Created S1203_ambulance_EP1 with ID "4407830924036""
16:02:12 "PUBLISH: Created Lada2_TK_CIV_EP1 with ID "42425656650146""
16:02:15 "PUBLISH: Created Lada2_TK_CIV_EP1 with ID "118443105615175""
16:02:16 "HIVE: WRITE: "CHILD:388:6572225066054:""
16:02:16 "CUSTOM: Selected "559""
16:02:19 "PUBLISH: Created HMMWV_M1151_M2_CZ_DES_EP1_DZE with ID "6572225066054""
16:02:23 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo - Метки Игроков Включены (Админ Функция)"]"
16:02:40 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo - Бессмертие Включено (Админ Функция)"]"
16:03:55 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo - Метки Открытой Техники Включены (Админ Функция)"]"
16:04:09 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 (Trismo) REMOTE,[6309.07,7524.51,0]]"
16:04:09 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo телепортирован на [6309.07,7524.51,0](@063078)"]"
16:04:29 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-B:1 (Trismo) REMOTE,[1226.04,9835.19,0]]"
16:04:29 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo телепортирован на [1226.04,9835.19,0](@012055)"]"
16:05:09 "CLEANUP: INITIALIZING CLEANUP SCRIPT"
16:05:33 "infiSTAR.de PVAH_AdminReqLog: [9,B 1-1-B:1 (Trismo) REMOTE,[1042,1089,1077,1084,32,1055,1088,1080,1074,1077,1090,33]]"
16:05:39 "infiSTAR.de PVAH_WriteLog: [b 1-1-B:1 (Trismo) REMOTE,"Игрок Trismo - Использован FixFps Script (Админ Функция)"]"
16:06:06 "ERROR: Cannot Sync Character Trismo as no characterID"
16:06:27 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-A:1 (Trismo) REMOTE,[2831.57,11901.6,0]]"
16:06:27 "infiSTAR.de PVAH_WriteLog: [b 1-1-A:1 (Trismo) REMOTE,"Игрок Trismo телепортирован на [2831.57,11901.6,0](@028034)"]"
16:06:47 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-A:1 (Trismo) REMOTE,[11458.2,11353.9,0]]"
16:06:47 "infiSTAR.de PVAH_WriteLog: [b 1-1-A:1 (Trismo) REMOTE,"Игрок Trismo телепортирован на [11458.2,11353.9,0](@114040)"]"
16:07:26 "infiSTAR.de PVAH_AdminReqLog: [1,B 1-1-A:1 (Trismo) REMOTE,[14735.9,14552.8,0]]"
16:07:26 "infiSTAR.de PVAH_WriteLog: [b 1-1-A:1 (Trismo) REMOTE,"Игрок Trismo телепортирован на [14735.9,14552.8,0](@147008)"]"
16:07:42 "get: STRING (76561198038535803), sent: STRING (76561198038535803)"
16:07:42 "DISCONNECT: Trismo (76561198038535803) Object: B 1-1-A:1 (Trismo) REMOTE, _characterID: 2 at loc [14734.6,14559.9,0.00258636]"
16:07:42 Client: Remote object 4:49 not found
16:07:42 Warning: Cleanup player - person 4:48 not found
16:07:43 Warning: Cleanup player - person 4:48 not found
Подскажите все ли нормально.И да интересует в это
Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
Server error: Player without identity Trismo (id 1091294014)
Эти две строчки.Заранее Спасибо.
Edited by Trismo (see edit history)Share this post
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